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User information for Krzysztof Roman Ferenc

Real Name Krzysztof Roman Ferenc   
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Nickname Iurand
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On May 19, 2010, 11:47
Total Comments 130 (Novice)
User ID 55709
 
User comment history
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News Comments > Far Cry 4 Piracy Perspective
33. Re: Far Cry 4 Piracy Perspective Nov 19, 2014, 05:46 Iurand
 
Beamer wrote on Nov 19, 2014, 00:55:
But Silent Hunter 4 was one thing 8 years ago. It isn't like every game since has kept doing it.

Yeah, Blazing Angels won't run on anything newer than Xp, because of DRM, then they introduced always online abomantiona and then they went on rampage calling us thieves.

So sure, one, little thing, long ago.

Beamer wrote on Nov 19, 2014, 00:55:
if they make a good game without those huge penalties, why not play it?

There are many others devs/publishers, who don't treat me like shit. And as someone on the internet said:

Beamer wrote on Nov 19, 2014, 00:55:
Life is short. Free time is short.

I'm gonna spend them on work of someone who deserve it more.
 
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News Comments > Steamships Ahoy - Company of Heroes 2 - Ardennes Assault
3. Re: Steamships Ahoy - Company of Heroes 2 - Ardennes Assault Nov 18, 2014, 03:40 Iurand
 
ViRGE wrote on Nov 18, 2014, 00:03:
I can't decide whether I'm impressed or mortified that they have the means to put together a live action trailer for an expansion pack to CoH2.

Gajin made better for patch.
 
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News Comments > Game Sessions Steam Trials Add Ryse Son of Rome
11. Re: Game Sessions Steam Trials Add Ryse Son of Rome Nov 17, 2014, 14:41 Iurand
 
Satoru wrote on Nov 17, 2014, 09:45:
The fact that you get a steam key when you purchase is kinda silly. It means that you're going to have to download the game TWICE if you buy it off this service.

Obviously, this service is not meant for third world countries.
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
191. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 17, 2014, 04:50 Iurand
 
Beamer wrote on Nov 16, 2014, 14:52
Again, I don't think there's a single video game out there that hasn't had a scope shift partway through development. This is a scope shift. Could it have been planned all along? Sure. But that seems exceedingly unlikely. Hell, Unreal Tournament was supposed to be 1 on 1 battles against AI. It became something very, very different. Scope shift. Halo was supposed to be 3rd person. It became something very different. Scope shift.[/quote:


Playing devil's advocate: problem is - those games were financed by peoplefor whom important were sales. If scope shift meant more sales, thumbs up. E:D was financed by people who wanted offline spaceships.

Harrowing wrote on Nov 16, 2014, 14:56:
But let's say it didn't, how would they hide it with multiplayer?
You make zero sense.

Just look at Eve-Online. They have plenty of content thanks to online.
 
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News Comments > Star Citizen 8GB Requirement Won't Change "Any Time Soon"; DX10 Support Unlikely
11. Re: Star Citizen 8GB Requirement Won't Change Nov 14, 2014, 11:22 Iurand
 
SpectralMeat wrote on Nov 14, 2014, 10:56:
They also forgot to mention mouse and keyboard support will be a paid DLC 6 months after the game comes out.

Well, game must doing well, because six months ago haters had some valid points (AC is late), and didn't had to invent new ones.
 
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News Comments > Ubisoft on AMD & Assassin's Creed Unity
15. Re: Ubisoft on AMD & Assassin's Creed Unity Nov 13, 2014, 02:56 Iurand
 
siapnar wrote on Nov 12, 2014, 22:32:
Hope this colossal clusterfuck isn't an indication of FC4's launch, too

Of course. There is nothing to worry about.
 
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News Comments > Star Citizen FPS Reveal
80. Re: Star Citizen FPS Reveal Nov 3, 2014, 18:28 Iurand
 
SpectralMeat wrote on Nov 3, 2014, 15:15:
That is true however the budget they are working with is 15th of SC so I think even though he started earlier what they have accomplished is amazing.

Yeeeaaah, no.

Crowdfunding continued after Kickstartyer on their page.
They had couple milions in reserve + royalties from their other games.
They sold shares.
And they're still selling merch and skins.

Actually, there's no (easy) way to see how much they gathered for ED.

SpectralMeat wrote on Nov 3, 2014, 15:15:
I also much prefer his modest attitude vs Chris Roberts super rock star show off stage appearances. Don't like the snake oil sales man feel I get whenever I see Chris

CR has to cater to fans, because fans are his only source of money.
Braben already has succesful company.
 
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News Comments > Star Citizen FPS Reveal
75. Re: Star Citizen FPS Reveal Nov 3, 2014, 14:36 Iurand
 
Cutter wrote on Nov 2, 2014, 17:27:
Iurand wrote on Nov 2, 2014, 14:07:
Sure. Except he promised FPS during Kickstarter.

Where is that exactly? I don't see it on the KS page or on the main site's Funding Goals section.

3.5M goal. "Ship boarding". Achieved. 14/11/2012.
5M goal. "Enhanced boarding options: melee combat, heavy weapons, zero gravity simulation, suit HUD options and EVA combat." Achieved 18/11/2012. People did Pledged to get FPS.
Then he promised crossbow for everyone, who'd pledge for Avatar (Garriot's game).

Cutter wrote on Nov 2, 2014, 17:27:
And even if that were the case, don't you think everything should be focused on the space game first?

As I said earlier, Illfonic don't have any experience with sims. So they take care of FPS, while Manchaster, Santa Monica, Austin and Montreal concentrates on space game

Cutter wrote on Nov 2, 2014, 17:27:
2 years into it and they still have squat to show for it.

They appear on shows ebery month or two and they always have something new to show. They keep adding new ships to hangar and AC. They're doing their shit.

Cutter wrote on Nov 2, 2014, 21:03:
Uh maybe because Braden has actually delivered and all we see from Roberts are commercials and talk?

Braben started much earlier (even 2000, although games was on slow burn), had already working engine and 220-250 team in 2012 and is targeting into smaller game as finished product. He wants have walking in lots of features same as SC, but they'll be added later, as expansions. So, basically both games could be quite identical around same time, but one will be 2-3 years old and other brand new. For me it's win/win situation.
 
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News Comments > Star Citizen FPS Reveal
35. Re: Star Citizen FPS Reveal Nov 2, 2014, 16:35 Iurand
 
MoreLuckThanSkill wrote on Nov 2, 2014, 15:15:
It's almost pointless to post in any Star Citizen thread at this point, but as I was watching this video, I kept thinking: "man, these human animations are terrible, but I bet they could make an ok flight-sim instead, if they put their minds to it."

Illfonic don't have any experience with flight-sims.
 
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News Comments > Star Citizen FPS Reveal
33. Re: Star Citizen FPS Reveal Nov 2, 2014, 15:02 Iurand
 
Wildone wrote on Nov 2, 2014, 14:45:
How did you get it to do that? Or what flight mode needs enabled. Off the bat mine just kinda veers left or right in a weird arc. Def not like that

I set up Roll to Z-Axis on my joystick.

Lothar King Elves wrote on Nov 2, 2014, 14:31:
@lurand

that looks smooth. how many fps are you getting ?

50 on 780 Ti.
 
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News Comments > Star Citizen FPS Reveal
29. Re: Star Citizen FPS Reveal Nov 2, 2014, 14:07 Iurand
 
Cutter wrote on Nov 2, 2014, 11:04:
Classic Roberts going off the reservation. 'Hey I know, let's drop what we promised and start working on a whole new game instead!

Sure. Except he promised FPS during Kickstarter.

Wildone wrote on Nov 2, 2014, 11:37:
I tried the new 'flight model' and its borked as bad as the last one, I cant even 'Roll' it slides the ship left and right in a weird arc?

Works Rolls for me.

 
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News Comments > On Sid Meier's Civilization: Beyond Earth Mantle Support
10. Re: On Sid Meier's Civilization: Beyond Earth Mantle Support Oct 26, 2014, 16:03 Iurand
 
How's C:BE works on R9 and DX?  
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News Comments > The Witcher 3: Wild Hunt Trailer
9. Re: The Witcher 3: Wild Hunt Trailer Oct 25, 2014, 05:31 Iurand
 
/r/witcher FAQ


Some are even auriobooked
 
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News Comments > Warhammer 40,000: Regicide Media
4. Re: Warhammer 40,000: Regicide Media Oct 23, 2014, 16:12 Iurand
 
Tumbler wrote on Oct 23, 2014, 15:18:
Hmm, I'm interested to see an RTS 40k game without Relic involved...


It's WH40k chess.
 
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News Comments > Fractured Space Announced
11. Re: Fractured Space Announced Oct 22, 2014, 17:28 Iurand
 
gsilver wrote on Oct 22, 2014, 12:09:
InBlack wrote on Oct 22, 2014, 10:36:
How many of these recent space games have been released? Are out of alpha/beta? Or are not complete fuckups??
Starpoint Gemini 2 just came out and reportedly is pretty good.
GoD Factory: Wingmen came out a few months ago and was fun.

Elite Dangerous isn't out yet, but it's getting close and all reports point to it being fantastic.

And, of course, Strike Suit Zero: Directors Cut came out earlier this year

Starlight Inception was Kickstarted few months before Star Citizen

FTL

Eterium

The Last Federation
 
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News Comments > X-Rebirth DLC Free to Preorder
22. Re: X-Rebirth DLC Free to Preorder Sep 29, 2014, 04:43 Iurand
 
jdreyer wrote on Sep 29, 2014, 03:16:

I don't know about this case specifically, but aren't games usually pushed out half-baked by publishers, not devs?

Damn you publisher!
 
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News Comments > Total War: ATTILA Announced
11. Re: Total War: ATTILA Announced Sep 26, 2014, 05:04 Iurand
 
Wallshadows wrote on Sep 25, 2014, 22:56:
They'll eventually run out of time periods to build a game around so this kind of overlap seems like an inevitability.

They never released completly new time period on second year, so why's everyone so surprised?

Wallshadows wrote on Sep 25, 2014, 22:56:
I mean, they could just jump the gun like History did about a year ago and release some kind of bullshit 'documentary' about The Great Martian War for the sake of not bumping in to a scenario they've already touched on in the past then all the sudden, something like Attila isn't so bad.

Yhey have Warhammer licence.

Prez wrote on Sep 26, 2014, 02:15:
They have yet to touch China

With China, they would have to make their engine render 100's thousands.

InBlack wrote on Sep 26, 2014, 04:02:
WH40K setting.

Thast's not gonna happen.

This comment was edited on Sep 26, 2014, 05:10.
 
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News Comments > Train Simulator 2015 on Steam
2. Re: Train Simulator 2015 on Steam Sep 19, 2014, 03:20 Iurand
 
Sean Bean didn't died in this trailer...  
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News Comments > Star Citizen Patch, Ships, Trailer
28. Re: Star Citizen Patch, Ships, Trailer Sep 14, 2014, 06:16 Iurand
 
CJ_Parker wrote on Sep 13, 2014, 16:44:
Ridiculous. The racing mode should be one of the last things to be put in the game after Squadron 42 and most of the PU are up and running and stable. But they've long lost any sense of priorities. The only priority left is "what can we finish half-assed in a hurry and turn into another sale"?

Fuck these guys now.

So, while BHVR is making PU, and Fundry is making SQ42. all remaining studios should laid back anf wait?
 
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News Comments > Elite: Dangerous Launch Pricing and Preorder Bonus
37. Re: Elite: Dangerous Launch Pricing and Preorder Bonus Sep 12, 2014, 17:07 Iurand
 
nin wrote on Sep 12, 2014, 16:34:
How does that make sense? Jesus. WHERE DOES THE $5/POUND COME INTO THE EQUATION? DO YOU SEE THAT PART THERE????? How are we getting a discount on something already paid for?

Credit on the store?

ForgedReality wrote on Sep 12, 2014, 16:57:
Now if they could only make some ships that didn't look like fucking cheese wedges...

Ships
 
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130 Comments. 7 pages. Viewing page 1.
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