User comment history
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| News Comments > John Riccitiello Leaving EA |
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| 44. |
Re: John Riccitiello Leaving EA |
Mar 18, 2013, 19:07 |
Total-Khaos |
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Beamer wrote on Mar 18, 2013, 17:09: Ok, he's getting 2 years salary as severance, plus "benefits." All in all not a huge parachute. He was making something like $5-$7 million per year, approximately, but the severance is just salary, so that's about $750,000 per year.
2 years salary, and $1.7MM, isn't enough to make me angry. I mean, it's not like I'm sitting here feeling extremely sorry for him, or thinking employees fighting tooth-and-nail for an extra half a percent raise should, but this isn't one of those deals where a guy is walking away with something ridiculous, especially relative to what he was earning. His base salary, according to SEC filings dated 02/21/2007, was $750,000 plus a target bonus percentage of 100% of his annual salary. That means his total income per year, if EA met their targets, would be $1.5 million. That doesn't include stock options, etc.
http://www.sec.gov/Archives/edgar/data/712515/000119312507039826/d8k.htm |
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| News Comments > Battle.net Adding "Appear Offline" Mode |
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| 15. |
Re: Battle.net Adding |
Sep 20, 2012, 14:04 |
Total-Khaos |
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Just a small correction here..
"The Diablo III Website announces that a pretty basic feature is soon being added to Battle.net; the ability to appear offline. This will actually be patched into each game individually, starting with the upcoming version 1.0.5 patch for Diablo III" In reality, this feature is being added in a patch after 1.0.5...
"For Diablo III, we expect to add the feature in a patch after 1.0.5." |
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| News Comments > Diablo III Down for Patching |
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| 6. |
Re: Diablo III Down for Patching |
Jun 19, 2012, 12:32 |
Total-Khaos |
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Dev wrote on Jun 19, 2012, 12:27: Any info on if repair costs went up by 6 times or not? Repair costs for items level 53-63 were increased, but they didn't state by exactly how much in the 1.0.3 patch notes. |
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| News Comments > Star Wars 1313 Revealed |
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| 21. |
Re: Star Wars 1313 Revealed |
Jun 1, 2012, 09:51 |
Total-Khaos |
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LucasArts Drops Gamers into the Criminal Underworld with New Mature Themed Videogame Franchise, Star Wars 1313™
SAN FRANCISCO, Calif - May 31, 2012 - LucasArts, a Lucasfilm Ltd. company, announced today a new internally developed videogame franchise, Star Wars 1313™. The game will make its formal debut at the 2012 Electronic Entertainment Expo in Los Angeles June 5-7. As players take control of a lethal bounty hunter in a never-before-seen dark and mature world, Star Wars 1313 introduces an integrated development approach by bringing together great artists across the Lucasfilm organization, including LucasArts, Industrial Light & Magic, Lucasfilm Animation Ltd. and Skywalker Sound. A third person cinematic action adventure game, Star Wars 1313 will bring to life the Coruscant underworld, the most dangerous place in the Star Wars™ galaxy.
Named for Level 1313, a ruthless criminal underground deep below the surface of the planet of Coruscant, the game puts players in control of a deadly bounty hunter as he uses an arsenal of exotic weaponry to hunt down his marks and uncover the truth surrounding a criminal conspiracy. Star Wars 1313 emphasizes epic set pieces and fast-paced combat with a hero who uses human skills and gadgets, rather than supernatural Force powers, to make his way through this dangerous world.
"We're excited to share one of the projects LucasArts has been hard at work developing," said Paul Meegan, President, LucasArts. "Star Wars 1313 dives into a part of the Star Wars mythos that we've always known existed, but never had a chance to visit. We are committed to bringing the best gameplay experience and visual fidelity to life and I truly believe the work we are showcasing at E3 will speak for itself."
More details about Star Wars 1313 will surface in the coming months. Visit www.StarWars1313.com for the latest updates. That is the official press release. |
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| News Comments > Diablo III Interview |
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| 66. |
Re: Diablo III Interview |
May 7, 2012, 17:52 |
Total-Khaos |
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Mashiki Amiketo wrote on May 7, 2012, 16:47:
RollinThundr wrote on May 7, 2012, 13:53: I still want to know what Blizzard and their fanboys like Krowen are going to come up with as an excuse when dupes start showing up anyway. So tell me something, how many dupes have you seen in WoW? It's a valid comparison.
Well there is a secret. Ninja moles inside the PC.
Flatline wrote on May 7, 2012, 15:50: Is it going to break dupers though? Where there's a will there's a way. More than likely. It's unprofitable to cheat in WoW unless you're using stolen accounts, or they're using accounts that have been bunged off for powerleveling. If there is duping it's very small time, since every item that's created in the game is assigned a unique trackable ID. The one time there was a dupe bug in WoW, a few hundred thousand people had their ill-gotten T5 stripped off of them. Ahem! Duplicating items is still occurring in WoW, with a working method detailed back in March on a less than reputable forum. Hell, you could duplicate items in your guild bank for the longest time before Blizzard got wind of it. |
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| News Comments > Questionable Kickstart Cancelled |
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| 13. |
Re: Questionable Kickstart Cancelled |
May 1, 2012, 12:25 |
Total-Khaos |
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So, you're telling me that my game idea called "Lost in Limbo" is a good candidate for Kickstarter?
Sweet!!!
Now, I just gotta go harvest stuff from my other games...nobody has ever done that before until now! |
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| News Comments > Gotham City Impostors Delayed to February |
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| 6. |
Re: Gotham City Impostors Delayed to February |
Jan 6, 2012, 10:45 |
Total-Khaos |
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Jerykk wrote on Jan 6, 2012, 00:27: The beta was a lot of fun. Was also poorly optimized. Hopefully this delay will help iron that out. Would be nice to have GFWL and matchmaking ironed out as well but I doubt that will happen. Glad the beta was fun -- the gameplay videos I watched made me think, "Wow, what was the DEV team smoking!?" It really is an odd concept for a FPS. |
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| News Comments > Star Wars: The Old Republic Launches |
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| 40. |
Re: Star Wars: The Old Republic Launches |
Dec 20, 2011, 16:00 |
Total-Khaos |
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nin wrote on Dec 20, 2011, 15:52:
Parallax Abstraction wrote on Dec 20, 2011, 15:36:
Undocumented Alien wrote on Dec 20, 2011, 10:22: Star Wars: Attack of the Queues
You fought in the Queue Wars? Fought? Why no, we all just stood around, alt-tabbing in and out and surfing the web. Indeed. I was wounded by "Keyboard Cat" and got Rick Rolled by an imperial drone. Bastards! |
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| News Comments > Company of Heroes 2? |
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| 6. |
Re: Company of Heroes 2? |
Dec 20, 2011, 11:06 |
Total-Khaos |
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Verno wrote on Dec 20, 2011, 10:49: Loved CoH, my friends and I dumped something like 300 hours into it. Can't wait for info on this. Me too -- sooooo many hours spent playing this epic game! |
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| News Comments > The Old Republic Code Issues |
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| 9. |
Re: The Old Republic Code Issues |
Dec 19, 2011, 16:19 |
Total-Khaos |
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Cutter wrote on Dec 19, 2011, 16:09:
xXBatmanXx wrote on Dec 19, 2011, 16:03: So glad we have Origin now for competition. Cause we don't have enough digital distribution centers yet. Regardless of it being EA, yeah, more competition is always better. Something we desperately need in cable, sattelite, (cell) phone coompanies, etc. As limited as you guys have it in the US it's even worse in Canada. The more companies fighting for your dollars providing you best service at the lowest possible price = win. Um, no, I beg to differ. You only choose ONE provider for cable, sattelite, or cell phone service 99.9% of the time. In regards to digital distribution, you are forced into having multiple programs like Steam or Origin installed just to play games. I cannot choose just ONE provider for all my games. |
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| News Comments > The Old Republic Code Issues |
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| 6. |
Re: The Old Republic Code Issues |
Dec 19, 2011, 16:09 |
Total-Khaos |
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Darks wrote on Dec 19, 2011, 15:47: I’m going to go out on a limb and say that It’s not Tuesday yet people, your codes probably won’t work until tomorrow. Tuesday is the official release date. I would imagine that’s the issue here. Yea, because my unreadable code will magically become readable when my clock strikes midnight...thanks for the pro tip! |
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| News Comments > Call of Duty: Modern Warfare 3 Breaks Sales Records |
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| 24. |
Re: Call of Duty: Modern Warfare 3 Breaks Sales Records |
Nov 9, 2011, 16:45 |
Total-Khaos |
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eRe4s3r wrote on Nov 9, 2011, 11:09: Suppression mechanic is unique.. as well as the use of GI Domes , and squad-wide perks
Not much, but still... also generally speaking, BF3 is a direct evolution of BF2 after dice noticed what an awesome game BC2 really was. And they DID evolve gameplay.. MW3 doesn't
Its exactly 1:1 the same as MW2 (different maps, unlocks, perks and weapons, 100% same game besides that)
Also, nothing ever beats sitting in a scout helicopter and hovering in front of a building and killing guys through windows as you slowly dismantle the entire floor... and finally a huge boom and the building crumbles.
How anyone can go back to COD after experiencing that is beyond me. I completely agree. Destructible environments is half the fun in my opinion. The maps are essentially unique every time you play them as a result. Cover available to you a few minutes ago may not be there the next time you're in the area.
I suppose simplicity is what people really want. I think this is why games like Farmville and Angry Birds are so popular - they appeal to a wide array of gamers. |
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| News Comments > Steam Forums Hacked? |
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| 36. |
Re: Steam Forums Hacked? |
Nov 7, 2011, 21:20 |
Total-Khaos |
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MxxCon wrote on Nov 7, 2011, 17:26: Yes, there are a lot of hacks for vB, but that doesn't mean they are unpatched. If you are running the latest version of vB, you are as secure, if not more, than running your own custom software. Plus if anything, I'd expect Valve to be competent about running their service, and this hack wasn't just a simple 'exec()?' exploit. Why are there more hacks, exploits, and viruses for a Windows-based operating system than there are for a Unix-based operating system? Because a lot more people use a Windows-based operating system. The same principle applies here. Using one of the most popular third-party bulletin board systems essentially paints a big target on your back I'm afraid. At least if you wrote your own forum software, you can write it with security in mind -- ensuring SQL injection isn't going to be possible for example. Granted, someone could have stumbled upon admin credentials here for all we know.
President Skroob: Did it work? Where's the king?
Dark Helmet: It worked, sir. We have the combination.
President Skroob: Great. Now we can take every last breath of fresh air from Planet Druidia. What's the combination?
Colonel Sandurz: 1-2-3-4-5
President Skroob: 1-2-3-4-5?
Colonel Sandurz: Yes!
President Skroob: That's amazing. I've got the same combination on my luggage.
Dark Helmet, Colonel Sandurz: [looks at each other] |
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32 Comments. 2 pages. Viewing page 1.
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