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User information for Simply Monk

Real Name Simply Monk   
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Nickname SimplyMonk
Email Concealed by request - Send Mail
ICQ 10734308
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Homepage http://
Signed On Aug 23, 2010, 19:35
Total Comments 530 (Apprentice)
User ID 55902
 
User comment history
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News Comments > Rise of the Tomb Raider Xbox Exclusive; Skipping PCs
24. Re: Rise of the Tomb Raider Xbox Exclusive; Skipping PCs Aug 12, 2014, 13:14 SimplyMonk
 
Can't blame SE for this. Microsoft probably made this worth it. Guaranteed cash is better than estimated cash. Based on the wording and SE not being complete morons, this will be a timed exclusivity and it will be on Steam for dirt cheap in the following months. Not a big loss since I bought it on Steam anyways for next to nothing and will probably do the same with this sequel.  
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News Comments > Steam Tags Leave Beta
2. Re: Steam Tags Leave Beta Aug 12, 2014, 10:57 SimplyMonk
 
eRe4s3r wrote on Aug 12, 2014, 10:31:
By now there are more banned tags than there are allowed tags.

It is my hope that the Steam tag system will eventually reach the level of IMDB tags which is awesome for its level of detail... even if it has its darker side....
 
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News Comments > SEGA Offers Aliens Lawsuit Settlement
3. Re: SEGA Offers Aliens Lawsuit Settlement Aug 12, 2014, 10:44 SimplyMonk
 
SEGA is a difficult company for me to hate. They are shady as fuck in a lot of ways and their support of Aliens: Colonial Marines (which probably the majority of the blame actually lies with Gearbox) was awful. They also massively screwed over people that bought Stormrise. Although, as with ACM, the developer holds the lion's share of the blame, SEGA specifically nixed and refused to pay to release a patch (360 & PS3) that would of addressed a number of issues with the game and actually make the game playable.

On the flip side, I love their nostalgia library from the Sega of days gone by and they own Relic and Atlus which are both companies I love. Any hurt to Sega will most likely be felt by both these companies which makes me sad.

If SEGA were to die, where would I get my next-gen Shining Force from?
 
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News Comments > Gatherings & Competitions
4. Re: Gatherings & Competitions Aug 11, 2014, 14:14 SimplyMonk
 
I haven't played HoN in a very long time. Once DOTA2 came out, didn't much see the point as I had more faith in Valve fostering better support for a MOBA than S2. Although I've been playing more Heroes of the Storm lately than even DOTA just because it is easier to play a quick 15-25 minute game that I have no problem leaving in the middle of if the baby wakes up than a 45-60 minute DOTA game that penalizes leavers. Hell, sometimes the BOTs play better than I would in HOTS.

Any reason to give HoN another look or is pretty much just DOTA-like still with some unique hero concepts?
 
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News Comments > WoW 10th Anniversary Plans
14. Re: WoW 10th Anniversary Plans Aug 7, 2014, 16:02 SimplyMonk
 
Ceribaen wrote on Aug 7, 2014, 15:19:
The old rank system where you can drop two ranks because you took half a week off, and only one Rank 14 allowed at a time? Those were the days...

Yeah. I didn't even bother wasting my time grinding that nonsense when I was single and in college. Now that most of the people that remember that system are potentially married, a full time job and a kid or two... Who is this supposed to appeal to?
 
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News Comments > WoW 10th Anniversary Plans
7. Re: WoW 10th Anniversary Plans Aug 7, 2014, 11:53 SimplyMonk
 
El Pit wrote on Aug 7, 2014, 11:13:
Hm... How about making the base game (the classic part without the expansions) completely f2p? This way I would start my first WoW game EVER!

I think up to level 20 right now it F2P. Honestly, I don't see why the wouldn't make up to 60 F2P as well. Maybe the money/time they invested in redoing the 1-60 zones in Cataclysm keeps them from doing that? Not sure, but I'd be all for it.
 
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News Comments > Out of the Blue
8. Re: Out of the Blue Aug 5, 2014, 10:49 SimplyMonk
 
Verno wrote on Aug 5, 2014, 09:25:
Anyone see Guardians? Worth seeing at the show?

Nooooo on the studio ghibli news.

Other articles call out this being more of a restructure than a complete shut down. Regardless though, this is a good sign that the next generation isn't living up to Miyazaki's legacy. Sadness, but to be expected. The man was a master of his craft.
 
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News Comments > Gatherings & Competitions
6. Re: RE: GaymerX Jul 29, 2014, 13:21 SimplyMonk
 
El Pit wrote on Jul 29, 2014, 09:04:
GaymerX? Really? Is there any sexual/racial problem in gaming that needs to be addressed?

Well, although not really the point of GaymerX, have you ever played a game of Call of Duty or Dota/HoN/LoL? People are douche bags.

GaymerX is more about playing with people that share your lifestyle though.
 
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News Comments > Crytek Gets Funds for "Transitional Phase"
9. Re: Crytek Gets Funds for Jul 25, 2014, 19:00 SimplyMonk
 
DangerDog wrote on Jul 25, 2014, 18:30:
It all went to their head in a bad way.

Yeah. Crysis to me was always just a bench-marking program. Nothing more.
 
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News Comments > Screencheat Embraces Screencheating
7. Re: Screencheat Embraces Screencheating Jul 25, 2014, 10:37 SimplyMonk
 
wtf_man wrote on Jul 25, 2014, 09:55:
I think a much more interesting twist on this would be:

Everyone Invisible
Can see the weapon fire
Stuff in the environment easily disturbed (has movement as you walk by)

So an Aliens vs Predator game where everyone plays Predators?
 
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News Comments > Steam Controller Redesigned?
19. Re: Steam Controller Redesigned? Jul 24, 2014, 15:35 SimplyMonk
 
Buddy of mine got in the Beta. He brought his Steam Box to work and I played around a little on it. The original controller was going to take far more to get used to than the 30 minutes I put into it. Played a little Half-Life 2 and spent most of the time looking at the ceiling or the floor. Surprisingly I had an easier time using it to control DOTA2. Not great, but easier.  
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News Comments > Merry Naxxramas
17. Re: Merry Naxxramas Jul 23, 2014, 10:49 SimplyMonk
 
descender wrote on Jul 22, 2014, 19:25:
I agree that each individual game is a little "luck of the draw" but... what card game isn't?

I don't agree that there is "limited deck design".

Eh. Its more of a relative thing. Yes, the nature of card games have a general random element to them in the draw, but deck design and overall game structure can do a lot to mitigate that if you know how. Hearthstones design cripples your ability to do that in multiple ways. You can only build a deck with cards for a single class, limit of 30 cards in a deck, limit of 2/1 (Legendary) cards for a single deck, resource management completely removed (except for Druid and reduce cost cards). There are other smaller points, but those are the main ones.

Is this bad? Not really and it makes it vastly easier to jump right into the game and even be competitive. The barrier to entry is much lower in Hearthstone when compared to games like Hex TCG or Magic or Scrolls. But these same design choices, in my opinion, add a lot more variance to a single game and give Blizzard a much tighter control on deck designs and the metagame. Less options for you, easier for Blizzard to balance. Same methodology they've been using in WoW for years now.

I will say, I've never played a CCG that has caused me so much rage when losing a game due to random luck. Not even playing against Blue control decks in Magic and people that play Blue control are horrible people and should feel bad.
 
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News Comments > Merry Naxxramas
2. Re: Merry Naxxramas Jul 22, 2014, 18:39 SimplyMonk
 
Flatline wrote on Jul 22, 2014, 18:31:
Is anyone playing Hearthstone? Is it any good?

I've enjoyed the time I spent on it. Roughly maybe 20-30 hours or so since Beta. I haven't invested any money in it though due to the game play itself being too much luck of the draw, no player trading, limited deck design and boosters being a little to costly in my opinion. The metagame sounds a little boring at the high end to me as well. I've never ranked more than 20, but I have two friends in the 5ish range where they say it is more luck in match-up and draw than skill. Grind, grind, grind.

Production value is fantastic though and I'll definitely be trying out Naxx. Just have better places to put my disposable income.
 
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News Comments > Areal Kickstarter Suspended
28. Re: Areal Kickstarter Suspended Jul 22, 2014, 18:23 SimplyMonk
 
jdreyer wrote on Jul 22, 2014, 17:02:
I expect this to show up on Indiegogo next, so that they'll be able to keep any people they dupe.

Indiegogo is for chumps. DogeStarter is where the money is at.
 
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News Comments > Areal Conspiracy Theories
6. Re: Areal Conspiracy Theories Jul 21, 2014, 11:28 SimplyMonk
 
Read their "Risk & Challenges" section today.

"There are always challenges and obstacles that you need to deal with when making video games or any media really, but they are easy to overcome."

...

Really? People are giving them money? The Potato Salad guy deserves their money more than these scam artists. At least he is honest.

This comment was edited on Jul 21, 2014, 11:35.
 
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News Comments > Areal Videos
14. Re: Areal Videos Jul 18, 2014, 14:05 SimplyMonk
 
I find this relevant to the current discussion: http://i.imgur.com/GQHeMQ6.gif  
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News Comments > Areal Videos
9. Re: Areal Videos Jul 18, 2014, 12:39 SimplyMonk
 
Yeah. Not going to lie. This is video shows nothing of value really. Even if this isn't the Unity engine or maybe they have their own engine running converted Unity assets... There is nothing show in the teaser to make this look like anything worth contributing too. They most likely would of been better off releasing nothing rather than expose themselves to this scrutiny.

Plus, $50K? Who needs $50K to finish development of a video game? That gets you a good programmer for maybe 6 months. If you need $50K to finish a video game, that better be the cost you need to print the disks and ship it. Maybe some QA. Not finish whatever these teasers are showing.
 
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News Comments > Hearthstone Expansion Next Week
6. Re: Hearthstone Expansion Next Week Jul 18, 2014, 11:33 SimplyMonk
 
Alamar wrote on Jul 18, 2014, 11:14:
I like the idea of having some progression based goal, so I'll give it a whirl, but the whole card collection thing is NOT doing it for me.

Without some form of player trading, the Dust -> "Card I Want" ratio is too low for me to even bother considering trying to get a full set of cards. Boosters are too unreliable. I've made a fairly competitive Shaman deck and a set of hero agnostic murloc cards to complete dailies with, but that is it. Everything else pretty much gets dusted to eventually make a legendary or something.
 
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News Comments > Hearthstone Expansion Next Week
3. Re: Hearthstone Expansion Next Week Jul 18, 2014, 10:53 SimplyMonk
 
nin wrote on Jul 18, 2014, 10:46:
Seeing as the first wing is free, I'll definitely check it out.

Yeah. Same. Plus the Heroic mode sounds interesting for a little more of a challenge. Seeing as all there is to do now is grind rankings or play Arena it should be refreshing to have some other objective.
 
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News Comments > Hearthstone Expansion Next Week
1. Re: Hearthstone Expansion Next Week Jul 18, 2014, 10:45 SimplyMonk
 
Hearthstone has definitely waned in my interests the last few months. Don't even bother doing the dailies anymore. The simplicity/variance might be great for bringing in new players and having them able to pick it up quickly and be somewhat competitive... but it really doesn't do much for the longevity of the game in my opinion.

Maybe this will spark some new interest? Doubt it though.
 
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530 Comments. 27 pages. Viewing page 3.
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