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User information for TheEmissary

Real Name TheEmissary   
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Nickname TheEmissary
Email Concealed by request - Send Mail
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Homepage http://
Signed On Feb 25, 2010, 02:54
Total Comments 399 (Amateur)
User ID 55552
 
User comment history
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News Comments > Some Steam Titles Losing SteamOS Label
1. Re: Some Steam Titles Losing SteamOS Label Oct 16, 2015, 20:26 TheEmissary
 
If they didn't merge steamOS and Linux under one label this wouldn't be an issue.  
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News Comments > Evening Metaverse
1. Re: Evening Metaverse Oct 15, 2015, 19:50 TheEmissary
 
I would have to say the last year or two has been the worst I have ever seen for annoying and invasive online advertising. Its becoming unbearable with the amount ads and things like the really annoying click under/over, focus stealing, or never ending page load ads.

Out of respect for the content creators I don't try to block advertising because I feel people should be able to get compensation for their work. I have say I feel like I am being punished by many of these sites for not blocking advertisements judging by how many ads they cram in to a page. Its a daily occurrence to see my browsers crash because of malformed flash advertisements.

If they get much worse than what they are already I know there will be a point of where the straw will break the camels back and I will eventually just install an Ad blocker and be done with it. I really don't want it to get that far.
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Sep 16, 2015, 13:21 TheEmissary
 
Fion wrote on Sep 16, 2015, 12:40:
I don't get the hoopla around this 'offline viewing'. I mean how many mobile devices out there aren't connected to the internet? Is there that big a percentage of homes without a home network?

Not everyone wants to waste 1-2 Gigabytes on their phones datacap to watch one streaming HD movie. Its nice for situations like patchy wifi or unreliable 4G or etc.
 
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Sep 16, 2015, 13:17 TheEmissary
 
The one take away I got out of Netflix Epix expiring deal is that the Media companies are still sour over the cord-cutters and are trying to make their lives as miserable as possible to get the content they want. It seems like they want to fragment their libraries across a number of stream portals so if you want the full experience your going to end up paying a cable like bill.  
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News Comments > Evening Interviews
2. Re: Evening Interviews Aug 12, 2015, 20:08 TheEmissary
 
I am kind of hoping the next Warcraft RTS skips over all the canon of World of Warcraft and only references canon from the previous three games. The WoW lore has gotten so bloated by this point that I think they should be separate universes.  
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News Comments > Evening Crowdfunding Roundup
4. Re: Evening Crowdfunding Roundup Aug 11, 2015, 13:22 TheEmissary
 
I think Kickstarter needs to take some responsibility in limiting what unknown or unproven users are allowed to promise. I don't think total unknowns should be able to promise the moon or offer "$1000 or $10,000" pledges or tons of physical goods without a plan.  
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News Comments > Activision Blizzard Financials; WoW at 5.6M Subs
9. Re: Activision Blizzard Financials; WoW at 5.6M Subs Aug 4, 2015, 19:18 TheEmissary
 
The problem with World of Warcraft right now is Blizzard. Blizzard for what ever reason isn't innovating all that much lately and when they do they are beaten by the competition. Its not all about graphical or other technical details. World of Warcraft is still for the most part plays like a 2004 game with a facelift and it needs more than that.

I think there is plenty of interest in MMOs its just lately a lot of developers have shied away from calling it that. MMO as a genre description is almost a dirty word to say like F2P. You have games like Destiny which most certainly are a MMO in some sense. I do think the age of the juggernaut subscription game is over. Persistent multiplayer games will continue to get made they just wont be called an MMO.
 
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News Comments > Saturday Safety Dance
4. Re: Saturday Safety Dance Jul 26, 2015, 12:15 TheEmissary
 
I hope Microsoft doesn't buckle to the pressure to allow toolbar or plugins. I would probably have to say that plugins/extensions are responsible for majority of the browsers crashes I have experienced. The worst offender has got to be the Adobe flash plugin and then quickly followed up by all those AV programs that insist on you installing their web scanner.  
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News Comments > Minecraft: Windows 10 Edition Beta Announced
25. Re: Minecraft: Windows 10 Edition Beta Announced Jul 4, 2015, 20:18 TheEmissary
 
eRe4s3r wrote on Jul 4, 2015, 15:28:
jacobvandy wrote on Jul 4, 2015, 15:17:
eRe4s3r wrote on Jul 4, 2015, 15:12:
Well it seems Microsoft PR reps are affected by the heat

"swanky operating system"
"Itís gonna be cool!"
"We spoil you"

I am not even sure what website audiences are the target for this kind of writing style?

This is an announcement from Mojang, not Microsoft. They're Swedish, AND their primary audience is kids.

But yeah, there's not much to this. Looks like the only new feature offered is cross-platform multi with Xbox.

Hah, it didn't even occur to me that someone other than MS would call Windows 10 "swanky" ;p
But technically Mojang is MS

Also notice how they don't list mod support as a feature and instead talk about "player feedback". ^^ Nearly a given this won't support mods... and as such my Interest is gone ;/

To be fair the mods for the java version aren't officially supported. They modify or inject in to the executables. There isn't an official API for mods nor official method for hooking in to the game. This is primary reason why there is so many conflicts between mods right now.
 
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News Comments > OS X & Linux DirectX 11 Support Plans
3. Re: OS X & Linux DirectX 11 Support Plans Jun 30, 2015, 11:27 TheEmissary
 
I guess this is a good thing for people that use OSX and Linux. I can't help but think that is being added too late for it to really matter. If they added support for this two years ago when Linux and OSX native ports for most games were few and far between this would have been a huge deal. As there are tons of native games on all platforms this is really the kind of thing you shrug your shoulders at.

To be honest I would be focusing my efforts on the Vulkan API over supporting an API that is being phased out.
 
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Jun 27, 2015, 21:27 TheEmissary
 
I am all for removing restrictions to make releasing games easier but there has to be a better way than Early Access. Early access just legitimatizes the practice of releasing incomplete games for profit. Majority of the games that release under early access never leave and stay there in a state of limbo.
 
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News Comments > Battlefield Hardline DLC Monday
4. Re: Battlefield Hardline DLC Monday Jun 20, 2015, 18:36 TheEmissary
 
I really don't think the answer is adding more DLC to a game that is dying on practically every platform. They really need to shore up the active players first before releasing more content. Just look at the active players for PC for HL its in the 1-5k range with a very very limited selection of servers.

This game might limp along for a while but after November it will be all but dead.
 
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News Comments > Evening Consolidation
9. Re: Evening Consolidation Jun 16, 2015, 08:45 TheEmissary
 
Mordecai Walfish wrote on Jun 16, 2015, 04:18:
Fantaz wrote on Jun 16, 2015, 00:09:
now Sony should make PS4 backwards compat. with PS3 titles. (HURRY UP!)

With how unique the architecture on the PS3 was compared to the pretty standard x86 hardware in the 360, I don't see the PS4 getting emulation of PS3-era games ever.


Also, did anyone see that Early Access is coming to XbOne? DayZ is one of the titles mentioned along with Elite: Dangerous. LOL

We really need a new name for games that will perpetually be in early access. DayZ really should have had a complete build by now.
 
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News Comments > Evening Consolidation
8. Re: Evening Consolidation Jun 16, 2015, 08:42 TheEmissary
 
I have a feeling there will be two classes of mods for Fallout 4 ones that just use the internal creation kit scripting language and ones that are executable replacements like on the PC. The developers said they were going to also do this on the PS4 so its unlikely a Windows binary mod will work on all three.

The developers kind of hinted that at some sort of curation for the mods. They basically want the PC to be the incubator for the mods and the best ones will be added over time to all platforms. This would probably be no different than the Portal 1 mods being packaged as Still Alive.
 
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News Comments > Op Ed
13. Re: Op Ed Jun 8, 2015, 12:28 TheEmissary
 
Cutter wrote on Jun 8, 2015, 12:23:
TheEmissary wrote on Jun 8, 2015, 12:08:
It seems like the author is missing the mark. You can install 3rd party software if you go in to desktop mode. Once there you can install the missing dependencies and packages just like any other linux distribution.

http://www.howtogeek.com/179883/how-to-use-the-steamos-desktop/

There are major AAA games coming out that support PC/Mac/Linux/SteamOS. The Back-catalog isn't really all that bad.

The entire point of this is to compete with consoles for ease-of-use for gamers who aren't PC savy so how would something like this possibly be of any benefit? It defeats the entire purpose of the machine to begin with. One way or the other you're still better off just buying a Windows based PC.

I was just mentioning the edge cases. You can support games that aren't "Steam supported". On Windows even you might occasionally have to manually install and also no different to how people may sideload apps on mobile platforms.

I am sure Valve if they have the desire they can solve the dependency issue for running non-steam linux games. Most package managers are really easy in terms of installing what you need to run the application. It can almost be automated or have dialog prompts no different to when you install Windows games with 5-10 Redist libraries (DX/OGL, VC++, etc).
 
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News Comments > Op Ed
10. Re: Op Ed Jun 8, 2015, 12:08 TheEmissary
 
It seems like the author is missing the mark. You can install 3rd party software if you go in to desktop mode. Once there you can install the missing dependencies and packages just like any other linux distribution.

http://www.howtogeek.com/179883/how-to-use-the-steamos-desktop/

There are major AAA games coming out that support PC/Mac/Linux/SteamOS. The Back-catalog isn't really all that bad.
 
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News Comments > Indie Developers on Steam Refunds
22. Re: Indie Developers on Steam Refunds Jun 8, 2015, 11:50 TheEmissary
 
LurkerLito wrote on Jun 8, 2015, 10:41:
I like the idea of having refunds as a consumer but at the same time I just can't see how this is not going to be abused.

Games like Audio Surf, geometry wars, Beat Hazard, etc... are the indie type games that will get decimated by this policy. They are the type of impulse buy games that people will eventually think, "great game but I'll return it and wait for it to be $2.50" after an hour of playing.

The developers will then start building unnecessary 2 hour mandatory "tutorials", with long boring no bypass non interactive in game cut scenes to combat it.

IMHO the best way to combat it is to turn the refund to a penalty based approach. For each minute of play time you deduct 1% the game price from the refund, and at the end of 100 minutes you can't get one.

I don't think Indie developers will be able to get away with unnecessarily padding their game. Indie games that pad the game length already get poorly reviewed and this will only further hurt the overall review the game will get. Most Indie games on Youtube are shown in a first impressions format so if they end up forcing a long tutorial it will decimate any good will for the game.

I think in the long run I think this will be good as it will force developers to try to release games that are stable and genuinely fun to play. If the game can be beaten in less than 2Hours with no replayability then thats a problem with the game design.
 
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News Comments > Evening Metaverse
6. Re: Evening Metaverse Jun 1, 2015, 22:28 TheEmissary
 
I would cancel Netflix in a heartbeat if they start rolling ads of any type. One of the reason I subscribe to netflix to begin with is to get away from that. Its also the reason the why I avoid Hulu.  
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News Comments > Morning Metaverse
12. Re: Morning Metaverse May 18, 2015, 15:22 TheEmissary
 
There really is no competition in the cable TV or ISP space. Most of the providers intentionally collude to stay out each others region to avoid competing directly. On top of all that you have regional ordinances or laws that flat out block any expansion by another company.

The thing that really annoys me is the fact that these large telecommunications companies misused federal and state money that was intended for installing fiber and expanding in to rural areas. Why hasn't any one taken them to task over using the money to buy out other competitors or wireless spectrum.
 
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News Comments > Op Ed
12. Re: Op Ed May 8, 2015, 16:22 TheEmissary
 
There has to be a happy medium between an open distribution platform and a curated one. Just off the top of my head they could implement a ranking system that factors in the average playtime. (ie. Game X is played for average of 0.5 hours).

I really dislike that the Steam store is beginning to look awful lot like the mobile appstores on android and iOS. It is really difficult to know what is a quality game and what is terrible one with the current system.

 
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399 Comments. 20 pages. Viewing page 3.
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