User comment history
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| News Comments > SimCity Patch Addresses Traffic Snags |
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| 8. |
Re: SimCity Patch Addresses Traffic Snags |
Mar 20, 2013, 02:49 |
Snabel |
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| I'm not sure why people are congratulating themselves on not buying this game. IN spite of the insane amount of issues at launch, a lot of which are dealt with, most people I know are having a blast and are pretty much playing non stop still. That I think speaks volumes for how good the game is. I think people are missing out of a seriously good time if they refrain from buying the game due to being concerned about not being able to play a small portion of the time now. |
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| News Comments > StarCraft II: Heart of the Swarm Opening Cinematic |
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| 26. |
Re: StarCraft II: Heart of the Swarm Opening Cinematic |
Jan 22, 2013, 19:00 |
Snabel |
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panbient wrote on Jan 22, 2013, 17:21: I'll be waiting until it's out and properly reviewed before spending any cash. There has been a lot of games released by blizzard. You know exactly what the reviews will say. You already know whether this game is for you or not and it has very little to do with reviews. They'll be the same as they always are. |
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| News Comments > U.S. Retail Game Sales Continue Decline |
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| 15. |
Re: U.S. Retail Game Sales Continue Decline |
Aug 10, 2012, 07:20 |
Snabel |
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It must be just the most terrible kind of journalism to report on this with a doom & gloom focus without at least trying to check just how much of that reduction in overall retail sales was just shifted into digital download, dlc and free to play games.
On top of that, the whole recessione thing, no huge games released in the last month or two and oh yes this being a slow period of the year as well. At least compare the number to the number from the same period from earlier years?
Grrr... |
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| News Comments > Uplay Patched |
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| 4. |
Re: Uplay Patched |
Jul 30, 2012, 21:05 |
Snabel |
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I finally gave in during the steam sale and bought from dust, in spite of my feelings towards ubisoft.
I'm kind of regretting this now, which is a shame considering the game was quite nice for its price.
Class action? |
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| News Comments > Mass Effect 3 Demo Early Access |
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| 17. |
Re: Mass Effect 3 Demo Early Access |
Feb 14, 2012, 17:59 |
Snabel |
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Burrito of Peace wrote on Feb 14, 2012, 17:46:
Clancy wrote on Feb 14, 2012, 17:12: The servers are pretty darn fast, maxed out my connection of 100Mbps. Steam could never do that. To be fair, Origin probably doesn't have a tenth of the load on them that Steam does. To be even fairer, Steam very often maxes out my 100Mbps connection, so I think it depends on which data centers you happen to be closest to. |
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| News Comments > Star Trek Game Next Year |
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| 6. |
Re: Star Trek Game Next Year |
Feb 11, 2012, 14:30 |
Snabel |
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Tom wrote on Feb 11, 2012, 14:11: F J. J. Abrams. The last Star Trek movie SUCKED. (What is wrong with the world that this movie is at 8.1 on IMDB and 83 on Metacritic?!?) Me and everyone else respectfully disagrees with you. I loved the movie and the direction it's going in
I can't imagine the future holds anything different for the next movie. Hurrah! I hope the game captures some of it. The games made based on the ST universe suffer from having to emulate a rather stale world. The fresh air the was the last movie and the people involved with it could really make this game seem more relevant than most of the old ones. I feel like most of the old one have played on nostalgia more than they've offered something genuinely interesting. Hopefully the new one will though. |
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| News Comments > Steam Breach Follow-up |
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| 10. |
Re: Steam Breach Follow-up |
Feb 10, 2012, 22:22 |
Snabel |
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commonperson wrote on Feb 10, 2012, 22:09: . I'm not demanding a new game or anything but it's interesting when Sony screwed up and were hacked they had their balls nailed to the wall. When Steam screwed up and were hacked the reaction has been much more tepid. Sony has a long history lf lying to their customers and blatantly treating them like shit.
Valve has a long history of being open with their customers and giving their customers what they want.
Even if both companies committed the same error, handled it equally and the outcome of the events had the same consequence for their separate users, which I don't think is what actually happened, I believe that the different reactions are a fair representation of the users regard for their general treatment. I believe it's a bit naive to expect the same reaction with such an entirely different attitude, culture and history with both companies. |
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| News Comments > Blizzard Sues Over DOTA TM |
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| 25. |
Re: Blizzard Sues Over DOTA TM |
Feb 10, 2012, 11:57 |
Snabel |
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Theo wrote on Feb 10, 2012, 11:24: But honestly when was the last time Valve released some IP they created, answer, HL2. I'm not sure I see how it matters.
How does it impact the quality of the game or the entertainment you get from it whether valve found a small company with a great idea and a fun little game, bought them and made a big franchise out of it with games a lot of people love?
Would it somehow increase the quality of the games as they were if valve sat in a black room and invented these game-worlds and concepts on their own? I'd don't really see how it matters. Valve makes games that I love to play, how that happens isn't really important.
Having said that though, I'm not sure who's in the right here. It might very well be that Valve is at fault. However, Blizzard have shown themselves to be massive dicks in a lot of other cases over the years, so I'm sure there's plenty of blame that can be assigned to them as well.
This will just be a huge waste of everyones time and lead to nothing but lawyers with even larger boats. |
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| News Comments > Blizzard Sues Over DOTA TM |
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| 23. |
Re: Blizzard Sues Over DOTA TM |
Feb 10, 2012, 11:51 |
Snabel |
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Yifes wrote on Feb 10, 2012, 11:11:
ViRGE wrote on Feb 10, 2012, 11:03: No more than AutoDesk owns Transformers because 3dsMax was used to assemble the models. Being the toolmaker confers no ownership of the finished product (unless there's a contract stating otherwise, i.e. the free version of Unreal Engine 3).
Blizzard certainly has no standing to own the DotA trademark. The only party that has any standing is Valve, and even then it's not immediately clear that they should get it. I'd assume that it'd depend on the Warcraft 3 map editor EULA? From what I've seen, whenever it has gone to court in the US and the parties haven't settled out of court, the EULA has been invalid. Since you can't accept the EULA until you've actually taken a copy of the game home with you, the contract isn't binding. At least these days it's technically possible for you to read the EULA before purchasing a game online, but it's still higly questionable whether you can be considered to have read 100 pages of legalese and understood the consequences. Companies still use the EULAs, better safe than sorry I suppose, but it remains to be seen whether they're actually worth the e-ink they're written on.
Hmm, although I suppose the map editor could be a separate issue.. God, it'll just be a mess. |
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| News Comments > Tribes Ascend Beta Patch |
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| 8. |
Re: Tribes Ascend Beta Patch |
Feb 10, 2012, 11:45 |
Snabel |
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Mr. Anisotonic wrote on Feb 10, 2012, 10:57: so how do you guys manage to like this game? I assume you never played the first? there's no sense of momentum, terminal velocity is way too slow, and the maps are practically flatland... looks like t:v all over again to me... I have no idea where this is coming from. I'm having tons of fun in this game, and the thousands of others playing seem to agree. The latest epic patch has really created a great system for upgrades to work from as well.
There has always been complaints where it doesn't have this or that feature from the old games, but most people seem to agree that this game is quite fun where T:V was a terrible mess.
Also, whether you played the other games or not has very little relevance. What matters is if this game is fun right here, right now. |
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| News Comments > Tribes Ascend Changes |
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| 88. |
Re: Tribes Ascend Changes |
Feb 3, 2012, 14:06 |
Snabel |
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Jerykk wrote on Feb 3, 2012, 12:31: Take two equally skilled players and give one of them all the unlockables while the other has none. The player with the unlockables has a distinct advantage. This isn't really debatable. It's common sense. So you start TA for the first time, spend a few days learning the ropes and having fun, and without spending a single penny you've unlocked most of the alternative weapons and upgrades and are competitive with anything in the game.
However you spend the next year sucking ass because people spent 15 years playing online shooters and are slightly better than you at actually moving and hitting a target.
But sure, let's focus on those first few horrible days where you were at a distinct disadvantage due to lacking 5 energy and 1 more grenade. |
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| News Comments > Tribes Ascend Changes |
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| 36. |
Re: Tribes Ascend Changes |
Feb 2, 2012, 17:39 |
Snabel |
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Halo wrote on Feb 2, 2012, 17:25: I'm just in a bad mood today... You're forgiven!
Oh and go play the game, it'll help your mood |
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| News Comments > Tribes Ascend Changes |
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| 33. |
Re: Tribes Ascend Changes |
Feb 2, 2012, 17:04 |
Snabel |
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Halo wrote on Feb 2, 2012, 16:29: Significant changes to the game? No this is more ways to make money off stuff that was included in the previous versions. Errr...
Half the people in this thread seem to have a very vague idea about how Tribes Ascend actually works, but will gladly assume the worst and post critically.
One of the first parts of the patch notes states that all invested gold, xp, tokens etc will be refunded so it can be spent in the new, re-designed system.
No progress lost, no payment needed, ever.
The game is not P2W. Everything so far, every last thing, can be gotten through simply playing. This might change, but this should be just for pure vanity items, skins, alternative voiceovers etc.
The only thing you gain by paying is more options sooner. The base options are fine, the gain rate is fine. It's entirely up to you how you spend your time. The change to the classes and the loadout system was highly requested and should make the game even more varied and enjoyable for most people.
I paid money because I had it and felt like it. Compared to grabbing a couple of beers I'm still pretty damn ahead on what I spent on this game and I've spent what, 60-100 hours on it? The beers would've been gone a lot sooner.
I hate P2W with a passion, but this game aint it. I enjoyed the direction of the game and I wanted to support he development of it. It was money well spent for support and a time saver. Please try the game rather than assume the worst. |
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| News Comments > Tribes: Ascend Closed Beta Patched |
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| 16. |
Re: Tribes: Ascend Closed Beta Patched |
Dec 17, 2011, 08:05 |
Snabel |
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I've always known about the Tribes games but I never really got to try one.
I got into this beta though and I must say I'm enjoying my time quite a lot. There have been minor issues, but this is early on in a beta that's supposed to last for quite a while. Hi-Rez seems to listen to feedback and aren't afraid to change things up.
At first I was a bit frustrated about the hit scan weapons being changed into projectiles. Having playing more quake-based games where trace your opponent while keeping your aim steadily on them at all times I had pretty decent success using the hit scan weapons wheras I was fairly terrible with the traditional Tribes-weapons such as the spin fusor.
However, after having played it for a while, I of course realize that this means I get more time to actually practise the damn leading and determining of peoples positions in three dimensions when I'm not being targeted down with hit scan weapons from half way across the map. So I now suck slightly more, but I'm still having quite a lot of fun.
Now if they could only remove that damn sniper and I'd have a pretty perfect game |
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| News Comments > TeamSpeak and Overwolf |
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| 9. |
Re: TeamSpeak and Overwolf |
Dec 17, 2011, 07:29 |
Snabel |
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deqer wrote on Dec 15, 2011, 13:55: Can you add effects(such as "Volume") to specific users in teamspeak? nope.
Can you setup filters via hotkeys to speak to specific users while others can't hear? nope.
Is it free? nope.
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Yeah, I'll stick with Ventrilo. But, thanks anyways. Volume on specific users? Yep. Right click and select volume..
Endless Hotkeys with whisper lists for specific users? Yes, readily available..
Free? Well, free as in beer. You don't own the source code, but it's free to use up to 32 users I believe.
Deger being wrong on every point and also possibly quite drunk or paid by Ventrilo? Yes, very likely. |
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| News Comments > Dead Island Bloodbath DLC Released |
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| 8. |
Re: Dead Island Bloodbath DLC Released |
Nov 23, 2011, 14:41 |
Snabel |
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Krovven wrote on Nov 23, 2011, 13:18: As for bugs, I havent played it in awhile, but it was very stable and I finished the game after the first patch on PC. There is plenty I would change and a few annoying bugs here and there, but nothing showstopping. Not a single issue was solved for me with any patches. It's still just as terrible with impossible mouse control, sound issues that break my ears and a game that randomly crashes and a multiplayer that goes out of sync constantly.
I wouldn't quite call it bug free. |
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| News Comments > Dead Island Bloodbath Arena DLC Next Week |
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| 14. |
Re: Dead Island Bloodbath Arena DLC Next Week |
Nov 15, 2011, 02:02 |
Snabel |
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Bumpy wrote on Nov 14, 2011, 22:29: Game is good melee fun and nicely different than Dead Rising.
Bugs are still plentiful enough but the game is playable if you can tolerate imperfection. Its like every patch they put out fixes 2 problems but creates 1 new one. ^this, I guess. Although this in my opinion goes a little bit beyond tolerating imperfection. Imperfection usually refers to the odd quest bugging out and the game crashing. This game has made it impossible for me to play with other people as well as do a decent job at ruining my hearing permanently. |
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| News Comments > Dead Island Bloodbath Arena DLC Next Week |
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| 13. |
Re: Dead Island Bloodbath Arena DLC Next Week |
Nov 15, 2011, 01:59 |
Snabel |
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xXBatmanXx wrote on Nov 14, 2011, 19:03:
Snabel wrote on Nov 14, 2011, 17:35: I've nothing but major problems with this game.
From the not so serious but damn annoying with mouse sensitivities going from extremely high in the game with mouse acceleration all over the place, to so low I run out of mouse pad five times while trying to just navigate the menu. All this without changing a single settings.
I've had multiplayer issues where the game went out of synd and lost players, and perhaps most annoying of all, refused to respect the mute microphone setting in any way which meant using teamspeak/skype/mumble etc was impossible. The ingame chat didn't work for everyone either so that wasn't an option.
On top of the random crashes I've also had terrible terrible TERRIBLE static with my headphones. It's been so bad I've had to throw my headphones off when it suddenly appears and blasts my ears.
There's still a laundry list of things left to fix, which is of course hard to keep updated since whatever the hell they decide to patch..the patch notes as mostly a secret.
I've never been this disappointed in my life and never been so burned from buying a game at launch at full price.
The patches has in no way fixed the situation and yet the dlc marches on as it always does. Fuck this publisher, fuck their dlc and fuck their shoddy coding. All of those issues together - sounds like your computer is shit. Doesn't sound like a game problem. And if you bothered checking the pinned thread in the steam forum, you'll notice that all of these and a hundred more are very common issues, had by many.
Why do people like you always pop up and assume it's not really a problem since it's not really a problem for you? Is it impossible to actually experience a problem just because you were lucky enough not to have it? |
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| News Comments > Dead Island Bloodbath Arena DLC Next Week |
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| 5. |
Re: Dead Island Bloodbath Arena DLC Next Week |
Nov 14, 2011, 17:35 |
Snabel |
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I've nothing but major problems with this game.
From the not so serious but damn annoying with mouse sensitivities going from extremely high in the game with mouse acceleration all over the place, to so low I run out of mouse pad five times while trying to just navigate the menu. All this without changing a single settings.
I've had multiplayer issues where the game went out of synd and lost players, and perhaps most annoying of all, refused to respect the mute microphone setting in any way which meant using teamspeak/skype/mumble etc was impossible. The ingame chat didn't work for everyone either so that wasn't an option.
On top of the random crashes I've also had terrible terrible TERRIBLE static with my headphones. It's been so bad I've had to throw my headphones off when it suddenly appears and blasts my ears.
There's still a laundry list of things left to fix, which is of course hard to keep updated since whatever the hell they decide to patch..the patch notes as mostly a secret.
I've never been this disappointed in my life and never been so burned from buying a game at launch at full price.
The patches has in no way fixed the situation and yet the dlc marches on as it always does. Fuck this publisher, fuck their dlc and fuck their shoddy coding. |
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25 Comments. 2 pages. Viewing page 1.
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