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User information for Simply Monk

Real Name Simply Monk   
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Nickname SimplyMonk
Email Concealed by request - Send Mail
ICQ 10734308
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Homepage http://
Signed On Aug 23, 2010, 19:35
Total Comments 483 (Amateur)
User ID 55902
 
User comment history
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News Comments > Square Enix Reports "Extraordinary Loss" - President Resigns
38. Re: Square Enix Reports Mar 26, 2013, 13:27 SimplyMonk
 
Agent.X7 wrote on Mar 26, 2013, 13:22:
You need to know accounting to understand what we mean when we say we are operating at a loss.

Oh. The Accounting points I understand all too well. The reason for him being "shitcanned" now when it appears that the extra expenses was a conscious decision that had to be made in order to eventually turn around those quarterly loses is the part I don't quite get. Its the politics I don't understand or maybe it is the shortsightedness of shareholders. I almost get the feeling that he wanted out and rolled his serverence pay into that that $100M restructure cost.
 
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News Comments > Square Enix Reports "Extraordinary Loss" - President Resigns
35. Re: Square Enix Reports Mar 26, 2013, 13:20 SimplyMonk
 
I just don't think I understand company executive politics enough. Just from the blurb it sounds like the company was actually looking to beat or at least match forecasts until they decided to do a $100M restructure in order to better fit the current market. Is that reason enough for resignation? You make a costly decision in the companies best interest and have to resign for it?

Is it perhaps that he should of done this change gradually of the last couple of quarters or pushed the costs into the next fiscal?
 
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News Comments > Out of the Blue
12. Re: Out of the Blue Mar 20, 2013, 20:01 SimplyMonk
 
Cutter wrote on Mar 20, 2013, 16:54:
Yeah,even the 7 day right no is showing temps hovering around freezing for the next week. Sigh. Spring my ass! I love the historical data on the weather website...record high for this day in March 1946 was 27C! The low? - 27C 1868! Anyway, we're definitely below seasonal at this point. This leads me to believe it's going to be a cool, or at least short summer. Bleh!



Winter is coming.
 
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News Comments > Game Reviews
17. Re: Game Reviews Mar 20, 2013, 14:39 SimplyMonk
 
Beamer wrote on Mar 20, 2013, 12:43:
It's money, not time, that causes the short gameplay. It isn't that they rush the game out, it's that each hour costs so much money to make that, at some point, it's a losing proposition.

Curious if any game developers doing any serious number crunching with their costs/hour for different aspects of the game. How many hours are spent on graphics/models/animations versus time spent on level design/scripting/mechanics and all the other myriad components of game development. Are games shifting to spending too much resources on graphics nowadays that cost them level design time? Is a level too scripting intensive now so you get shorter levels that are more dynamic?

I would hope that a good developer and PM would be able to answer these questions (although most likely not publicly) and do basic cost/benefit analysis but I get the feeling that most of them don't even know what is going on. Do they just keep chugging randomly until the release date hits or they run out of money?

If it is going to cost you 10K and 100 hours to get 3D TV support in, fuck that and instead get the equivalent investment for an additional level or add some complexity to a boss fight.

Game development is like any other software industry I suppose though. Features have fucked up priorities and don't adequately conform to cost/benefit for the end user due to complexity or bad project management. Not sure how well game development would conform to an Agile style development cycle for the AAA titles that involve entire outsourced companies and multiple development teams. I'm sure the indies probably do such and can manage things better.

This comment was edited on Mar 20, 2013, 14:48.
 
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News Comments > Game Reviews
9. Re: Game Reviews Mar 20, 2013, 12:08 SimplyMonk
 
InBlack wrote on Mar 20, 2013, 09:39:
I cant remember the last time a game felt 'padded' to me. If anything games are becoming abysmaly short on average.

Borderlands 2 I felt was padded. A number of the quests involved me trekking over well explored territory multiple times and often to locations that didn't have a quick teleport point. I would even argue that the loot management itself leads to significant padding in the game, but that is sorta the Borderlands experience. You get tons of loot and have to sift through the crap to find anything usable.

Being a JRPG fan, I supposed I'm a little used to system based padding. I don't even want to think the number of hours my life has been spent listening to the Final Fantasy Victory Fanfare or watching my screen blur and jump to the battle scene. At least in those games I always felt like I was moving forward and making progress for some odd reason.
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Mar 20, 2013, 12:05 SimplyMonk
 
Blue wrote on Mar 20, 2013, 09:59:
Ant wrote on Mar 20, 2013, 09:27:
It feels like winter for L.A. area. :O

Low 70s?

66, thank you very much! I think I'll go outside with pants on today.
 
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Mar 20, 2013, 12:01 SimplyMonk
 
With the multiple ways there are to track someones movements in this day and age, I don't really see this as being a concern. Sure. This was a publicly available method but with a little more ingenuity you can still achieve the same effect if you really wanted to keep tabs on someone's movements. If anything, this may just be a way for the government to not be held liable if the data they track and make publicly available is used to facilitate a crime.

Secondly, why should a mayor, a public figure, be concerned about people tracking their movements? I'm pretty sure you could just call the Mayor's office and ask what functions they will be attending that day and achieve the same end result.

What I fear is governments making bans on companies, such as Google, making use of tracking data from their services to facilitate innovations like their self-driving car. Yeah, I can see sense in not giving the data out for free to the public, but don't ban it altogether.
 
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News Comments > Op Ed
21. Re: Op Ed Mar 19, 2013, 17:53 SimplyMonk
 
Since I accidently made a double post, let me just use this space to say upfront that I've owned multiple locked iPhones and an Xbox 360 so the hypocrisy of what I said isn't lost on me.

Just saying that I don't think it is the right way to do things, despite how effective it is in driving profits. Humans are dumb.

This comment was edited on Mar 19, 2013, 17:59.
 
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News Comments > Op Ed
20. Re: Op Ed Mar 19, 2013, 17:52 SimplyMonk
 
Beamer wrote on Mar 19, 2013, 15:19:
And for fuck's sake, I'm not saying that this is the only way to do things or the right way, I'm saying that it's the way we do it for reasons that benefit more than just the person selling the product. Consumers derive benefit, too.

I'm willing to say that it is actually the wrong way to do things and its builds up customer resentment, artificial price fixing and encourages manufacturers to be lazy when they look to increase profits. Most may not do it consciously but if it comes down to a design decision in the product between a low complexity solution with low maintenance costs that the manufacturer might not see a cut of, or high complexity with proprietary/obscure components... the manufacturer will most likely go with the second solution.

They can justify it all they want, but at the end of the day a company will have an incentive to build products that have higher lifetime maintenance costs as it may hurt them in reviews, but they will win out in the long run on repairs.

You are right that in exchange for such limiting legislation we'd see a raise in the upfront price in many products, but then the manufacturer is at the whim of the market and if they are in a competitive field that high upfront price may actually end up costing them.

Given the two alternatives, in my head at least, I much rather go with the high upfront price that is easy to fix than the overly complex-proprietary gadget that ends up costing me more in the long run. If you want higher profits, make a better product. Don't undercut the competition and then recoup on maintenance charges for the crap you sell.
 
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News Comments > SimCity Compensatory Games Revealed
28. Re: SimCity Compensatory Games Revealed Mar 18, 2013, 15:21 SimplyMonk
 
Verno wrote on Mar 18, 2013, 14:51:
* no one buys hotcakes anymore, need a new saying

"... but I'm glad it isn't selling like COD:BLOPS 2"?
 
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News Comments > Out of the Blue
9. Re: Out of the Blue Mar 18, 2013, 12:46 SimplyMonk
 
Mr. Tact wrote on Mar 18, 2013, 11:53:
Creston wrote on Mar 18, 2013, 11:05:
It sure explains just how fucking shitty a driver 90% of all Oklahomans are.
It isn't just the Oklahomans...

It is pretty much trial by fire. My driving instructor had me cruise on the freeway a few times just to get the feel for it when I was 15.5, but the actual test was pretty much the same as Creston's in South Cali, minus the parallel parking. The only thing I got dinged for was driving too fast in the parking lot, but that wasn't enough to fail me.

Only accidents I've had are fish tailing out in the rain twice (once taking out a fence, but both times no other cars were involved and only minor damage to my bumpers) to support the stereotype that no one in South Cali knows how to drive in the rain and getting rear ended at stop lights/traffic by people not paying attention or on their cell phones. I've gotten better with my rain driving over the years fortunately and I was driving a steel tank the 6 times I was rear ended so the damage was never even anything worth reporting on my end.

This comment was edited on Mar 18, 2013, 12:52.
 
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News Comments > New Warhammer 40,000 TBS Game Planned
13. Re: New Warhammer 40,000 TBS Game Planned Mar 15, 2013, 02:22 SimplyMonk
 
entr0py wrote on Mar 15, 2013, 00:09:
Oh wow . . . that ain't a good sign:

http://www.metacritic.com/company/slitherine-software

Ugh. I personally know a few of their former developers. Based on the shenanigans I know took place during their time, nothing bodes well for any of this. Better to just forget this little bit of news happened at all and if you ever hear about an actual release, wait until reviews roll in before even getting excited about it.
 
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News Comments > Morning Metaverse
42. Re: Morning Metaverse Mar 13, 2013, 20:35 SimplyMonk
 
Beamer wrote on Mar 13, 2013, 20:13:
Untrue. Agnostics don't believe in anything. Atheisms believe that there are no gods.
Still a belief.

There are many forms of atheism and varying degrees of affirmation. Technically you are both right... or wrong?
 
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News Comments > Morning Metaverse
40. Re: Morning Metaverse Mar 13, 2013, 20:03 SimplyMonk
 
NewMaxx wrote on Mar 13, 2013, 14:57:
You'll be disappointed. What most people don't realize is that science is just another religion.

Science isn't a religion. It might appear to be at times, but only because we, as humans, are so bad at living up to its ideals. The same could be said for religion itself in that most of them have inherently beneficial aspects to them, but they are abused and distorted from their ideals.

Basically what I'm trying to say is that humanity sucks and is the reason we can't have nice things.
 
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News Comments > Out of the Blue
16. Re: Out of the Blue Mar 12, 2013, 15:18 SimplyMonk
 
PropheT wrote on Mar 12, 2013, 13:37:
Loot lag, Captain Placeholder, server queues, server outages. You don't remember bending down to loot a corpse of something you killed and being stuck there for a couple of minutes because the database servers had to catch up?

I literally remember none of that except server queues. I played Horde on a low-pop RP server at the time if I recall correctly though (Silver Hand). Rather, I think the Horde side was low-pop. Anecdotal experience being what it is, your mileage obviously varied as my experience was rather good compared to previous MMOs I'd played on launch day.

Verno wrote on Mar 12, 2013, 14:12:
Trying to fly a plane was a literal slideshow.

My favorite was flying low with your landing gear down, clipping tanks with your wheels and flipping them over. Although, 90% of the time you just plowed right into the tank and ground.

This comment was edited on Mar 12, 2013, 15:24.
 
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News Comments > Out of the Blue
12. Re: Out of the Blue Mar 12, 2013, 13:26 SimplyMonk
 
Because I find it hilarious:

World of Shadowbane

Apparently a Chinese company bought the rights and source code for Shadowbane and are remaking it? I don't even know.
 
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News Comments > Out of the Blue
11. Re: Out of the Blue Mar 12, 2013, 13:14 SimplyMonk
 
Meh. WoW really shouldn't of been on there. Personally, it was one of the smoother launches that I ever participated in. Wait Queues were the only thing annoying that came to mind.

Anarchy Online was a complete mess though and when they patch things, they actually made it worst. One of the patches actually made it so Level 4-10 mobs casts Level 200 spells... either killing you in one shot or making them invincible with shields and heals.

WoW should be replaced by Shadowbane or the even more hilarious launch, WWII: Online. Both had horrible launches. I'm sure there are a large number of little MMOs that were even worst. I guess WoW is there because it is WoW?
 
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News Comments > SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment
51. Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment Mar 11, 2013, 14:19 SimplyMonk
 
*Profitable  
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News Comments > Torment Kickstarter Soars; Stretch Goals in Play
34. Re: Torment Kickstarter Soars; Stretch Goals in Play Mar 7, 2013, 16:55 SimplyMonk
 
Going to need more stretch goals.  
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News Comments > Out of the Blue
20. Re: Out of the Blue Mar 5, 2013, 18:39 SimplyMonk
 
mag wrote on Mar 5, 2013, 18:14:
So, so useful.

so that changes everything we are not being able to collect so much of the inside on the game itself the gameplay and the game are that we have to rethink all of fundamentalism shins off the past again like battlefield for example now on a typical day generates or one tera bytes of data from all the time to meet really have about

Technology! *jazz hands*
 
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483 Comments. 25 pages. Viewing page 5.
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