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Real Name Zoom   
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Signed On Feb 9, 2010, 09:02
Total Comments 207 (Novice)
User ID 55511
 
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News Comments > MechWarrior Online Global Server Expansion
8. Re: MechWarrior Online Global Server Expansion Jul 22, 2015, 16:44 Zoom
 
Strassbourg is in France !  
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News Comments > Op Ed
19. Re: Op Ed Jul 4, 2015, 17:31 Zoom
 
harlock wrote on Jul 4, 2015, 16:04:
its a pretty bizarre phenomena.. its like the externalization of neurosis on a global scale... on the surface its presented like the realization of a creative dream, but in reality is just an exercise in pure cynicism of the most insipid and deleterious sort
Like you say just after, it's more a case of the guy who was supposed to lead and get it done, is drinking his own kool aid. I dont think there is malice, just sheer incompetence at all levels up to the top. Keeping scope on such a project would have required someone with a lot of discipline, i think that is what is lacking here. What is sad is the initial project was definitely doable and had potential, now they have dug themselves in so deep they wont escape unless they dig all the way across
What i'm curious about is how fast they'll run out of funding. They seem to spend a lot in huge media appearances, if i was them i'd be laying LOW under the radar and quietly deliver instead of digging my tomb even further...
Derek Smart making fun of them is adding insult to injury.
 
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News Comments > Op Ed
10. Re: Op Ed Jul 4, 2015, 15:47 Zoom
 
While the article is mostly Derek Smart rambling about himself, he's right on the incredibly expanding scope of SC that's been going with a not-so expanding funding - as he mention they are still quite shy from the AAA kind of budget they're shooting for.
Maybe a focused, small colocated team of tight knit veterans could pull off something. Here we're talking about multiple studios spread around the globe, and an off the shelf game engine that is not made for the game genre altogether. Cant see it happening either, and by 2018 when nothing is still delivered the class actions will start and media will go for blood.
 
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News Comments > The Bard's Tale IV 1st Day Kickstarter Incentive
8. Re: The Bard's Tale IV 1st Day Kickstarter Incentive Jun 2, 2015, 04:19 Zoom
 
Why not revive Eye of the Beholder series, these were better than Bards Tale IMHO.  
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News Comments > Kerbal Space Program Version 1.0 Launches
14. Re: Kerbal Space Program Version 1.0 Launches Apr 28, 2015, 07:17 Zoom
 
FAR have always been a must have to properly play KSP. Now for v1.0 we have integrated heat on reentry, with realistic heat transfer, and FAR becomes NuFAR with 1000% more awesomeness (check out the FAR thread on KSP forums for details).
That's a fantastic patch, and that game has really grown up, mostly thanks to its modder community.
 
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News Comments > Firefly Cast Returns for Firefly Online
13. Re: Firefly Cast Returns for Firefly Online Apr 20, 2015, 13:25 Zoom
 
jdreyer wrote on Apr 20, 2015, 12:48:
Close, but the big difference might be that the character Jayne wasn't homophobic. For example he's turned on, not disgusted by Inara's female clients.
That's because the series let you see his private side. I am ready to bet money on that these extreme right wingers are all into BDSM and other "funny" stuff. So many of them get caught all clad in latex while riding a young boy and shouting insults in german. Happened before
 
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News Comments > Chaos Ride Begins
3. Re: Chaos Ride Begins Jan 2, 2015, 12:32 Zoom
 
Ballistics was the fastest. Even F-Zero X felt slow compared to it. You could break the sound barrier all with warp-like effects... The gameplay itself though was poor and repetitive. But that speed ! At some point you had to know the layout of tracks since going so fast there was no way you could see anything coming.  
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News Comments > On Sale
11. Re: On Sale Dec 22, 2014, 06:23 Zoom
 
Never Alone is an automatic buy. Along with This War of Mine, these are the gems of 2014.  
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News Comments > Out of the Blue
19. Re: Out of the Blue Dec 16, 2014, 15:02 Zoom
 
Prez wrote on Dec 15, 2014, 18:33:
Hardcore and extreme metal can be the same way. I find that if you are a fan of the genre you tend to look more for the nuances that separate one song from another (yes, there IS nuance in extreme metal!). I have gotten pretty good at picking out one Cannibal Corpse song from another!
I'm a fan of Cannibal Corpse too and extreme metal in general, but you have to admit that maybe 90% of the bands out there (especially in U.S.) produce same sounding shit that is just aggressive to the ears without any good reason. That's also especially true for "hardcore" and "trü black" genres, where bands just dont get it and superficially copy the noise, without the music.
 
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News Comments > Mythos: The Beginning Trailer
5. Re: Mythos: The Beginning Trailer Oct 25, 2014, 19:13 Zoom
 
Yeah Amnesia set the bar for Lovecraft inspired games, i'd like someone to top that maybe in length.. That's difficult now to go back to lesser adaptations.  
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News Comments > King's Bounty: Dark Side in August
2. Re: King's Bounty: Dark Side in August Jul 8, 2014, 16:47 Zoom
 
While i enjoyed the KB series a lot (and that music !!!!!), there are times when a little bit of proper timing comes in handy. They are getting these out a bit too fast, with too little changes between each "episode" to make the new ones worthy.. Maybe that's time for 1C to take a breathe on that series and re-think the game engine, gameplay, graphic assets (which are too obviously reused). While i love those turn based HOMM-like games, too much of a good thing is bad.  
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News Comments > Hardware Reviews
1. Re: Hardware Reviews Jul 1, 2014, 14:41 Zoom
 
on "Megatechnews" review:
the Samsung Galaxy Tab S, the first ever tablet from Samsung that boasts the company’s signature Super AMOLED technology
My Galaxy Tab 7.7 seems to disagree. First paragraph and what i read is obviously non informed...
(edit) and the rest of the review is equally poor. They fail to compare it properly to the ipad air, they fail to quantify its advantage relative to its price premium (OLED goodness), etc. I'll stick to Ars and Anand...
 
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News Comments > Underworld Ascension Announced
13. Re: Underworld Ascension Announced Jul 1, 2014, 13:24 Zoom
 
Cutter wrote on Jul 1, 2014, 12:55:
Without any media and a lot more information I'm not going to get excited yet. This is awesome news, but how many times have we been let down before. Let's just see what the reality is first, mmmkay.
The guy got some of the greatest games of all times to his pedigree. Let's give him the benefit of the doubt.
 
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News Comments > Saturday Tech Bits
48. Re: Saturday Tech Bits Jun 29, 2014, 13:01 Zoom
 
dj LiTh wrote on Jun 28, 2014, 22:03:
It certainly goes back further then Roman times, Greek and Etruscan which that 'Roman' art is probably from. Its clear that WaltC has never picked up a history book.
Let's go even further back, to the first writings from Sumerians and Babylonians. We can cite Gilgamesh, for example, quite striking actually...
That makes it as old as written history. Of course what of prehistoric times, we can only guess.
 
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News Comments > Out of the Blue
1. Re: Out of the Blue Jun 22, 2014, 14:59 Zoom
 

And happy anniversary QUAKE. Just two years until it's 20th. Wow!
You dont make us look any younger, Blue. I remember playing Quake in makeshift LAN parties like it was yesterday. I strongly believe i havent aged since then.
 
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News Comments > Star Citizen's Realistic Flight Explained
40. Re: Star Citizen's Realistic Flight Explained Jun 19, 2014, 15:24 Zoom
 
@SpectralMeat that's only true for atmo flight (with rudder connected to the plane's tail). For space flight there is no such rule, agility on each axis will only depend on where and how many thrusters you have.
In a space fight roll is mostly used to keep visibility and battelfield awareness.
I would also mention helicopters on which yaw can be very, very fast (dependant on tail rotor power basically).
 
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News Comments > Star Citizen's Realistic Flight Explained
35. Re: Star Citizen's Realistic Flight Explained Jun 19, 2014, 14:56 Zoom
 
jimnms, i was about to mention KSP too. I am a "sim jock" and i like the approach taken by Roberts here. I am certainly not expecting atmospheric-like flight, that would be very disappointing.
KSP is a good example of a fun, ultra-realistic simulator (yes, check it out, especially with some realism mods like FAR etc..). People love it anyway.
Here by taking a hard core approach, they'll allow skill progression for the pilots, a newbie will get his ass handed over by veterans unless he's a native space pilot The differentiation by skill is better IMHO that forced game mechanics ("level up", which in MMO's is translated into "pay to win")..
Let's see how that plays out over time. Also consider that bigger ships will handle like trucks, there it's less about 3D piloting skills and more about having a good team.
 
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News Comments > It Came from E3 2014, Part 6
15. Re: It Came from E3 2014, Part 6 Jun 14, 2014, 11:33 Zoom
 
nutshell42 wrote on Jun 13, 2014, 17:59:
MS could have created something like Steam, living proof that even without a forced tax like on consoles you can make a lot of profit off PC games; instead we got GFWL. MS can go and fuck themselves.
This ^
At one time they had all the cards in hand. Hardware, OS, studios, and even distribution channels.
Their clueless management let all of this go away and turn a blind eye at the market grabbing happening just after. I am glad i am not a MS share holder or i'd be quite pissed at them.
The positive side is thanks to this neglect the indies are taking over, injecting a fresh air of creativity in an otherwise very bland market. Look at what MS did with the Shadowrun license to understand why it's finally a good thing they abandoned PC games altogether.
 
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News Comments > Saturday Interviews
19. Re: Saturday Interviews May 31, 2014, 16:40 Zoom
 
harlock wrote on May 31, 2014, 16:02:
the issue is complex
So very true, and so many hormone-overloaded primates react without thinking around this topic, on both sides of the gender continuum.
I watched a few of her videos and she repeatedly states the obvious ad nauseam which gets tiring i admit. But still, that's the obvious truth.
I tend to play western CRPG or 4X games where there's a full choice regarding who your characters are, but for example on Mass Effect she is spot on, the whole marketing campaign was displaying male Shep, with no trace of female Shep.
I tend to like The Witcher for him being not even apologetic about his womanizing, and the strong women found in this game series. Beyond Good and Evil comes to mind too. Too few exceptions...
Latest mainstream stuff is still very much into testosterone tropes, which is fun when you are 14 year old but gets old quick after that.
 
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News Comments > Game Reviews
10. Re: Game Reviews May 24, 2014, 03:48 Zoom
 
Good to see some people keep a strong creative direction and make no compromise while delivering polished gems such as Bastion or Transistor. Even if i have a huge backlog of not-even-started stuff i'll buy that one at full price to show my support.  
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207 Comments. 11 pages. Viewing page 1.
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