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User information for Brant King

Real Name Brant King   
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Nickname Jivaro
Email Concealed by request - Send Mail
ICQ None given.
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Signed On Jul 23, 2010, 17:26
Total Comments 1707 (Pro)
User ID 55841
User comment history
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News Comments > Evening Legal Briefs
1. Judge orders patent troll to explain its ‘Mr. Sham’ to jury. Sep 26, 2013, 09:59 Jivaro
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News Comments > Early Word on Carmageddon: Reincarnation Early Access
2. Re: Early Word on Carmageddon: Reincarnation Early Access Sep 26, 2013, 09:52 Jivaro
Yeah, I have always kinda liked the quirkiness of their updates...but sometimes it is bit much. (in a an awkward and unclear sorta way)

That said...I am seriously jazzed for the release of this game. Can't wait.
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News Comments > Steam Machines Announced
73. Re: Steam Machines Announced Sep 25, 2013, 19:48 Jivaro
dubfanatic wrote on Sep 25, 2013, 19:42:
Hey guys, hardcore PC gamer and Blue's News commenter here. For various reasons, I'm incapable of understanding the perspectives of others. Also, I have a huge sense of self-importance, even though my life's greatest achievement was being named Taco Bell #4853 Employee of the Month for June 2010. Due to these two things, and that I don't have a use case for Steam OS, I feel correct in making the blanket statement that Valve is wasting their time developing this. Since I have no idea how corporations delegate tasks and assign resources, I believe that this effort is taking development time away from a game that I want to play. Finally, because PC gaming is the only thing I actually enjoy in my pathetic farce of a life, I am absolutely livid about this.

Thank you for taking the time to read my post! Please note I have absolutely no interest in debating any of my positions.

I got all the way to the end before I realized you were being sounded so normal all the way up until you said you didn't want to debate it...
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News Comments > Steam Machines Announced
42. Re: Steam Machines Announced Sep 25, 2013, 16:46 Jivaro
Just dropping this here...
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News Comments > Out of the Blue
9. Re: Out of the Blue Sep 25, 2013, 14:22 Jivaro
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News Comments > Out of the Blue
7. Re: Out of the Blue Sep 25, 2013, 14:15 Jivaro
Brace yourselves everyone....Valve just announced the Steam hardware beta. Threads of ludicrous speculation, fanboy jizz, and hater-ade by the gallon.... incoming!

This comment was edited on Sep 25, 2013, 14:22.
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News Comments > Stardock Lawsuits Settled
41. Re: Stardock Lawsuits Settled Sep 25, 2013, 10:41 Jivaro
So, out of curiosity InBlack, would it be fair to say that you prioritize the corporate data over the sexual harassment? Not being sarcastic, serious question. From where you are standing, is it fair to say that you believe that it is more important to punish her for her actions then it is to punish him for sexual harassment? I mean, you seem to be absolutely pissed that she is getting away with something here and completely unbothered by the fact that he might in fact also be getting away with something.

I ask because that is what I am getting from your posts. It is irrelevant whether I agree or not, but I am curious if that is how you would summarize your opinion.
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News Comments > Morning Consolidation
13. Re: Morning Consolidation Sep 25, 2013, 10:30 Jivaro
While I think Fibro is on crack if he thinks that SSD was ever on the table for this generation or that a mere 50 dollars would cover the difference in manufacturing cost for a realistically sized drive....I also think that the idea could very well be a reality with whatever consoles we see in the generation after this one.

So there you are Fibro, it isn't that you are are just ahead of your time.

(my positive spin for the day)
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News Comments > Evening Tech Bits
1. Re: Evening Tech Bits Sep 24, 2013, 21:49 Jivaro
LOL...I bet they do...  
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News Comments > Stardock Lawsuits Settled
23. Re: Stardock Lawsuits Settled Sep 24, 2013, 21:32 Jivaro
That's why I referred to the outcome as simply "interesting". It isn't like he didn't harass her (he basically admitted that), but it isn't like she didn't knowingly fuck over the entire company because of his behavior. The outcome is the result of the court telling both children to go to their room. At least that's how it appears to me. The apology is more for Stardock's benefit I would imagine. They probably want to hire women in the future without the shroud of having been complacent in sexual harassment hanging over them. I can't blame them for that.

Whether you put sexual harassment on the same level as deleting company files (or vice versa) is a totally different discussion...and now a largely irrelevant one.

This comment was edited on Sep 24, 2013, 21:41.
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News Comments > Stardock Lawsuits Settled
1. Re: Stardock Lawsuits Settled Sep 24, 2013, 17:07 Jivaro
Interesting ending to the tale.  
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News Comments > Morning Safety Dance
3. Re: Morning Safety Dance Sep 24, 2013, 13:21 Jivaro
When I was 12 I was playing "Castle Wolfenstein" on the Apple IIe. At least I think that is about right in terms of age/game. Not the color Wolfenstein everybody thinks of, this was monochrome obviously. You walked around and as a kid I remember knowing that I was trying to get out to the next level while killing as many nazis as possible.

The difference between games of that time and the games of today is the visual imagery. My 12 year old mind never visualized Castle Wolfenstein as anything other than a game. I think the 12 year olds (and younger) see these new games with their highly detailed graphics and process the information in a way my generation didn't even have the opportunity to think of.

So there it is, I think all of that. I am not really sure I could prove it, nor am I am really inclined to try. The bottom line is that as parents all that really means is that JUST LIKE EVERYTHING ELSE you need to be involved in what your kid is doing. Technology is convenient, but there is never going to be a time when it is so convenient that you can just leave the parenting to the technology.

That is what the parents (and politicians) that get upset about violent or mature video games are basically asking for. They want a product censored, banned, or forbidden so that they don't actually have to do the same thing my parents had to with books, movies, and magazines. My dad never asked for anyone to ban porno mags, my parents didn't vote for politicians that wanted to ban mature themed books or movies. They took it upon themselves to be the filter instead of asking the nanny state to do it for them.

People laugh when I tell them this but when I was 9 years old I found an Advanced Dungeons and Dragons monster manual on a bookshelf in my house. To this day my mom and dad have no idea how it got there as neither of them were players. My mom found me reading it, took a quick look, and decided that the violent imagery and topless women were a bit much for a nine year old. By the time I was thirteen my parents had divorced and we had moved three times. My mom pulled the book out of a box at some point and told me I was old enough to read it now.

Now really, was that all that hard? Do parents really forget what it is like to be a kid that easily? Do they really not want to be an involved parent that much? Do they really want a government, any level of government, raising their kid?

Sorry, I will get off my soapbox. I know this article isn't really that deep...but this shit just pisses me off. It is a tremendous waste of time and money and only contributes to this growing habit of modern parents that want the world to raise their kids for them.
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News Comments > Op Ed
7. Re: Op Ed Sep 24, 2013, 11:00 Jivaro
Verno wrote on Sep 24, 2013, 10:03:
I think Valve is pretty smart and usually ahead of their competitors on industry trends (F2P, DD, community features, etc) so if they see some value in attempting this then there is probably a market there. I don't like it but desktop gaming is very much a popular niche market these days and while I think it will always be around in some form they definitely need to adapt to thrive going forward.

The other day I actually sat down and took stock of what I use my desktop at home for and its usually web, gaming and little else that wouldn't be served on a different platform. Plus since this is for the living room it would just save me money on HTPC OS licenses there.

Right now I have a second machine setup with Linux specifically for gaming. It basically uses Steam and DOSBOX (or something similar) for everything "gaming" I want to do. A month or so ago my primary gaming rig was offline for about a week for some repairs/upgrades. I don't remember there ever being a moment during that week where I thought to myself "damn, I wish I was on the other rig right now" when it came to using my browser, office productivity software, checking my email, etc. The Linux box was more than capable of doing those menial tasks, and it was keeping up with my gaming as well. (aside from the titles that don't offer Linux versions)

The week without Windows taught me that my whole Linux experiment, which is how I refer to the second box since previous to it's being built I had never used a Linux OS, has been very much a success. If it weren't for gaming I would probably not use Windows again as I have no reason too. More importantly, my family is on-board. Linux wasn't too complicated (which is the mainstream perception of it) and they didn't run into limitations that affected them.

I am not even looking for a reason to get rid of my consoles, which is how I think a lot of people are approaching the concept of SteamOS. I have always owned at least one console per generation, if not more. I am looking at it from the angle of getting rid of my Windows based PC eventually. The whole thing could fall flat, but I am personally really jazzed to give it a go and see how things progress. My own personal opinion is that Valve has been awesome for PC gaming over the last decade+ and if they think this an avenue worth cruising, I am willing to give it a shot and see what exactly they see in it. Microsoft in my opinion has been absolutely crappy for gaming, particularly PC gaming, and as such I am less motivated to continue to give them money or use their solutions.
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News Comments > SteamOS Announced
71. Re: SteamOS Announced Sep 23, 2013, 17:00 Jivaro
RaZ0r! wrote on Sep 23, 2013, 16:55:
This is a great day in PC Gaming. To clear up some confusions:

1. Valve doesn't need a desktop Linux. There are plenty of those, and the current Steam client works fine on all of the Linux distros should you chose one. Also, their clients for Windows and Mac OS X are not going away.

2. SteamOS (which remember is Linux) will run NATIVE games, just as the current Steam client runs NATIVE games on Linux, Windows, and Mac. They don't need DirectX ported anywhere.

3. Valve has gotten many developers to already fast track releases to Linux. In just a little over a year I have 80 games out of my Steam library available for Linux. In the announcement: "Hundreds of great games are already running natively on SteamOS. Watch for announcements in the coming weeks about all the AAA titles coming natively to SteamOS in 2014." This means Valve has big publishers on board.

4. Also announced: "Access the full Steam catalog of nearly 3000 games and desktop software titles via in-home streaming." This allows you to stream any game from any Mac or Windows PC running the normal Steam client in your home to your living room PC running SteamOS. This will allow you to play what non Linux native games you might have in the living room on SteamOS.

5. The biggest thing is this shows Microsoft (and all platforms really) that gaming can be moved off their platform. I think you might see a real reinvestment in gaming from Microsoft if they are interested in keeping Windows relevant to gamers, or they may just let it go because they are too busy chasing the iPad or phones or something.

Don't come in here with your logic and facts and stuff. I see right through you...trying to push your agenda on us. So...uh...yeah...stop it.

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News Comments > SteamOS Announced
7. Re: SteamOS Announced Sep 23, 2013, 13:34 Jivaro
Redmask wrote on Sep 23, 2013, 13:33:
Holy shit, I guess go big or go home.

My thoughts exactly. Very curious and somewhat excited to see where this goes.
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News Comments > Out of the Blue
40. Re: Out of the Blue Sep 23, 2013, 10:26 Jivaro
I think the 49ers are having a bit of a reality check. Winning in the NFL, even against the worst teams, is hard. With V. Davis out and the running game not really producing I imagine it is REALLY hard. In the last two games the defense has basically said "Run CK, I dare ya." and he hasn't been making them pay.

I think they will get it together but I think the Seahawks are showing a hell of a lot more heart, determination, and preparation then the 49ers right now. As a 49er fan, that really hurts to
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News Comments > Steam Top 10
18. Re: Steam Top 10 Sep 22, 2013, 22:40 Jivaro
cronik wrote on Sep 22, 2013, 21:42:
State of Decay is amazing, baby!

I read that in Dick Vitale's voice.
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News Comments > Out of the Blue
1. Re: Out of the Blue< Sep 21, 2013, 17:23 Jivaro
Holy hell...what I would do to have a new rig boot up and the biggest problem be activating Windows. Nearly 25 years of building machines and I always manage to do something stupid that takes me half a day to figure out how to remedy. (Which is why I later went in to selling hardware as a profession and not building hardware!)  
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News Comments > Out of the Blue
61. Re: Out of the Blue Sep 21, 2013, 16:19 Jivaro
Totally onboard with that.

edit: I should note that I haven't tried the sequel to Amnesia yet, which is why I didn't really comment on those games. I promised myself I wouldn't buy it until I completely finished the first game...something I haven't quite done yet. (embarrassingly enough)

This comment was edited on Sep 21, 2013, 16:28.
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News Comments > Out of the Blue
58. Re: Out of the Blue Sep 21, 2013, 15:23 Jivaro
Edit: I hear ya Sepharo, but follow me on this. This post got much longer then I intended...I promise there is a point

I think Quantic Dream is trying to use the video game medium in a way that is unique to the industry. It only works when the story is REALLY good, but so far that has been the case. I certainly wouldn't want all of my games to play the way their games do, but as long as they keep up the quality of their stories I am going to keep buying them.

As an example: Heavy Rain using the PlayStation Move was more than an interesting experiment, it was one of the most unique gaming experiences of the past console generation. This wasn't a game targeted at the stereotypical console gamer. This was a story using the unique attributes of the console platform to convey a story that is meant to be every bit as enveloping as a movie or book, perhaps more so because of the interactivity. As such, streamlining the controls so that their audience doesn't have to take their attention away from the story to control the game is essential. In a sense they are willfully saying "story first, the gameplay is something you shouldn't even think about". I am personally interested to see where they take that theory next, but not just because I liked Heavy Rain. I will come back to this in a minute.

Someone else on the same platform who has had a lot of critical acclaim for great storytelling is Naughty Dog, but they do it a bit differently. They have great stories, but they will make story concessions for the sake of gameplay in the same way that Hollywood will compromise on details for the sake of a flashy explosion. Naughty Dog has found a balance that really works for their target audience. That is a great thing. I have loved their last 4 games. But...

Here comes the "personal interest bit". My wife isn't a gamer and she has fibromyalgia. She doesn't game because every game she has tried that didn't set off her condition was just not interesting. She doesn't want to play games aimed at a 10 year old and she has about as much interest in the Sims as I do. (none) A Naughty Dog game sounds great to her, but using their current design approach it will never be something she can enjoy no matter how cool the premise sounds to her because of her condition. What Quantic Dream managed to do with Heavy Rain was connect with a non-gamer through a great story and despite her physical limitations she was able to fully enjoy the game as a whole. The controls, using the gamepad or the Move, were not something she ever had to even think about. (after the first hour of course) I don't think all video games need to do this, or even most of them, but I do think that it a great thing that someone has and that more someones probably will.

My point is that we can use words like "simplification", and I have in the past, but the developers have to recognize who their target audience is and decide what that audience wants from the control scheme. If the story is meant to be the draw the controls can't be a limitation, they have to be part of the experience in a way that you almost forget they are there. For all the jokes we long time gamers make about console gaming *dumbing* things down, the Wii using motion gaming as a gimmick, Bioware deciding that no one should be able to jump, etc....there are some very real success stories that came out of this past generation and many of them have everything to do with making gaming more attractive to more people and doing it in ways that actually improve the experience. If they actually improve the quality of the storytelling while making the games more inclusive, I just can't look at that with any kind of negative slant.
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1707 Comments. 86 pages. Viewing page 22.
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