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User information for Zoom

Real Name Zoom   
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Nickname None given.
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Signed On Feb 9, 2010, 09:02
Total Comments 204 (Novice)
User ID 55511
 
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News Comments > Morning Previews
2. Re: •Gauntlet on Shacknews.com. Apr 5, 2014, 14:36 Zoom
 
Funny that, not too long ago i was wondering why no one was making any remake of Gauntlet. I hope that one is just as intense as the original, with the overwhelming hordes of respawning monsters and many fun features such as random bonuses...  
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News Comments > The Elder Scrolls Online Launches
55. Re: The Elder Scrolls Online Launches Apr 5, 2014, 14:22 Zoom
 
BitWraith wrote on Apr 4, 2014, 11:28:
I'd say very few. It's obvious that World of Warcraft was a unique case. I like this game, but I don't see any reason why this one will buck the trend.
WoW was nothing special either. The only thing going for it was a very expensive and clever marketing campaign that involved grassroots propaganda to spark up the social networking around it. I remember i was quite surprised many of my friends would fall for it, but they went "because everyone else is there"...
I'm not saying TES online will repeat this, just that popularity is not tied to quality.
 
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News Comments > Abyss Odyssey Details & Trailer
2. Re: Abyss Odyssey Details & Trailer Mar 6, 2014, 17:02 Zoom
 
Their art team produces splendid stuff as usual. Love their art direction, and their vision for games. This looks really promising indeed.  
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News Comments > Carmageddon: Reincarnation Early Access Next Month
20. Re: Carmageddon: Reincarnation Early Access Next Month Mar 1, 2014, 03:34 Zoom
 
jdreyer wrote on Mar 1, 2014, 02:55:
Ssssssssso, how many A's do you give it?
Depends if you are a pedestrian, in which case it's a "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*splatter*"
 
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News Comments > BioShock Infinite DLC to Add 1998 Mode
11. Re: Out of the Blue Feb 28, 2014, 16:45 Zoom
 
Task wrote on Feb 28, 2014, 09:10:
Zoom wrote on Feb 28, 2014, 03:06:
ROFL
Sorry. Have to vent after losing $40 on the new game.

And what did you learn?
Not sure what you mean here. I buy all games that look intereting to me.
Sometimes i win sometimes i lose. There i felt bad, mostly because that game which is actually totally on rails (like that rambo game..) really shouldnt have been using that title. All that from a team who shouldnt have disappointed either.
On another note i never bought Diablo 3 even though i'm a fan of the genre, due to having played TQ:IT and being on PoE which are pretty much the real successors to Diablo series. Also a lot is coming our way in that genre, without having to give to my addiction and fork some dollars for D3.
 
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News Comments > Carmageddon: Reincarnation Early Access Next Month
4. Re: Carmageddon: Reincarnation Early Access Next Month Feb 28, 2014, 16:32 Zoom
 
SpectralMeat wrote on Feb 28, 2014, 16:22:
Doesn't look nearly as impressive as Next Car Game.
Not sure that Next Car Game will give you an "extra bonus" for maiming pedestrians in reverse or juggling while dismembering them.
Really a game i look forward to, i hope they'll give the finger to censors and go for all out gore and splatter.
 
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News Comments > Grim Dawn Early Access Gets Act II
10. Re: Grim Dawn Early Access Gets Act II Feb 28, 2014, 03:55 Zoom
 
How's Grim Dawn compared to Titan Quest (with Immortal Throne) and PoE ? I'm about to pull the trigger on it, enjoyed TQ:IT and PoE a lot especially when playing co-op.  
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News Comments > Ships Ahoy - Shadowrun: Dragonfall
17. Re: Ships Ahoy - Shadowrun: Dragonfall Feb 28, 2014, 03:43 Zoom
 
I was talking about the original campaign. But in any case, the game engine is way too limited. For a real Shadowrun experience, i would have liked free roaming in the city (or a more "live" city, a la Nomad Soul), open-world style, more Johnson's and corporations (and free choice in which side to pick).. This is not completely crazy demands as it has been done before for example, in the aforementioned Fallout.
Disclaimer: i played the tabletop RPG before, hence my desire for a more open-world style. And of course i'm buying that expansion, but that's because i'm a Shadowrun fan.
 
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News Comments > BioShock Infinite DLC to Add 1998 Mode
9. Re: Out of the Blue Feb 28, 2014, 03:06 Zoom
 
ROFL
That is a huge jab at the dismal "Thief" that's just been out, since Ken L was involved in the original Thief and System Shock 2.
His game mode for Bioshock Inifinite is probably better than the just released "Thief" game Which i find hilarious. He even shows he's better at box art.
Sorry. Have to vent after losing $40 on the new game.
 
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News Comments > Ships Ahoy - Shadowrun: Dragonfall
10. Re: Ships Ahoy - Shadowrun: Dragonfall Feb 27, 2014, 13:22 Zoom
 
That game could have been so much more... With a richer gameplay (and longer, more open main campaign) it could have been the new Fallout. The Shadowrun universe is holding that game together, and is the only reason one could have an interest in it, otherwise the gameplay is rather primitive in all aspects. That means a lot, with the same universe but a better gameplay, it would have been a new instant cult classic. Missed opportunity here.  
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News Comments > Risen 3 Official Announcement
6. Re: Risen 3 Official Announcement Feb 26, 2014, 05:17 Zoom
 
harlock wrote on Feb 26, 2014, 00:20:
(...)they should try to do something different than elves and dwarves and dragons and knights and orcs and shit for a change
To be fair, Gothic universe (in which Risen plays too, mostly) is devoid of most of these cliches, i grant you there are dragons (Gothic 2) but otherwise the lore and universe is quite nice and original, to a point some people feel uncomfortable ("where are the dwarves and elves ?"). So OK it's still medieval fantasy.
You know what is still under exploited - steampunk. We had Thief, Arcanum, more recently Dishonored (in some ways), but apart from some point & clicks it's still not too crowded. Give us some steampunk RPG
 
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News Comments > Game Reviews
6. Re: Game Reviews Feb 25, 2014, 14:45 Zoom
 
@Quinn: the critics are unanimously panning this release, this is not so usual for an AAA title. Original games got much higher praise overall (given that stealth games are not everyone's cup of tea) - they were not consolized either and hard facts are not pleading in favour of the new opus.
I spent about $40 (thanks to Euro prices) and i feel that's money lost. Happens with unknown stuff and i accept it, here with such a name they add insult to injury and i am not amused.
 
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News Comments > Steam Top 10
11. Re: Steam Top 10 Feb 23, 2014, 14:50 Zoom
 
Interesting that Banished is up there at top spot. This indy game comes from nowhere, it's finished (something rare these days), there was no multi-year hype buildup, and it seems really brilliant (didnt get it yet, but had it on my "watch list").  
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News Comments > Gearbox Sues 3D Realms Over Duke Nukem Rights
24. Re: Gearbox Sues 3D Realms Over Duke Nukem Rights Feb 23, 2014, 14:46 Zoom
 
Beelzebud wrote on Feb 23, 2014, 14:02:
This is going to be like watching two drunk idiots beat each other up at a bar, when you don't give a shit what the outcome is.
.. and this is even somewhat entertaining. Especially compared to what they produced in the last decade or so. Your statement being so acurate reflects how low these people have fallen.
 
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News Comments > Risen 3 Images Leaked?
13. Re: Risen 3 Images Leaked? Feb 22, 2014, 15:37 Zoom
 
netnerd85 wrote on Feb 22, 2014, 15:07:
Maybe Bound By Flame?
Looks more "Action/Adventure/ with a touch of RPG" like Dark Souls, rather than hardcore-RPG like Gothic/Risen ? Looking good though, i'll certainly get it.
 
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News Comments > Risen 3 Images Leaked?
11. Re: Risen 3 Images Leaked? Feb 22, 2014, 15:04 Zoom
 
The first Risen was the real Gothic 3 for me too. Gothic 2 was truly great, one of the best RPG out there, left very good memories. Risen had a bit of a similar approach if you wanted to play a mage (with entering a mysterious place with monks and a specific training program..). Story wise i liked it too. The hand crafted island felt quite immersive too and the game was beautiful. Gothic 2 was of course quite epic, Risen was much shorter. They are both quite hardcore in difficulty and lack of hand-holding (which is fantastic for immersion).
I have good hopes for this Risen 3.
 
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News Comments > THIEF Launch Trailer
34. Re: THIEF Launch Trailer Feb 20, 2014, 15:03 Zoom
 
Task wrote on Feb 20, 2014, 14:28:
I can't be the only one that preferred the original Thief games where the story was told elliptically and discovering the story through observation?
The second one was part story telling part self discovery. Some moments were really unforgettable. One of the top games of all times for me, up there with SS2 and Deus Ex.
 
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News Comments > Ships Ahoy - King's Bounty: Warriors of the North - Ice and Fire
8. Re: Ships Ahoy - King's Bounty: Warriors of the North - Ice and Fire Feb 1, 2014, 06:37 Zoom
 
True, but everytime it's a guilty pleasure. These games are addictive (for people who like the HoM&M-like style, that is). The game music is a good part of that pleasure, too. Indeed, probably the best TBS game series around these days.  
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News Comments > Star Swarm Demo
3. Re: Star Swarm Demo Jan 30, 2014, 17:33 Zoom
 
Tried it a bit, sadly the results are very inconsistent to the point they make no sense at all, even between levels of detail (you can get a higher score on highest setting and a lower one on lower setting.. just pure randomness). Looks like the scene is generated at random, which explains the wild variation.  
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News Comments > Thief Previews; Videos
26. Re: Thief Previews; Videos Jan 26, 2014, 07:51 Zoom
 
@Ray: about challenge. I read something recently about challenge being the defining quality about a game, far ahead of everything else. Of course it's tightly linked to what we call "gameplay" as a bad gameplay in a challenging game is just frustrating. It's a matter of balance. Very challenging games with good gameplay become cult classics. Schoolbook example is Deus Ex which was bloody difficult compared to today's standards. We could cite many examples here, but you get my point - i think we are in a time where producers remove the "challenge" element from their games thinking it's adverse to good sales, which is completely wrong. One only hopes the industry will come around full circle and give us back some really challenging games, and those with good gameplay will become the new cult classics - as of now we are still defining all games against classics of 10-15 years ago, which is not a good sign.  
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204 Comments. 11 pages. Viewing page 2.
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