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User information for Simply Monk

Real Name Simply Monk   
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Nickname SimplyMonk
Email Concealed by request - Send Mail
ICQ 10734308
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Homepage http://
Signed On Aug 23, 2010, 19:35
Total Comments 494 (Amateur)
User ID 55902
 
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News Comments > etc.
42. Re: etc. Aug 20, 2012, 15:24 SimplyMonk
 
eunichron wrote on Aug 20, 2012, 15:16:
Diablo and Diablo 2 were Autism Farming Simulator. Diablo 3 is Autism Farming Simulator.

True enough. I guess the problem I have, and maybe others have, with Diablo 3 is that it is just more of the same. Maybe we burnt our of the genre before D3 hit the playing field and since it didn't bring anything new to the table our expectations fell flat on their faces. Maybe the game just isn't for our generation as if you'd played any other ARPG for a great length of time, you don't need to play D3.
 
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News Comments > etc.
38. Re: etc. Aug 20, 2012, 15:08 SimplyMonk
 
Verno wrote on Aug 20, 2012, 14:45:
The Diablo 3 1.04 details have been updated yet again, now there is apparently paragon levels which start at 1 when a player reaches level 60 and goes all the way to 100. It gives 3% MF/GF per level and will take roughly 300,000,000 EXP to hit 100. That's their endgame solution apparently. Not sure how I feel about it yet.

No word on bindable items yet so I hope that was just a silly rumor.


Paragon Levels, much like this comment, gives an impression of hasty and not well thought out. If anything, it just points out the futility of playing the game as all your are doing is filling a meter that increases your ability to farm and gives you some stats. Leveling is not fun just for the sake of leveling otherwise ProgressQuest would dominate the gaming industry. Paragon Levels would need to be more substantial with either new abilities, runes or passives. Why do I want to grind more? Also, what will be the effect of Paragon Levels in PvP when you finally get around to releasing it?

At least Rift made their "Paragon Levels" have a few useful abilities thrown, if not much better than this. Wait. Did you guys just copy Rift here? Usually, when you blatantly copy something, at least try and make it better or your own in some way. Otherwise you are no better than Zynga.
 
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News Comments > etc.
31. Re: etc. Aug 20, 2012, 14:01 SimplyMonk
 
Blizzard never been a great innovator in any sense of the word, but they had a talent for taking a genre and really polishing it up till it shined. Diablo 3 for all its shininess, it a large step back in a number of areas which gives credence to Brevik's words. It didn't have the Blizzard polish or their progression. They were starting fresh and had no clue what they were doing or what worked.

Warcraft 1 was a little shaky. WC2 was a more polished version of it with the lessons they learned. Diablo 1 was a little shaky. D2 was the same level of polish and progression with new tech thrown in. Starcraft 1 was fantastic. SC2 was the same formula. Write a new story, polish and tweak the game play and tech, but don't really do anything unique. WoW was EQ but with WC's story line and done friendlier and with better systems/features.

Warcraft 3 was the only real innovation I saw from Blizzard (unless they took the Hero/Level mechanic from another title I'm not remembering) where they took the time to deliver a unique experience that was unlike anything before. Everything since then has either died in development or has been the same thing we've already seen, just a few steps forward.

Blizzard is a solid developer. They just need to keep the egos in check and focus on building skill and experience. Something I imagine that is harder to due since the Activision merger.

Curious too see how Titan turns out. Something new and genre changing? Or just a polish of something we've seen before.

This comment was edited on Aug 20, 2012, 14:37.
 
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News Comments > OnLive Layoff Rumors; Indie Weekend Giveaways
14. Re: OnLive Layoff Rumors; Indie Weekend Giveaways Aug 17, 2012, 17:13 SimplyMonk
 
Flatline wrote on Aug 17, 2012, 17:04:
Beamer wrote on Aug 17, 2012, 16:14:
Interesting. Guess they ran out of capital.

They did a lot right, including all the partnerships they got (putting them on TVs was somewhat brilliant.)



Which means the failure was either:
1) Timing (too soon for the idea)
2) Idea (just not a good idea)
3) Operations (business not run by right people)


I don't see anyone else jumping into this right away, given how successful the bizdev was for these guys.

While the business might not be gone, it's late for the sky because it's targeting people who have massive pipelines but crappy computers and an aversion to consoles... who the fuck in the USA qualifies for that?

Launching in NA was a mistake, pure and simple. When it comes to bandwidth availability, we're the backwater yokels of the industrialized world. We don't improve service, we figure out new ways to bill for old service. So the 30mbit downstream or whatever was required to run the service without serious lag & compression problems limits your market to a small, already dedicated gaming group.

If the service is feasible anywhere, I'd have launched in South Korea. You know, where the government intends to have gigabit to the household as a standard service in a few years?

Launching where you don't have a large enough market with access to required infrastructure is insane.

All very good points. Couldn't agree more. They completely misjudged the market.
 
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News Comments > OnLive Layoff Rumors; Indie Weekend Giveaways
11. Re: OnLive Layoff Rumors; Indie Weekend Giveaways Aug 17, 2012, 17:01 SimplyMonk
 
Besides the fact that their pricing model is ridiculous and mods/customization for your game aren't possible in OnLive's setup, I don't think there is anything necessarily wrong with Cloud gaming for certain people who maybe don't want to upgrade their gaming rigs every couple years.  
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News Comments > WoW Adding All Race Access
10. Re: WoW Adding All Race Access Aug 17, 2012, 14:07 SimplyMonk
 
Agent.X7 wrote on Aug 17, 2012, 13:02:
I own shares of Blizz. I assure you I have never seen a dime from them.

You should of. They've given out dividends at least 3 times since 2010. Most of them over a dime.
 
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News Comments > More Diablo III 1.04 Class Previews
12. Re: More Diablo III 1.04 Class Previews Aug 17, 2012, 14:02 SimplyMonk
 
Creston wrote on Aug 17, 2012, 12:54:
So you have some classes with a few good skills, and a ton of bad ones. And so you BUFF the bad ones? Rather than just nerf the shit out of the good ones?

Who are you and what have you done to Blizzard?!

Also, Bioware, since you wholesale copied Blizzard's method of "balancing" stuff, please take fucking note.

Creston

Reading the Monk notes, one thing stuck out pretty clear to me and it was that Blizzard was stressing how they didn't want to invalidate a player's accumulated gear with balance changes. Coming from a WoW background, hearing that from Blizzard made me just want to laugh and laugh since that has never been true for any of their games in the past...

Oh, the tangled web we weave when we seek to have a RMAH. Now that people are paying hard cash for their gear, Blizzard is afraid to do a change that will cause that gear to become worthless or cause shifts in the market. Future economic studies papers on Diablo 3 are getting more and more interesting all the time.
 
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News Comments > Out of the Blue
1. Re: Out of the Blue Aug 17, 2012, 11:45 SimplyMonk
 
Apologies for the late start today: MrsBlue has been home this week as she starts her new job on Monday never did get to take advantage of our free Disney passes, either), which has thrown off what passes for a schedule around here. Things should be back on track next week.

That parenthesis has no start.... <twitches>

I'm just going to assume you are closing the one started HERE. I feel better now.

This comment was edited on Aug 17, 2012, 11:51.
 
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News Comments > C&C Generals 2 Becoming F2P Command & Conquer
13. Re: C&C Generals 2 Becoming F2P Command & Conquer Aug 15, 2012, 12:20 SimplyMonk
 
So they turned C&C into a Michael Bay movie? Inflated ticket price and concessions included?  
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News Comments > Guild Wars 2 Stress Test Tomorrow
6. Re: Guild Wars 2 Stress Test Tomorrow Aug 14, 2012, 22:39 SimplyMonk
 
Turglar wrote on Aug 14, 2012, 21:54:
Cool so I only have to pay full box price to stress test their servers. Where do I sign up?

You sign up HERE! You are welcome. <3

deqer wrote on Aug 14, 2012, 21:47:
Ughh.

You should get that looked at. It doesn't sound healthy.
 
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News Comments > Remember Me Announced
2. Re: Remember Me Announced Aug 14, 2012, 22:29 SimplyMonk
 
jacobvandy wrote on Aug 14, 2012, 22:24:
Not sure how I feel about random YouTube commenters being quoted in news stories...

As for the game itself, could be interesting.

It is a horrible practice that needs to stop. Quoting social media is next to just making shit up. Although, I did get a good laugh out of a video game advertisement I saw that included the following quote among a number more relevant ones:

"Meh." - Dr.Tankle829, Random YouTube User
 
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News Comments > FINAL FANTASY VII PC Rerelease
3. Re: FINAL FANTASY VII PC Rerelease Aug 14, 2012, 22:06 SimplyMonk
 
If this was released on Steam... Maybe...

It is hard. Big FF fan, but FFVII was released when 3D was pretty bad by today's standards. Without a graphics overhaul I'm not sure I could replay it. Sprites stand the test of time. 3D doesn't age well.
 
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News Comments > Morning Consolidation
9. Re: Morning Consolidation Aug 14, 2012, 18:46 SimplyMonk
 
Jivaro wrote on Aug 14, 2012, 15:49:
I am saving my donations for the groups that represent projects I REALLY care about and that are REALLY in need of the money.

Same. This was something that I'll most likely buy if it is successful, but it isn't an idea I think is sound and worth my support. You aren't making a purchase with Kickstarter. You are making an investment and too many things about this project seemed like a bad investment to me.

If I give money to something I truly believe in, it gets funded, but then flubs I wouldn't feel too bad because sometimes things don't come together, but I was happy to give it a shot. With this, I wanted to own one, but I didn't believe in it that much, so it flubbing now would just infuriate me and feel like I had my money stolen.

At the end of the day I'm still out of my investment in both scenarios, but one I can deal with better, personally.


As a side note, is it wrong of me to hope the next console generation doesn't come about for 2 or 3 more years just to see a few unimaginative and foolish publishers burn?

This comment was edited on Aug 14, 2012, 18:51.
 
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News Comments > Op Ed
39. Re: Op Ed Aug 14, 2012, 18:34 SimplyMonk
 
Bhruic wrote on Aug 14, 2012, 18:27:
I don't understand this mentality.

The guy is a shill or has an amazingly bad understanding of how publishers work internally.
 
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News Comments > Op Ed
35. Re: Op Ed Aug 14, 2012, 17:07 SimplyMonk
 
You don't motivate the market by saying your product isn't up to standards and the customer should feel bad when you don't buy it. I doesn't work that way. This is a bad article written by someone who has some personal issues to work out in order to find out what lead them to writing it.

I will say I give kudos to the developer for being upfront about the quality of the PC Port, but we are under no obligation to support it unless the individual feels it is worth their money.

This comment was edited on Aug 14, 2012, 17:53.
 
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News Comments > BioWare on the Importance of Day One DLC
26. Re: BioWare on the Importance of Day One DLC Aug 14, 2012, 16:18 SimplyMonk
 
Day 1 DLC for $5 vs the game costing $65 seems a fair trade to me.  
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News Comments > FDSL Enables Used Digital Game Sales
3. Re: FDSL Enables Used Digital Game Sales Aug 13, 2012, 12:49 SimplyMonk
 
I think that "sigh of relief" sounded more like a "groan of forced compliance". It isn't that they weren't capable of doing so. They just didn't want to.  
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News Comments > Out of the Blue
10. Re: Out of the Blue Aug 13, 2012, 12:44 SimplyMonk
 
Cutter wrote on Aug 13, 2012, 12:03:
Anyone seen Black Dynamite before? I hadn't until last night and it's the funniest thing I've seen in years. They really did a great job with it. If you haven't seen it before - and dig the Blaxploitation genre - you have to watch it. You'll laugh your ass off!


Black Dynamite is fantastic. They hit ever cliche in the genre perfectly. After watching it I had to see "I'm Gonna Get Ya, Sucka!" again just to top it off. I think both are still are Netflix streaming for anyone interested.

"But Black Dynamite... I sell drugs to the community."
 
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News Comments > Borderlands 2 DLC Coop Mode Dustup
5. Re: Borderlands 2 DLC Coop Mode Dustup Aug 13, 2012, 12:38 SimplyMonk
 
Is there an skill trait I can get that will stop my wife from stealing all the good guns from me and looting chests while I'm still being attacked? Because that is what she did when we played as my then "girlfriend".  
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News Comments > TF2 Gray Tease?
8. Re: TF2 Gray Tease? Aug 11, 2012, 14:59 SimplyMonk
 
Silicon Avatar wrote on Aug 11, 2012, 12:45:
There was a 4 team mod for the original TF that worked out okay. It had red, blue, green, and yellow I think.

I still miss spy gas and some of the spammier grenade weapons.


I'd take some Helicopter-MIRV Grenades and Needle Grenades please.
 
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494 Comments. 25 pages. Viewing page 11.
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