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User information for NicoSugle

Real Name NicoSugle   
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Nickname SectorEffector
Email Concealed by request - Send Mail
ICQ None given.
Description Maya, Softimage, Houdini and 3DSmax ( Naiad and Realflow too )I'm an FX TD / Artist Here's some of my workhttp://www.youtube.com/watch?v=ZM80F_J-QHE
Homepage http://www.oculart.com
Signed On Jan 15, 2010, 01:52
Total Comments 483 (Amateur)
User ID 55456
 
User comment history
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News Comments > Get Your Name in BioShock Infinite
1. Re: Get Your Name in BioShock Infinite Apr 10, 2011, 16:48 SectorEffector
 
All you have to do is make a 5 minute youtube Ad for us and have it get big and viral and after you have done enough free advertising then ONE of our artists will decided whether to make your name on a random plauqe.



What is it with prequel material where the technology is bounds ahead of the last game which is supposed to be in the future.
 
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News Comments > Duke Nukem Forever Trailers
20. Re: Duke Nukem Forever Trailers Apr 8, 2011, 23:59 SectorEffector
 
Sempai wrote on Apr 8, 2011, 19:39:
SectorEffector wrote on Apr 8, 2011, 17:46:
fujiJuice wrote on Apr 8, 2011, 11:59:
Graphics are kinda meh. Let's hope the gameplay is there.

Well you can always play Crysis 2 and Gears of War they look great

GoW 1 was the shit, period.
Crysis 2 sp while a disappointment in some areas was a blast.

I'm all for tongue n cheek potty humor but Duke Nukem Forgetful is looking more and more like another run of the mill xbox title aimed at 15yr old boys who get a hard on while trying to interact with balloon breasted females(the modeling is complete ass)to make them feel what?..macho, cool, manly?

Is any of what I just saw supposed to be funny? Cause I didn't laugh..
This is not the Duke I remember, this is shit.

How many games have any feature like that??? Seriously what Xbox games do you know that is a competitive shooter where you can interact the way duke does with girls and the rest of the environment.

It's still duke.

It's all about having a fun SP and DM
The reviews will tell. (not gamespot or IGN, etc )
 
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News Comments > Duke Nukem Forever Trailers
18. Re: Duke Nukem Forever Trailers Apr 8, 2011, 23:46 SectorEffector
 
Sempai wrote on Apr 8, 2011, 19:54:
reisub wrote on Apr 8, 2011, 19:51:
It's the Duke I remember. Maybe you should revisit it.

Well..I am extremely old now..maybe you're right. Wall

From what I've seen he could be right, I just have my fingers crossed and think this could be fun. Fun. Fun.
 
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News Comments > Duke Nukem Forever Trailers
13. Re: Duke Nukem Forever Trailers Apr 8, 2011, 17:46 SectorEffector
 
fujiJuice wrote on Apr 8, 2011, 11:59:
Graphics are kinda meh. Let's hope the gameplay is there.

Well you can always play Crysis 2 and Gears of War they look great
 
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News Comments > King's Quest III Redux
1. Re: King's Quest III Redux Apr 8, 2011, 17:29 SectorEffector
 
Do this for KQ 5-6 and instant buy  
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News Comments > Battlefield 3 Screenshots and Art
1. Re: Battlefield 3 Screenshots and Art Apr 8, 2011, 17:29 SectorEffector
 
Finally a screenshot showing the prefab's for building destruction. Not bad  
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News Comments > 15 Hours of RAGE?
31. Re: 15 Hours of RAGE? Apr 7, 2011, 23:24 SectorEffector
 
Ruffiana wrote on Apr 7, 2011, 21:44:
Jedi Master wrote on Apr 6, 2011, 23:02:
So, if you go to see a movie, it's really good, and it ends in 30 mins, that's acceptable to you?

As the average movie is 120 minutes long, by your math, you expect all games to be 60 hours long in order to be "acceptable".

Average ticket price is ~$8.00 now, so if a game can deliver over 7.5 hours of entertainment, then it's on par with a movie. So a 15 hour game is equivalent to a 4 hour movie...as far as hours of entertainment per dollar goes.

I'm generally satisfied with a game that's 15-20 hours long. Less if it's really good and/or re-playable. I actually prefer a game with a fairly short core and abanduance of good, but optional side-content.

replay value doesn't seem to hold any value with people how put the physical value on their products.
 
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News Comments > 15 Hours of RAGE?
19. Re: 15 Hours of RAGE? Apr 7, 2011, 04:35 SectorEffector
 
InBlack wrote on Apr 7, 2011, 04:23:
15 hours is great for an FPS. 10 hours would be okish, 5 hours would be a complete rippoff...

What I really want to know is...How many levels does it have?

Remeber guys, Doom2 had 32 levels...

ah the days when 32 levels of game assets wouldn't be 24 gigs..
 
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News Comments > 15 Hours of RAGE?
16. Re: 15 Hours of RAGE? Apr 7, 2011, 01:59 SectorEffector
 
thank god I don't live there or Germany...

too bad this is the american one.
 
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News Comments > 15 Hours of RAGE?
14. Re: 15 Hours of RAGE? Apr 7, 2011, 01:21 SectorEffector
 
Superior as in, no arbitrary bodies fading away, decals on bodies don't fade, sound design wasn't shit. thats for a different day.


ID is great for their programming and coding, not their IP's anymore.
 
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News Comments > 15 Hours of RAGE?
13. Re: 15 Hours of RAGE? Apr 7, 2011, 01:18 SectorEffector
 
15 hours of a beautiful new engine being tech demoed where bodies go flying gib-less doom 3 style with exaggerated weights and then disappear as a cheesy animated transparent burning away animation covers the model.

In one of the gameplay vid's showing off the "awesome" rc car with explosives,the ragdoll was already "fading away" and or dissappearing before the ragdoll even fully landed and stopped moving on the ground.

Did I mention the decals are fading quicker then Medal of Honors decals from the playstation one version.

So blow up a room full of guys, and before you even leave it looks like nothing happened, no player manipulating their environment and its inhabitants, its all clean again.

bleh. Doom 3 beta was far superior ( not bugwise or optimization- nwise ) to the full Doom 3 Retail game with its feel.
 
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News Comments > Operation Flashpoint: Red River Delayed
1. Re: Operation Flashpoint: Red River Delayed Apr 6, 2011, 23:22 SectorEffector
 
Looks like we're gonna have to wait for the ultimate simulator where driving and turning your head are not possible.  
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News Comments > Bulletstorm Demo
13. Re: Bulletstorm Demo Apr 4, 2011, 16:57 SectorEffector
 
winnetou wrote on Apr 4, 2011, 16:37:
Teddy wrote on Apr 4, 2011, 16:27:
1) [Press Enter]
2) Log into GFWL...
3) GFWL requires an update.
4) There has been an error in the update process.
5) You must have the newest version of GFWL to play.
6) Go to step 1, repeat ad nauseum.
That sounds exactly like my experience with Dirt 2 when I grabbed it at a d2d sale.

Same Experience with... umm every title.
 
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News Comments > Mafia II Director's Cut Announced
23. Re: Mafia II Director's Cut Announced Mar 31, 2011, 05:20 SectorEffector
 
Jerykk wrote on Mar 31, 2011, 00:43:
A mafia RPG would be pretty awesome. The setting and themes are well-suited to morally ambiguous choices and long-term consequences. You've also got factions (different families and gangs) and different approaches (violence, negotiation, stealth) to any given situation. It's a shame that no developer or publisher has figured this out yet.

Anyway, I enjoyed Mafia 2 for what it was. A linear action/adventure game in an open-world setting. I thought the lack of side-missions hurt the game quite a bit but I still found the overall experience to be worthwhile.

Mafia Age II?
 
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News Comments > Mafia II Director's Cut Announced
21. Re: Mafia II Director's Cut Announced Mar 31, 2011, 00:08 SectorEffector
 
The fact that they removed shooting out the car altogether ( which was great in mafia 1 ) is an instant no-buy unless its 4.99 on steam.

No argument against removing that feature, even if you thought it was aesthetically unpleasing in the first one.
 
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News Comments > Crysis 2 Cheating Patch This Week
7. Re: Crysis 2 Cheating Patch This Week Mar 31, 2011, 00:03 SectorEffector
 
Fion wrote on Mar 30, 2011, 23:54:
Wow.. how the fuck did they not notice that? The game's multiplayer WAS tested right? Apparently not.

On the 360 and the PS3 of course...

 
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News Comments > Jurassic Park Trailer
6. Re: Jurassic Park Trailer Mar 29, 2011, 23:24 SectorEffector
 
I will make a gentlemen's bet that this will be just allright.  
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News Comments > Deus Ex: Human Revolution Trailer
19. Re: Deus Ex: Human Revolution Trailer Mar 26, 2011, 02:14 SectorEffector
 
space captain wrote on Mar 26, 2011, 02:08:
yeh that color palette is straight outta quake 2

Such an odd dealbreaker for me !
 
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News Comments > Deus Ex: Human Revolution Trailer
15. Re: Deus Ex: Human Revolution Trailer Mar 25, 2011, 21:26 SectorEffector
 
OH MY GOD.

The Brown Looks like SHIT when its everywhere.

Expand the color palette!
 
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News Comments > Battlefield 3 Scales Down Maps for Consoles
2. Re: Battlefield 3 Scales Down Maps for Consoles Mar 24, 2011, 21:37 SectorEffector
 
I believe a little more than I did.  
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483 Comments. 25 pages. Viewing page 21.
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