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User information for bhcompy

Real Name bhcompy   
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Homepage http://
Signed On Aug 10, 2010, 20:50
Total Comments 715 (Apprentice)
User ID 55884
 
User comment history
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News Comments > BF3 on Steam Hints
26. Re: BF3 on Steam Hints Oct 31, 2011, 21:08 bhcompy
 
Bludd wrote on Oct 31, 2011, 19:14:
bhcompy wrote on Oct 31, 2011, 16:03:
God Origin is an abortion. Getting it installed off the DVD was a nightmare because it didn't pick up the DVD and tried to download it from EA's awful Origin servers. Had to copy all ~14gigs to the HDD, replace the Origin installer files with the new installer, and run setup from there to get it to pick up. Then it required me to disable uPnP on my firewall and setup port forwarding to even log in(which no other game has ever required).
Actually, it just says "downloading" but it installs from the DVDs. After a while you get prompted to insert DVD2. I was caught out by this too, but when I realised it was "downloading" at 8 MB/s which is 5 MB/s more than my line can handle, I realised it was just Origin being dumb and actually not downloading.

I let it run overnight. Gained 5%. Doubt my dvdrom is that slow even under the worst circumstances.. Also tried at various points deleting the cache, rerunning setup off disk, running sub-executables off disk, etc. Only solution that worked was what I stated earlier
 
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News Comments > BF3 on Steam Hints
6. Re: BF3 on Steam Hints Oct 31, 2011, 16:03 bhcompy
 
God Origin is an abortion. Getting it installed off the DVD was a nightmare because it didn't pick up the DVD and tried to download it from EA's awful Origin servers. Had to copy all ~14gigs to the HDD, replace the Origin installer files with the new installer, and run setup from there to get it to pick up. Then it required me to disable uPnP on my firewall and setup port forwarding to even log in(which no other game has ever required).  
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News Comments > Domains Reveal Rainbow Six: Patriots
18. Re: Domains Reveal Rainbow Six: Patriots Oct 30, 2011, 20:18 bhcompy
 
WTB Rogue Spear remake  
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News Comments > More on World of Darkness
15. Re: More on World of Darkness Oct 28, 2011, 20:56 bhcompy
 
HorrorScope wrote on Oct 28, 2011, 17:38:
Does WOD deserve such back burner support?

I don't think it's so much about what WoD deserves as much as what CCP can dedicate to WoD while neglecting its primary income source, particularly when there is another game already in front of it in the dev pipe(Dust514)
 
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News Comments > More on World of Darkness
9. Re: More on World of Darkness Oct 28, 2011, 14:26 bhcompy
 
Creston wrote on Oct 28, 2011, 13:12:
bhcompy wrote on Oct 28, 2011, 12:40:
Essentially, fluff.

But in the days where every MMO now pumps 50-100 million dollars (or much, much more in the case of ToR) worth of content into their system at launch, can you afford NOT to have it? Who's going to play an MMO that has a core game and that's it?

Creston

If you don't pump tens of millions into the game up front you do not need millions of subscribers to survive. This is how EVE works. It's how WoT works. It's actually how most F2P games work.

EVE survives on a few hundred thousand subs and has for 8 years(and they're currently at/around their highest subscription total). This is because they control costs. WoD will most likely follow that same path.

Look at Minecraft. Minecraft has very little capital invested in it, yet it's sold a ridiculous number of copies and it's technically still in beta. It's ugly. It has very little content. But the core gameplay is there and functional. People work around the fact that the fluff isn't there because the gameplay is. Just like any other good videogame.
 
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News Comments > More on World of Darkness
5. Re: More on World of Darkness Oct 28, 2011, 12:40 bhcompy
 
Creston wrote on Oct 28, 2011, 11:38:
The stuff that we plan on reducing on World of Darkness is mostly redundant content that is expensive to make

Yeah, because who has ever wanted MORE content in an MMO?

What they're reducing is probably artwork/design related, which is also the biggest bottleneck for EVE(because the team has been appropriated to WoD). When you talk about redundant things, you're probably talking about textures, models, city design, etc. Nice things to have, but expensive to design because they take a lot of time and do not affect any of the core functionality. Essentially, fluff.

Ultimately, WoD will probably take an EVE type release schedule. Consistently add more content with periodic free expansions.

As far as the naysayers talking about missing their shot, I'm not sure. It's a good concept that is not represented and, given CCPs stance on PVP, it would still be a standout among a group of other games simply because no one else has the balls to make games that are as anarchistic(granted WoD could be different than EVE in this regard). I'll wait and see.
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Oct 20, 2011, 15:11 bhcompy
 
Wasn't too fond of Quake 2, but Action Quake 2, on the other hand, was one of the best mods ever. Pity AHL sucked and they haven't continued it since.  
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News Comments > EVE Online Defectors Get Apology Discount
15. Re: EVE Online Defectors Get Apology Discount Oct 14, 2011, 20:31 bhcompy
 
Umbragen wrote on Oct 14, 2011, 17:22:
I don't understand what exactly brought on the collective tantrum. Yeah, the virtual goods are a monumental waste, but if you're willing to pay real money for something that doesn't exist, you get what you deserve. You aren't forced to participate. The captains quarters are a non-issue, you still have the same access to the original interface. And again, you aren't forced to use it. From what I can see a bunch of crybabies rage-quit because they can no longer spin their ships in the hanger.

A bunch of stupid kids acted like EVE was run by Gaddahfi, Hitler, and Satan all rolled in to one, and then they joined in to a cyberprotest that was supposed to be like the ones of the Arab Spring. It was ridiculous and stupid. The trigger was some real money items, a leaked internal discussion piece, and some other crap.

Ultimately, it didn't change anything. Goons and Russians still rule the nullsec roost, bad alliances failcascaded, and the Thunderdome still lives.

On the bright side, I'm happy a bunch of annoying twats quit.
 
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News Comments > Afterfall: InSanity Preorders
2. Re: Afterfall: InSanity Preorders Oct 10, 2011, 10:48 bhcompy
 
Seems cool. Purchased 2.. At $2, even if it's shovelware I'll get something out of it. If not, if it just goes to charity, so be it. It's only $2

That said, they're pushing it kind of close with the release date, which is in 7 weeks
 
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News Comments > Morning Tech Bits
1. Re: Morning Tech Bits Oct 10, 2011, 10:38 bhcompy
 
TDK is chargin its laser?  
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News Comments > Diablo II Ladder Reset This Month
2. Re: Diablo II Ladder Reset This Month Oct 7, 2011, 23:23 bhcompy
 
I just wish they'd drop the damn price or offer it on steam. 20bux for d2 is ridiculous  
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News Comments > The Repopulation Status Report
2. Re: The Repopulation Status Report Oct 5, 2011, 15:02 bhcompy
 
Lobster wrote on Oct 5, 2011, 11:27:
With minigames copied from God of War. Awwww yyyeeaaah...

I'm thinking of a particularly good minigame in God of War.. would that be the one?
 
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News Comments > New Arkham City Villain Revealed
6. Re: New Arkham City Villain Revealed Oct 5, 2011, 13:50 bhcompy
 
Flava Flav?  
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News Comments > Evening Mobilization
2. Re: Evening Mobilization Oct 5, 2011, 09:16 bhcompy
 
SirKnight wrote on Oct 4, 2011, 23:09:
I'm also very disappointed how the iPod touch is still the same. I was hoping for 128GB finally as my 64GB is getting quite low.

Ditch that crap and get a sansa. never have to worry about space again
 
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News Comments > RAGE Reviews - PC Users Raging - ATI RAGE Drivers
66. Re: RAGE Reviews - PC Users Raging - ATI RAGE Drivers Oct 4, 2011, 13:23 bhcompy
 
Lorcin wrote on Oct 4, 2011, 12:58:
Why do game designers have to cater for every choice under the sun when it's their baby!

As evidenced, they don't have to do anything. If they want more income from enthusiasts, they should, though. You take a Corvette and give it an automatic transmission only and you're going to lose a statistically significant chunk of your potential customer base. The Corvette is the designers baby, but they recognize that they are running a business and when you run a business you must appeal to your customers. This shit ain't art. It's a product.

Obviously, they're more than willing to sacrifice a group of potential customers for some reason. That sacrifice will lose them sales that they're willing to eat, which is fine, because I'll play something else instead. It's unfortunate, because id used to be the go to for the enthusiast gamer. That is why enthusiasts are upset. One more developer gone down the drain. I'll just give more money to Tripwire, Paradox, TaleWorlds, GSC, Valve, etc instead.
 
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News Comments > RAGE Reviews - PC Users Raging - ATI RAGE Drivers
57. Re: RAGE Reviews - PC Users Raging - ATI RAGE Drivers Oct 4, 2011, 13:14 bhcompy
 
Beamer wrote on Oct 4, 2011, 12:53:
And? id games have had longevity.

I've played Quake more hours than every other game I've ever played combined.

How many hours did you get from Doom 3?


Good job, though, on claiming you got more hours out of a 16 year old game than a 7 year old game.

The point is longevity. I played Homefront through once and rarely played it after that. There was nothing to hold me there. Ditto with Doom 3, really. Nobody is playing Daikatana despite it being very old, but there are plenty still playing games of similar/older age like Quake 2, Half-life, etc. I'll still go back to Quake fairly often and still see people playing that I've played with for over 10 years, because the game is so good at certain things that there is nothing that can compare. And like I said, Quake more than every other game combined, not just one game.

Companies like Bethesda, Activision, EA, Ubisoft, etc are deliberately breaking a proven system(HLCS being 1 or 2 top played on Steam right now is indicative of this) in order to have more institutional control. No private dedicated servers means that, no matter how awesome the game may be, it has a defined lifespan. Fuck that. Same goes for every other standard feature that becomes vaporware. Those games last so long and generate future revenue and goodwill for the company do so because of the features, not despite them(which is how the companies treat said features, as if they are antagonistic).
 
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News Comments > RAGE Reviews - PC Users Raging - ATI RAGE Drivers
43. Re: RAGE Reviews - PC Users Raging - ATI RAGE Drivers Oct 4, 2011, 12:40 bhcompy
 
Beamer wrote on Oct 4, 2011, 11:09:
id gets bought by Bethesda.

In the past decade Bethesda has brought us Morrowind, Oblivion and Fallout 3, with New Vegas being outsourced.
In the past decade id has brought us Doom 3 with Quake 4, Quake Wars and 2 Wolfensteins being outsourced.

I'm thinking being acquired by Bethesda was a good thing for this game.

And? id games have had longevity.

I've played Quake more hours than every other game I've ever played combined.

Morrowind was pretty and interesting(bought an 8500 to have shiny water for it), but by Oblivion it was redundant, and FO3 was alright. The most interesting Bethesda game I've played was Sea Dogs.

Won't be getting Rage. It's obviously not up to snuff with id's previous offerings considering all the restrictions and general lack of standard options/functionality for an id game. Carmack burns a little more goodwill with this one. Sooner or later he'll be no better than Cliffy B or Romero from a PC gaming perspective, if he's not already there given Rage.
 
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News Comments > Morning Mobilization
3. Re: Morning Mobilization Oct 4, 2011, 12:24 bhcompy
 
nin wrote on Oct 4, 2011, 11:24:
Microsoft ditches Zune hardware.

Let me put on my surprise face...


Unfortunate, really. It's a nice piece of hardware(well, the 1st gens at least)
 
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News Comments > Ghost Recon: Future Soldier in March
1. Re: Ghost Recon: Future Soldier in March Oct 3, 2011, 23:30 bhcompy
 
So how bad is the PC release going to be this time? Gradual slippage into shit, this series has been.  
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News Comments > BF3 Open Beta Begins
63. Re: BF3 Open Beta Begins Sep 29, 2011, 16:03 bhcompy
 
necrosis wrote on Sep 29, 2011, 15:51:
External server browsers are so 1998.

We go from having to use QuakeSpy to ingame server browsers back out to a webpage? This isn't QuakeLive. The game needs a ingame browser.

As for the alt+tab and alt+f4 being a acceptable method why don't we just end task the game while we are at it? Rolleyes

Bullshit. Outside of Valve's internal browser(which is really an external browser built into their overlay layer and semi-integrated into the games), there is not one internal browser ever that has matched the functionality of ASE or GS3d. The problem isn't the external browsers, it never has been. It's been with developers and publishers not liking third party programs launching their games, which is why they removed commands and added splash screens you can't bypass to discourage their use(Hello BF1942)
 
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715 Comments. 36 pages. Viewing page 17.
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