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Real Name AngelicPenguin   
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Nickname AngelicPenguin
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Signed On Oct 7, 2010, 18:04
Total Comments 330 (Amateur)
User ID 55985
 
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News Comments > Diablo III Wizard Bug Fix; Barbarian Bug Found?
37. Re: Diablo III Wizard Bug Fix; Barbarian Bug Found? Jul 25, 2012, 14:07 AngelicPenguin
 
DG wrote on Jul 25, 2012, 13:40:
AngelicPenguin wrote on Jul 25, 2012, 13:00:
I also remember at the very beginning of the movie, two aliens injure themselves to escape a prison cell or something. I remember realizing at that moment this movie was going to be a train wreck, since that seemed so out of character with what they had shown aliens do in the past.
IIRC 2 aliens bullied and killed the third.

Even worse!
 
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News Comments > Diablo III Wizard Bug Fix; Barbarian Bug Found?
35. Re: Diablo III Wizard Bug Fix; Barbarian Bug Found? Jul 25, 2012, 13:00 AngelicPenguin
 
Dades wrote on Jul 24, 2012, 21:26:
Fibrocyte wrote on Jul 24, 2012, 21:21:
Online-only will never and never was intended to prevent exploiting the built-in game functionality (such as the recent exploits being so very newsworthy lately).

It was intended to help them quickly remove them and was a factor in their decision to go with online only so the resulting loss of offline access is the same regardless.

I liked T3 and Alien 3. But yeah, Alien Resurrection... what the HELL? I mean, that was mindblowing just how bad it was. It made the two AvP movies look like high art by comparison. My disappointment with it has rarely been matched. Incidentally, discovering Diablo 3 was being made as a DRM-laden, half-assed MMO tied to what amounts to a Nigerian Prince email phishing scheme was one of the few times it has been equaled.

Sigourney Weaver had a lot of creative input that turned out to be terrible, the studio and director had some conflicts and there were several script rewrites. The whole production was a mess from start to finish, too many cooks in the kitchen. The original whedon script is actually really good, it's a shame they didn't just go with that.

I had no idea whedon wrote the original script. I don't even remember the movie that well any more as I only watched it the one time in the theater. I remember thinking a lot of how it was trying to be like a bad comedy version of the second movie, but then the movie was just over the top violent in ways that weren't enjoyable to watch.

I also remember at the very beginning of the movie, two aliens injure themselves to escape a prison cell or something. I remember realizing at that moment this movie was going to be a train wreck, since that seemed so out of character with what they had shown aliens do in the past.
 
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News Comments > Out of the Blue
36. Re: Out of the Blue Jul 24, 2012, 19:30 AngelicPenguin
 
Verno wrote on Jul 24, 2012, 14:21:
We have an awesome Panny plasma, a pretty decent sound system and leather seats with cup holders

That's my man cave to a T, so I rarely go to the theater (having a 4 year old doesn't help either.)
 
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News Comments > Out of the Blue
35. Re: Out of the Blue Jul 24, 2012, 19:26 AngelicPenguin
 
Mr. Tact wrote on Jul 24, 2012, 11:03:
Too bad, without the shooting it looks like TDKR might have set the record for a release weekend.

Do those records ever matter? Without inflation I always find them amusing.
 
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News Comments > Diablo III Wizard Bug Fix; Barbarian Bug Found?
26. Re: Diablo III Wizard Bug Fix; Barbarian Bug Found? Jul 24, 2012, 19:11 AngelicPenguin
 
shihonage wrote on Jul 24, 2012, 18:59:
Diablo 3, like Terminator 3 and Aliens 3, does not exist.

DOES NOT EXIST.

I didn't think Alien 3 was THAT bad, although a pretty big letdown from the first 2. The CGI alien was especially egregious. Now Alien 4, THAT was bad. One of the worst movies I've ever spent money on in a theater.
 
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News Comments > Diablo III Wizard Bug Fix; Barbarian Bug Found?
20. Re: Diablo III Wizard Bug Fix; Barbarian Bug Found? Jul 24, 2012, 17:48 AngelicPenguin
 
NKD wrote on Jul 24, 2012, 11:03:
Do we really need a new post about every bug or bug report? And why do you only cover Diablo 3 bugs? I try not to be that guy who goes "Why are you posting things I'm not personally interested in??" but in this case I think its just a matter of a threshold of newsworthiness that just isn't being met.

If this was an extremely popular title here I could understand more coverage, but in fact the game is quite hated and no longer played by the Blues crew for the most part.

Check the comment counts on diablo 3 posts and you'll see a trend.
 
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News Comments > Fortnite To Use Online DRM?
37. Re: Fortnite To Use Online DRM? Jul 19, 2012, 16:22 AngelicPenguin
 
ASeven wrote on Jul 19, 2012, 15:28:
Beamer wrote on Jul 19, 2012, 15:19:
Seriously? "Cunts."

You're a good man, there, ASeven.


And there is no publisher for this. Epic, being very, very wealthy, hasn't had a true publisher relationship. Ever. And this is already looking like it will be self-published. It's almost definitely online-only and probably f2p. Epic has more than enough cash to do that on their own, probably a few dozen times over. In the past publishers were used solely for marketing (and they now have an in-house team and are hiring) and for distribution (which would now be Steam and maybe some other digital storefronts.)


I call them for what they are, if you can't handle raw honesty find something else to read then. I call as I see them and yes, they are very much a pack of cunts who only whine about PC piracy and people not buying their games while producing derivative crap all the time.

You are getting pretty epically worked up there (ba-da-bump)
 
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News Comments > Blizzard on Diablo III
25. Re: Blizzard on Diablo III Jul 19, 2012, 11:43 AngelicPenguin
 
Verno wrote on Jul 19, 2012, 11:34:
More players generally only dilutes your MF

I'm glad someone else tweaked onto that one, its been bugging me for awhile. Why does other peoples MF affect mine in a game with instanced loot? Why does a supposedly multiplayer designed game actively punish you for playing with other people? Why does balance matter in a segmented game with few persistent elements? So many things are totally at odds that it feels like they just don't have a handle on any strong overall design goals.

You can tell they really didn't think a lot of these changes through. Many of them were made in the latter half of their pathetic version of beta that tested essentially nothing other than the battle.net infrastructure. Overhauling the entire rune system a month before release without testing was another head scratcher.

Ya it also just makes it an annoying stat to calculate. ok, there are three of us - he has 60%, he has 95%, and if I put this on I'll have uh...
 
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News Comments > Blizzard on Diablo III
24. Re: Blizzard on Diablo III Jul 19, 2012, 11:41 AngelicPenguin
 
eunichron wrote on Jul 19, 2012, 11:35:
AngelicPenguin wrote on Jul 19, 2012, 11:31:
Steele Johnson wrote on Jul 19, 2012, 11:24:
Blizzard is now my new "one trick pony" developer. WoW was a huge success and they've proved that their new games aren't at the same level of quality or enjoyment. $60 for a thrown together hack-n-slash; I feel like such a sucker for purchasing it. An indie developer could have done a better job in a shorter period of time and put a price of $15 on it.

Wouldn't it at least be a three trick pony with Warcraft, Diablo and World of Warcraft?

Diablo 1 & 2, WarCraft 1, 2, and 3, StarCraft 1 & 2, and the first 4 years of World of WarCraft... I think that makes them a 7.5 trick pony.

Well I was lumping the similar games together since everyone says Blizzard remakes the same games over and over.
 
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News Comments > Blizzard on Diablo III
19. Re: Blizzard on Diablo III Jul 19, 2012, 11:31 AngelicPenguin
 
Steele Johnson wrote on Jul 19, 2012, 11:24:
Blizzard is now my new "one trick pony" developer. WoW was a huge success and they've proved that their new games aren't at the same level of quality or enjoyment. $60 for a thrown together hack-n-slash; I feel like such a sucker for purchasing it. An indie developer could have done a better job in a shorter period of time and put a price of $15 on it.

Wouldn't it at least be a three trick pony with Warcraft, Diablo and World of Warcraft?
 
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News Comments > Blizzard on Diablo III
12. Re: Blizzard on Diablo III Jul 19, 2012, 10:42 AngelicPenguin
 
deqer wrote on Jul 19, 2012, 10:08:
Does anyone care about any news on D3 unless the news is "Online-only DRM removed."

...

Since you asked, yes.
 
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News Comments > Raimi Off World of Warcraft Film
10. Re: Raimi Off World of Warcraft Film Jul 18, 2012, 16:11 AngelicPenguin
 
Mikus_Aurelius wrote on Jul 18, 2012, 13:03:
Wallshadows wrote on Jul 18, 2012, 12:03:
Just throw a bunch of money at Peter Jackson until he says yes.

Didn't he get 15% of LOTR or something? Peter Jackson is gonna do whatever Peter Jackson wants to do, for the rest of his life.

Peter Jackson's wife will tell him to make more money.
 
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News Comments > Out of the Blue
3. Re: Out of the Blue Jul 18, 2012, 11:00 AngelicPenguin
 
nin wrote on Jul 18, 2012, 10:29:
Well, Linsanity didn't last long

Yea!



As a Rocket's fan I wish he'd stayed in NY too.
 
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News Comments > Diablo III Game Limits Returning
49. Re: Diablo III Game Limits Returning Jul 17, 2012, 17:08 AngelicPenguin
 
PHJF wrote on Jul 17, 2012, 16:53:
People spends thousands (even hundreds of thousands) on a rock (diamond), so I don't see why it should surprise you

Diamond is available on this planet in a finite quantity and will generally only ever go up in value. A few lines of code can always be replaced by... a few more lines of code.

And do you really not understand the problem with this? Markets only work when they are reasonably free. "The Diablo III Market" is quite obviously run by and for Blizzard. It's a scam. If you buy into it you've been scammed. If you don't realize this you're retarded.

Charming...and markets work by supply and demand. No demand, no market.
 
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News Comments > Diablo III Game Limits Returning
45. Re: Diablo III Game Limits Returning Jul 17, 2012, 16:23 AngelicPenguin
 
Flatline wrote on Jul 17, 2012, 14:52:
PEOPLE ARE SPENDING HUNDREDS OF DOLLARS ON A VIDEO GAME WEAPON. A FEW LINES OF CODE AND A FUCKING PIECE OF ARTWORK THAT IS STORED ON A SERVER SOMEWHERE.

People spends thousands (even hundreds of thousands) on a rock (diamond), so I don't see why it should surprise you. You'd go nuts worrying about what wealthy people spend their money on.
 
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News Comments > Ultima Forever: Quest for the Avatar Announced
35. Re: Ultima Forever: Quest for the Avatar Announced Jul 12, 2012, 14:52 AngelicPenguin
 
Linthat22 wrote on Jul 12, 2012, 14:41:
It's just a shame that this is another IP ruined by the EA juggernaut.

Ultima VII and VII part 2 were/are great.

Number was 8 was a tragic disappointment, such a shitty shitty game. But when I saw preview screens of Ultima IX Ascension; when it was still isometric; I got hopeful about the series. In the end it was a pain in the ass shit game (less shittier than 8, but still shitty).


I dunno - I thought 7 was the best after 4, but I didn't think 8 and 9 were THAT bad. 8 relied way too much on reflexes, but they patched it up ok (even back then!) and 9 was decent if you got it to run. It was just horribly buggy and slow.

But still if I were to rate them they are clearly the worst of the series. (Well I never played the first 2 to be honest.)
 
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News Comments > Diablo III Patched
59. Re: Diablo III Patched Jul 11, 2012, 11:07 AngelicPenguin
 
Undocumented Alien wrote on Jul 11, 2012, 11:03:
I mean how long could it take to provide an interface to trade items? The interface isn't even particularly good.

Well, they have to integrate into Pay Pal and other money channels, so it probably wasn't 2 days of coding and testing. That takes time out of the project schedule period. So lets say they used 15% of their project schedule for RMAH, that took away from the core game.

I suppose its certainly possible. But the trading part of items and integrating with paypal could certainly be done by someone who was not designing the core game and I would find it surprising if the same folks were working on that piece. And 15% of a game the size of Diablo 3 to simply integrate with a payment system seems a bit of a high estimate. I've actually done that work myself as a developer and it's not particularly difficult.
 
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News Comments > Diablo III Patched
56. Re: Diablo III Patched Jul 11, 2012, 10:47 AngelicPenguin
 
Undocumented Alien wrote on Jul 11, 2012, 08:41:
D3 is the same, the devs spent to much time on the RMAH and not enough on the main gameplay.

I dunno, that just seems like speculation. I mean how long could it take to provide an interface to trade items? The interface isn't even particularly good.

I think they just made a lot of design decisions to try to balance things and ended up watering things down too much.
 
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News Comments > Diablo III Patched
49. Re: Diablo III Patched Jul 11, 2012, 01:12 AngelicPenguin
 
Bhruic wrote on Jul 11, 2012, 00:17:
As much as people like to claim that Diablo 2/LoD had more character customization, no one likes to talk about how their first few characters were totally useless because they put a skill point or stat point in the wrong ability or stat.

That's nothing but hyperbole. There are no characters that become completely useless because of a single skill/stat point.

Whether you believe it or not there are a multitude of builds that are successful in Diablo 3, including melee wizards, ranged barbarians... hell I've even seen people mess around with melee demon hunters to some degree of success.

And what "degree of success" are you using? How far in the game do you have to get to be "sucessful"? You can't make the claim a single skill point gone awry will make a character "totally useless", and then claim that as long as you've got "some degree of success", the character is fine.

Go look at how many viable Hell builds there are for characters in D2, then go look at how many viable Inferno builds there are for characters in D3. You'll find there are more for D2 than D3.

Well to be fair, hell in 2 is far easier than inferno in 3
 
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News Comments > Diablo III Patched
43. Re: Diablo III Patched Jul 10, 2012, 19:06 AngelicPenguin
 
HorrorScope wrote on Jul 10, 2012, 18:52:
AngelicPenguin wrote on Jul 10, 2012, 17:33:
HorrorScope wrote on Jul 10, 2012, 17:28:
To me this genre is a $20-$30 sell point. This is retro. You want your
$60 then make it 3D, like a Borderlands but with Diablo lore. But then again I'm wrong because it was the fastest selling pc game ever at $60. But to me that just proves how much people are up Blizzards ass and don't measure things equally. A top down is a genre indies and kickstarters do. They need to release a 2012 game, which would be a FPS/ePS view that still plays like Diablo.

Did you try hellgate london? It attempted that and it was a train wreck. I don't see how the perspective in a game changes the price point anyway.

Side Scrollers - Indy - Reduced price.
Top down / 3 Quarters - Almost all cheaper and mostly indy now.
I do think perspective plays a role.

HellGate was a wreck for so many reasons. I've played other good FPS/3FPS type games, but people don't seem to see them for what they are, a Diablo clone with a different perspective. What is Diablo? Other then perspective, it's fast action level based RPG with a never-ending desire for better loot. To me bringing that into a 2012 perspective is what the leaders should be doing. D3 as-is shouldn't take that many years to make, it's old game play and design, Indies can do it (less RMAH).

Borderlands is probably the best known example of bringing Diablo gameplay into an updated perspective. D3 is a retro game. That said I do like retro games, but I do look for more out of our development leaders.

I'll have to agree to disagree. I didn't like borderlands and hated hellgate london, so I was thrilled they were making diablo 3 in the same vein as the previous titles.

Most AAA titles are first or third person, so maybe that's why they get the big price tag typically. There are plenty of first person budget titles released though.
 
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330 Comments. 17 pages. Viewing page 12.
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