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User information for Talutha

Real Name Talutha   
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Nickname Talutha
Email Concealed by request - Send Mail
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Signed On Jul 22, 2009, 15:56
Total Comments 33 (Suspect)
User ID 55101
User comment history
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News Comments > NVIDIA Killing Floor 2 Drivers
6. Re: Star Citizen Arena Commander Expands; New Ship Added Sep 22, 2015, 14:34 Talutha
They can't stop with the game ready stuff. Game development is hard and requires tons of workarounds. A lot of those workarounds cause bugs with graphics cards. In addition to that developers will incorrectly use the Nvidia API or will just forget to do certain things. This isn't the developer's fault at all due to the sheer amount of stuff that goes into creating a large game, after all they are only human. So Nvidia steps in to create their own specific work arounds for each game in order to reduce as many bugs as they can. Basically these game ready drivers are just workarounds for workarounds and unfortunately with the way game development is, there isn't really a way around it. So they are doing what you want, fixing bugs =).  
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News Comments > Steam Top 10
18. Re: Steam Top 10 Sep 13, 2015, 19:00 Talutha
I would actually be very interested to see Steam vs numbers. I would have to say would have to be close if not higher than Steam. Does anyone know anyone that hasn't played World of Warcraft, Hearthstone or Diablo 3? Plus when I played WoW quite a few of my guildmates played on a Mac. In addition to that Hearthstone is on iOS and Android. Would be very interesting numbers to say the least. But like others have said, obviously Blizzard has no reason to use Steam or GoG because their platform is so successful.  
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News Comments > Fighting Cities: Skylines Piracy with Customer Support
5. Re: Fighting Cities: Skylines Piracy with Customer Support Mar 14, 2015, 15:52 Talutha
I wonder if Workshop mod support is helping with this. On a lot of mod comments, I'm seeing people asking for direct download links because they can't download from the Workshop which seems pretty odd. The only conclusion I can come to is that these people pirated the game and they're trying to get a lot of these awesome mods or maybe there is some type of regional thing going on.  
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News Comments > Project CARS Delayed
10. Re: Project CARS Delayed Mar 12, 2015, 01:14 Talutha
Hanover wrote on Mar 11, 2015, 22:54:
Argh, that totally sucks. After the last delay I was hoping they'd come back with, "We're freakin' ready!" I'm jonesing for a good driver but can't find one at the moment. I just can't get into Assetto Corsa like I thought I would and was hoping pcars would do the trick. I was looking at Dirt 3 to tide me over but it's still tied to GFWL. Really Codemasters?

I'd love to try Driveclub on my PS4 but Sony doesn't support my Logitech G27 anymore and I'm not interested in buying another wheel.

whine whine whine

Have you tried That is my go to racing game and honestly IMO none of these games will come close to the enjoyment I have in it. The only thing these newer games really have are better graphics. Which game has the best physics is always hotly debated so I don't let that worry me too much =).

I should warn you though that iRacing can seem pretty expensive up front with a subscription and having to buy the tracks and cars. You can usually find a 3 month subscription for REALLY cheap if not free and the rookie circuits are completely free as well. You can start with either stock car or street car racing.

The entire game is online, you're always racing against other people unless you're practicing. Your safety rating is tracked so the safer you drive in the races the higher class you are able to race. The rookies are pretty rough because it's a bunch of people that are new or refuse to learn how to drive but the higher classes are some of the most amazing adreneline filled moments in all of my years of gaming. There is nothing quite like racing at 100mph through the turns literally a foot away from the car next to you just having that trust that neither of you will hit each other.

As far as price, my suggestion is to choose a car and a series and stick to it. The tracks are all a week long so if you purchase a track for the week that circuit runs with it. I know the Skip Barber series is pretty good with cycling in free maps, maps from the previous season and new maps so the investment in that is pretty cheap. But you can't look at it like an all in one game like AC or PC, this is a complete hobbyist game like Train Simulator. You only buy the cars and tracks that you want.

Sorry about my heavy sell on the game, I really do think it is absolutely amazing with the multiplayer stuff. I spend hours each week just practicing the track so I can run it proficiently with the more experienced guys. It's just that I never hear anyone talking about it and it definitely deserves to be looked at if you're into racing games at all =).
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News Comments > Fallout 4 Announcement at E3?
33. Re: Fallout 4 Announcement at E3? Mar 2, 2015, 16:05 Talutha
If I had to guess at anything, I would say they are developing a new engine entirely, if not at the very least shifting away from Gamebyro to one of the more mainstream engines. In a lot of places you could definitely tell Skyrim is hitting the limit. On release it wasn't incredibly stable. Granted now it is almost as stable as a rock. I'm playing through a 200+ mod playthrough right now with almost no CTDs, maybe once every 4-5 hours. But a lot of that has to do with external tools. SKSE is fixing a memory problem in Skyrim and ENB is fixing a VRAM problem which GREATLY reduces crashes and has allowed people to really push the limit with mods.

If we look at release dates:
Oblivion - March 20, 2006
Fallout 3 - October 28, 2008
Fallout New Vegas - October 19, 2010(Granted they didn't make this but I'm sure a lot of development help was given)
Skyrim - November 11, 2011

Now we're at March 2nd, 2015. Four years later AT LEAST. We could be looking at a 2016, 2017 release for Fallout 4. They have to be doing something big behind the scenes and the only thing I can really think of is a new engine of somesort.

My big question is, how will modding be handled if they do this? I'm sure it has taken off in a way they never imagined starting with Morrowind and they really can't move on to something that is less moddable. At the same time, if they are creating something new, maybe they are making something that is even MORE moddable than Skyrim.

I'm pretty excited to what they are going to showoff. I always loved Fallout more than TES so no matter what they do I'll be super hyped for it!

Obligatory INB4 it's just a Super Edition of Skyrim for PS4 and Xbone!
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News Comments > Pay for WoW Game Time with Game Gold
6. Re: Pay for WoW Game Time with Game Gold Mar 2, 2015, 15:50 Talutha
I don't think this is a step towards F2P at all. If anything, I think this takes them further away from that fact. They're not receiving any less money from this, every token that goes on the AH is paid for with real money. You say the hardcores are paying more to subsidize the free-loaders? It is the exact opposite of that. Only the hardcore people are going to have the gold to pay for these on the AH. This merely distributes the wealth more evenly amongst the population.

The real reason for doing this is to hopefully get rid of gold sellers. You buy a token for 15 bucks, toss it on the AH and boom, a legal way to obtain gold for money. It just has the added side effect of being a great option for players too.

There really is no downside to this system. Eve has been running it very well for years. My only question is why didn't they do this much sooner?
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News Comments > Homeworld Remastered Collection Next Month
47. Re: Homeworld Remastered Collection Next Month Jan 26, 2015, 17:32 Talutha
Here is 37 minutes of footage from PAX South. They've definitely put a ton of work into this game. I've only gone through about 10 minutes of the presentation but they've already talked about how the backgrounds weren't actually textures and how that was difficult to go through, the Mothership in the original was only about 100-200k worth of textures and is now 10Mb, the UI is completely scaleable and no longer static, lighting from beam weapons now spread across the entire playfield and is not static and built in mod support.

Just from what I've heard so far, they've put a lot of effort and love into remaking this into what the original fans want. They've even gotten the original artists to redo all of the cinematics through the game(the painted, comicy looking ones) so those are obviously still true to their original ideas.

I'm super hyped about this. One of the few RTS games I loved and spent a lot of time with as a child.
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News Comments > Evening Patches
1. Re: Evening Patches Dec 9, 2014, 21:17 Talutha
Theres an issue with this patch that causes the mesh option to be set to low and causes the option in game and manually editing the settings to not work, so if you've downloaded this patch on PC and noticed a severe downgrade in graphics, you aren't crazy.

Luckily Bioware was pretty quick with a workaround on this while they work on a more official hotfix. Quoted below from Here for your convenience!

Hey Everyone,

We're working on getting a hot fix out for the PC graphics issue as soon as possible. In the meantime, here is a workaround you can try:

To start, make sure the quality setting you choose is equal to the setting set for Mesh Quality inside Options>Graphics

You will need to add a new command line parameter. To do this:

Through Origin:
Right click on the Dragon Age Inquisition title
Go to game properties
Type the command line parameter in the Command Line Properties box.
Through shortcut:
Right Click Shortcut
Go to Properties
Under target go to the end of the field and type the command line parameter into the box
Once there, add the following command line parameter: -ShaderSystem.ShaderQualityLevel <quality setting>
In this instance, <quality setting> should be one of the following:
An example of how to set your quality to high would be: -ShaderSystem.ShaderQualityLevel High

Please note that once the hot fix is out, you will need to go back in and remove this workaround from your command line.

Itís also important to note that pre-patch 2, all users on PC were being forced to use the Ultra shader quality. This means that those of you playing on lower settings will notice a decrease in quality, particularly players using low or medium settings.
To achieve the same visuals as pre-patch, users on lower settings will need to change their settings to Ultra, which should likewise be used in conjunction with Ultra mesh quality. Mismatching the mesh and shader settings will result in other visual artifacts like overly shiny hair.
Please be aware that changing settings to Ultra may impact performance on some machines.

Sorry about any frustration this may have caused.
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News Comments > Batman: Arkham Knight Revealed
16. Re: Batman: Arkham Knight Revealed Mar 4, 2014, 14:10 Talutha
They mention this is the final game in the series. So there probably won't be any more. A lot of people are expecting Rocksteady to tackle Superman or Green Arrow next.  
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News Comments > Entire Wing Commander Series Now on
6. Re: Entire Wing Commander Series Now on Nov 21, 2013, 11:25 Talutha
You know, I really enjoyed the movie and was sad there was never a second one made. I definitely understand why there wasn't but I wish there was.

I also really enjoyed the Mario movie so maybe I just like bad movies...
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News Comments > SEGA Shoulders ATLUS' Burden
1. Re: SEGA Shoulders ATLUS' Burden Sep 18, 2013, 09:51 Talutha
It should be noted that this purchase is actually being made by Sega Sammy, Sega's parent company and they are purchasing Index, Atlus' parent company. This relationship does not make Sega the parent or owner of Atlus in any way and at best Sega is more like a sibling company.

With that out of the way lets go ahead and make some predictions about Persona 5 and when it will be coming out ;).
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News Comments > EVE Online TV and Comic Plans; $149.99 CE
18. Re: EVE Online TV and Comic Plans; $149.99 CE Apr 29, 2013, 03:47 Talutha
I actually just started playing this last week and I wish I started playing this sooner. The reason I took so long was because I was afraid of all the things people would say about it such as it being a spreadsheet simulator and the amount of griefing that goes on, but it is not anywhere near as bad as people make it out to be.

The only downside is that there are a LOT of tutorials. I must have read for the majority of my first 15-20 hours of the game, but now that I am out of that phase and flying around it is almost overwhelming the amount of options ahead of me.

And for the record, when I tried to log in this afternoon they had over 50k people logged in =).
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News Comments > Dark Souls PC "Half-Assed" - PC Prioritized for Sequel
33. Re: Dark Souls PC Apr 12, 2013, 12:49 Talutha
Darks wrote on Apr 12, 2013, 11:26:
Sorry, but excusing a controller to play a pc game is total garbage. I did not spend a bunch of money on high end pc hardware just so I can excuse a ported game to be played on my pc. Sorry, but thatís absolutely crap and should never be tolerated. I did not buy a pc to turn it into a shitty high-end console.

This is such a silly statement. I don't use my PC for gaming because I want it to be a "shitty high-end console". I use my PC to have more tools available to me. I can choose my own voice chat, I can choose how much power I put into my games with hardware, and guess what? I can choose why kind of control scheme I want to use!

If you want to be stuck in your KB+M only style, that is your choice. Personally I prefer to use the control style that is the best for the actual task at hand. If you refuse to play games like Need for Speed or Street Fighter with your KB+M, that's fine. I'll go enjoy the games because I have the tools that make for a better game experience, which is what PC gaming is all about. Right?

I'll never understood why putting a controller in your hands suddenly makes you a bad PC gamer, and thankfully its a trend that seems to be slipping away. Maybe one day you will get over your odd hatred for controllers. If not, that is fine. I will be out enjoying video games while you complain.

Regarding the port: I honestly didn't think it was that bad. Yes, it could have been MUCH better especially with the frame rate limiting but thankfully someone tossed out that 60fps fix right as the game came out. I loved it and I absolutely cannot wait for DS2 to arrive!
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News Comments > Diablo III 1.0.8 on PTR
16. Re: Diablo III 1.0.8 on PTR Apr 9, 2013, 15:24 Talutha
deqer wrote on Apr 9, 2013, 15:16:
Yes, but we care. We care that you are being taken advantage of, yet you refuse to understand after we explain it to you. You're being stubborn about it?

One day, should you decide to commit suicide--God forbid you don't--but if you did, would you also say "just don't care" about the people around you you would be affecting by your suicide?

Isn't that a somewhat selfish attitude?

I understand all the facts. You act as if I am ignorant to the situation which I am definitely not. It just isn't something that matters to me. You can fight this fight as it is definitely yours, it just isn't mine.

As far as suicide goes, this is just a video game. Lets try to stay away from the extremes here, even if it is to just make a point.
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News Comments > Diablo III 1.0.8 on PTR
12. Re: Diablo III 1.0.8 on PTR Apr 9, 2013, 15:04 Talutha
deqer wrote on Apr 9, 2013, 14:36:
Why would you support a company that shoves always-online down your throat for a single-player game? Even if the game became free, you shouldn't support a company that does this. You need to open your eyes a little wider.

Some of us just don't care. I understand it is a strong point for a lot of people around here, but for some of us it just isn't anything that matters.
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News Comments > Steam Top 10
8. Re: Steam Top 10 Apr 7, 2013, 15:37 Talutha
NewMaxx wrote on Apr 7, 2013, 15:17:
Kajetan wrote on Apr 7, 2013, 14:49:
in terms of choices (which never pan out)

Secret text below, avoid if you haven't finished the game =).

The choices never pan out because no matter what Booker's choices are, the same conclusion always happens. This is shown early on with the brother and sister scene when the coin always lands on heads. The chalkboard shows all of Booker's coin flips throughout the dimensions.

You can see another example right at the end of the game where you are given the illusion of choice in the plank section. It doesn't matter the choice, the outcome is always the same.
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News Comments > Crytek Opens Austin Studio With Vigil Staff
13. Re: Crytek Opens Austin Studio With Vigil Staff Jan 29, 2013, 08:53 Talutha
dj LiTh wrote on Jan 29, 2013, 05:23:
eRe4s3r wrote on Jan 29, 2013, 03:30:
I haven't got a single clue what games besides Crysis they make...


Ubisoft owns and creates Farcry.
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News Comments > DayZ Plans: Dogs Soon; Standalone Version Eventually?
9. Re: DayZ Plans: Dogs Soon; Standalone Version Eventually? Jul 8, 2012, 16:51 Talutha
To eat things I would assume.  
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News Comments > Splinter Cell Blacklist PC Confirmed
5. Re: Splinter Cell Blacklist PC Confirmed Jun 4, 2012, 23:01 Talutha
Found it, you can hear the representative say, "Now that Sam is the leader of 4th Echelon" or something along those lines. It is at the 51-52 minute mark.
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News Comments > Splinter Cell Blacklist PC Confirmed
4. Re: Splinter Cell Blacklist PC Confirmed Jun 4, 2012, 22:56 Talutha
2. I thought Fisher was on the run & 3rd Echelon was after him? I could be wrong its been awhile since I played the last one.

It's been a while since I beat the latest one as well but from what I remember 3rd Echelon was most likely dissolved after the failed assassination attempt on the president. I saw the E3 conference with Microsoft earlier today and in the Splinter Cell video they mention 4th Echelon which I'm assuming is a new branch that Sam is the head of. I'll try to find the video and come back with it.
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