Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for AngelicPenguin

Real Name AngelicPenguin   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname AngelicPenguin
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Oct 7, 2010, 18:04
Total Comments 297 (Amateur)
User ID 55985
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] Older >


News Comments > Diablo III Game Limits Returning
49. Re: Diablo III Game Limits Returning Jul 17, 2012, 17:08 AngelicPenguin
 
PHJF wrote on Jul 17, 2012, 16:53:
People spends thousands (even hundreds of thousands) on a rock (diamond), so I don't see why it should surprise you

Diamond is available on this planet in a finite quantity and will generally only ever go up in value. A few lines of code can always be replaced by... a few more lines of code.

And do you really not understand the problem with this? Markets only work when they are reasonably free. "The Diablo III Market" is quite obviously run by and for Blizzard. It's a scam. If you buy into it you've been scammed. If you don't realize this you're retarded.

Charming...and markets work by supply and demand. No demand, no market.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Game Limits Returning
45. Re: Diablo III Game Limits Returning Jul 17, 2012, 16:23 AngelicPenguin
 
Flatline wrote on Jul 17, 2012, 14:52:
PEOPLE ARE SPENDING HUNDREDS OF DOLLARS ON A VIDEO GAME WEAPON. A FEW LINES OF CODE AND A FUCKING PIECE OF ARTWORK THAT IS STORED ON A SERVER SOMEWHERE.

People spends thousands (even hundreds of thousands) on a rock (diamond), so I don't see why it should surprise you. You'd go nuts worrying about what wealthy people spend their money on.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Ultima Forever: Quest for the Avatar Announced
35. Re: Ultima Forever: Quest for the Avatar Announced Jul 12, 2012, 14:52 AngelicPenguin
 
Linthat22 wrote on Jul 12, 2012, 14:41:
It's just a shame that this is another IP ruined by the EA juggernaut.

Ultima VII and VII part 2 were/are great.

Number was 8 was a tragic disappointment, such a shitty shitty game. But when I saw preview screens of Ultima IX Ascension; when it was still isometric; I got hopeful about the series. In the end it was a pain in the ass shit game (less shittier than 8, but still shitty).


I dunno - I thought 7 was the best after 4, but I didn't think 8 and 9 were THAT bad. 8 relied way too much on reflexes, but they patched it up ok (even back then!) and 9 was decent if you got it to run. It was just horribly buggy and slow.

But still if I were to rate them they are clearly the worst of the series. (Well I never played the first 2 to be honest.)
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Patched
59. Re: Diablo III Patched Jul 11, 2012, 11:07 AngelicPenguin
 
Undocumented Alien wrote on Jul 11, 2012, 11:03:
I mean how long could it take to provide an interface to trade items? The interface isn't even particularly good.

Well, they have to integrate into Pay Pal and other money channels, so it probably wasn't 2 days of coding and testing. That takes time out of the project schedule period. So lets say they used 15% of their project schedule for RMAH, that took away from the core game.

I suppose its certainly possible. But the trading part of items and integrating with paypal could certainly be done by someone who was not designing the core game and I would find it surprising if the same folks were working on that piece. And 15% of a game the size of Diablo 3 to simply integrate with a payment system seems a bit of a high estimate. I've actually done that work myself as a developer and it's not particularly difficult.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Patched
56. Re: Diablo III Patched Jul 11, 2012, 10:47 AngelicPenguin
 
Undocumented Alien wrote on Jul 11, 2012, 08:41:
D3 is the same, the devs spent to much time on the RMAH and not enough on the main gameplay.

I dunno, that just seems like speculation. I mean how long could it take to provide an interface to trade items? The interface isn't even particularly good.

I think they just made a lot of design decisions to try to balance things and ended up watering things down too much.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Patched
49. Re: Diablo III Patched Jul 11, 2012, 01:12 AngelicPenguin
 
Bhruic wrote on Jul 11, 2012, 00:17:
As much as people like to claim that Diablo 2/LoD had more character customization, no one likes to talk about how their first few characters were totally useless because they put a skill point or stat point in the wrong ability or stat.

That's nothing but hyperbole. There are no characters that become completely useless because of a single skill/stat point.

Whether you believe it or not there are a multitude of builds that are successful in Diablo 3, including melee wizards, ranged barbarians... hell I've even seen people mess around with melee demon hunters to some degree of success.

And what "degree of success" are you using? How far in the game do you have to get to be "sucessful"? You can't make the claim a single skill point gone awry will make a character "totally useless", and then claim that as long as you've got "some degree of success", the character is fine.

Go look at how many viable Hell builds there are for characters in D2, then go look at how many viable Inferno builds there are for characters in D3. You'll find there are more for D2 than D3.

Well to be fair, hell in 2 is far easier than inferno in 3
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Patched
43. Re: Diablo III Patched Jul 10, 2012, 19:06 AngelicPenguin
 
HorrorScope wrote on Jul 10, 2012, 18:52:
AngelicPenguin wrote on Jul 10, 2012, 17:33:
HorrorScope wrote on Jul 10, 2012, 17:28:
To me this genre is a $20-$30 sell point. This is retro. You want your
$60 then make it 3D, like a Borderlands but with Diablo lore. But then again I'm wrong because it was the fastest selling pc game ever at $60. But to me that just proves how much people are up Blizzards ass and don't measure things equally. A top down is a genre indies and kickstarters do. They need to release a 2012 game, which would be a FPS/ePS view that still plays like Diablo.

Did you try hellgate london? It attempted that and it was a train wreck. I don't see how the perspective in a game changes the price point anyway.

Side Scrollers - Indy - Reduced price.
Top down / 3 Quarters - Almost all cheaper and mostly indy now.
I do think perspective plays a role.

HellGate was a wreck for so many reasons. I've played other good FPS/3FPS type games, but people don't seem to see them for what they are, a Diablo clone with a different perspective. What is Diablo? Other then perspective, it's fast action level based RPG with a never-ending desire for better loot. To me bringing that into a 2012 perspective is what the leaders should be doing. D3 as-is shouldn't take that many years to make, it's old game play and design, Indies can do it (less RMAH).

Borderlands is probably the best known example of bringing Diablo gameplay into an updated perspective. D3 is a retro game. That said I do like retro games, but I do look for more out of our development leaders.

I'll have to agree to disagree. I didn't like borderlands and hated hellgate london, so I was thrilled they were making diablo 3 in the same vein as the previous titles.

Most AAA titles are first or third person, so maybe that's why they get the big price tag typically. There are plenty of first person budget titles released though.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Patched
40. Re: Diablo III Patched Jul 10, 2012, 18:44 AngelicPenguin
 
Luke wrote on Jul 10, 2012, 17:40:
dj LiTh wrote on Jul 10, 2012, 15:15:
Well i already made my money back from the cost of the game thru the RMAH, i got more use and fun out of the game than 99% of every other publishers titles. I understand that d3 is a let down for most, but when you put it in perspective it still blows most other games away even in its current state. Bliz just raised the bar so high that noone could deliver on it, enraging nerds everywhere, sucks for you guys i guess. As for me i'll be taking a break and picking it up again when the pvp arena's get introduced for even more value on my money spent....err gained? Hmmm free fun.

Oh you made some dime there good for you.
Now take that pos rmah out and what do you have....right welcome

Uh fun that cost $60?
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Patched
39. Re: Diablo III Patched Jul 10, 2012, 18:38 AngelicPenguin
 
Dades wrote on Jul 10, 2012, 17:44:
AngelicPenguin wrote on Jul 10, 2012, 17:33:
Did you try hellgate london? It attempted that and it was a train wreck. I don't see how the perspective in a game changes the price point anyway.

Hellgate London failed for reasons totally disconnected from its concepts and game play.

I thought the whole idea of it being first person was the first nail in the coffin. Granted the environments all being the same were probably it's worst offense, but I never enjoyed playing a diablo style game from that perspective.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Patched
34. Re: Diablo III Patched Jul 10, 2012, 17:33 AngelicPenguin
 
HorrorScope wrote on Jul 10, 2012, 17:28:
To me this genre is a $20-$30 sell point. This is retro. You want your
$60 then make it 3D, like a Borderlands but with Diablo lore. But then again I'm wrong because it was the fastest selling pc game ever at $60. But to me that just proves how much people are up Blizzards ass and don't measure things equally. A top down is a genre indies and kickstarters do. They need to release a 2012 game, which would be a FPS/ePS view that still plays like Diablo.

Did you try hellgate london? It attempted that and it was a train wreck. I don't see how the perspective in a game changes the price point anyway.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Patched
32. Re: Diablo III Patched Jul 10, 2012, 17:27 AngelicPenguin
 
Hornet303 wrote on Jul 10, 2012, 14:30:
It's sad. I told myself I wont click on the Comments link anymore on this site, but I wanted to see the patch notes. It's almost like clicking on a link in an email that you know that you should just type in the URL yourself.

I started gaming on the PC in the early 80's and still keep up OK with the new releases on both console and PC. Its just sad to be able to predict how many people will post on any D3 news article who bash the living crap out of this game.

I bought D3 on release, Im playing 5-10 hours a week with friends and having a good time along the way. 1/2 way through nightmare right now.

Anyway, it just bums me out that the PC scene is so angry all the time. Its like seeing a spokesman for a certain group on TV representing your group. I just keep saying to myself "we're not all that bad, some people are content".


A lot of folks like the game, they are just quiet about it. I think that's pretty typical of forums anyway. At least with this particular game, if you are enjoying it, you can feel content that the game sold a ton.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Steam Greenlight Announced
19. Re: Steam Greenlight Announced Jul 9, 2012, 20:02 AngelicPenguin
 
netnerd85 wrote on Jul 9, 2012, 19:53:
Antdude wrote on Jul 9, 2012, 19:31:
netnerd85 wrote on Jul 9, 2012, 19:17:
This does indeed sound like a horrible idea.

Yeah, increasing visibility for your upcoming game by promoting it to a massive built-in audience on one of the biggest online gaming presences in the world, is a dumb idea. /sarc
If that crowd is made up of a bunch of dbags that only buy COD, then yes.

Are you sure you're in the right place? I think most blues news visitors have steam and probably buy a lot of games on it. I thought the COD hate was directed at the console users - never heard of it used for a PC service before. Learn something new...
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Steam Greenlight Announced
12. Re: Steam Greenlight Announced Jul 9, 2012, 18:59 AngelicPenguin
 
NegaDeath wrote on Jul 9, 2012, 18:58:
Is anyone actually reading the article?

This has nothing to do with crowdfunding. Game Y isn't on steam, either it didn't pass the approval process or it's stuck in the approval pipeline. Devs get a space in steam to promote their wares and get in contact with the community to drum up interest and get feedback. Community can push valve to approve the game.

So as an add-on to the internal approval process you now have a community version.

No money mentioned anywhere. This is for getting content ON steam, not developing it. No money.

Who has time for reading when there is so much bitching to be done! Come on now, priorities...
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Steam Greenlight Announced
10. Re: Steam Greenlight Announced Jul 9, 2012, 18:57 AngelicPenguin
 
Dr.Del wrote on Jul 9, 2012, 18:49:
This is a direct rip off of Kickstarter's success with Steam taking a cut of the profits.

Shame on Newell.

Pretty sure this has zero to do with funding a game and all to do with deciding if it gets listed on steam for digital distribution.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Steam Greenlight Announced
8. Re: Steam Greenlight Announced Jul 9, 2012, 18:49 AngelicPenguin
 
RollinThundr wrote on Jul 9, 2012, 18:18:
Dades wrote on Jul 9, 2012, 18:04:
An interesting project, crowdsourcing project viability and approval for Steam distribution. I'm not sure publishers will need this kind of thing but it will probably be a big deal for small teams.

Valve isn't making enough on digital distribution, they need a cut of the kickstarter like funds directly as well. They sound more and more like EA every day.

Kickstarter? I didn't see any mention of money, just a way to gauge interest.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Steam Summer Sale Confirmed
16. Re: Steam Summer Sale Confirmed Jul 6, 2012, 12:02 AngelicPenguin
 
Cutter wrote on Jul 6, 2012, 11:41:
You know, I really tire of Valve's smarmy attitude at times. What a dickish thing to say. You can't just come out and state the date outright? Or maybe no one at Valve is "interested" in doing this and it won't happen untill someone is, right?


I suppose you could if you wanted 0 games to be sold the few days prior.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Steam Summer Sale Confirmed
9. Re: Steam Summer Sale Confirmed Jul 6, 2012, 11:18 AngelicPenguin
 
Rhino wrote on Jul 6, 2012, 11:12:
I didn't realize that there was much in the way of significant concern that it wasn't going to happen;

I know. How could anyone honestly think valve wouldn't put on something that annually makes them a ton of money.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Civilization V - Gods and Kings Demo
12. Re: Civilization V - Gods and Kings Demo Jun 29, 2012, 11:57 AngelicPenguin
 
Sepharo wrote on Jun 29, 2012, 08:49:
Wow you guys really hate city states. Like I said in an earlier post I'm usually allied with all of them and it makes a ton of difference. Happiness through the roof because of the tons of luxury goods they tend to give.

Ya I play the same way. I think I'm just a softy at heart.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Hotfix Improves High-End Drops
14. Re: Diablo III Hotfix Improves High-End Drops Jun 28, 2012, 16:10 AngelicPenguin
 
Verno wrote on Jun 28, 2012, 13:57:
Krovven wrote on Jun 28, 2012, 13:36:
Link please.

Sure, this is the Bashiok post on the Natalya Set bonus accident and how it caused them to start re-evaluating their direction in some things (balance, retroactive item changes, etc). I hope many more examples will follow and kudos to Blizzard for listening to the player feedback and having an open mind.

I love how 2 million LVL 60 Diablo3 players are jumping up and down for joy over this hotfix, but little do they know that the quality of those items are nerfed down, and will still require AH/RMAH to get the best items for play that Blizzard themselves , generate in there.

The entire item DB is known dude, there is nothing on the AH that can't drop aside from artisan items. Same is true of the actual item modifiers and properties. There isn't any grand conspiracy here, you can do a side by side comparison of the RMAH, gold AH and the actual drop DBs if you don't want to take my word for it.

Ya sounds like you might get your exploding chicken gun after all.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
News Comments > Team Fortress 2 Updated
4. Re: Team Fortress 2 Updated Jun 28, 2012, 12:13 AngelicPenguin
 
Baudkarma wrote on Jun 28, 2012, 11:40:
Pigeon wrote on Jun 28, 2012, 11:18:
Okay apparently I don't have to wait for someone to mod in pyro vision as they've already done it.

Yeah, but I bet they totally stole the idea from you.

My favorite part of the update is that when my pyro gets a kill, the brain slug gets credit. All my pyro gets on the kill board is an assist.


I thought the brain slug change was awesome too.
 
Avatar 55985
 
Reply Quote Edit Delete Report
 
297 Comments. 15 pages. Viewing page 11.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] Older >


footer

Blue's News logo