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User information for Jerod Christensen

Real Name Jerod Christensen   
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Nickname atomicfro
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jun 18, 2010, 06:05
Total Comments 33 (Suspect)
User ID 55779
 
User comment history
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News Comments > Saturday Mobilization
1. Re: Saturday Mobilization Mar 15, 2014, 15:42 atomicfro
 
iPhone Owners Complain that iOS 7.1 Update Causes the Battery to Drain Faster.

Or maybe they've been using their phone long enough the battery is dying...
 
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News Comments > Op Ed
13. Re: Op Ed Mar 1, 2014, 20:40 atomicfro
 
Tracking you on a cell is useless because you can disable GPS and location caching. And a phone is usually in a pocket or on a table so the camera and mic don't do you much good

I don't know if I really believe this. I saw an interview with Steve Jobs where they ask him his take on privacy and he responds by telling the interviewer that Apple takes privacy very seriously. He tells a story about how Apple is worried that a 14 year old girl could be stalked and something terrible could happen because of their phone. He then gives a little insight in how geolocation on their platform works. He describes a system where apps get the geolocation data from Apple's servers, not from the phone itself.

We all like to believe we can turn this stuff off, and point to the settings manager where we have the option. I'm not sure that we can, especially on idevices. On my iphone I have geolocation services turned off, and turned off for every app that shows up in the manager. Yet I see the geolocation arrow display quite often. While reading a text. While using Safari. When Facebook starts up. When I pull down the notification panel.

This tells me Apple's servers are grabbing my geolocation data whether I want them too or not. Steve may have been telling the truth and they aren't passing the data on to apps, but Apple is still gathering it. The recent disclosure that the NSA can own any idevice suggests to me that they most likely have an exploit on Apple's servers and that is how they are are able to gather data. And despite how seriously they may or may not take the privacy of that 14 year old girl, Apple is still collecting the data regardless of our wishes and its sitting there on Apple's servers for governments to see.

This is all speculation, and hopefully the situation is very different on other platforms. But even without gps data, the government is getting data wholesale from the telcos and can track our movements from tower to tower, and quite possibly from wireless access point to wireless access point.
 
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News Comments > Duke Nukem 3D: Megaton Edition Patch & Sale
11. Re: Duke Nukem 3D: Megaton Edition Patch & Sale Jan 29, 2014, 02:21 atomicfro
 
I remember playing this on mplayer back in the day, and it was laggy as shit back then too.  
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News Comments > Evening Legal Briefs
1. Voltaire Dec 19, 2013, 21:18 atomicfro
 
Former CIA chief: Snowden should be “hanged by the neck until dead”.

"I do not agree with what you have to say, but I'll defend to the death your right to say it." - Voltaire


 
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News Comments > YouTube on YouTube Game Takedowns
8. Re: YouTube on YouTube Game Takedowns Dec 17, 2013, 21:58 atomicfro
 
Just place the servers in Antigua, and you can legally give copyright the finger.  
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News Comments > Evening Safety Dance
8. Re: Evening Safety Dance Dec 13, 2013, 02:06 atomicfro
 
Creston wrote on Dec 12, 2013, 23:22:
... Let every state handle its own business, and we all just pay a defense tax to pay for the army.

Having a standing army is also verboten in the constitution, though having a navy is ok.
 
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News Comments > Activision Blocking Linux Gabriel Knight Re-release
1. Re: Activision Blocking Linux Gabriel Knight Re-release Dec 12, 2013, 00:49 atomicfro
 
Some deal with Microsoft?  
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News Comments > On Sale
3. Re: On Sale Dec 11, 2013, 01:20 atomicfro
 
LOL, from the DA page on steam:

Key Features:
...
* A tremendous $114 value at one low price.

Though I have the release version on disc, I might pick this up for the DLC. This is probably the last and pinnacle of the cRPG of its type until indies catch up.
 
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News Comments > DICE Pauses All Future Projects for BF4 Repairs
17. Re: DICE Pauses All Future Projects for BF4 Repairs Dec 4, 2013, 21:40 atomicfro
 

Classic Dice. Ugh. I've been hesitant at their games since BF2. What a fucking horror show that was.

I really loved BF2. BF:Vietnam, to me that was a horror show. Didn't have a great internet connection at the time, so me and my friends would attempt to LAN it with bots. The bots would run as quickly as possible to grab all the helicopters, but AI was incapable of flying them. And they could shoot you through the foliage like it was completely transparent. I always thought the game would be pretty fun online with real players, but now that I think about it the experience would probably be the same.
 
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News Comments > More Battlefield 4 Issues
20. Re: More Battlefield 4 Issues Dec 4, 2013, 17:31 atomicfro
 
I don't think they ever fixed the upside down hit box on the Blackhawk in bf2. I don't expect them to fix anything  
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Nov 7, 2013, 21:27 atomicfro
 
No kidding. Even Battlefield 2 supported 64 players at launch.
Why can't we have nice things anymore?
 
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News Comments > Warhammer Online Ends in December
2. Re: Warhammer Online Ends in December Sep 18, 2013, 22:08 atomicfro
 
I really loved that game. First two months of release was the best open world role play pvp I've ever experienced. Unfortunately, no one resubbed and the game languished.  
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News Comments > Star Citizen Livestream
21. Re: Star Citizen Livestream Jun 29, 2013, 02:54 atomicfro
 
Frijoles wrote on Jun 28, 2013, 23:57:
Fletch wrote on Jun 28, 2013, 21:46:
Pretty awesome-looking, and I was very happy to see it is a PC game, and that they are using that fact to promote it. Then I got to 5:25 of the video...

Fuck you, Chris Roberts.

You don't like details in games? Or more likely, the 3rd-person/ship follow-cam? There's a first-person view also from the cockpit. Looks like he was showing that to demonstrate the thrusters.

I am pretty sure the hypocrisy he spoke of was the xbox controller Mr. Roberts was holding. Nothing ever said "FUCK YOU PC GAMERS!" more than the hot key chart on the back of the Rage manual that showed an xbox controller and not a keyboard.
 
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News Comments > Ships Ahoy - Leisure Suit Larry in the Land of the Lounge Lizards: Reloaded
3. Re: Ships Ahoy - Leisure Suit Larry in the Land of the Lounge Lizards: Reloaded Jun 27, 2013, 22:17 atomicfro
 
I found the diskette with this on it in my dad's secret drawer during my tween years in the early '90s. The game had a comedic age verification system that would take me a couple tries to get past. I thought the damn thing was so funny because the answers to the questions were usually something I had learned recently in history class. But, man, role playing as an adult was awesome. I couldn't wait to grow up so I could buy a gallon of wine at the mini mart for a $1, go play black jack at the casino, then sneak past the bouncer at the bar so I could sneak up stairs and have some naked fun with a girl. Don't forget your prophylactic, or your junk will catch fire!  
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News Comments > Evening Consolidation
7. Beleszinski is a whiner Jun 20, 2013, 21:23 atomicfro
 
You cannot have game and marketing budgets this high while also having used and rental games existing. The numbers do NOT work people.

How does the movie industry do it then? If the numbers aren't working YOU are doing it wrong. And it doesn't cost me $60 to watch a movie or buy it on disc.
 
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News Comments > Op Ed
18. Re: Op Ed Jun 14, 2013, 05:38 atomicfro
 
NegaDeath wrote on Jun 14, 2013, 00:19:
Rattlehead wrote on Jun 14, 2013, 00:06:
PCs aren't consoles. Also Steam games are digital, not physical media. Deruka DERR

Also neglects that retail stores ignoring boxed PC games is what caused Steam to take off in the first place. Steam was the answer to a problem, consoles don't have that problem.

Walmart and the publishers had killed the used PC game market by that time as well.

Walmart pushed for the smaller boxes meaning less room for good manuals, artwork, trinkets, and all the little extras we fondly remember from the golden days of PC gaming.

Publishers were using DRM that may or may not work with your optical media drive. I had to have 2 different drives to cope with this. They linked your cdkey to an account (destroying used game sales/trades), but you still needed to have the CD in your system. With games needing 1 to 3 to 5 to 6 cds to install, discs got lost and were easily scratched and would not be replaced. Then publishers got really cheap with their packaging.

There was no value in owning a boxed copy of a PC game, and terms with the publishers were extremely anti-consumer. We got to deal with all the negatives of the licensing model, compounded with all the negatives of the purchase being a physical "packaged good." I know we are all die hard PC gamers on this site, but PC gaming was dead. Steam came along which looked a lot like UPlay at the time, and a lot of people left PC gaming.

The only place a gamer could be welcomed as a customer and not as a vile thief was the consoles. Though consoles are responsible for the dumbing down of some of our most cherished franchises and gaming experiences, they have kept gaming alive during the last generation if not two. Don't forget it was publisher greed that had nearly destroyed PC gaming.

Hearing twice now that Microsoft's official response to XBOne's criticisms has been to buy a 360, I am reminded of the same arrogance and greed that nearly destroyed PC gaming. I seem to remember Microsoft touting this wonderful feature of the 360 that was going to take expansion packs from the PC world and bring it to console players. I believe they called it DLC. Hasn't that been great for gaming? With the original XBOX they attempted to turn RealLife into a MMORPG by requiring a monthly fee for Live and extending that further on the 360 by having us grind for achievements to increase our gamer score (yes, I know I am reaching there, but its a good analogy). Their biggest blunder is trying to monetize/kill used/traded games. Used games is why most gamers have consoles in the first place

Back to Steam. As much as we all thought it was evil incarnate, look at what Valve did. They took a situation where it was already all negative, and gave us some positives. We don't need a cd in the tray to play a game. We can redownload anytime we wish. We get community integration. Even though its a full on licensing model, we still get sales. Lots and lots of sales. They've worked to support other platforms like Mac OSX and Linux. We lose some too, we sill have DRM that has online requirements, and we are reliant on a single vendor.

But the biggest benefit, is it put the first nail into the coffin of greedy publishers. If we aren't buying physical media, what good is a publisher? I think that pushed them to focus on consoles even more. But they still had the studios in their grip, because they had the money. They decided what games were made and for what platform, and at what quality. They decided who in the industry would eat, and who would starve. But now the gamers and the studios making the games can circumvent that control with Kickstarter. As long as Kickstarter funded games live up to their promise in both feeding the developers, and giving gamers what they want, PC gaming hasn't looked better in a long time.

The path Microsoft is on is the path of destruction, the scope of which is capable of destroying an entire industry with their history of buying studios to deprive the competition. There is no value in buying xbone games, or really in owning the console itself. Even Microsoft is telling us the 8 year old 360 is the better console out of its own mouth. I believe XBox Bro is listening.
 
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News Comments > Metro: Last Light FOV Workaround
10. Re: Metro: Last Light FOV Workaround May 16, 2013, 14:01 atomicfro
 
I must say I always thought FOV sliders were a relatively trivial issue, certainly something that should be in the game but not that big a deal. I've only recently learnt that some people really need it and get motion sickness if the FOV isn't right.

Ya, I've recently found out I can't enjoy a lot of those old raycasters like Dark Forces and Marathon for that reason.
 
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News Comments > Morning Interviews
26. Defiance Apr 9, 2013, 01:08 atomicfro
 
I found this bit in the Defiance interview interesting:

GON: So the reason you have Kinect is because you need that extra functionality on console that you can already get with a keyboard and mouse, for example?

Nathan: Yes, well, you can already fix that with the key bindings, it’s mainly the voice recognition that we’re using. It works all over the place, you can go into specific menus and everything just by calling it up through voice recognition.

GON: Could you add that functionality with a regular PC microphone?

Nathan: No. We could not.

GON: It needs to be the Kinect’s technology?

Nathan: Yeah. There’s a LOT of work and resources behind the libraries of the Kinect and how it processes voice and everything, dialect and accents, so, no… I mean sure, if we could find a library that does it to the same extent on PC, yeah, though for us it’d probably be too much work to integrate that versus the work we had to do to integrate it on the Kinect which was trivial.

Not that I care, but isn't that what the Microsoft Speech SDK is for? I recall Unreal Tournament 2004 using it to give voice orders to bots.
 
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News Comments > John Carmack On Linux Gaming Support
52. Re: John Carmack On Linux Gaming Support Feb 6, 2013, 20:54 atomicfro
 
I was going to post exactly that. You could buy the Loki port of Quake 3 in a fancy tin which was linux only (I actually bought this) and counted as a linux sale, or you could buy the windows version which was not in a fancy tin and would obviously install on windows and you could download the linux installer off their ftp site, which counted as a windows sale. I even believe they started using the tins for the windows version later on as well. There was never a windows installer for the Linux version.

I may be remembering wrong, but Quake 3's expansion, Team Arena, only had a windows version. I was able to install it on Linux on my own, but there was no installer or Linux retail box so, again it would have been counted as a Windows sale.

So in short, there was practical incentive to buy the windows version over the Linux version, even if you bought it because of the Linux version, which would only count as windows sales.

Also, I take issue with a comment up above that said Linux was more niche than it is now. I would say this is not true. In 1999 you could go into any Electronics Boutique and purchase a copy of either Red Hat Linux, or Mandrake Linux, and they were sure to have a copy of Eric's Ultimate Solitaire for Linux as well. By 2001, you could find the entire catalogue of Loki's ports as well as Metrowerks Codeweaver for Redhat, and other various Linux software.

Carmack did a lot for linux, which is why its frustrating to hear him so down on it now. After the Quake3 port, Epic's Unreal series had the linux installers on disc up through UT2003, which all counted as windows sales unless you bought from a specific linux retailer. Carmack wrote linux graphics card drivers. He was big on OpenGL and open source in general. But as others have said, he doesn't seem to be real interested in games any more and he should go full on with Armadillo Aerospace, which I think is pretty awesome.
 
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News Comments > Legend of Grimrock Hints
1. Re: Legend of Grimrock Hints Jan 17, 2013, 22:52 atomicfro
 
...offering a couple of screenshots that look like DLC or an expansion.

What exactly is the difference?
 
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33 Comments. 2 pages. Viewing page 1.
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