User comment history
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| News Comments > Battlefield 2 Update |
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| 16. |
No subject |
Jun 3, 2006, 06:10 |
vacs |
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wow, are there still people left buying EA games? I thought that most gamers found out 2 or 3 years ago that there is nothing "in" EA games.
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| News Comments > Ships Ahoy - Half-Life 2: Episode One |
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| 82. |
Re: ... |
Jun 2, 2006, 07:27 |
vacs |
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Nothing has changed with you people. You guys always take the lowest common denominator (4 hours), you always throw out major aspects of points (3 to 5 years vs 1.5 years)
Actually the lowest common denominator for HL2 episode one is 2 hours 30 and not 4 hours (check the steamforums for several gamers playing through ep1 in 2:30).
So 4 hours is actually merely the average and still way too short.
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| News Comments > The Longest Journey Patch |
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| 15. |
Re: No subject |
May 30, 2006, 20:33 |
vacs |
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I'm confused. I also have the 4CD ediition, so firstly I'm confused that a 2CD version even exists?! Did they cut the quality of the speech/videos?
The 4CD version included all the voices and musictracks in an uncompressed format. The 2CD version features the same content but all the speechfiles are now compressed by factor 10.
I'm also an owner of the 4CD version and I must say that this was one of the very few games which I played through without experiencing any bugs.
This comment was edited on May 30, 20:36. |
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| News Comments > New ATI RADEON Drivers |
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| 17. |
Re: Mobility |
May 25, 2006, 22:53 |
vacs |
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Can nVIDIA run Oblivion with HDR and AA?
No, it's a hardware limitation and no driver can therefore enable
Do the next-generation options in TR still run like @ss on Nvidia cards (The cards they are made to run best on?) Have there been any recent performance improvements?
Yes, the driver which fixes TR next-gen performance has been released on long time ago (84.43+)
Have a look at the driver releases on nzone. Nvidia is posting new drivers there every few weeks.
I don't really understand how you can say that nvidia is sleeping the last few years when they had SM3.0 before ATI and offered HDR support in games almost 1.5 year before ATI thought it would be necessary to add to their lineup.
Besides nvidia is doing non-stop progress which other features like H264 hardware acceleration, purevideo features and physics hardware acceleration. Where exactly is nvidia not doing much these days.
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| News Comments > New ATI RADEON Drivers |
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| 10. |
Re: Mobility |
May 25, 2006, 09:28 |
vacs |
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And ATI is at least bothering to put out new drivers.
Does nViDiA even make GPUs anymore? I sure would not know it from their ancient driver releases... No debate right now. ATI's drivers > > > > > NVIDIA's drivers. Wondering if they are still working on the Oblivion driver...
Earth to parallel universe: Do you read? How's life at your side of the wormhole?
"Ancient driver releases?" Funny guy. At least nvidia does not have to release official drivers every month to fix long standing bugs everyone is annoyed of or add better support to ancient games no one no longer plays like ATI does.
There haven't been so many official and stable beta drivers releases from nvidia then the last few weeks. They even officialy released the complete new Forceware 90.xx series only two days ago with a complete new fast control panel, advanced Purevideo HD features, many speed improvements in games like FEAR or Condemned, new and extended OpenGL codebase (2.0.3) and more dualcore and SLI optimizations. All available at nzone.com for your downloading pleasure.
Nvidia does infact only release 4-5 official drivers a years but at least those works, are stable and have already advanced support for the latest games unlike ATI which adds improvements to games when their shell-life is up.
Oblivion driver? This one was released the day before Oblivion shipped. It works perfectly.
Wake up, Ray! You're living in a dreamworld.
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| News Comments > Saturday Consolidation |
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| 19. |
Re: No subject |
May 21, 2006, 12:53 |
vacs |
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Btw, if the PS3 has full compatibility with all PS and PS2 games, that's a huge plus in their favor. Xbox360's "compatibility" is a fucking joke.
haha, so did you not yet hear the stories about PS3's backwards compatibility currently being in jeopardy?
Apparently Sony has serious problems getting their PS2 games working on the completely different PS3 architecture.
This comment was edited on May 21, 16:59. |
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| News Comments > SiN Episodes: Emergence Patch |
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| 34. |
Re: ... |
May 18, 2006, 14:45 |
vacs |
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I support developers if they want to give me more content quickly (which is the reason it is done... look how long sequels usually take)
Either you are a developer yourself or you just too naive to believe what you just said.
No, of course episodes are not meant to release content more quickly but to get a continous cash flow into the pockets of the developpers.
It takes as much as time to develop 4-5 episodes than to develop a full game but in contrast to the full game, you can ask 4-5 times 20$ during those 3 years instead of just cashing 50$ once. Do you see now the benefit of episodes for developers?
This has nothing to do with increasing quality or other BS they are trying to make you believe. The bugs Sin had or still has are proof of exactly that:
* AI not working making the game impossible to finish * Cutscenes not finishing because a box is blocking the execution of a the scripted event * crashes because of textures??? Have they ever playtested the 3 hour mini-game? * and above all, basing the code of Sin episode 1 on a year old stuttering Source build. Excellent work Ritual.
I'll eagerly await more exciting, bug-free and high-quality episodes.
This comment was edited on May 19, 06:37. |
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| News Comments > SiN Episodes: Emergence Patch |
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| 30. |
Re: I bought the game |
May 18, 2006, 12:16 |
vacs |
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I bought it as I will NEVER download a game from steam. Like the earlier posts, I want the instruction manual and all that sh**. I haven't opened it but anticipate that it'll be a good game. As for the clowns who brag about 'how little playtime there was' or 'what it costs' or 'how they pirated it' are idiot f**ks who can't shell out a quick $20 dollars? WTF? Save your soapbox speech on how you took the 'kewl' low road to stick it to the man. F-You Cheap ass!! I bought the game and can afford to buy all of the F-n sequels I want. Get a F'n job and shut yer mouths. Who gives a sh**! It was only a VERY small twenty dollars.
You're a joke. This has nothing to do with shelling out 20$ once or being able to afford each and every 9 episodes. Heck, I could even shell out now 180$ for all the Sin episodes and at the same another 180$ for all the HL2 episodes at once because the total is approx. what I earn in 2-3 days but I will nevertheless not do it. Not now and not in 5 years.
I simply don't accept the fact that Ritual and Valve (and soon probably other developpers) take us for fools, and just throw out low-production value episodes, by reusing the same textures, sounds, models, weapons, codebase without adding any fricking innovation or new gameplay.
Episodes decrease developing time and effort dramatically because the moment you have a stable base, you only have to add new levels and maybe a new weapon and you got everything to demand another 20$ for nothing really exciting.
That's the biggest grief I have about those episodes. 20$ would be ok if the episodes were decent, challenging and exciting mini-games but they are only average fast-food shooters. 20$ might seem ok for one episode (it maybe is) but not for 9 episodes of such a low value. Count me out.
By supporting this episodic format you are showing the developers that you prefer little, non-innovative mini-games and instead of decent SP experiences. If this episodic format takes on, more developers will rush out episodes because the money is so easily made once the first episode is out.
Again, this has nothing to do with shelling out ONLY 20$ or being able to AFFORD those mini-games but rather about the gaming experience and quality of those episodes which is severly lacking when considering Sin episode 1. Just look at Emergence most important feature the challenging AI. It was broken on release, they didn't even care to test their main, most unique feature
/going back now to play Dreamfall, my 70$ limited edition of that game... not being able to AFFORD games, yeah whatever. Please continue to make yourself look like an dipshit, I don't mind, it's funny
This comment was edited on May 19, 08:44. |
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| News Comments > SiN Episodes: Emergence Patch |
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| 22. |
No subject |
May 18, 2006, 06:07 |
vacs |
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I'm still waiting for Ritual to announce when they are gonna release Sin Episode 2 because most people expect the next episode to pop up within 2-3 months but my guess is that we won't see around xmas this year.
Which is also one of the reasons why episodes on steam suck because you will have to wait longer than 3 months before the story continues and during that time most people already lost all the interest they possibly had in the game.
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| News Comments > Steamships Ahoy: SiN Episodes: Emergence |
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| 73. |
Re: No subject |
May 11, 2006, 07:45 |
vacs |
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Im pretty glad i didn't bother with it now. I was quite tempted yesterday as i had nothing better to do, but i ended up playing the shadowground demo, which probably has more gameplay in it than this
It's funny now that you mention Shadowgrounds because that fun and addictive game was made available on Steam at the same time as Sin and HL1 episode, costs as much as both games but nevertheless is a complete game and not just a small <4 hour episode.
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| News Comments > Steamships Ahoy: SiN Episodes: Emergence |
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| 68. |
Re: No subject |
May 11, 2006, 05:54 |
vacs |
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I really doubt they'll have much of an audience & I'm actually happy they have to do 9 episodes. I hope by the end of it all that they end up losing money. FUCK THOSE ASSHOLES!~ try to sell us a game for $180!!! Do they really believe the gaming public to be that retarded? FUCK THEM!!
Actually, average joe is unfortunately that retarted because he only sees the amazing low price of 20$ per "game".
The second reason why I believe that the Sin episodes will nevertheless be successful, eventhough the technical aspects, story, length, dumb AI are mostly average by today's standards, is that somehow people can't wait to buy the next stupid low-budget game on Steam.
You just have to read a bit in the steamdriveren forums to notice that people hype themselves to death to buy the next game online, start the amazing "fun" preloading and then wait 1 month to be the first to play the game. You wouldn't believe how many people buy games (Rag Doll Kungfu and all the other shareware-like games) on Steam just to be the fricking first person on this planet to play it after it's unlocked. It's crazy. People are falling so easily into this Steaming piece of hype.
Valve must be laughing their a$$es off. This comment was edited on May 11, 05:55. |
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| News Comments > Steam Update |
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| 9. |
No subject |
May 6, 2006, 20:59 |
vacs |
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Steam gets better every day. I mean the uninstall procedure works so flawlessly, I'm really amazed. It completely wipes the whole Steam folder, no traces left!
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| News Comments > Half-Life: Source DM Update |
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| 10. |
Re: No subject |
May 3, 2006, 10:59 |
vacs |
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Or are you going to kill THIS world-class game developer because bla bla bla
World-class game developer? That was a long time ago. Now it's just the average fastfood developer breaking one promise after the other and annoucing more delays than new games.
After playing games like Condemned, Fahrenheit or Psychonauts you'll understand why Valve is no longer anyhow a leading-edge developer, it's a one hit-wonder company
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| News Comments > Half-Life 2: Episode One Preloads |
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| 67. |
Re: No subject |
Apr 30, 2006, 12:44 |
vacs |
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I caved in and bought SiN Episode 1 now. For $18 you can't go wrong.
Of course, you can repeat this another 5 times (because 6 times nothing still remains nothing, right?) but unfortunately by then you have payed about 100$ and still didn't get a complete game nor a satisfying ending because there will be another 3 episodes to conclude the complete Sin package.
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| News Comments > Half-Life 2: Episode One Preloads |
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| 65. |
Re: No subject |
Apr 30, 2006, 12:41 |
vacs |
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A physical media publisher has a lot to lose.
Of course does a retail publisher has a lot to lose but he can't argue with Valve because the HL franchise belongs to Valve and the retail publisher does not accept Valve's terms, then he will not be able to sell ANY retail copy.
Better sell less boxes than no boxes at all, remember HL2 and all the episodes are completely funded by Valve themselves, the retail publisher has no rights at all to the franchise.
That's what happened to VU, they are now selling no more HL2 copies because they tried to put Valve under pressure. Unfortunately for VU, they did not finance the development of HL2 in any way and now EA is selling the HL2 boxes.
Because of these reasons, the steam release delay has nothing to do with EA blocking the online release. It's purely meant to delay piracy and therefore prevent retail and online sale losses.
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| News Comments > Half-Life 2: Episode One Preloads |
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| 49. |
Re: No subject |
Apr 30, 2006, 08:05 |
vacs |
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No, that's a stupid statement. Contracts arise through negotiation. In any business contract there'll be terms on either side, and if I were a publisher it would be one of the biggest ones I'd insist on. Also, why would a publisher be lucky to distribute a half price game, where all the costs (dvd, box, distribution) are the same as a $40 game? Nope, this is definitely a two-way street.
You still don't understand, do you? There is a reason why Valve stopped their contract with VU, you know, and that's because Valve didn't like how VU was doing business with Valve.
Valve has one of the biggest PC franchises currently and any publisher would gladly sell the next HL2 episode in retail for whatever terms and conditions Valve has to offer. Even EA has more money to lose if they don't accept Valve's conditions and Valve chooses another publisher than they could possibly lose by accepting even the least interesting conditions by Valve.
Valve has nothing, I repeat "nothing" to lose, only the publisher who doesn't accept Valve's deal. Valve will find another publisher for sure if the first one doesn't accept, the power and freedom is all on Valve's side.
BTW, what bad mouthing are you talking about? Valve never gets any bad mouthing for their games. Their games always overhyped and overrated. I cannot understand how relasing HL1 Ep1 early on Steam could be possibly be bad advertising?
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971 Comments. 49 pages. Viewing page 15.
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