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User information for Patrick

Real Name Patrick   
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Nickname Rhett
Email Concealed by request - Send Mail
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Homepage http://
Signed On Jul 25, 2009, 17:36
Total Comments 449 (Amateur)
User ID 55108
 
User comment history
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News Comments > Metal Gear Solid Ground Zeroes and Phantom Pain PC Plans
1. Re: Metal Gear Solid Ground Zeroes and Phantom Pain PC Plans Aug 13, 2014, 14:45 Rhett
 
Ooh. Welp, there goes any and all reason I had, to consider getting a console.  
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News Comments > Call of Duty: Advanced Warfare Multiplayer Details; Video
5. Re: Call of Duty: Advanced Warfare Multiplayer Details; Video Aug 11, 2014, 21:07 Rhett
 
Wow, they actually made this look worse than Crysis multiplayer.  
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Aug 8, 2014, 02:30 Rhett
 
What if you rage while playing Destiny?

Meta.
 
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News Comments > Ships Ahoy - Sacred 3
14. Re: Ships Ahoy - Sacred 3 Aug 6, 2014, 08:46 Rhett
 
Looks okay for a $10-$15 Xbox Live Arcade game or something, but $50 is pure robbery.  
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News Comments > Star Citizen Arena Commander Expands; New Ship Added
7. Re: Star Citizen Arena Commander Expands; New Ship Added Aug 3, 2014, 14:19 Rhett
 
Aaaand what little interest I had in Star Citizen is dying out, just like that...  
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News Comments > Sunday Metaverse
1. Re: Sunday Metaverse Aug 3, 2014, 14:16 Rhett
 
Facebook goes down; Facebookers call cops

What. I don't even.
 
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News Comments > 36 Minutes of Rainbow Six Siege Footage
2. Re: 36 Minutes of Rainbow Six Siege Footage Jul 28, 2014, 19:47 Rhett
 
Yeah, it looks fun but Ubisoft's track record with online capabilities and games has been so shoddy lately. Not hopeful for this one. I hope it has AI/single player/bots of some kind.  
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News Comments > Morning Mobilization
4. Re: Morning Mobilization Jul 25, 2014, 15:19 Rhett
 
If only Microsoft wasn't a dick and forcing people to have a legit Gold subscription just to try it.  
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News Comments > Mass Effect 4 Survey
21. Re: Mass Effect 4 Survey Jul 15, 2014, 19:05 Rhett
 
More varied co-op with tons of free/optional DLC! They scored so highly with that MP mode, having so much free DLC. I feel like they're going to try to bend us over on the next one, though.

I still never beat ME3... I just don't like the combat in single player.
 
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News Comments > Making of Borderlands: The Pre-Sequel
2. Re: Making of Borderlands: The Pre-Sequel Jul 11, 2014, 05:50 Rhett
 
I admit I'm getting kind of sick of the "same 'ole" in Borderlands (the gameplay needs some major changes IMO), but at least the writing, characters, voices, and music have been top notch. They've been amazing games the first time through. It's just not very fun on the replay...  
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Jul 7, 2014, 11:31 Rhett
 
Verno wrote on Jul 7, 2014, 09:05:
I don't know, Sunset Overdrive looks like a middle management executives culture relevance test. Energy drinks, zombies, shallow open world, all of the things those durned kids love these days! They did a good job on the palette but it looks pretty boring.

I agree. It seems over-the-top in an almost mundane way. Like Dead Rising with Call of Duty-esque pandering to kiddies.
 
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News Comments > Escape Dead Island Announced
5. Re: Escape Dead Island Announced Jul 1, 2014, 21:32 Rhett
 
Why are they even bothering with Dead Island... They should have just rebooted it after DI 1 and Riptide, with Dying Light. Now they have Dying Light, Dead Island 2, Dead Island: Epidemic, and now Escape Dead Island. What the hell.

Dying Light looks awesome. I was hoping they'd just go with that, but now there's 3 Dead Island games on top of that, when Dying Light looks almost exactly like Dead Island already.
 
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News Comments > Tom Clancy's EndWar Online Alpha Begins
1. Re: Tom Clancy's EndWar Online Alpha Begins Jun 29, 2014, 17:20 Rhett
 
This looks like something you'd find on facebook...  
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News Comments > Call of Duty: Advanced Warfare Trailer
3. Re: Call of Duty: Advanced Warfare Trailer Jun 24, 2014, 20:50 Rhett
 
Looking good, but I guess we'll see... Certainly changing up the tried-and-stale formula. Only thing that bothers me is that it looks a lot like Crysis, and Crysis wasn't very fun in multiplayer (IMO).  
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News Comments > Ships Ahoy - Plants vs. Zombies Garden Warfare
5. Re: Ships Ahoy - Watch Dogs; First Reviews Jun 24, 2014, 12:36 Rhett
 
I haven't seen any gameplay footage, but the whole thing stinks of rotting brains. Poor PopCap.  
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News Comments > DICE on Bad Company 3: "Wait and See"
17. Re: DICE on Bad Company 3: Jun 24, 2014, 12:20 Rhett
 
Noooot really looking forward to the future of this IP after BF 4 and Hardline...  
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News Comments > Pixel Piracy Dev Suggests Piracy, Wins
11. Re: Pixel Piracy Dev Suggests Piracy, Wins Jun 22, 2014, 19:36 Rhett
 
It's a cute little game with a fair amount of depth, and worth looking into at least...  
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News Comments > Deus Ex Universe Online Hint?
20. Re: Deus Ex Universe Online Hint? Jun 18, 2014, 17:34 Rhett
 
theyarecomingforyou wrote on Jun 18, 2014, 10:07:
That's fine as long as it's co-op and not competitive multiplayer (or worse, an MMO). However, I'm struggling to see how it would work well.

Good cop, bad cop maybe? Haha.

Really though, not sure how well this bodes...
 
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Jun 18, 2014, 00:06 Rhett
 
DayZ standalone on consoles eh? Hilarious.  
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News Comments > Grand Theft Auto V Steam Details
29. Re: Grand Theft Auto V Steam Details Jun 12, 2014, 17:12 Rhett
 
Dacron wrote on Jun 12, 2014, 15:10:
nin wrote on Jun 12, 2014, 15:01:
Rhett wrote on Jun 12, 2014, 14:47:
Please don't push that absolutely vile Rockstar Social Club bullshit on us this time.. It's done so much damage already, with GTA 4 and Max Payne 3. :/

It wasn't required on the consoles, but it was extremely handy in tracking missions and showing what neat stuff you'd not found yet, including where they were on the map...

You also got free singleplayer garages, and access to extra cars (The GTR equivalent, elegy RH8) for signing up for Rockstar Social... I know my singleplayer garages are packed with high $$$ rides. Well, multiplayer too (adder... entity xf... comet.... and another 6... god it's all so purdy)

I won't refute that it tracks everything and puts all kinds of info at easy access, but the DRM itself was terrible. It locked a lot of people out of Max Payne 3 (PC) for over a month before they decided to fix it, for example. Had issues with it in multiplayer, as well, because fuck it.. why not have 3 DRM mechanics on top of eachother? (GFWL + R* Social Club + Steam) -- Hopefully the loss of GFWL will alleviate some of those issues, but Social Club left a bad taste in my mouth.
 
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449 Comments. 23 pages. Viewing page 2.
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