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User information for bhcompy

Real Name bhcompy   
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Homepage http://
Signed On Aug 10, 2010, 20:50
Total Comments 734 (Apprentice)
User ID 55884
 
User comment history
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News Comments > World of Darkness Footage
7. Re: World of Darkness Footage Mar 25, 2012, 22:45 bhcompy
 
Ray Marden wrote on Mar 25, 2012, 21:59:
Remember, CCP can only afford to have about four people working on this these days...
Maybe it can get the Dust 514 crew once that bombs.
That aside, this just seems a bit underwhelming. It is a continuation of what we have seen before and does nothing to reall detail the scop of the world, the gameplay, player interaction, etc.

Fearing this property will rot while CCP tries to patch up Eve,
Ray

Because they have another game in dev in front of it. Resources will be moved once Dust goes live
 
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News Comments > Prey 2 Cancellation Rumors
17. Re: Prey 2 Cancellation Rumors Mar 24, 2012, 04:16 bhcompy
 
Jerykk wrote on Mar 24, 2012, 03:49:

Although that would be nice, I seriously doubt that's the case here. Updating the game for next-gen consoles would require a significant amount of time and resources, as the engine and assets would all need to be upgraded and/or redone. Also, I wouldn't expect new consoles until at least 2014.

Well, it's not like Prey wasn't rewritten umpteen times and delivered years late... oh wait, it was
 
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News Comments > The Elder Scrolls MMOG Announcement in May?
43. Re: Skyrim Versus ThreatFire Mar 16, 2012, 15:32 bhcompy
 
yonder wrote on Mar 16, 2012, 10:47:
Here's the setup to the plot of TESO:

http://elderscrolls.wikia.com/wiki/2920

I just hope it's not a WoW clone. I want a wide-open world where my actions actually matter to other players that I don't meet. Yes, I know I'm wishing beyond hope, but I will continue to hope.

My EVE corp is always recruiting.
 
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News Comments > The Elder Scrolls MMOG Announcement in May?
4. Re: The Elder Scrolls MMOG Announcement in May? Mar 16, 2012, 10:31 bhcompy
 
Another fantasy MMO, just what we need  
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News Comments > Baldur's Gate Enhanced Editions Announced
3. Re: Baldur's Gate Enhanced Editions Announced Mar 15, 2012, 17:19 bhcompy
 
Fuck yes.

That is all.
 
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News Comments > Battlefield 3 Close Quarters Trailer
7. Re: Battlefield 3 Close Quarters Trailer Mar 13, 2012, 10:44 bhcompy
 
Realistically, these maps are for farming exp, which is exactly what Metro is used for currently.  
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News Comments > The Boondock Saints Game Official
7. Re: The Boondock Saints Game Official Mar 12, 2012, 12:49 bhcompy
 
Dmitri_M wrote on Mar 12, 2012, 12:03:
Boondock Saints is one "cult" film (though I think it's beyond cult at this point) I've never liked. The gun play seemed weak, and there were too many damn whiteboy characters in it.

It's a mob movie in Boston.. what did you expect?
 
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News Comments > The Boondock Saints Game Official
4. Re: The Boondock Saints Game Official Mar 12, 2012, 10:51 bhcompy
 
Rossafur wrote on Mar 12, 2012, 10:38:
Troy Duffy's *still* trying to milk that for all it's worth, I see... He was on Adam Carolla's podcast awhile back, trying to clear his name for coming across as an egomaniacal douche in the "Overnight" documentary, and well... didn't really work as intended. Non-stop references to the success of The Boondock Saints, though.

I don't particularly care that Duffy is an egomaniac, though. Realistically, it's just that he's so awful at hiding the fact that he's an egomaniac when you consider most Hollywood personalities, and it's probably because Duffy was an outsider to begin with.
 
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News Comments > "Spectacular" Crytek Announcement Next Month
14. Re: Mar 12, 2012, 10:49 bhcompy
 
netnerd85 wrote on Mar 12, 2012, 10:24:
don't like jumping on the hate wagon but crytek really are just boring aren't they, so very dull and boring... they really think they have something special but they don't at all...

The only thing that has really been impressive are their engines
 
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News Comments > Tribes: Ascend Next Month
20. Re: Tribes: Ascend Next Month Mar 9, 2012, 14:22 bhcompy
 
space captain wrote on Mar 9, 2012, 12:34:
i remember playing tribes without 3d acceleration.. it was well over 10 years ago

I remember it being one of the few games with Glide support. Ah, Glide, I loved you so.
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Mar 9, 2012, 10:01 bhcompy
 
No disc drive? Feel bad for all those people with bandwidth limits. Want to download MGS4? Sorry, there's 50 gigs of your monthly cap right there  
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News Comments > Rainbow Six Patriots Shakeup
10. Re: Rainbow Six Patriots Shakeup Mar 8, 2012, 11:39 bhcompy
 
jdwohlever wrote on Mar 8, 2012, 11:25:
This is BAD news. I read the ex-devs comments on his vision for the game.
He was wanting to being back the older R6 franchise.
You know, all the stuff that made Rainbow Six awesome before the dumned the game down into oblivion?
I bet that the R6 that will come out now while just be another run/gun/hop MW3 clone crap.
WTF you idiots!
You HAD a team who was going to do R6 justice, but all you can see is $ is in your head.
Asshats!

This is what I was suspecting the reason was
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Mar 2, 2012, 11:51 bhcompy
 
Ready At Dawn makes some good shit. Perhaps they're going to do more God of War(one can only hope)  
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News Comments > Hawken Website and Trailer
1. Re: Hawken Website and Trailer Mar 1, 2012, 21:51 bhcompy
 
Looks suitably bitchin  
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News Comments > World of Warplanes Alpha Soars
3. Re: World of Warplanes Alpha Soars Mar 1, 2012, 11:33 bhcompy
 
Ozmodan wrote on Mar 1, 2012, 11:22:
A pay-to-win game to avoid. This and the WOT games would be ok, if it did not cost a fortune to be competitive.

Hyperbole much?

Pay for double exp, or just take longer to grind. Premium tanks are not great and gold ammo is rarely used in public games.
 
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News Comments > Hawken Gets $10M in Funding
25. Re: Hawken Gets $10M in Funding Feb 28, 2012, 01:40 bhcompy
 
Jerykk wrote on Feb 28, 2012, 01:37:

I'm not a big fan of the F2P business model, as it has a direct impact on a game's design (namely unlockables and microtransactions). However, I can understand why devs are drawn to it.

I'm not so sure that they're drawn to it as they see the same bonuses compared to negatives as you. It's almost required for an independent multiplayer game, particularly if you have some type of persistent universe that requires some type of infrastructural investment on the dev end. It's not the model for something like Stalker or Mount & Blade, assuredly.
 
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News Comments > Hawken Gets $10M in Funding
8. Re: Hawken Gets $10M in Funding Feb 27, 2012, 15:32 bhcompy
 
Prez wrote on Feb 27, 2012, 14:50:
Unless something has changed, Guild Wars 2 will be F2P in the sense that there's no monthly fee. They really were the first major MMO to do that, weren't they?

Well, if you consider it as such. Persistent world, but not EverQuest by any means
 
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News Comments > Hawken Gets $10M in Funding
1. Re: Hawken Gets $10M in Funding Feb 27, 2012, 11:11 bhcompy
 
While I'm not completely happy about this game going F2P, if that means it will have more people to kill and the F2P mechanics are acceptable(like LoL or WoT), I'm okay with that. Obviously this means the mechs will be moddable to promote some type of progression(and paid for mods), like tanks in WoT and mechs in MW and Armored Core, which is nice since we'll get customizability.  
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News Comments > Medal of Honor: Warfighter Details
1. Re: Medal of Honor: Warfighter Details Feb 27, 2012, 11:06 bhcompy
 
"This time around it sounds like there will be slightly more player choice offered during missions, with one example described by OXM having players choose how to breach a building (kick down the door, C4, flashbang etc)."

Wow, how 1998 of you(hint: Rainbow 6). Fucking FPS games are so goddamned awful these days
 
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News Comments > BF3 Patch Notes
6. Re: BF3 Patch Notes Feb 24, 2012, 09:27 bhcompy
 
RoverRoverRover wrote on Feb 24, 2012, 02:07:
In a lot of cases, these changes are subtle and I wasn't feeling like my gameplay experience was broken from it.

There are much more glaring issues that I'd like to see fixed. Some are probably major enhancements and too late to fix. DICE, please make these requirements for your future games, because they really diminish the enjoyment for me and my friends!

(XBOX specific?) When friends form a matchmaking group in the main menu:
  • don't let quickmatch put them on separate teams
  • give them a server filter so they can find servers where they will be on the same team
  • don't disband the matchmaking group when they quit a server

  • For people that actually care about stats and unlocks, and who make in-game choices based on it:
  • give us a way to check all of our soldier, weapon and vehicle stats while playing the game
  • IMHO, bf:bc2 had better presentation of overall unlock progress through all the guns and gadgets

  • Better team balancing!
  • often one team has 2+ fewer people than the other for most of the game. Big disadvantage when < 12 ppl per team.
  • often find one team's players has higher ranks than the other, and consistently wins (no surprise)

  • Between games, allow leaving the server at any time, for two reasons:
  • players quit before the game is over so that they aren't forced to wait a whole minute for the next quitting opportunity
  • players that quit as soon as the next game starts could have been replaced more quickly with players that want to join the server

  • Better view of the entire level map (both when alive and when spawning)
  • hard to tell when there are unused vehicles elsewhere on the level

  • Spawning interface:
  • When a selected squad mate or location becomes unavailable for spawning, don't automatically switch the selection. I hate hitting the button and finding myself somewhere random because it automatically switched the selection moments before.

  • Random stuff that bothers me:
  • standing on a flying MAV is way unrealistic and seems like glitching. I'd rather it wasn't possible.
  • spawning people on top of a plane, instead of in the plane
  • same exact animation *every* time you die. How about just dying and staying still?




  • You can quit at any time - Alt+F4. Much faster than going through the menus, too.

    As far as dying and staying still, tangentially, I've always hoped they'd make it so you can't be revived if you died from a headshot.
     
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    734 Comments. 37 pages. Viewing page 13.
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