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User information for bhcompy

Real Name bhcompy   
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Signed On Aug 10, 2010, 20:50
Total Comments 727 (Apprentice)
User ID 55884
 
User comment history
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News Comments > BF3 Famas Rifle Changes Planned
21. Re: BF3 Famas Rifle Changes Planned Dec 28, 2011, 14:38 bhcompy
 
Panickd wrote on Dec 28, 2011, 14:09:
I don't understand how a game with so many blatant flaws/bugs/bad design can have so many people who love it.

It's because there's nothing else like it.
 
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News Comments > BF3 Famas Rifle Changes Planned
13. Re: BF3 Famas Rifle Changes Planned Dec 28, 2011, 13:26 bhcompy
 
Wildone wrote on Dec 28, 2011, 11:32:
Jets are just a mere annoyance to choppers, you can't gun them down unless they are really stupid and dont change direction, most are not so dumb. Takes at least 2 or 3 passes with the gun on the jet. It should be possible in 1 sweep, given the fact bullets going thru a chopper blade should be insta death..but I know its a 'game' still DICE, lets have some pretense of semi-realism! Most of the maps I've played on they completely OWN the air, and most of the ground. They pulverize AA first, land behind a building for a quick repair and on their way again. People working together to SOFLAM them? I've never seen it yet. They're flare recharge rate is quicker than jets missles and stinger reloads. So unless 3 people all stinger them that aint happening. There's always exceptions but my experience its choppers that are owning this game due to someone at Dice who just loves em!!!

I don't have an issue taking out choppers with jets unless there is a great deal of AA or other jets hunting me. I use various configurations for this, either laser designator with the tv missile + guns or guns + belt speed or missiles + guns(with or without beam scanning). Good pilots still make it difficult and sometimes it takes an extra pass, but slowing down to the point of stalling definitely gives you enough time to take them out given a lack of outside interference(I like to fly to the top of the map and come straight down to avoid flying low and slow with all the AA generally around).

Plus, unless you know they don't have flares, you only fire one missile at a time so you can quickly relock and shove a missile up their ass after they blow flairs(beam scanning helps a lot here given the tight timeframe before you either stall completely or pass them). One missile won't disable, but mixed with guns it's generally enough to at least disable at worst

Paranoid Jack wrote on Dec 28, 2011, 12:48:
edit:To explain the shooting before the lock on... the game is sometimes out of sync by a second or so. I've run around the corner of a building while under fire several times and after rounding the corner died from bullets hitting me which clearly couldn't have hit me since there is no longer a line of site. So how could they hit me? Because on the other end (the guy firing at me or the server side) I'm still out in the open. Been the same with all the Dice games that I can remember... at least.

And, technically, this is the same with all games today. It's prediction(what Quake called pushlatency). Games have had it built in since QuakeWorld. DICEs engines have never been that efficient when it comes to latency, so it does show up worse than something that has been much more optimized(like a Quake derivative engine such as Source)
 
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News Comments > The Old Republic Stats
10. Re: The Old Republic Stats Dec 27, 2011, 13:27 bhcompy
 
Riker wrote on Dec 27, 2011, 13:22:
So, those who have played, is it as much of a WoW clone as it has looked to be from the start? Does it evoke any of the amazing kickassity of either of the preceding Knights of the Old Republic games?

I spent admittedly very little time in the closed beta, but it was exactly what I was expecting... WoW in space. Which isn't all horrible, but it's not what I wanted, and not worth my money or time.

It really means nothing if it is a WoW clone. WoW was a DAoC clone. Didn't hurt it any.
 
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News Comments > 18 Million World of Tanks Registrations
14. Re: 18 Million World of Tanks Registrations Dec 21, 2011, 17:33 bhcompy
 
KilrathiAce wrote on Dec 21, 2011, 16:37:
Actual game is pure junk, dont even get me into simulation discussion, its like they throw free candy at mass of kids and see how many they can catch in a net. Don't get dragged into this net, cause its empty gameplay. So much resources lost and them using all those tanks for bs game like this is just disgrace.

How is it more empty than any other game? It's entertaining, you can use tactics and comms if you want(like any other game), you have varied gameplay, etc. Not sure why you're so butthurt, particularly for something that requires no capital outlay
 
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News Comments > BF3 Free Physical Warfare Pack
10. Re: BF3 Free Physical Warfare Pack Dec 21, 2011, 09:59 bhcompy
 
Bucky wrote on Dec 20, 2011, 23:42:
Meh. I've had the pack the whole time, and the only thing I ever used for any length of time was the Type-88, and it was only briefly.

I'd much rather they put out a patch for in-game VoIP. I hate to even say it, but I'd pay to see it done.

In-game voip would be nice, but the good servers generally have TS/Vent/Mumble setup so it doesn't necessarily make a difference
 
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News Comments > World of Tanks Patched
4. Re: World of Tanks Patched Dec 20, 2011, 14:30 bhcompy
 
Keith wrote on Dec 20, 2011, 13:45:
I've really been getting my money's worth out of WoT. There are some frustrating aspects, like fellow players who seem to be asleep at the wheel, but overall great fun. Very visceral experience. Plus it's free to play. The first tiem I tried it I was kind of "meh". But after giving it a second chance, I've been hooked.

Very well said.

Also it's nice that the longest game is 15minutes. Long enough to feel satisfying, short enough that you don't need to dedicate a bunch of time or feel burdened by it.
 
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News Comments > Company of Heroes 2?
13. Re: Company of Heroes 2? Dec 20, 2011, 14:26 bhcompy
 
Didn't Relic announce a few months ago that they were working on a non-CoH, non-Warhammer IP?  
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News Comments > BF2143 Hinted?
12. Re: BF2143 Hinted? Dec 19, 2011, 10:52 bhcompy
 
Turglar wrote on Dec 19, 2011, 10:34:
I never was a huge fan of 2142, I wish they'd make another WW2 game with the frostbite 2 engine.

Indeed. The best thing about WW2 as an era for videogames is that there is no goddamned technology to fark things up. No guided shells/missiles, no infrared/thermal vision, no autoshotguns, no LMGs with sniper scopes and silencers(or that you can even fire from the hip), etc. Makes for a funner experience. I'd personally love to replay something like the original MoH with the Frostbite engine

And 2142 had shit for vehicles
 
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News Comments > On MW3 Bans
8. Re: On MW3 Bans Dec 15, 2011, 11:30 bhcompy
 
Paranoid Jack wrote on Dec 15, 2011, 11:19:
Yes, I know they are using VAC on the PC version but like PB it is very limited and no company yet has come up with a way to do more than slow the hackers down. Some would say there is no way to permanently stop hackers/cheaters because every time VAC/PB makes changes they will just work around them. I tend to agree. So in other words the horse is already out of the barn?

Well, there is a way around it, and one day it will be enforced, and that will be requiring you to use OnLive to play.
 
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News Comments > Back to Karkand Instructions
9. Re: Back to Karkand Instructions Dec 14, 2011, 17:48 bhcompy
 
CreamyBlood wrote on Dec 14, 2011, 16:05:

I'm looking for a game that's on par with something that set it's own standard almost a decade ago.


Which is why one day I'm going to remake Rogue Spear with modern graphics
 
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News Comments > New AMD/ATI Catalyst Drivers
24. Re: New AMD/ATI Catalyst Drivers Dec 14, 2011, 17:38 bhcompy
 
Hopefully the random BF3 crash/BSOD problems I've had since installing 11.11c go away with the new drivers  
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News Comments > MW3 Beats Avatar to $1B
11. Re: MW3 Beats Avatar to $1B Dec 12, 2011, 11:22 bhcompy
 
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News Comments > GSC/S.T.A.L.K.E.R. 2 Statement Monday
23. Re: GSC/S.T.A.L.K.E.R. 2 Statement Monday Dec 10, 2011, 21:33 bhcompy
 
Mad Max RW wrote on Dec 10, 2011, 21:30:
bhcompy wrote on Dec 10, 2011, 21:24:
Mad Max RW wrote on Dec 10, 2011, 19:46:
Narrow FOV as a gameplay feature is a total fabrication. For most PC gamers it's as essential as vertical sync, turning on/off mouse acceleration/smoothing, and screen resolution.

It's a single player game. Single player games are about controlling the environment and mood of the game. Stop crying.

/also, vsync is essential?

I can't believe people are making an argument out of this. And vsync is absolutely essential if you're getting tearing across the screen.

Are there any sane people left on this site to back me up?

People still have tearing problems? What is this? 2001? Last game I had any tearing problems with was Farcry 1
 
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News Comments > GSC/S.T.A.L.K.E.R. 2 Statement Monday
20. Re: GSC/S.T.A.L.K.E.R. 2 Statement Monday Dec 10, 2011, 21:24 bhcompy
 
Mad Max RW wrote on Dec 10, 2011, 19:46:
Narrow FOV as a gameplay feature is a total fabrication. For most PC gamers it's as essential as vertical sync, turning on/off mouse acceleration/smoothing, and screen resolution.

It's a single player game. Single player games are about controlling the environment and mood of the game. Stop crying.

/also, vsync is essential?
 
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News Comments > GSC/S.T.A.L.K.E.R. 2 Statement Monday
14. Re: GSC/S.T.A.L.K.E.R. 2 Statement Monday Dec 10, 2011, 18:33 bhcompy
 
I just hope that if it does continue development somewhere it remains in indy hands. Any mainstream publisher/developer would kill what makes it great  
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News Comments > New World of Tanks Record
8. Re: New World of Tanks Record Dec 8, 2011, 16:15 bhcompy
 
Love WoT. Good time passer and doesn't use many resources, so I usually play in downtime between fleet activity in EVE  
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News Comments > FlatOut 3 Next Week
18. Re: FlatOut 3 Next Week Dec 7, 2011, 14:13 bhcompy
 
wtf_man wrote on Dec 7, 2011, 08:20:

FlatOut 3 looks like utter garbage. Why the fuck isn't Bugbear making this?

As I stated(and has been posted here on Blues), they have the Ridge Racer IP now and they're working on making that FlatOut-esque.
 
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News Comments > FlatOut 3 Next Week
7. Re: FlatOut 3 Next Week Dec 6, 2011, 23:38 bhcompy
 
Luckily, the new Ridge Racer game from BugBear looks like it will fill the spot that FlatOut 3 was supposed to fill, but, unfortunately, minus rally mode.  
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News Comments > Battlefield 3 Patch This Week
17. Re: Battlefield 3 Patch This Week Dec 5, 2011, 01:10 bhcompy
 
bigspender wrote on Dec 5, 2011, 00:54:
the thing that confuses me is that, a lot of key features that were established as good ideas in previous battlefield games didn't make it into battlefield 3. its amazing.

for example the excellent squad and spawn system - why has it gone backwards?

or e.g. the chatbox. gone backwards as well

Pretty simple: Consoles.
 
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News Comments > Battlefield 3 Patch This Week
8. Re: Battlefield 3 Patch This Week Dec 4, 2011, 21:46 bhcompy
 
eRe4s3r wrote on Dec 4, 2011, 20:15:
Well that doesn't exactly fix the bad map design There should be some access above the metro.. it boggles the mind why they made this map not as a 2-layer map, above ground and below ground.. it would add the much needed flanking possibility to get past B and generally open up this corridor nightmare.

I realize chance for that is NILL, but hopefully the map-pack coming up is gonna add better maps. Fact is metro is BY FAR the worst and most boring map of the whole set. well imo

It is a dedicated infantry map. The fact that it has infantry bottlenecks doesn't bother me one bit. Boring isn't the word I'd use. Annoying is more operative when everyone has frag autoshotguns. Given proper weapon balancing, it will be a great map. As it is, it's just a great map for raising ranks.
 
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727 Comments. 37 pages. Viewing page 15.
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