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User information for yuastnav

Real Name yuastnav   
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Homepage http://
Signed On Jun 25, 2010, 15:17
Total Comments 754 (Graduate)
User ID 55800
 
User comment history
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News Comments > Respawn: 6-vs-6 Multiplayer Maximum
11. Re: Respawn: 6-vs-6 Multiplayer Maximum Jan 8, 2014, 10:01 yuastnav
 
Necrophob wrote on Jan 8, 2014, 09:13:
SpectralMeat wrote on Jan 8, 2014, 08:58:
6vs6 is going to be EPIC!
This game is on the wait and see list. The more details they release the less excited I get about it.

6 vs 6? It's so weird. Back in the early 2000's, I didn't play as many games or follow what was going on, due to college, but I seem to recall games supporting more and more players in multiplayer. At what point did the gaming world get hit by a massive meteor, wiping out all the progress that was made?

If we are talking about competitive and tactical games then it becomes unfeasible to have larger teams.
In Counter-Strike you have 5vs5, like in most other team-based games with such clan structures. Then there are exceptions where the game is balanced for 6vs6, like Natural Selection, but I have never seen anything larger.
There are of course also games like Planetside but this is already a different beast since you don't really have that close group of people.
 
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News Comments > Cosmonautica Announced
2. Re: Cosmonautica Announced Dec 19, 2013, 04:40 yuastnav
 
Maybe taikon is the Chinese word for Cosmos.  
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News Comments > PlanetSide 2 Double XP
3. Re: PlanetSide 2 Double XP Nov 21, 2013, 08:44 yuastnav
 
Why couldn't they have done the double xp weekend during the christmas holidays or something.

I don't have time.
 
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News Comments > Ships Ahoy - X Rebirth
90. Re: Ships Ahoy - X Rebirth Nov 16, 2013, 12:26 yuastnav
 
It's really cool that you can actually destroy individual turrets and the engines etc. of capital ships now, just like in Freespace.
Unfortunately you cannot really target turrets or subsystems like in Freespace, you have to click on them and you need to be really precise.

This game needs a MAJOR ui overhaul, i.e. how X3 was. With all the menus, submenus, all the little clickety-fiddly stuff.
If they can do that, which I doubt very much, it's going to be a really good game.
 
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News Comments > Ships Ahoy - X Rebirth
76. Re: Ships Ahoy - X Rebirth Nov 16, 2013, 07:56 yuastnav
 
Yes, it is different. Very, very different.

I do not mind the performance or the bugs, at the moment I am trying to gauge whether this is a good game.

It certainly is not as bad if you accept that this is not a sequel but a reboot, i.e. if you accept that it is a different game and the only common thing between the other games is the name, the story line, the history (i.e. the universe) and stuff like and that the gameplay is similar but the game mechanics are rather different.

If you don't want to be disappointed you have to look at it as its own game but I'm still not sure whether it's fun or not.

The combat is okay. Nothing special but not too bad either. The highway system is annoying and the way you trade is really stupid.
Walking in stations is really unnecessary.

Radar is missing, which is just moronic and the sector and universe map is really confusing.

*sigh*
I said that it should be judged on its own merit but it is really hard to forget how well the interface worked in the previous games. I miss the lists and the amount of information you could get by just clicking on things and the amount of control you had over other ships.
I also miss the sectors.

I've now played for about two or three hours and I am actually having fun but I'm not sure whether this game will have the same long-term appeal as the other X games.
 
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News Comments > Ships Ahoy - X Rebirth
49. Re: Ships Ahoy - X Rebirth Nov 15, 2013, 15:13 yuastnav
 
I turned on my computer about an hour ago and started the game ten minutes ago and it was at version 1.12.

The performance is not that great. Apart from that the last ten minutes were rather pleasant. So far it feels like an X game and it is gorgeous.
 
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News Comments > X Rebirth Launch Trailer
17. Re: X Rebirth Launch Trailer Nov 14, 2013, 17:12 yuastnav
 
Received my copy today and pre-loaded it immediately.
Looking forward to the weekend.
 
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News Comments > X Rebirth & Baldur's Gate II: Enhanced Edition Preloads
29. Re: X Rebirth & Baldur's Gate II: Enhanced Edition Preloads Nov 14, 2013, 04:20 yuastnav
 
Not sure what the problem with keyboard and mouse is.
I am extremely picky about whether the controls in a game are good or not and I've always played all of the X games with keyboard and mouse and found them to be extremely good and precise.
 
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News Comments > Evening Consolidation
17. Re: Evening Consolidation Oct 24, 2013, 14:28 yuastnav
 
Beamer wrote on Oct 24, 2013, 13:10:
Just quote me in full.

Done.
 
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News Comments > Evening Consolidation
15. Re: Evening Consolidation Oct 24, 2013, 11:44 yuastnav
 
Verno wrote on Oct 24, 2013, 09:09:
yuastnav wrote on Oct 23, 2013, 17:06:
That's exactly the point. They actually went out of their way to model the full, nude body, because... well, I cannot think of any other reason than because little Davey was keen on having that in the game.

And yes, what Beamer said.
I honestly don't see the appeal in these games.

I have Beamer on an ignore that is never coming off so no clue what he said. I still wonder why you care so much about what you deem unnecessary nudity? Why is nudity so offensive but extreme violence is not? It's his vision of the story and game, I haven't played this yet but in previous games the sections were optional anyway. I don't really see why it's such a big taboo here. He's often said in the past that he wants male players to identify more with female themes. But hey let's assume he's just being a perv, oh no he's objectifying women....just like every other videogame.

I think you need a go through Spec Ops: The Line sometime.


Sorry, but nudity is not offensive in my country.
And there are differences between gratuitous violence directed at faceless goons and modelling a real person, feature for feature, in a video game and unnecessarily denuding them, for your own pleasure.
It's all about portrayal. And you honestly wouldn't say that violence in Shadow Warrior is the same as violence in Spec Ops? Yes, Spec Ops is awful and one may argue they had their reasons to make the game like that, they wanted people to feel terrible. But when I kill aliens in Shadow Warrior... why should I care? It's not the same.
And continuing that same line of reasoning, what is the reason there?
I really don't understand your argument, i.e. how it can be all the same to you.

I also never understood why one should block someone except when that person is spamming excessively. You have a perfectly capable mind to ignore anything another person writes. You can then like that person or hate that person, it's alright.
But the biggest affront you could do towards another human being, in that context, is to ignore them.
 
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News Comments > Evening Consolidation
12. Re: Evening Consolidation Oct 23, 2013, 17:06 yuastnav
 
jdreyer wrote on Oct 23, 2013, 15:59:
It's my assumption that there was a contractual requirement that the character not be shown fully nude (thus the strategically placed towel, and closeups of her head only during the game scene) and this dev mode violates that.

That's exactly the point. They actually went out of their way to model the full, nude body, because... well, I cannot think of any other reason than because little Davey was keen on having that in the game.

Beamer wrote on Oct 23, 2013, 15:25:
Verno wrote on Oct 23, 2013, 14:46:
One mans pandering is another mans paradise. Besides there is a lot of unnecessary violence in many videogames but I don't see you protesting that. Does one nude scene really make you so uncomfortable? It's a David Cage game, he's the videogame equivalent to an arthouse film maker, you should know the score by now.

The violence tends to be the point of the game.
Having a girl shower, via multiple "sensual" views, moments before 3 men break in and try to rape her is crass and pointless.

I don't limit it to her. Within 5 minutes of starting Heavy Rain you're a man in a shower. Complete with quick-time events to clean your hair. Pointless and tedious, though less crass since there was less nudity and it wasn't seconds before sexual assault.

I don't get why people who endlessly complain about QTEs liked that game. It was Dragon's Lair with a bit more branching, an obvious plot, chores, babysitting, and a 10 minute reoccuring sequence where you walk through a too-crowded mall screaming a name.

And yes, what Beamer said.
I honestly don't see the appeal in these games.

This comment was edited on Oct 24, 2013, 14:28.
 
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News Comments > Evening Consolidation
8. Re: Evening Consolidation Oct 23, 2013, 11:54 yuastnav
 
Redmask wrote on Oct 23, 2013, 07:20:
yuastnav wrote on Oct 23, 2013, 02:49:
David Cage has some SERIOUS issues. Or in other words: nothing new.

It's a shower scene that is much tamer than your average 'amateur video' clip, maybe he figures you're a mature enough adult to handle it.

Oh yes of course, because this is so necessary.
It really adds a lot to the game, just like his cameo in the Fahrenheit where he grinds the protagonist.
 
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Oct 23, 2013, 02:49 yuastnav
 
David Cage has some SERIOUS issues. Or in other words: nothing new.  
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News Comments > Console Emulation Through Steam
12. Re: Console Emulation Through Steam Oct 13, 2013, 15:11 yuastnav
 
Rattlehead wrote on Oct 13, 2013, 13:31:
lol, do you honestly expect anyone to get the roms legally? Stop insulting our intelligence, everyone downloads their roms [...]

Speak for yourself.
 
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News Comments > Half-Life 3 EU TM Removed
14. Re: Half-Life 3 EU TM Removed Oct 5, 2013, 20:38 yuastnav
 
killer_roach wrote on Oct 5, 2013, 20:06:
yuastnav wrote on Oct 5, 2013, 19:45:
Pff, just rename it to Half Life Forever or something, say that you'll have to restart development because the engine you are currently using for that game is outdated and you want to make a new one and then, in about ten years, outsource that things to Gearbox (if they even still exist by then).

... what, too soon?

But Valve's already outsourced a HL game to Gearbox...

Oh shoot, I totally forgot that.
Well, I guess it will be back to the roots for Gearboox then, eh?
 
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News Comments > Half-Life 3 EU TM Removed
12. Re: Half-Life 3 EU TM Removed Oct 5, 2013, 19:45 yuastnav
 
Pff, just rename it to Half Life Forever or something, say that you'll have to restart development because the engine you are currently using for that game is outdated and you want to make a new one and then, in about ten years, outsource that things to Gearbox (if they even still exist by then).

... what, too soon?
 
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News Comments > X Rebirth Trading Trailer
40. Re: X Rebirth Trading Trailer Sep 27, 2013, 10:06 yuastnav
 
InBlack wrote on Sep 27, 2013, 09:12:
Just one thing I noticed when watching the trailer...Is anyone else bothered about the way the ship moves in the game? Feels very, very stiff and not at all realistic. Arent there supposed to be Newtonian mechanics involved?

As far as I know no X game used inertia.
 
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News Comments > X Rebirth Trading Trailer
15. Re: X Rebirth Trading Trailer Sep 26, 2013, 16:46 yuastnav
 
Mhm, some nice ideas but I'm not sure whether I like the user interface.
I miss the submenus.

Oh well, I will play the game anyway, already preordered when preorders opened.

I'm also happy that they use the same voice actress for the computer voice, at least I think it's the same one. Or someone who sounds really similar.
 
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News Comments > Steam Machines Announced
66. Re: Steam Machines Announced Sep 25, 2013, 18:28 yuastnav
 
Drayth wrote on Sep 25, 2013, 18:05:
Ricochet: Source

This. THIS. *crosses fingers*
 
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News Comments > NVIDIA: "No Longer Possible" for Consoles to Better PC Graphics
61. Re: NVIDIA: Sep 25, 2013, 06:06 yuastnav
 
maximus0402 wrote on Sep 24, 2013, 21:31:
It doesn't pay off. It always is a pain in the butt to get the PC version just right . It's never hassle free. Been dealing with the PC on games for 23 years . I guess I am just tired of all the driver updates and config to get them running as it should. Believe me I prefer control of keyboard and mouse ect especially shooters or any fps. Just tired of qllbthebothervdyuff you gotta deal with for a PC . Now I am sure you'll come back and tell me that you never have issues with any games on PC ect. I guess will see how more games like witcher 3 are handled pc vs console. It's even less about graphics and more about control differences to me.

Yeah, it's never hassle free, but I don't really see the problem. Nothing ever goes completely smoothly but most of the time the problems are really minor that can be fixed rather quickly.
The only slightly more annoying problems that I ever have is installing proprietary nvidia drivers on my Debian machine and getting Windows to play with truecrypt (although that only works half the time, for some reason...).
And I've been a PC gamer for as long as you have.

But maybe the difference is that I actually enjoy hacking my machine...

[edit]
Though if playing games is the ONLY thing you want to do then you actually barely have any problems at all. Build PC, install OS, install drivers, install games - go. *shrug*
 
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754 Comments. 38 pages. Viewing page 5.
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