User comment history
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| News Comments > Ghostbusters: Sanctum of Slime and Demo Available |
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| 3. |
Re: Ships Ahoy - Ghostbusters: Sanctum of Slime |
Mar 24, 2011, 00:03 |
SectorEffector |
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LOC wrote on Mar 23, 2011, 22:40: Here's a tip for this game guys.
The PC version has NO online co-op at all, just like the previous port did not. Isn't that nice? It does have local co-op, but that's it.
Plus, from what I played of the demo, it's horrid. There's some good news.
Too bad the lan wasn't on the better of the ghostbuster games. This one looks bad. |
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| News Comments > On PC Deus Ex: Human Revolution |
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| 15. |
Re: On PC Deus Ex: Human Revolution |
Mar 23, 2011, 23:31 |
SectorEffector |
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finga wrote on Mar 23, 2011, 22:49:
space captain wrote on Mar 23, 2011, 22:33: dont fool yourself into thinking that AAA multi-platform games have the possibility of being untainted by console-centric concessions
its not a question of "if" but "how much" And a question of whether PC gamers have echo-chambered themselves into such a fanboy frenzy so as to make them completely unable to enjoy an otherwise damn good game if it doesn't perfectly conform to their exacting standards. ]
Take what you just said and reverse it. Because standards are being LOWERED before our eyes, not the opposite to blind eyes. |
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| News Comments > On PC Deus Ex: Human Revolution |
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| 7. |
Re: On PC Deus Ex: Human Revolution |
Mar 23, 2011, 22:36 |
SectorEffector |
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I guarantee gameplay no deeper than DX 2 with fancy graphics and a desperate fanbase being disappointed ( which are mostly all PC players anyways ).
Also everything looks brown. i have yet to see an Unbrown Screenshot. |
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| News Comments > Ships Ahoy - Assassin's Creed Brotherhood |
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| 21. |
Re: Thief 4 Image |
Mar 23, 2011, 20:06 |
SectorEffector |
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CythrawL wrote on Mar 23, 2011, 09:36:
It definitely is the Episode 1-3 of half life for Assassins Creed II. ( cept there are actually more weapons ) Wait what? so they have been taking years to come out with the installments? and we are endlessly going to wait for the final installment, and Ubi are never going to say anything about it or tell us when its out??????
I dont think you mean what you think you mean comrade..... content wise, not so much chronological dateline wise. |
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| News Comments > Ships Ahoy - Assassin's Creed Brotherhood |
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| 9. |
Re: Ships Ahoy - Assassin's Creed Brotherhood |
Mar 23, 2011, 00:30 |
SectorEffector |
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Jerykk wrote on Mar 23, 2011, 00:25:
I remember things like jumping being a bitch because you had to press a weird key combination. Uh, in AC you can't manually jump. Traversal is completely automated. You hold down a couple of buttons and your character runs, jumps, climbs, swings, hops and rolls for you. You just have to point him the general direction you want to go. That's one of my biggest gripes with the series. I like having absolute control over my character and AC simply automates too many things. I can agree it can seem too automated, but I assure you otherwise would be a nightmare. If you just wanted to climb and explore it would be great. But for chasing someone who runs faster than you over the rooftops, without automation you would not be singing the same tune.
If you completely believe it could be done without any automation, please set fourth a design document for a new IP and I'll even do some free animation for it, given that your method works in the design document. |
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| News Comments > Ships Ahoy - Assassin's Creed Brotherhood |
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| 7. |
Re: Ships Ahoy - Assassin's Creed Brotherhood |
Mar 22, 2011, 23:19 |
SectorEffector |
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Have been playing the PC version for some hours and I would have to say this is just a much more improved version of AC2. In no way do they bill it as an entire new saga in the AC universe.
The added weapons like the crossbow, poison darts, holding an axe all the time, etc are awesome to use, and the ability to shoot the gun and attack with a sword at the same time are pretty cool. The Multiplayer is insanely addicting and the quality of the SP is great, it's literally right after AC2 ended.
Aside from new weapons, there is a new set of armor the player is searching for during the campaign, Of course now instead of the assassins seals they are now just the scrolls of romulus, like they literally might as well just be the same damn thing.
They even refined the fighting mechanics so the enemies don't sit there and wait for ezio to completely finish the fatality animation on the current guard your killing. They will interrupt the animation and hit you, while the guy you were finishing will just fall dead, even if Ezio hasn't completed the finishing move. It's still too easy to block and dodge, but its AC.
If you loved AC2, then you will love brotherhood. It definitely is the Episode 1-3 of half life for Assassins Creed II. ( cept there are actually more weapons )
-SectorEffector- |
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| News Comments > Operation Flashpoint: Red River & GFWL |
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| 28. |
Re: I`m not so sure.... |
Mar 22, 2011, 20:11 |
SectorEffector |
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In Dragon Rising you can't turn your head while driving. Among many other things which left this title more problems than just being a "console" title.
"steering away from the series' simulation roots"
Pathetic.
I'm gonna laugh so hard if ArmA III or 4 is able to deliver a clean and bug free experience and then realistic war sim's become the next BIG thing.
I still just want Battlefield 3 |
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| News Comments > On Battlefield 3 PC 3D Support |
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| 3. |
Re: On Battlefield 3 PC 3D Support |
Mar 10, 2011, 23:14 |
SectorEffector |
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AnointedSword wrote on Mar 10, 2011, 21:49: I cannot wait to bust some faces! maybe in Red Dead, where it has entry and exit wounds that stick out of the head model after a good headshot.
I have a feeling there won't even be decals on the bodies when you shoot them.
Otherwise I'm sure it will be a stellar title.
But physically busting faces is more likely in Read Dead sadly. |
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| News Comments > Saints Row: The Third Announced |
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| 9. |
Re: Saints Row: The Third Announced |
Mar 3, 2011, 07:27 |
SectorEffector |
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"There’s no delivering pizza, no shuttling family members about in a long series of taxi missions. Instead, you take all the power of the Third Street Saints and you take the world by storm."
Rockstar. Agent.
Euphoria physics is just too awesome. In Red Dead It's incredible. |
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| News Comments > Homefront PC Features |
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| 1. |
Re: Homefront PC Features |
Mar 1, 2011, 17:26 |
SectorEffector |
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Every gameplay vid of this looks like a MW2 Mod.
Homefront is just a well disguised money grubbing game that completely sinks to the lowest level of gaming by imitating the lowest level of gaming.. COD. They realize this and hope that they will make profit with the same demographic.
Aka Let's not do too many things that are actually different and new, and just ride the "this makes money and works for now" train.
I'll take BF3 plez. |
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| News Comments > Bulletstorm Trailer |
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| 21. |
Re: Bulletstorm Trailer |
Feb 18, 2011, 06:43 |
SectorEffector |
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If I ever catch another developer animating buildings being destroyed in that style again im gonna shoot them JFK style and then Bulletstorm "gang bang" cliff with a unreal 1 ASMD shock rifle. Worst building destruction i've ever seen, its as bad as looking at power rangers episode's battle sequence in a model city.
Played the PS3 Demo, gave it alot of chances. It feels exactly like gears of war but in first person. Even the blood has that stupid shimmery shader on it.
Blow body parts off, but after the enemies dead, no more limbs come off. ( stupid )
The best part of the game is the level design. (aside from that horribly animated city destruction. )
Cliff, continues producing lackluster titles with the IMMENSE AMOUNT OF FUNDS he has to work with.... and you make THIS!???
Wow... Just WOW.
PC Gaming is the only hope because MOD developers are the future. Not this twisted has been, some still call a DEVELOPER.... more like FPS trendsurfer. Morso the Michael Bay of gaming. |
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| News Comments > Retail Amnesia in N.A. Next Week |
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| 22. |
Re: Retail Amnesia in N.A. Next Week |
Feb 16, 2011, 06:05 |
SectorEffector |
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BTW, there are three monsters, one of which is invisible.
" literally only three enemies "
^-- comon man did you even read what I wrote?
Still think a bigger monster would've made it perfect. |
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| News Comments > Retail Amnesia in N.A. Next Week |
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| 19. |
Re: Retail Amnesia in N.A. Next Week |
Feb 16, 2011, 04:46 |
SectorEffector |
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Fatal Frame scared me way more, and the fact that there are literally only three enemies in that game bothered me.. ONE of which you never physically see.
Still a great title, but after you see the two possible "monsters" ( which happen to look like splicers ) it burned out a bit for me. |
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| News Comments > Painkiller - Redemption This Month |
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| 3. |
Re: Painkiller - Redemption This Month |
Feb 16, 2011, 04:43 |
SectorEffector |
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Agreed. I remember playing the sequel to Painkiller (which I loved) and couldn't help but realize, it wasn't at all anything to call a new game. It's like they just applied some texture mods and got some crap maps together and covered it all up in boxart.
Bulletstorm literally feels exactly like Gears of War in first person. With less shitty weapons and 10 fold more gimmicks. It's nice to know Cliff will make money but continually degrade in quality till he can finally be gone He's literally the michael bay of gaming without a doubt.
Did you try Red Dead Redemption on PS3? After that game I can't take any of the headshots or bullet wounds in most FPS and or games in general seriously. Red Dead's mix of exit wounds, with euphoria physics with Rockstars asset quality... Wow. Hell of a title! |
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| News Comments > Duke Nukem Forever and Steamworks |
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| 56. |
Re: Duke Nukem Forever and Steamworks |
Feb 16, 2011, 04:37 |
SectorEffector |
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Shadowcat wrote on Feb 16, 2011, 01:30:
Steam [...] ensuring that you'll always be able to install a copy of the game even if you lose your disc Also ensuring that I won't buy it unless the price drops to $5. Oh well. Sure, and I'll wait for i7's to be as cheap as celerons and then I'll start playing games. Empty Servers. |
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| News Comments > Red Orchestra 2 Date? System Requirements |
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| 12. |
Re: Red Orchestra 2 Date? System Requirements |
Nov 19, 2010, 17:17 |
SectorEffector |
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Wilsonam wrote on Nov 19, 2010, 15:02: Actually, as we stated on the website, the release date and system specs on the Steam store page are just indicators of "current best guess". They are NOT final! System specs are probably a reasonable estimate - the release date is always "when it is ready" for us. But we are certainly getting closer!
Alan Wilson Vice President Tripwire Interactive Mark Rein was making fun of indie dev's communicating directly with their fans......
Fuck that piece of shit no talent ass clown.
I love you Alan Wilson and whomever posts on the Killing Floor Steam forums. You guys consistently respond to actual important game relevant posts and actually get on bug fixes.
If you guys ever need a production level maya animator with professional experience, I would be more than honored to work for a company like Tripwire.
let alone I like knowing I can pay them for AMAZING games!
Red Orchestra 2 Looks Capital! |
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| News Comments > Evening Mobilization |
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| 4. |
Re: Evening Mobilization |
Oct 26, 2010, 02:07 |
SectorEffector |
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agree Sepharo. the real hipsters hide cleverly
the very act of owning an iphone doesn't bring with it large amounts of smug, thats all user error there. |
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483 Comments. 25 pages. Viewing page 22.
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