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User information for yuastnav

Real Name yuastnav   
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Homepage http://
Signed On Jun 25, 2010, 15:17
Total Comments 749 (Apprentice)
User ID 55800
 
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News Comments > Jedi Outcast and Jedi Academy Source Code Released
51. Re: Jedi Outcast and Jedi Academy Source Code Released Apr 5, 2013, 16:58 yuastnav
 
Don't know whether people play today but for the longest time there was a 32 player CTF server for Jedi Outcast called "[united] Courscant", I think.
Maybe it is still around? Have not played JO in many years. It was really great fun back then.
And in 2002/2003 I also only had a 56k modem and multiplayer was still great although people tended to kick me from the server for having a 300/400 ms ping.
 
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News Comments > Jedi Outcast and Jedi Academy Source Code Released
17. Re: Jedi Outcast and Jedi Academy Source Code Released Apr 4, 2013, 10:33 yuastnav
 
Xero wrote on Apr 4, 2013, 10:18:
Why hasn't there been a new Jedi SOMETHING game in a while? Outcast and Academy were AWESOME games. Too many good times in multiplayer duel deathmatch. It was awesome fighting or even spectating those matches.
[...]

I can agree with the "fighting" part, however watching most of these matches was dreadful because at a higher skill level the fights consisted of the opponents circling each other and going backwards and forwards the whole time. Then they would swing their swords and hope that they managed to land a hit and that would go and on and on and on...

Still, a Jedi Knight 3 would be phenomenal, although it would lose a lot of its charm because it wouldn't use the Quake 3 engine anymore.
I think LucasArts decided that they'd rather release The Force Unleashed, which looked interesting back when I first saw it on Giga Games in... 2004? 2005?
Anyway, the game itself was dreadful, just awful and not fun in any way. There were also too many quick time events.
But that's probably why there will be no new Jedi Knight. It seems that they just abandoned a series in favour of something that is similar but ultimately less interesting.
 
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News Comments > Jedi Outcast and Jedi Academy Source Code Released
9. Re: Jedi Outcast and Jedi Academy Source Code Released Apr 4, 2013, 09:41 yuastnav
 
Good, maybe now people can do what Raven absolutely failed to, that is fix the absolute mess that was Jedi Academy.
While the single player was okay, nothing to home about, the multiplayer was just full of bugs, clipping issues and imbalances.
The special moves which you could do with the double-bladed saber or two sabres could take away up to 190 health points which was ridiculous.
Loved the JK2 multiplayer but JKA was lacking.
 
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News Comments > LucasArts Closed
21. Re: LucasArts Closed Apr 3, 2013, 15:22 yuastnav
 
Hopefully someone else will make Jedi Knight 3, Republic Commando 2 and Knights of the old Republic 3 then, but I doubt it.

[edit]
Yes I know that LucasArts only published them and that JK2/JKA were made by Raven and KOTOR by Obsidian/Bioware and so on.
 
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News Comments > Crytek Plans Darksiders Bid
1. Re: Crytek Plans Darksiders Bid Mar 29, 2013, 09:13 yuastnav
 
I really liked the setting and the world of the second game (didn't play the first one), though the combat could have been a bit better.
So hopefully we'll see a sequel some day.
 
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News Comments > Morning Interviews
4. Re: Morning Interviews Mar 28, 2013, 11:37 yuastnav
 
I think that at the end of the video he says that it's coming this summer and it will be released on GOG, Steam and the Apogee store (I did not know that such a thing existed) for 14.99 which sounds like a really good deal to me.  
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News Comments > Out of the Park Baseball 14 Next Month
2. Re: Out of the Park Baseball 14 Next Month Mar 28, 2013, 11:35 yuastnav
 
Wasn't there also a baseball game on the PC in which you actually played the game (i.e. not a simulation)?
I remember playing something like that in the mid/late 90s. Tried to find it a few months ago actually but had no luck.
 
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News Comments > Morning Tech Bits
1. Re: Morning Tech Bits Mar 28, 2013, 11:20 yuastnav
 
The visual history of Linux was a bit disappointing because they just concentrated on the mostly used Desktop Environments, i.e. KDE and Gnome.
There are many other interesting ones like e17.
They didn't even mention stuff like compiz.
 
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News Comments > Morning Interviews
2. Re: Morning Interviews Mar 28, 2013, 11:18 yuastnav
 
Yeah, I have to say that, for someone who occasionally plays Warsow or other Twitch Shooters), it looks a bit too frantic/fast.
Though that is most likely just a habit thing. Play a couple of rounds and it will all come back to you.
 
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News Comments > Morning Legal Briefs
76. Re: Morning Legal Briefs Mar 28, 2013, 11:14 yuastnav
 
RollinThundr wrote on Mar 28, 2013, 11:07:
[...]
We'll be a totalitarian 3rd world shithole before you know it, I hope you pat yourself on the back when it happens.

The United States want to install a tyrannical ruler and leave the NATO? Where did you get that information? :/
 
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News Comments > Morning Previews
20. Re: Morning Previews Mar 28, 2013, 08:35 yuastnav
 
Beamer wrote on Mar 28, 2013, 07:31:
I enjoyed the missions that were literally on rails more than the attack chopper ones. In SR2 the attack chopper missions were horrendous. In SR3 they were much easier, and I don't think you ever had to start from scratch like you did in SR2, if you accidentally got stuck on power lines. Hell, at least that beat SR1, where sometimes restarting a mission meant having to drive to it again.

The on-rails ones, though. Don't know why, but I enjoyed the missions when someone else drove the car or flew the helicopter and you just shot.

Yeah, I agree. The attack chopper missions in SR3 were much, much more fun than they were in SR2.

I think the most enjoyable side missions for me where the insurance fraud ones, those were great fun. It was really kinda difficult to learn but once you got the hang of them it was super easy.
Of course you needed a good spot and sometimes no cars would come for half a minute which was infuriating.
 
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News Comments > Morning Previews
18. Re: Morning Previews Mar 28, 2013, 06:12 yuastnav
 
I enjoyed the spray shit missions more than the missions where you flew around in the attack helicopter and had to escort some gang members.

Seriously, stop it. Escort mission are NOT fun. Not in any shape or form, not in any game. NEVER. I have never seen an interesting escort mission. If devs would actually bother to implement a decent companion AI so they don't behave like braindead idiots then it would be fine.
Or do what Valve did and make it scripted as hell, i.e. episode 2. Running around with Alyx and killing stuff was actually enjoyable in that game but on the other hand she was invincible if I remember correctly so it was not an escort mission anyway.

The character customisation in Saints Row 3 was pretty disappointing, I agree. I didn't even understand why they changed it that much. Why limit the player in such a way?
It was likewise disappointing that they didn't include an option to import your character from the previous game.

Saints Row 2's port was bad but it was actually more playable than other games. I found the first Borderlands unplayable, and Darksiders 2 didn't even run fluidly if not in windowed mode so the SR2 port could have been worse. It really was an awesome game.
Though I probably have to rewatch the cutscenes on youtube because I have the crappy German version where everything is censored.
I think the only cutscene that didn't have any censorship in it was where you were with Johnny at the graveyard.

Saints Row 4 is a game that I will definitely buy, though.
 
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News Comments > BioShock Infinite Reviews Soar
3. Re: BioShock Infinite Reviews Soar Mar 25, 2013, 11:46 yuastnav
 
Fishy.  
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News Comments > Game Reviews
25. Re: Game Reviews Mar 25, 2013, 10:59 yuastnav
 
Reading the review on RPS made me even less enthusiastic about Bioshock. To me it doesn't sound like a good game.
Oh well, that much was apparent in the preview videos. :/
 
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News Comments > Natural Selection 2 Free Weekend
18. Re: Natural Selection 2 Free Weekend & Sale Mar 22, 2013, 09:02 yuastnav
 
Undocumented Alien wrote on Mar 22, 2013, 08:51:
yuastnav wrote on Mar 21, 2013, 20:09:
Beelzebud wrote on Mar 21, 2013, 17:14:
Omni wrote on Mar 21, 2013, 10:16:
I don't think I will destroy my good memoires I had from playing this back in the days when it was a mod.

The wizard lost he's magic stick.

Having played this before it was cool, you and your hipster pals will have plenty of time to listen to phonographs.

This has nothing to do with that. Natural Selection 2 is a different game from Natural Selection in many respects and these two games have a different overall "feeling" to them.

I played for a bit, I didn't find it shockingly different. Some changes, but overall I knew what I was doing from my memories of the old MOD.

There are a lot of small differences.
- As a marine you now buy your weapons yourself.
- The aliens have a commander now.
- The structures of the aliens have been redesigned in some ways, not only how they work but also sometimes what they do
- The attacks of the aliens have been redesigned
- The blink of the fade is different now, it much more resembles how the fade blinked in 1.04, i.e. before the change in 2.0
- The aliens, most notably the skulks, cannot bunnyhop anymore
- There is now the nanogrid or powergrid or whatever it is called. In some way it limits/changes how the marines can build structures
- There is now dynamic infestation
- Flamethrower! Yay!
- The grenadelauncher is now mounted to the lmg! Nay!
- I am not sure about this one but are there still stims in there? I know that there are personal shields but what about the stim packs or adrenalin packs that were introduced in 3.0?
- The marines now have a melee attack for their lmg :/
- And the marines can sprint
- The onos doesn't have devour anymore, right? At least I have never seen it. Kinda sucks, because this was the go to way to get rid of Heavy Armour
- The heavy armour is sort of a really small mech now instead of a power armoured suit :/
 
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PC Gaming > Dishonored
2. Re: Dishonored Mar 22, 2013, 06:40 yuastnav
 
I think I can agree with most of what you said but surprisingly this game was one of the most enjoyable games I have played in 2012. And it took me a while, too, since I tried to explore and get everything (which I didn't manage to do, I think I found all the charms and runes but not all of Sokolov paintings). Steam says it took me about 27 hours to get through the campaign which feels about right.
It is true that I didn't use most of the available powers and pistols but that didn't really bother me because I don't think that there has ever been a game where I thought "yeah, most/all of these powers/magic runes/spells/whatever are really useful". That just doesn't happen. I find a few that work for me and go with that. Sad? A bit but what are you gonna do.
It was a bit too easy, though, I was almost constantly using dark vision. On the other hand I loved the exploration aspect and that you were able to blink away if there danger. The game had some really tense moments.

What powers you use probably depends on your playstyle, though. Personally I tried to get a low chaos ending and it worked and stopping time did help in some situations, for example when I tried to kidnapp that Boyle woman and had to carry her through a room full of guests.
 
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News Comments > On Sale
9. Re: On Sale Mar 22, 2013, 06:21 yuastnav
 
mag wrote on Mar 22, 2013, 05:23:
[...]
They didn't add any PC-specific features, but they did include the new content and priced the game low lower to start.
[...]

Fixed.

Although 40 Euro (or your regional equivalent, which for most publishers means a direct numrical conversion) is not really low.

I guess I'll play Dark Souls eventually but not before it goes below 10 Euro.
 
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News Comments > Steam Opens Early Access
44. Re: Steam Opens Early Access Mar 21, 2013, 20:12 yuastnav
 
Krizzen wrote on Mar 20, 2013, 19:19:
Whew! At first I imagined Valve was offering a subscription based service for early access. Looks like they'll maintain their "do no evil" image!

yuastnav wrote on Mar 20, 2013, 16:55:
Kerbal Space program also looked interesting (at least judging by this article from Christopher Livingston on PCGamer, guess I gotta try the demo).

If you have more than a passing interest in space, Kerbal Space Program is AMAZING. It's nice to see it hit Steam (in some form). You'll probably be hitting the Wiki and forums if you don't know what an apoapsis or periapsis are. It's such a rewarding experience to build your own rocket and payload, launch it into orbit, and land on the moon.

I finally played the dame and I must say that this is really cool.
Whereas I am still not sure about Prison Architect because apparently the finished product will be cheaper I am seriously considering buying Kerbal Space Program.
There are still a lot of things I need to get used to but it's much easier to pick up than I initially thought.
 
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News Comments > Natural Selection 2 Free Weekend
16. Re: Natural Selection 2 Free Weekend & Sale Mar 21, 2013, 20:09 yuastnav
 
Beelzebud wrote on Mar 21, 2013, 17:14:
Omni wrote on Mar 21, 2013, 10:16:
I don't think I will destroy my good memoires I had from playing this back in the days when it was a mod.

The wizard lost he's magic stick.

Having played this before it was cool, you and your hipster pals will have plenty of time to listen to phonographs.

This has nothing to do with that. Natural Selection 2 is a different game from Natural Selection in many respects and these two games have a different overall "feeling" to them.
 
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News Comments > Game Reviews
8. Re: Game Reviews Mar 21, 2013, 12:31 yuastnav
 
Well, the levels in Bioshock were kinda pretty.
As a game I found it to be incredibly boring though. Don't really care about the second and third game.

Though it is both hilarious and sad to see people who rage about preorders and how that's a horrible thing and then made a 180 turn when greenmangaming said that every preorder of Infinite receives a copy of X-Com.

Moral principles seem to be nigh to worthless to some people.
 
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749 Comments. 38 pages. Viewing page 10.
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