Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Deepjay

Real Name Deepjay   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname None given.
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Mar 29, 2010, 06:18
Total Comments 90 (Suspect)
User ID 55631
 
User comment history
< Newer [ 1 2 3 4 5 ] Older >


News Comments > Total War: WARHAMMER Trilogy Announced
13. Re: Total War: WARHAMMER Trilogy Announced Apr 23, 2015, 01:06 Deepjay
 
Lorcin wrote on Apr 22, 2015, 20:01:
Seriously how many Warhammer games do we need. I honestly can't keep track anymore.

Considering 99.9% of them are mobile game trash - some quality warhammer titles such as this one are sorely needed.

I just wish something of this size was in the works for 40k - other than Eternal Crusade which I'm not sure how that's going to turn out.
 
Reply Quote Edit Delete Report
 
News Comments > Warhammer 40,000: Regicide Early Access Next Month
3. Re: Warhammer 40,000: Regicide Early Access Next Month Apr 21, 2015, 05:36 Deepjay
 
Tipsy McStagger wrote on Apr 20, 2015, 23:39:
Well, I won't be playing this one but I really hope games workshop actually makes a good CGI film about warhammer 40k one day.

Ultramarines sucked.. The Lord Inquisitor will probably take a few years and maybe suck. We'll see.

It didn't *suck*, it just wasnt amazing. It had some pretty cool 40k elements, just a pity about the low budget animation and forgettable story. At least they tried, we're not exactly swimming in 40k movies.
 
Reply Quote Edit Delete Report
 
News Comments > Command & Conquer: Tiberium Alliances Developer Switch
6. Re: Command & Conquer: Tiberium Alliances Developer Switch Apr 19, 2015, 21:42 Deepjay
 
Developer changes like this is an almost guaranteed fail of a game IMO. It's like the original developer goes in with all the hopes and dreams - then promptly runs out of money. Developer 2, or 3 or what not comes in, picks up the mess and tries to make a great game out of what's already been done.
 
Reply Quote Edit Delete Report
 
News Comments > Total War Battles: KINGDOM Open Beta
4. Re: Total War Battles: KINGDOM Open Beta Apr 10, 2015, 21:28 Deepjay
 
dj LiTh wrote on Apr 10, 2015, 20:38:
Rome2 can stand in place of this game and everything i said is just as true.

Then I would say you're completely clueless.
 
Reply Quote Edit Delete Report
 
News Comments > Total War Battles: KINGDOM Open Beta
2. Re: Total War Battles: KINGDOM Open Beta Apr 10, 2015, 20:08 Deepjay
 
dj LiTh wrote on Apr 10, 2015, 19:25:
After watching that preview video its pretty apparent that each release of this series (now being milked to death) is a dumbed down, less strategic, and less indepth game as the last. Only step to go after this is one of those pay2play scam games where you build a kingdom and then wait 3 hours for it to build but if you pay 99cents you can speed up building it immediately. So sad to watch my favorite strategy series go full retard.

This isnt the next release in the series - it's developed by a different team and is clearly them experimenting with mobile platforms - this one crossing from PC over to Mobile.

Having checked it out, it's not that bad, quite polished - however i hate this kind of game++. Harvest wheat 10 seconds, chop down wood - 9 hours - or instantly if you spend a gold. It's facebook gaming come to PC, and it can piss off.

Really detest games that are littered with potential purchasables - little boosters, clash of the clans style. That crap can stay on mobile gaming.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $77M
66. Re: Star Citizen at $77M Mar 30, 2015, 19:12 Deepjay
 
Star Citizen - the world's first anticipation excitement simulator - enabling people to match their anticipation with real world dollars.  
Reply Quote Edit Delete Report
 
News Comments > Full Control Lays Off Staff; Lays Off Game Development
14. Re: Full Control Lays Off Staff; Lays Off Game Development Mar 19, 2015, 03:27 Deepjay
 
The kind of games they released - fairly limited in scope with a comparatively small budget attached, were only ever going to go so well commercially.

Space Hulk Ascension is a massive improvement over the original game they made - but perhaps if they had made it first and not their first attempt, they'd have been more successful second time around.

And even so, Ascension never felt like a high quality product. It was great, a definite improvement and enjoyable to play, but really lacking on the bells and whistles front. That kind of game is only ever going to sell so many copies, more for the purists, lacking the careless dollars of the everyday pleb who'll jump on anything that's new.

I wish these guys all the best in the future anyway. As a Space Hulk fan I did appreciate their communication, openness and enthusiasm in the steam forums.
 
Reply Quote Edit Delete Report
 
News Comments > Full Control Lays Off Staff; Lays Off Game Development
8. Re: Full Control Lays Off Staff; Lays Off Game Development Mar 18, 2015, 23:46 Deepjay
 
bjack wrote on Mar 18, 2015, 22:30:
Wait, wasn't there a Salamanders thing on the way?

Released a few weeks back
 
Reply Quote Edit Delete Report
 
News Comments > Another Total War: WARHAMMER Clue?
17. Re: Another Total War: WARHAMMER Clue? Mar 11, 2015, 06:08 Deepjay
 
Well I'll take either fantasy warhammer OR 40k warhammer, as long as it's bloody warhammer! My preference is still 40k by far. It *could* be adapted - particularly if you focused on one gigantic campaign (but took it down to ground level rather than the space element) - ie the battle for armageddon. Wouldn't surprise me if they even could pull off ship combat in space based on their naval engine.

But anyway, despite the naysayers who'll happily poopoo any idea, here's hoping they announce this asap anyway.

ps. there's little to no chance of it being 40k, that's just dreams talking.

*edit - and ps, if i was making a Total War game based on 40k, i'd centre it around the Imperial Guard
 
Reply Quote Edit Delete Report
 
News Comments > Another Total War: WARHAMMER Clue?
13. Re: Another Total War: WARHAMMER Clue? Mar 11, 2015, 05:15 Deepjay
 
You could easily adapt it to 40k though. I agree that 40k would simply own. Though I'd also freakin kill for Total War: the horus heresy including factions like the imperial army, Mars, Titans, etc.

Imagine it just around the Istvaan timeframe, diplomacy could alter the revealing of the traitor legions etc. Ok gotta stop now getting all hot and bothered.
 
Reply Quote Edit Delete Report
 
News Comments > Pay for WoW Game Time with Game Gold
20. Re: Pay for WoW Game Time with Game Gold Mar 2, 2015, 18:56 Deepjay
 
I think the interesting thing is that when they're bought from the AH they become soulbound. Stops people stockpiling them and driving up the prices  
Reply Quote Edit Delete Report
 
News Comments > Ship Ahoy - Space Hulk: Ascension Salamanders
7. Re: Ship Ahoy - Space Hulk: Ascension Salamanders Feb 24, 2015, 17:53 Deepjay
 
Their mistake with the first version was they went for a 1:1 tabletop to PC game translation. It was very well made, but it lost a lot of the intensity of the boardgame when you have two people physically playing it. Each level was entirely visible (like the boardgame) which killed most of the suspense, plus it was dictated by RNG which was frustrating in the game, but a key part of the boardgame.

With Ascension, they've re-made the game but solely aimed at PC gamers - well gamers. Things like RNG has been replaced by percentages, and abilities such as using control points to clear weapon jams, and more control of weapon heat. It doesn't sound like much but it makes an incredible difference.

They also added a basic RPG system to it, where surviving Terminators gain XP and can level up their invididual skills - so you can more easily specialise.

But the best change IMO was the Space Hulks are now dark. Dark and only illuminated by what your Terminator's display with their armour's lighting sources - slightly increased again when they go into Overwatch. You cant even tell where branches in tunnels are, or doors, or even ventilation tunnels between them until you physically explore them. What this means is - your enemies can come from anywhere. YOu need to creep forward, cover all approaches - it's bloody good.

I bought the first one and dont feel bitter about it because it was a good game, just flawed due to the 1:1 boardgame to pc game translation. Ascension is what the first one should have been.

With these chapter packs, they're exploring more complexity to the missions, adding further obstacles and random elements, which is just what this game needs. This Salamander pack looks great.

It's an easy game to reccomend to any fellow 40k fans - or anyone who likes a turn based strategy that can be really quite difficult.

Purge in his name!
 
Reply Quote Edit Delete Report
 
News Comments > Homeworld Remastered Collection Trailer
5. Re: Homeworld Remastered Collection Trailer Feb 23, 2015, 16:35 Deepjay
 
These guys release a trailer every second day. Funnily enough, I think by watching them, i've become excited for the game and then over it. I was going to pick it up, but now i think i'll just scratch that itch by watching someone play it for a while on Twitch and then move on.

It may be just me, but i find continual trailers borderline obnoxious, less is more etc.
 
Reply Quote Edit Delete Report
 
News Comments > Homeworld Remastered Trailer
21. Re: Homeworld Rerailer Feb 19, 2015, 18:27 Deepjay
 
I'm really wondering whether this will stand the test of time gameplay wise. Graphically it looks superb with the remake - but how will the gameplay stand up? There's been a lot of years between then and now - the question is, will modern gamers be able to handle a game where you're not seeing a little 1xp 10xp 100xp over every single action, every single kill?

Will the game feel dull without the CONSTANT STREAM OF UNLOCKABLES?

This may sound silly, but when you think about it - it's a pretty legitimate question I think.
 
Reply Quote Edit Delete Report
 
News Comments > Ship Ahoy - Total War: ATTILA
11. Re: Ship Ahoy - Total War: ATTILA Feb 17, 2015, 21:15 Deepjay
 
I tend to have a preference for anything set in medieval periods when it comes to total war, but my favourite to date has been Shogun 2 - it was simply the most complete TW package to date IMO. I am also admitedly very biased when it comes to feudal Japanese history. I think most TW players are also fans of history and tend to play favourites based on the time periods represented.  
Reply Quote Edit Delete Report
 
News Comments > Ship Ahoy - Total War: ATTILA
9. Re: Ship Ahoy - Total War: ATTILA Feb 17, 2015, 20:07 Deepjay
 
So far it's been very good. It's comparable to Shogun 2's Fall of the Samurai expansion, a fully featured, very good addition to the Total War lineup.

Attila thus far looks superb and feels a lot more meaty than Rome 2. I wasn't going to pre-order out of principle this time round as I was one of the many who were burned hard with Rome 2's release, feeling somewhat bitter for preordering when it was such a buggy mess on release. But they did work long and hard on it (long being the key word - something like 17 major patches) and did fix the game. It's not perfect - no TW ever is, but it's expotentially better than it was on release, a night and day difference in fact.

Attila builds upon that. It's brought back some of the features that simply shouldnt have gone. It's taken away the shitty mobile phone style tech trees, it's brought back family trees, the combat isnt blobby and feels right - the fire is awesome.

Anyway it's still early days, i'm working through the prologue, but as someone whose clocked a lot of Rome 2 and can reccomend it even despite it's release flaws, Attila thus far has a seriously dark personality/vibe that's easy to get behind.
 
Reply Quote Edit Delete Report
 
News Comments > Heroes of the Storm Beta Access with Founder's Pack
8. Re: Heroes of the Storm Beta Access with Founder's Pack Jan 20, 2015, 23:11 Deepjay
 
This pack should include all of the heroes and all future ones, the same pricing model as SMite. As long as they keep the cosmetic skins coming thick and fast, they'd make a ton of income.

Their pricing model is really quite stingy. Buying all of Smite's very cool God's for 30 bucks or whatever it was, was a great deal.
 
Reply Quote Edit Delete Report
 
News Comments > Battlefleet Gothic: Armada Announced
8. Re: Battlefleet Gothic: Armada Announced Jan 17, 2015, 20:51 Deepjay
 
I accept defeat  
Reply Quote Edit Delete Report
 
News Comments > Battlefleet Gothic: Armada Announced
5. Re: Battlefleet Gothic: Armada Announced Jan 17, 2015, 04:52 Deepjay
 
I'm a bit suss that they dont specifically say Warhammer 40k anywhere. They named some of the races but it sounds almost like fanfic, if you know what i mean.  
Reply Quote Edit Delete Report
 
News Comments > WildStar Changes Planned
17. Re: WildStar Changes Planned Jan 16, 2015, 02:03 Deepjay
 
I thoroughly enjoyed Wildstar - got to max level, and then suddenly didnt. I simply had no desire to keep playing, one of the fastest turnarounds in an MMO for me.

The arcade action style gameplay was really enjoyable to a point.

The game sucked socially. No-one ever spoke, ever. You'd get groups that wouldnt speak a word, not even basic hellos to each other. It just had no social element at all - which for an MMO is bad. That plus rampant botting, both bots warping around collecting all the resources in zones, or running around mindless in the 2 pvp arenas, yeah, it just blew.

I've gone from caring about this game to seeing posts like this, where there's no excitement whatsoever. You can almost feel the dead game vibe in the style of the dev's writing. Their only good asset - Stephan Frost, behind their hilarious range of marketing videos, left the company. Beyond that, there goes all the style.
 
Reply Quote Edit Delete Report
 
90 Comments. 5 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 ] Older >


footer

Blue's News logo