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User information for Simply Monk

Real Name Simply Monk   
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Nickname SimplyMonk
Email Concealed by request - Send Mail
ICQ 10734308
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Homepage http://
Signed On Aug 23, 2010, 19:35
Total Comments 509 (Apprentice)
User ID 55902
 
User comment history
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News Comments > Call of Duty: Ghosts- Devastation Features Predators?
12. Re: Call of Duty: Ghosts- Devastation Features Predators? Mar 28, 2014, 15:06 SimplyMonk
 
Assuming they'll tone down the Predator for game play reasons, otherwise a single soldier vs the Predator isn't going to play out well. A co-op mode where an entire team try to take down a fully gear Predator would be fun.  
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News Comments > Steamships Ahoy - Call of Cthulhu: The Wasted Land
6. Re: Steamships Ahoy - Call of Cthulhu: The Wasted Land Mar 10, 2014, 13:51 SimplyMonk
 
Wallshadows wrote on Mar 10, 2014, 12:37:
Striving for consistency, H.P. Lovercraft-inspired movies and games seem to have some kind of quality curse where their reception is as low as the city of R'lyeh with the exceptions of Re-Animator and Dark Corners of the Earth.


The Cthulhu board games and a few of the cards games are pretty enjoyable though. Apparently print is where Lovecraft shines if that isn't somewhat stating the obvious.

I haven't bought it yet, but I hear good things about Elder Sign: Omens on the iOS.
 
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News Comments > Steamships Ahoy - Call of Cthulhu: The Wasted Land
3. Re: Steamships Ahoy - Call of Cthulhu: The Wasted Land Mar 10, 2014, 10:43 SimplyMonk
 
Yeah... player accounts of the title are definitely of the "not good" variety. Sadness.  
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News Comments > Reminder: Diablo III Auctions End Next Month
30. Re: Reminder: Diablo III Auctions End Next Month Feb 19, 2014, 17:33 SimplyMonk
 
Auction Houses in general ended up, for me at least, being detrimental to the series because I no longer cared about item drops (which were worthless for the most part possibly due to Blizzard pushing the AH) and only wanted Gold so I could buy better gear on the AH.

Game is probably better off without them, but just because Blizzard no longer has an official RMAH, doesn't mean that real money won't still greatly affect the game. Blizzard just won't get their cut and instead you'll have to negotiate with some shifty third party and hope they don't scam you if you still want to drop some money for that legendary set.

In all honesty, if they wanted to kill the third party market, they should just make all loot of any value BOA to the players that downed the mob. Would suck for being able to twink your buddy who just started playing, but you'd see everything but leveling/botting/farming services dry up.
 
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News Comments > Starbound Patch Issue and Hotfixes
5. Re: Starbound Patch Issue and Hotfixes Feb 19, 2014, 12:23 SimplyMonk
 
{PH}88fingers wrote on Feb 19, 2014, 11:25:
Someone hosts a game and no one is able to connect to his IP.

I'll ask the obvious question. Are you guys setting up port forwarding for on your routers? Starbound run on Port 21025 by default I believe.
 
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News Comments > Morning Consolidation
17. Re: Morning Consolidation Feb 7, 2014, 12:01 SimplyMonk
 
BitWraith wrote on Feb 7, 2014, 11:21:
Guessing no PC port of Destiny, then.

Yeah. I was kinda excited for the title, till I read no PC, then I stopped paying attention.
 
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News Comments > Dark Age of Camelot Changes Hands
6. Re: Dark Age of Camelot Changes Hands Feb 5, 2014, 16:58 SimplyMonk
 
Parias wrote on Feb 5, 2014, 16:04:
And yet smaller companies have no problem keeping their MMORPG servers going many, many years after their game's prime. WTF?

Most likely because with MMOs you have an ongoing revenue model so those servers still generate revenue. Mercs 2 had no IAP from my memory so the servers are purely money down the drain in EA's mind as they want you to move on and buy their new games.
 
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News Comments > Dark Age of Camelot Changes Hands
4. Re: Dark Age of Camelot Changes Hands Feb 5, 2014, 15:35 SimplyMonk
 
Panickd wrote on Feb 5, 2014, 15:25:
Wow. DAoC still exists? I thought it had died years ago. You never hear anything about it anymore, at all.

With the buyout by EA and the focus on WAR, I think it was placed on a back-burner. Says something though for the value of owning your own IP, or using one in the public domain, as WAR is now shuttered, but DAoC can keep going by just keeping the servers up and a few coders/customer service alive.

Hey. Look at Horizons and Anarchy Online. Both original IPs and both continuing to function because I'm sure they player base is still strong enough to cover operating costs.
 
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News Comments > WoW Realm Connections and Character Transfers
3. Re: WoW Realm Connections and Character Transfers Jan 22, 2014, 12:26 SimplyMonk
 
Mr. Tact wrote on Jan 22, 2014, 10:57:
I played on Area 52 -- the issue there was the population was 9 to 1 Horde, fortunately I was Horde. Wonder if that is still the case...

Yeah. My wife plays on Area 52. It's pretty obscene.
 
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News Comments > Hearthstone: Heroes of Warcraft Beta Opens
26. Re: Hearthstone: Heroes of Warcraft Beta Opens Jan 22, 2014, 11:37 SimplyMonk
 
I've been playing this, Scrolls and Solforge. Scrolls is the only game I've spent real money on and truly enjoy. Kickstarted Solforge, but I regret it.

Hearthstone is a pretty, well-engineered and modestly generous game for a CCG. Still in BETA, but the lack of being able to trade cards with other players is a pretty big fuck you to traditional TCG players. I understand it from a financial point of view, but it inspires me to spend no money on the game. That being said, I've built a fairly decent Shaman deck by playing Arena and dusting/crafting cards.

The game is overly simplistic at times, but that can be a huge win if you are just looking to blow five minutes while waiting for an appointment especially when this hits tablets. A lot of cards are luck based to the point of winning you the game or completely screwing you on a coin flip. The trap cards are a good addition for some added strategy though and something I wish more CCGs would add when they don't allow you to play cards during your opponents turn.

Arena is super fun when you get a good deck out of it, but sometimes the random cards you get just don't have much synergy and you get stomped. At least no matter what though you get a little dust and a card pack for your troubles.

Deck construction makes me a little sad in that you are pretty pigeonholed in deck design by the class system they have. Priests can't use paladin cards and the true power cards are class specific. Sure, they classes have a little wiggle room for creativity, but you are pretty constrained. The neutral cards have a few flavors to them, but outside of the legendary cards you pretty much just sprinkle in some neutrals that go well with your class cards. Expect Blizzard's usual heavy hand with class balance that you see in WoW.

The lesson I've learned playing it is not to take it too seriously. The game is light fun with a lot of luck and very little strategy. If you try and treat it anymore than that you will end most play sessions rage quitting or frustrated. If you don't want that, play Scrolls.

This comment was edited on Jan 22, 2014, 11:42.
 
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News Comments > Guild Wars 2 Updated
11. Re: Guild Wars 2 Updated Jan 21, 2014, 12:24 SimplyMonk
 
jacobvandy wrote on Jan 21, 2014, 12:22:
I'm still waiting for the update that adds new skills. They're supposed to be enabling every class to use every kind of weapon, and possibly adding more weapon types.

Really? That would be crazy for Engineer as right now you only have Pistol, Rifle and Shield which I always thought was balanced by the fact that they have a ton of utility packs. Giving them the ability to use every weapon + their packs seems a little over the top.
 
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News Comments > Guild Wars 2 Updated
6. Re: Guild Wars 2 Updated Jan 21, 2014, 11:58 SimplyMonk
 
Creston wrote on Jan 21, 2014, 11:31:
How is an engineer? Is it fun?

You get a flamethrower.
 
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News Comments > 2013's Top Free-to-Play Games
19. Re: 2013's Top Free-to-Play Games Jan 20, 2014, 12:49 SimplyMonk
 
Creston wrote on Jan 20, 2014, 10:41:
Deathbishop wrote on Jan 20, 2014, 10:38:
Since when is WoW a FTP game?

Yeah that's BS. Is there anything to actually buy in WoW, or are they just counting its subscription fees, in which case err... FREE to play?

See as Crossfire ranks so high, I'm going with them looking at this on an international level and if I remember correctly, WoW is Free-To-Play in China and a few other regions so that might be their justification for being included in this list.

netnerd85 wrote on Jan 20, 2014, 12:25:
SuperData Research, really?

My numbers from BigTimeFigures say differently.

I call bullshit.

Yeah. These aren't published numbers. They probably just took reported account numbers, cost of items in the online store and ran some math to say how much each account might of spent in 2013 based on some distribution of whales, minnows and free loaders. That might be a rough ballpark figure, but I wouldn't be surprised if they are wildly off. Without seeing an actual breakdown of their methodology, it is all suspect.
 
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News Comments > WoW to Add Level-up Purchases
30. Re: Pay to win? Jan 17, 2014, 14:35 SimplyMonk
 
ColBlister wrote on Jan 17, 2014, 14:15:
Isn't this just one wahfer-thin mint away from pay to win?

You don't win at MMOs. You only realize that you've suffered long enough.
 
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News Comments > Call of Cthulhu - The Video Game Revealed
1. Re: Call of Cthulhu - The Video Game Revealed Jan 17, 2014, 11:11 SimplyMonk
 
Hesitantly optimistic just by the mere fact that it is Lovecraft. The concept art looks solid, but I'm more intrigued in game design and how they will define my loose grasp on sanity.  
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News Comments > WoW to Add Level-up Purchases
17. Re: WoW to Add Level-up Purchases Jan 17, 2014, 11:04 SimplyMonk
 
NKD wrote on Jan 17, 2014, 10:30:
WoW isn't a brand new MMO. Most older players have leveled a bunch of characters. There is little reason to force them to do so again. New players are often just trying to get to the "real" game that you need to be level capped for.

Sadly the leveling up "experience" that WoW captured so well in its infancy is all but dead. BOAs and other bonuses make all leveling up content a joke. PvP is dominated by twinks to the point where it isn't fun unless you are decked out in pricey enchanted heirlooms as they one-shot you and are immortal. Grouping is nothing more than a silent chore of queues where you are never really in danger of losing because low level content and class ability make everything a farce. Questing at least may be found refreshing to a new player in that some of the redone zones have some good comedy/lore in them even if all the quests could be done by an inbred yokel in their sleep.

None of this is necessarily bad because I think it helps retain their current player base, but it definitely not the same experience or carry the some weight as it did in Vanilla WoW so I think new players are getting a little shafted. That being said, I prefer GW2 way of making zones a challenge regardless of what level you are. In the long run it may prove annoying if I wanted to make a bunch of alts, but at least it would stay somewhat challenging.
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Jan 16, 2014, 11:47 SimplyMonk
 
That Husky could literally be my eldest as she had similar reactions when we were trying to crate train her as a pup. We eventually gave up, but made sure she had to eat her food and treats in her crate and after a few weeks she eventually saw the crate as hers and would sleep in it no problem when we went out.  
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News Comments > Outrise Revealed
7. Re: Outrise Revealed Jan 9, 2014, 18:59 SimplyMonk
 
HorrorScope wrote on Jan 9, 2014, 18:36:
That was another option for mmo's imo. For instances allow people to login and sign up for monster duty. Where you get to play baddie against the main group. But no, lets do the same shit over and over and over and over. MMO's do suck until they make some type of shift in game play.

EQ1 had that option. You could login and play as a rat and kill new players. Was fun with a group of people.

http://www.gamespot.com/articles/play-as-a-monster-in-everquest/1100-2823441/
 
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News Comments > Fallout 3 Removes GFWL?
20. Re: Fallout 3 Removes GFWL? Jan 7, 2014, 13:23 SimplyMonk
 
Verno wrote on Jan 7, 2014, 12:40:
It's basically an adequate storefront with schizophrenic client software. Like most things EA does these days, it feels very poorly thought out and half assed.

It wasn't an instantaneous money maker that made it rain so it went on the back burner and isn't being prioritized.
 
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News Comments > Full Steam Machines Ahead at CES
25. Re: Full Steam Machines Ahead at CES Jan 6, 2014, 17:57 SimplyMonk
 
The people that buy Alienware will probably buy these.

*eyes his Alienware laptop... looks at Steam Box....*

Naw.
 
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509 Comments. 26 pages. Viewing page 4.
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