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User information for Rick

Real Name Rick   
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Nickname ^Drag0n^
Email Concealed by request - Send Mail
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Description
Homepage http://www.tacticalgamerz.com
Signed On Jul 9, 2009, 18:02
Total Comments 1243 (Pro)
User ID 55075
 
User comment history
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News Comments > Morning Consolidation
12. Re: Morning Consolidation Sep 20, 2011, 16:30 ^Drag0n^
 
Blue wrote on Sep 20, 2011, 16:28:
Cutter wrote on Sep 20, 2011, 12:04:
That Ass Creed link isn't right, Blue. Points back here.

Whoops, sorry. It's fixed now.

I'm not sure what "Ass Creed" is, but I wouldn't touch that game under a full moon.

^D^
 
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"Never start a fight, but always finish it."
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News Comments > Deus Ex: Human Revolution Boss Battles Were Outsourced
50. Topic: Objects in the rear view mirror may appear closer than they are... Sep 20, 2011, 16:26 ^Drag0n^
 
I'm still waiting for John Romero to make me his bitch.

#random

^D^
 
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News Comments > Deus Ex: Human Revolution Boss Battles Were Outsourced
47. Re: Deus Ex: Human Revolution Boss Battles Were Outsourced Sep 20, 2011, 15:27 ^Drag0n^
 
Beamer wrote on Sep 20, 2011, 15:15:
Is third person cover really that much more immersion-breaking than cut-scenes?
Than picking a line of dialogue from a choice of several?
From weird lockpicking/hacking mini-games?


You guys must have a much more delicate sense of immersion than I do. Do you feel less immersed in books when you have to flip pages? And are these games really that immersive, period? Do you really feel like you're Adam Jensen and looking out his eyes, seeing what he sees, thinking what he thinks, smelling what he smells?

Sorry...after reading this all I could think of was some guy in a chair with a book screaming, "WTF?!?!! *ANOTHER* Page?!?!?! I hate these things!"



^D^
 
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News Comments > Ships Ahoy - F1 2011
2. Re: Ships Ahoy - F1 2011 Sep 20, 2011, 15:23 ^Drag0n^
 
This game needs more zombies.  
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News Comments > Deus Ex: Human Revolution Boss Battles Were Outsourced
43. Re: Deus Ex: Human Revolution Boss Battles Were Outsourced Sep 20, 2011, 14:57 ^Drag0n^
 
I'm pretty sure that's a valid point.

Hold on a second, guys...the microwave beeped...my popcorn is ready

^D^
 
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News Comments > Deus Ex: Human Revolution Boss Battles Were Outsourced
38. Re: Deus Ex: Human Revolution Boss Battles Were Outsourced Sep 20, 2011, 14:14 ^Drag0n^
 
Personally? I've been playing games since you had to play with actual rocks, paper, and scissors.

^D^
 
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News Comments > Deus Ex: Human Revolution Boss Battles Were Outsourced
34. Re: Deus Ex: Human Revolution Boss Battles Were Outsourced Sep 20, 2011, 12:27 ^Drag0n^
 
I blame Gears of War for that.  
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News Comments > PC Arkham City Delayed Until November
12. Re: PC Arkham City Delayed Until November Sep 20, 2011, 12:21 ^Drag0n^
 
xXBatmanXx wrote on Sep 20, 2011, 11:54:
I can't recall if I pre-ordered, but I am just goin to rent this on the xbox anyway....I can't justify 60.00 for a console game, as I think the preorder was only 40.00 on greenmangaming.

Somebody has got to buy you a notepad

^D^
 
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News Comments > PC Arkham City Delayed Until November
4. Re: PC Arkham City Delayed Until November Sep 20, 2011, 11:53 ^Drag0n^
 
necrosis wrote on Sep 20, 2011, 11:41:
I find it amazing how people still do not know why PC gamers are pissed off.

I'm pretty sure they know, I just don't think they care anymore.

^D^
 
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News Comments > Crytek Developing Homefront Sequel
13. Re: Crytek Developing Homefront Sequel Sep 20, 2011, 11:48 ^Drag0n^
 
Verno wrote on Sep 20, 2011, 11:11:
The Half Elf wrote on Sep 20, 2011, 11:07:
I guess I'm confused... KAOS makes Homefront, Homefront is released, KOAS is closed, but Homefront made enough money to bankroll a sequal within 6 months of release?

Kaos was New York based, it is incredibly expensive to put up a studio in many parts of the US in general but New York more than most. Like many things it is cheaper to outsource to foreign corporations both from a wage and tax outlook.

I don't think Crytek can do any worse with the IP so whatever I guess, let's just hope they don't add jungles and aliens to it for no reason. I didn't really care for the first game anyway.

I actually liked the concept of the game, it just had a few key things wrong with it, namely it's length and the fact that it had a tighter set of rails than any Call of Duty game ever made (a hard feat to achieve, you'd think).

I'd like to be optimistic about Crytek taking it over, but Crysis 2 was no Crysis 1 in terms of player freedom, and I really think that is what Homefront lacked. Even when I was hiding in the pit full of dead bodies, I didn't feel that the game made me have any emotional connection to the events. It was as if they considered it enough to simply say, "hey! They killed a bunch of nameless Americans you don't know! Aren't you angry?!?!?"

I guess what I'm driving at is that the lack of freedom to interact with the NPCs and their environment left the single-player game feeling bland, unemotional, and at times even frustrating. It's too bad, as I really wanted to like Homefront.

On an odd aside, the writer of the game was also the writer of "Red Dawn" (as I'm sure most know). The weird part is a "remake" of that film is due sometime in the next year from MGM that replaces the Russians with North Koreans. Strange coincidence.

^D^

 
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News Comments > Deus Ex: Human Revolution DLC ~Five Hours
23. Re: Deus Ex: Human Revolution DLC ~Five Hours Sep 20, 2011, 11:22 ^Drag0n^
 
You'll have to do a lot better than that to taunt me to participate in one of your threadjackings, my friend.

^D^
 
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News Comments > Evening Legal Briefs
3. Re: Evening Legal Briefs Sep 20, 2011, 00:44 ^Drag0n^
 
Rediculous. Find something better to do, RIAA, like make a business model that works in the current decade.

^D^
 
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News Comments > Deus Ex: Human Revolution Boss Battles Were Outsourced
22. Re: Deus Ex: Human Revolution Boss Battles Were Outsourced Sep 20, 2011, 00:38 ^Drag0n^
 
Acleacius wrote on Sep 19, 2011, 23:32:
Terrible decision.

Funny thing, despite how out of place these fights were/are, we will probably be begging for something this good, when/if we play Rage.

I highly doubt that.

Based on all I've seen/heard/read, Rage is going to be pretty kickass. I'm glad that id finally listened to those of us that wanted another co-op multiplayer experience out of them as well. The last time we got that was in the original Quake, and I've missed it.

I actually d/l'ed the Rage novel from the iBook store just to familiarize myself with the canon of the new IP...seems pretty deep, and the premise of the story seems uncharacteristically well developed, considering how much attention id normally pays to their storylines.

I'm expecting nothing less than a solid, fun shooter out of id. They have yet to dissapoint.

^D^
 
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News Comments > Deus Ex: Human Revolution DLC ~Five Hours
21. Re: Deus Ex: Human Revolution DLC ~Five Hours Sep 20, 2011, 00:28 ^Drag0n^
 
mag wrote on Sep 19, 2011, 22:52:
^Drag0n^ wrote on Sep 19, 2011, 18:53:
Agreed.

Whenever I hear people bitch about DLC costing $10, I like to remind them that the lunch that gave them the runs for four days cost more, and gave far less.

^D^

Who pays more than $10 for lunch?

Bay area, Dude.

^D^
 
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News Comments > New Fallout: New Vegas - Lonesome Road Holotape
2. Re: New Fallout: New Vegas - Lonesome Road Holotape Sep 19, 2011, 22:44 ^Drag0n^
 
Enough teasing, Bethesda...just release the damn thing.  
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News Comments > Deus Ex: Human Revolution Boss Battles Were Outsourced
11. Re: Deus Ex: Human Revolution Boss Battles Were Outsourced Sep 19, 2011, 22:37 ^Drag0n^
 
2x typhoon (max) on all the bosses != challenging.

They were easy, in fact.

Well at least this explains exactly why these were the weakest parts of the ENTIRE game...
 
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News Comments > Deus Ex: Human Revolution Boss Battles Were Outsourced
10. Re: Deus Ex: Human Revolution Boss Battles Were Outsourced Sep 19, 2011, 22:35 ^Drag0n^
 
*duplicate deleted*

This comment was edited on Sep 19, 2011, 22:40.
 
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News Comments > Deus Ex: Human Revolution DLC ~Five Hours
18. Re: Deus Ex: Human Revolution DLC ~Five Hours Sep 19, 2011, 19:49 ^Drag0n^
 
Riker wrote on Sep 19, 2011, 19:33:
Not bad. Don't go crazy with the pricing, Square Eidos.

And yeah, the fact that you pretty much can max out your augs by the end of the game is a bummer... not very good balancing.

I actually thought they did it well...by the end of the game, you pretty much needed most of the augs to have a chance at finishing without the Dev menu hack (i.e. cheating).
 
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News Comments > Out of the Blue
17. Re: Out of the Blue Sep 19, 2011, 19:32 ^Drag0n^
 
nin wrote on Sep 19, 2011, 18:54:
^Drag0n^ wrote on Sep 19, 2011, 17:44:
.
.
.
.
.
Oh, sorry. I forgot what I was going to type...

Um,

^D^


Was it about this?


You are an evil, evil man

^D^
 
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News Comments > Deus Ex: Human Revolution DLC ~Five Hours
15. Re: Deus Ex: Human Revolution DLC ~Five Hours Sep 19, 2011, 19:20 ^Drag0n^
 
Sho wrote on Sep 19, 2011, 19:03:
^Drag0n^ wrote on Sep 19, 2011, 18:53:

Whenever I hear people bitch about DLC costing $10, I like to remind them that the lunch that gave them the runs for four days cost more, and gave far less.

That's a stupid comparison, though - apples and oranges. You could for example point out that a book costs 10 bucks too, and is likely to entertain you for far longer than five hours.

That said, personally - and that's the only thing that counts - I find an extra helping of DXHR worth 10 bucks, too.

Plus I really don't mind if they drown in money over this one; they deserve it for taking big-budget first-person games back into the right direction.

Missing my point: it's not meant to be an analogy. It's meant to say you waste more money on things far more trivial every day, many of which don't end up working out. Moreso even because it's highly doubtful DXHR DLC is going to be on a list of spending regrets.
 
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1243 Comments. 63 pages. Viewing page 31.
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