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Real Name ForgedReality   
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Nickname ForgedReality
Email Concealed by request
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Signed On Oct 16, 2009, 20:41
Total Comments 1148 (Pro)
User ID 55267
 
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News Comments > Steam Top 10
36. Re: Steam Top 10 Jan 26, 2014, 19:38 ForgedReality
 
Technically, Minecraft doesn't have voxels.  
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News Comments > Saturday Safety Dance
2. Re: Saturday Safety Dance Jan 5, 2014, 01:29 ForgedReality
 
Snapchat is for little kids to send each other their private parts. Nobody would miss it if it went away other than a bunch of horny inconsequential pre-humans. XD

I bet it was the NSA so they could intercept shit before it got deleted.
 
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News Comments > Morning Metaverse
1. Re: Morning Metaverse Jan 2, 2014, 22:34 ForgedReality
 
It seems no one wants Winamp. Not even the users. XD  
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News Comments > New Year's Safety Dance
25. Re: New Year's Safety Dance Jan 1, 2014, 20:35 ForgedReality
 
LittleMe wrote on Jan 1, 2014, 20:11:
Lord Tea wrote on Jan 1, 2014, 19:03:
"Would NSA surveillance have stopped 9/11 plot?"

Of course not. 9/11 was an inside job that paved the way to the UPSA of today.

Yes we all know who profited enormously from it. Collectivists will gladly kill a few thousand when they think millions will gain from it. They think the many come before the few or the one. I believe that's the rhetoric they tell themselves. They rationalize it this way.


Or the corporations that run the country. Take your pick.
 
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News Comments > New Year's Safety Dance
13. Re: New Year's Safety Dance Jan 1, 2014, 16:43 ForgedReality
 
Careful Nin, you're starting to look like the "crazy" minority in here now. Maybe you should go do a little research.  
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News Comments > New Year's Safety Dance
3. Re: New Year's Safety Dance Jan 1, 2014, 13:03 ForgedReality
 
nin wrote on Jan 1, 2014, 12:23:
ForgedReality wrote on Jan 1, 2014, 11:45:
9/11 was orchestrated so that they could more easily find excuses to violate the Constitution. Pesky laws make it hard to do business.

6/10. An effort, but a weak one. More crazy next time.

Crazy is believing buildings fall when planes hit them and when nothing hits them.
 
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News Comments > New Year's Safety Dance
1. Re: New Year's Safety Dance Jan 1, 2014, 11:45 ForgedReality
 
9/11 was orchestrated so that they could more easily find excuses to violate the Constitution. Pesky laws make it hard to do business.  
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News Comments > Evening Legal Briefs
2. Re: Evening Legal Briefs Nov 26, 2013, 00:56 ForgedReality
 
I can't wait until Newegg wins this thing and rakes these fucks over the coals. They deserve nothing less than the fucking gas chamber. Then their ill-gotten wealth can be distributed to those who deserve it.  
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News Comments > Sunday Tech Bits
9. Re: Sunday Tech Bits Nov 25, 2013, 00:34 ForgedReality
 
Nobody cares about Winamp anymore.  
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News Comments > Morning Consolidation
8. Re: Morning Consolidation Nov 21, 2013, 11:23 ForgedReality
 
Just a little FYI:

how-to-update-your-xbox-one-without-connecting-to-xbox-live
 
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News Comments > No Wheel Support for NFS Rivals
30. Re: No Wheel Support for NFS Rivals Nov 19, 2013, 11:10 ForgedReality
 
Fuck you EA. That is all.  
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News Comments > Roberts: "Star Citizen is a PC Game"
43. Re: Roberts: Nov 18, 2013, 16:06 ForgedReality
 
Numinar wrote on Nov 18, 2013, 15:46:
Awesome! I cannot justify the purchase of a Ferrari equivalent, but more power to those who can!

I just hope it's not a return to the BAD old days of Origin Chris R. "We create worlds the computer you buy in 3 years will be able to play".

And I'm not jealous of him at all with that work rig... those who make games seldom have time to enjoy other peoples. (Unless this new business model is actually crunch free and family friendly)

Have not kickstarted but you'll get my 60 euro on delivery Chris, thanks for Strike Commander way back when BTW.
Strike Commander was AWESOME. Man now I have battle music from that game in my head. :\ I spent way too many hours playing that game and schmoozing up to Gwen. XD I still have the original boxed game. Remember when games came with thick, printed manuals full of all kinds of fun stuff? Man, those were the days.

HOWEVER, if you always buy top of the line stuff regardless of cost (if you're able of course, and if you're not GET A REAL JOB, HIPPIE! ;), then you don't have to worry about not being able to run anything, even back then. You've got a system with a lot more longevity and the initial cost of entry pays for itself over and over when you have a 5 year old system that still plays all of the brand new games maxed out at 2304x1440 or whatever, while all your friends are still throwing away money on hardware upgrades throughout the years just to catch up with you and what you bought in at from the beginning.
 
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News Comments > Morning Legal Briefs
3. Re: Morning Legal Briefs Nov 18, 2013, 16:00 ForgedReality
 
I'd be quite interested to be on the jury for this one...  
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News Comments > Roberts: "Star Citizen is a PC Game"
37. Re: Roberts: Nov 18, 2013, 14:18 ForgedReality
 
ItBurn wrote on Nov 18, 2013, 14:06:
ForgedReality wrote on Nov 18, 2013, 12:22:
JayDeath wrote on Nov 18, 2013, 12:14:
Yeah but creating a game that only super high end systems can handle won't help to sell it. Did these devs forget about the 'Crysis' debacle?

Crysis was a glorified tech demo. It wasn't much of a game. That's why it didn't sell.

But it did help drive the industry to a higher technical level. For that, we can be thankful.

Crysis a tech demo? It sure had a lot of tech, but it was a deeper game than 99% of all the games! Complexd AI, destructible buildings and trees that affect gameplay, huge open world levels, tons of customization, missions that could be solved "how you liked". The game wasn't all that fun, but it was a genuine attempt at making a deep game, not a tech demo.

All of those things you just described are exactly what adds up to a tech demo, not a game. They wanted to show what they could do in order to sell their new engine. Crysis 2 was a better attempt at a "game."
 
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News Comments > Roberts: "Star Citizen is a PC Game"
23. Re: Roberts: Nov 18, 2013, 12:22 ForgedReality
 
JayDeath wrote on Nov 18, 2013, 12:14:
Yeah but creating a game that only super high end systems can handle won't help to sell it. Did these devs forget about the 'Crysis' debacle?

Crysis was a glorified tech demo. It wasn't much of a game. That's why it didn't sell.

But it did help drive the industry to a higher technical level. For that, we can be thankful.
 
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News Comments > Out of the Blue
5. Re: Out of the Blue Nov 17, 2013, 18:46 ForgedReality
 
Google+ ignorance gets a little old.  
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News Comments > Need for Speed Rivals PC Capped at 30 FPS?
14. Re: Need for Speed Rivals PC Capped at 30 FPS? Nov 17, 2013, 14:23 ForgedReality
 
Cutter wrote on Nov 17, 2013, 14:09:
ForgedReality wrote on Nov 17, 2013, 14:05:
Axis wrote on Nov 17, 2013, 13:51:
Can't say I've played a PC racing game since I76 anyway...

Interstate'76 was not a racing game.

There was racing involved.
Maybe but most of it was still automotive combat. I still have the original boxed game.
 
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News Comments > Need for Speed Rivals PC Capped at 30 FPS?
12. Re: Need for Speed Rivals PC Capped at 30 FPS? Nov 17, 2013, 14:05 ForgedReality
 
Axis wrote on Nov 17, 2013, 13:51:
Can't say I've played a PC racing game since I76 anyway...

Interstate'76 was not a racing game.
 
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News Comments > Need for Speed Rivals PC Capped at 30 FPS?
11. Re: Need for Speed Rivals PC Capped at 30 FPS? Nov 17, 2013, 14:02 ForgedReality
 
The last good NFS games were High Stakes and Porsche Unleashed. Those games were fucking AMAZING. I can't believe it's been almost fifteen years and they still haven't put out a decent sequel to them.

EA: NOBODY WANTS AN ARCADE RACER, ESPECIALLY PC GAMERS. And 30pfs?? Fuck that shit! My PC will easily do 130fps with this shitty game. Go the fuck out of business already. >:\
 
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1148 Comments. 58 pages. Viewing page 8.
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