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User information for bhcompy

Real Name bhcompy   
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Signed On Aug 10, 2010, 20:50
Total Comments 728 (Apprentice)
User ID 55884
 
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News Comments > Bad Company 2 Vietnam Flame-Thrower Trailer
5. Re: Bad Company 2 Vietnam Flame-Thrower Trailer Nov 6, 2010, 02:57 bhcompy
 
Wallshadows wrote on Nov 6, 2010, 02:50:
Maybe it's just me but it seems like the Frostbite engine is showing its age during those brief gameplay clips.

/shrugs

Compared to what exactly? I'm genuinely interested.
 
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News Comments > Pachter: CoD Subscriptions Next Year
17. Re: Pachter: CoD Subscriptions Next Year Nov 6, 2010, 02:56 bhcompy
 
The Half Elf wrote on Nov 5, 2010, 21:04:
How would they monetize it? If they were going to do it, it would be with Black Op's as I don't see Treyarch or what's left of Infinity Ward releasing anything in 2011 except maybe DLC, which is a form of monetizing multiplayer...

Read prior article on Battlefield F2P, see TF2 Mannconomy, etc
 
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News Comments > Quote of the Day
22. Re: Quote of the Day Nov 5, 2010, 19:37 bhcompy
 
Drezden wrote on Nov 5, 2010, 14:29:
I know a large number of WoW playing Star Wars fans who can't wait for this game.

So I'd have to say no, the general census is not "Meh". Thats just your general assumption.

And I remember a large number of EQ and DAoC fans that felt the same way about SWG. Look how that turned out.
 
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News Comments > Quote of the Day
10. Re: Quote of the Day Nov 5, 2010, 13:49 bhcompy
 
Cutter wrote on Nov 5, 2010, 13:32:
ColoradoHoudini wrote on Nov 5, 2010, 11:30:
I'm sure there are still legions of fans that will buy this game, however.. the overall sentiment I am seeing on various game sites and in talking with friends is.. "meh... pass"

Of course, that's only based on what we know thus far.

Exactly. Overall there just seems to be a big "meh" feeling about this game as far as I can tell. I'm so meh about it I don't even know if I'll bother with the open beta or a free trial and just skip it entirely. I know if I was EA/Bioware I'd be getting pretty panicky at this point. And I have to agree I think they'll lose huge on this. The upside is that it'll change how MOGs are approached from this point forward. Smaller, more focused, more community oriented with player created content is the way forward.

You'd think that EA and Bioware would have learned from EA and Mythic's failures considering Bioware took over for Mythic, but, no, history is doomed to repeat itself.
 
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News Comments > Battlefield Play4Free Announced
28. Re: Battlefield Play4Free Announced Nov 5, 2010, 13:48 bhcompy
 
StingingVelvet wrote on Nov 5, 2010, 13:33:

PC Gamer has been especially stupid about it, acting like free-to-play games are the fucking divine gift of Christ.

Because they get paid to do it. Who do you think advertises with them(other than a zillion gaming PC makers)? Of course they're going to act like it's the next coming if it pushes their own bottom line to do so. Mags and websites have been doing that for ages
 
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News Comments > Relic on GFWL and Steamworks
39. Re: Relic on GFWL and Steamworks Nov 4, 2010, 17:02 bhcompy
 
Beamer wrote on Nov 4, 2010, 16:31:
GFWL does, at this point, but how many people honestly avoid titles due to it? I'd wager an insignificant amount. More have no opinion/clue.

How many people don't buy PC games at B&M stores anymore? How many people don't buy off anything but Steam or potentially other services like Impulse?

I buy from very few sources anymore simply for convenience. I delete games I'm done playing all the time, then later I want to play them again and it's very simple on Steam or Impulse to do these things. More complicated with things like Direct2Drive, EALink, etc. I'm less likely to buy something outside of that realm because of the inconvenience. Most games aren't worth the effort, and the ones that generally are already are on some service(like CSS, TF2, SoaSE, even EVE)
 
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News Comments > Relic on GFWL and Steamworks
31. Re: Relic on GFWL and Steamworks Nov 4, 2010, 15:26 bhcompy
 
Flatline wrote on Nov 4, 2010, 14:10:
necrosis wrote on Nov 4, 2010, 12:36:
including one where after every game patch I have to fiddle around with the server list window for 20 minutes before I can update the master server list. Or I can launch Half-life 2, because apparently running HL2 fixes TF2. Go figure.

If it's the common problem many people have it's because you have Steam set too high in the connection setup. Some firewalls/routers have UDP flooding settings that you can tweak that will fix this issue, but the easiest fix is to lower your connection speed in Steam.
 
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News Comments > Perry: Gaikai "Ready to Launch"
13. Re: Perry: Gaikai Nov 3, 2010, 18:45 bhcompy
 
space captain wrote on Nov 3, 2010, 18:23:
elefunk wrote on Nov 3, 2010, 18:07:
Why?

because i dont simply believe in whatever people say

let me see it in action for myself, then we'll talk

Because of the controls, it's not going to be a great use, but it is a possible use. Maybe one day they can pass through data over the gyroscrope for driving games and such, but the technology works, it's just like an RDP session. Can your smartphone render video at 24fps? Then it can render a service like OnLive. The service will need to be scaled for resolution, compression for mobile carriers, etc, but the phone itself shouldn't bottleneck performance unless it's already so underpowered it can't view video.

The best use for it would probably be to port existing portable games. PSP games on your smartphone over OnLive and such.
 
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News Comments > Perry: Gaikai "Ready to Launch"
7. Re: Perry: Gaikai Nov 3, 2010, 15:23 bhcompy
 
Icewind wrote on Nov 3, 2010, 14:53:
elefunk wrote on Nov 3, 2010, 14:38:
You guys realize that Gaikai isn't remotely a competitor to OnLive, right? Like, they're not similar at all, in any way shape or form, in business models.

Right?

From Gaikai's website's official FAQ:

Gaikai is a cloud-based gaming technology that allows users to play major PC and console games like Call Of Duty or World Of Warcraft instantly, with one click. No download or install required.

From OnLive's own official support page:

The OnLive® Game Service is a revolutionary, on-demand video game platform capable of delivering the latest and most advanced games instantly over a broadband connection on virtually any PC or Mac®, or on an HDTV, via OnLive's MicroConsole™ TV Adapter.

So enlighten me wise one, what's the difference here?

It's free and intended as a method for distributing fully featured demos via web browser without any software downloads(other than flash, silverlight, etc).

OnLive is a subscription service for full games
 
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News Comments > Battlefield Announcement Friday
38. Re: Battlefield Announcement Friday Nov 3, 2010, 13:47 bhcompy
 
xXBatmanXx wrote on Nov 3, 2010, 13:38:
Witht he new update, it is now: BFBC2, SHOTGUN SNIPER WARS!!!!

Seriously. I was killing people across the map with the 870 pump SG with slugs.....it feels so dirty and wrong - BUT I CAN'T STOP!!@!!

Even better with the Neostead
 
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News Comments > EA Financials
2. Re: EA Financials Nov 2, 2010, 20:14 bhcompy
 
Dev wrote on Nov 2, 2010, 19:49:
All platforms declined EXCEPT PC lol. Hey, aint the PC dead?

But they qualify it with "which only grew 1 percent"

Shit. Everything else is in the red and PC has positive growth? Let's continue to bash the PC!
 
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News Comments > Battlefield Announcement Friday
9. Re: Battlefield Announcement Friday Nov 2, 2010, 20:12 bhcompy
 
justice7 wrote on Nov 2, 2010, 20:10:
My bets are a 1942 remake for PC, and not BF1943.

They were working on 1943 for PC for some time, then went all hush hush about it. I'm thinking it's a full out 1942 remake... or i hope it is (with russians, germans, brits, usa and italy)

No Japanese this time?
 
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News Comments > Battlefield Announcement Friday
8. Re: Battlefield Announcement Friday Nov 2, 2010, 20:11 bhcompy
 
EA cross merchandising:
Battlefield Sims: Extreme Makeover Home Destruction Edition
 
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News Comments > Tribes Universe Interview
3. Re: Tribes Universe Interview Nov 2, 2010, 11:56 bhcompy
 
Jackplug wrote on Nov 2, 2010, 11:26:
Hi-Rez says: We are huge Tribes fans, and we certainly feel honored to own the Tribes Franchise, and are deeply aware of the expectations that carries

If they were huge fans of Tribes as they say they are, then why are they gonna introduce huge pvp 100+ player action. I just think it will be just a deathmatch shooter, in other words it will fall on its ass within the 1st 6months or less.

16v16 is adequate enough if not 12v12, but 50v50 will be just OTT in either offence or defence, ending in just a mess. I cant see ctf with 50v50 being any fun what so ever..

I imagine it's not going to be CTF. It's going to be like PlanetSide where you have objectives to take to gain control of the area and a grid on a map where you move from map to map based on what you own
 
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News Comments > Steam Top 10
36. Re: Steam Top 10 Nov 1, 2010, 20:07 bhcompy
 
Silicon Avatar wrote on Nov 1, 2010, 19:53:
bhcompy wrote on Nov 1, 2010, 18:28:
Verno wrote on Nov 1, 2010, 13:50:
By circumventing the core gameplay of the original(CTF), which hurts the competitive part of the game(which keeps games like TF and CS alive), you have to cater to the actual target demographic(casual gamers) which leads to clownshoes and $3.99 transactions to slap someone with a fish

Uh, I don't know what maps you play on but the ones I play are all either CTF or capture the point (which is about the same thing).

Capture the point is definitely not CTF, and TF2 is built around Capture the point primarily(and Push the cart secondarily). CTF is an afterthought at this point, with very few official CTF maps and balance favoring the more open and fluid CTP maps.
 
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News Comments > Call of Duty: Black Ops Launch Trailer
11. Re: Call of Duty: Black Ops Launch Trailer Nov 1, 2010, 19:34 bhcompy
 
Throwing knives haven't been this popular since Action Quake 2  
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News Comments > Steam Top 10
31. Re: Steam Top 10 Nov 1, 2010, 18:28 bhcompy
 
Verno wrote on Nov 1, 2010, 13:50:
I enjoyed it and took a long break to play other games, came back a few months ago to discover that it's become some bizarre quasi-MMO with clownshoes syndrome and gave up. People assure me that it's the same game but it's honestly overwhelming to get back into with all of the various nonsense they've put in, a lot of which feels totally unnecessary given the core game's genre.

/2 cents

By circumventing the core gameplay of the original(CTF), which hurts the competitive part of the game(which keeps games like TF and CS alive), you have to cater to the actual target demographic(casual gamers) which leads to clownshoes and $3.99 transactions to slap someone with a fish
 
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News Comments > F.E.A.R. 3 Trailer, Date
4. Re: F.E.A.R. 3 Trailer, Date Oct 29, 2010, 14:21 bhcompy
 
Ray Marden wrote on Oct 29, 2010, 12:01:
At best, it's a budget release for me. In all reality, I am more than content to skip it entirely.

The first game had some the best PC FPS combat I have played. But looking back at the end of that game, I never thought about going where the sequels have gone. but the second and third games (much less the expansions) went in a completely different direction.
It turned into a bit of a generic shooter with heavy-handed, hokey scare tactics.
Wishing the original team had kept the rights and made the sequel from the start,
Ray

Having never played FEAR2/exps, is it worth it or not? Is it as haunting and evil as the first? And is it LithTech?
 
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News Comments > Battlefield: Bad Company 2 Patch Tomorrow
16. Re: Battlefield: Bad Company 2 Patch Tomorrow Oct 29, 2010, 11:51 bhcompy
 
Innocent wrote on Oct 28, 2010, 23:45:
DAMMIT!

CG nerfed finally i'll miss you, hot carl. man i'll miss you.
AN 94 close damage nerfed.
M60 dmg nerfed.

Yea, all the nublet weapons were nerfed. Thank jesus. All LMGs still need an overheat, though. That's the only balance point left more or less that I have an issue with.

And maybe a scope on the M1 and M14(particularly the M14, since it's a damn Marine/Delta sniper rifle)
 
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News Comments > Quote of the Day
2. Re: Quote of the Day Oct 29, 2010, 11:35 bhcompy
 
Creston wrote on Oct 29, 2010, 11:17:
I'm not sure I agree. He lists three games that have little to no innovation in them whatsoever.


Well I think that's part of it. They found out that they don't need to innovate on the console and they'll make more money after they paid their dues on the PC.

Realistically, what he's saying is that the PC is where you pay your dues until you get to make a non-innovative polished console game to rake in the dough and retire at 33.
 
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728 Comments. 37 pages. Viewing page 31.
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