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User information for Graham

Real Name Graham   
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Nickname Graham
Email Concealed by request - Send Mail
ICQ None given.
Description Don't hate the game. Hate the hater.
Signed On Apr 4, 2009, 18:55
Total Comments 194 (Novice)
User ID 54873
User comment history
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News Comments > Gatherings & Competitions
2. Re: Gatherings & Competitions May 11, 2014, 22:32 Graham
dj LiTh wrote on May 11, 2014, 14:56:
Having fun making a new Molten Strike build for this league and already level 33. I also like the addition of the strong boxes /w the hardcore aspect. Really puts risk on opening those suckers up (good thing for smoke mine!)

I played POE in the beta and haven't really since - this gave me the urge to give it a go with a friend... it's been a blast - I like that you can identify the strong boxes before you open them... and you can upgrade them with orbs too!

Neat idea, and definitely something that keeps the game fresh.
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News Comments > Saturday Legal Briefs
15. Re: Saturday Legal Briefs May 4, 2014, 15:44 Graham
Simon Says wrote on May 4, 2014, 03:37:
Graham wrote on May 4, 2014, 03:32:
Anyone who thinks Samsung doesn't deserve every lawsuit and every penny of every fine needs to read this story. They are as corrupt as they come.

The very concept of IP/patents is counter-evolutionary to begin with, boohoo, cry me a river!

The only winners in this kind of system and the ensuing court battles are the lawyers laughing all the way to the bank.

As for price fixing/collusion, OFC they'll do it, the underlying structure of the currency based economic system REWARDS that kind of behaviour. DUH!

IDEM for corruption. Time to get out of Plato's cavern where you've been dwelling, gazing at shadows, for a good while it seems.

People who do years of work and research to create something original are having their efforts co-opted and stolen by a group that has put their efforts into being able to steal and co-opt at the highest speed. Your acceptance of corruption, price fixing, and outright theft are unacceptable. Samsung needs to be sanctioned by every major western nation; a high-minded but ultimately confused reference to Plato not-withstanding, your argument is about as empty as they come.
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News Comments > Defiance Going F2P
4. Re: Defiance Going F2P May 1, 2014, 22:17 Graham
ViRGE wrote on May 1, 2014, 20:48:
Honestly this is 6 months later than I had expected. I figured they would go F2P by winter 2013.

Yeah, I wonder what the hold up was. Paperwork, maybe?
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News Comments > Ships Ahoy - Dark Souls II
16. Re: Ships Ahoy - Dark Souls II Apr 25, 2014, 00:19 Graham
Kind of amusing to see the butthurt on this one. Just like DS1 this had Steam Sale written all over it.  
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News Comments > Free Red Orchestra 2 Promotion
7. Re: Free Red Orchestra 2 Promotion Apr 23, 2014, 17:47 Graham
Dirwulf wrote on Apr 23, 2014, 15:44:
So this is a RIFLE ONLY version of the game, not the full game? B.S.

Cancel install.

This may be the most entitled thing I've read today, and I've got Tumblr open in another window. Nice job, man.
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News Comments > Saturday Consolidation
9. Re: Saturday Consolidation Apr 5, 2014, 21:26 Graham
Cutter wrote on Apr 5, 2014, 13:11:
Some wrong decisions? Not, 'Wow, it was one of the biggest clusterfucks of any product launch ever!' Too little too late guy.

Flat out wrong. It's never too little with the money that these guys can throw at things, and we're not far enough along the process to call it too late. Sony managed to claw back to a respectable position with the PS3... it took them a good six years to do it, but they did it. Microsoft's main issue right now is price and price they can fix. Their secondary issue is software, and software they can fix.

They're going to have to cut deep to find the juice to keep feeding the Xbone though. PS Plus is rapidly becoming a service that's worth more than the consoles it serves, and PC gaming is becoming more accessible with every hardware iteration. Microsoft CAN turn this around.

But we both know they won't. So maybe you're not flat out wrong after all
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News Comments > Battlefield 4 Rubber Banding Fixes and Server Upgrades Planned
6. Re: Battlefield 4 Rubber Banding Fixes and Server Upgrades Planned Apr 2, 2014, 10:49 Graham
InBlack wrote on Apr 2, 2014, 09:38:
Yeah its obvious that all those other people are talking shit, since the game works perfectly for you. Rolleyes

Gotta admit, you're quick on the shitposting. It's almost every thread, eh? It's pretty clear that the first post was only speaking of his experience, yet you extrapolated that to mean that he was denying it was happening for anyone else. Any idea why you'd do that?
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News Comments > New Titanfall Game Modes Coming
19. Re: New Titanfall Game Modes Coming Mar 26, 2014, 14:48 Graham
InBlack wrote on Mar 26, 2014, 11:03:
So anyone still playing this? How's it look now that the shine has worn off a little bit??

I've shelved it until MMR is added. I'm working on a few games right now, and can't devote every waking hour to TitanFall... and I'm just not good enough to get by on the skills I'm bringing from other FPS games. Going up against three Gen10s when you're on a team of "how do I call my Titan??" is a disheartening experience. As fun as it is, this game was released unfinished.
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News Comments > U.K. Sales Charts
10. Re: U.K. Sales Charts Mar 24, 2014, 14:21 Graham
The first two InFamous games might feel dated now, but they were a breath of fresh air when they launched. Also, your toughness and mobility absolutely evolves over the course of the game; it's no surprise you're a bit of a squish in the first quarter to first half – the first game is the story of the birth of a hero, and he's not all that tough as he goes on his Campbellian journey.

Second Son takes a different tack, feeding you a full range of powers each time you get a new one, with unlock-able modifiers based on whether you're playing good or evil types. The morally grey options of the first game are gone, but in its place is a tighter game with much better visuals and more fluid gameplay. The struggling-to-parkour feeling of the first two games is gone completely with quick ways to ascend in all power sets–several of which feel reminiscent of City of Heroes in the best way possible.

Adam Sessler smack the game for not feeling "next-gen" enough–he didn't qualify that, so no one really knows what the hell he meant, but I can say this: Second Son is a great game. It's a fun open-world third person action game, and dale with the tropes that come with it. If you're not terribly impressed by a standard set of side missions, hopefully you'll enjoy the combat that can be as hard or as easy as you make it. This is a game with gameplay options, so muck about and figure out what's the most fun for you.

Metal Gear Solid V: Ground Zeroes is also fun; I know folks have a love-on for MGS3, but 2 and 4 were something I enjoyed more. This glorified demo (that's actually something I'm okay with paying $29 for) is the most natural-feeling Metal Gear Game I've ever played. When I'm spotted here it's because I fucked up, not because of janky controls or weird AI. AI responses make sense within the confines of the MG universe: they stand down when they can't find you because they need to return to their posts.

The story is the same old Kojima's-on-acid-right? bullshit it has always been. If you don't care for LaLeLuLeyLame (whatever) you can just nod and smile to the beat and get back to Tactical Espionage Action. Knowing that the mission could be beaten in 10 minutes I took the time to explore the space, get a feel for enemy routes, and tried to set objectives for myself... which is funny because those objectives are unlock-able missions after the first round. Needless to say, this "demo" has secured a purchase of Phantom Pain for me, putting my total MGS5 bill at around $100 Canadian.

I'm fine with that.
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News Comments > Titanfall Optimization Tips
24. Re: Titanfall Optimization Tips Mar 15, 2014, 23:45 Graham
Until they add skill-based matchmaking this game is a write-off. Playing against Gen 2-5 players with a team level 2s is about as fun as an hot sauce enema.  
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News Comments > Sunday Consolidation
1. Re: Sunday Consolidation Mar 2, 2014, 18:32 Graham
Blue, while TOSLink debuted in '83, Dolby Digital didn't hit homes until '95. So less Billie Jean and more Gangsters Paradise for that party.  
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News Comments > The Elder Scrolls Online Voice Cast
2. Re: The Elder Scrolls Online Voice Cast Jan 23, 2014, 18:10 Graham
Tom wrote on Jan 23, 2014, 17:36:
Yeah, and they had Patrick Stewart do voice acting for Oblivion too! What a joke.

Instead of paying for all these big name voice actors, how about not re-using the same exact voice clips and dialogue for 100 different NPCs? Cookie-cutter voice acting is one of the biggest immersion killers.

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News Comments > Hearthstone: Heroes of Warcraft Beta Opens
2. Re: Hearthstone: Heroes of Warcraft Beta Opens Jan 21, 2014, 18:44 Graham
I like Hearthstone, but the killer platform for it is tablets. I want to be able to play this on the train via LTE. I'd also like casual asynchronous games against my friends, if you please.

I've been in the beta for a bit, and while I tend to get roflstomped by guys with advanced decks (I play super casually) every once in a while I outplay some bastard with my limited cards. God that feels good.
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News Comments > Steam 2013 Growth and Sales Details
5. Re: Steam 2013 Growth and Sales Details Jan 15, 2014, 16:18 Graham
Dota 2 released in 2013.

Largest growth for Steam in 2013: Brazil and Russia.

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News Comments > The Division Not Coming This Year?
8. Re: The Division Not Coming This Year? Jan 8, 2014, 01:25 Graham
I'm holding off on this until the Love Will Tear Us Apart Again DLC comes out.

Hmm. Wrong Division.
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News Comments > World of Warcraft Pricing Survey
6. Re: World of Warcraft Pricing Survey Jan 1, 2014, 16:43 Graham
BitWraith wrote on Jan 1, 2014, 14:00:
Annual Pass - if they offered this at a rate of $5 a month, they might actually clog the drain of lost subscriptions.

$5/mo is my sweet spot to have an ever-running WoW sub. For the price of a single game I could "...always go back". $15 a month just isn't going to fly anymore, at least not for me.
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News Comments > War Thunder War Thunder Closed Beta
2. Re: War Thunder War Thunder Closed Beta Dec 5, 2013, 13:48 Graham
nin wrote on Dec 5, 2013, 08:49:
Sony needs to hurry up and put this on the PS4 store in the US, dammit...

  • Create a UK account.

  • Download War Thunder.

  • Switch to your US/Canadian account before it's done downloading and it will install on your account.

  • Play.

  • You're welcome
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    News Comments > Morning Consolidation
    23. Re: Morning Consolidation Dec 3, 2013, 12:48 Graham
    I bought a PS4 and an Xbox One for a few reasons, not the least of which being that we needed one for our TV show here in Canada.

    The PS4 has been on nearly constantly since its launch; AC4 is gorgeous, Knack is more fun if you enjoyed games like Crash and Spyro, and Resogun is just great for killing some time with a trance-shooter. Even CODDOG and BF4 are better-than-average on the system.

    I can't say the same for the Xbox One. It's bulky and awkward in the real world as well as in software. It MUST be oriented horizontally, limited your install options–and it's HUGE, making finding space in your home theatre setup a chore. The mandatory Kinect also limits where you can use it. This is a living room system, not a bedroom system or an office system (I have a 100" screen in the bedroom and a 5'x9' office. Yes, I'm aware of the irony of having a screen bigger than my office. I'm a writer, we thrive in small spaces.)

    The software is an unmitigated disaster, in my opinion. For the first minute when I turned it on it did nothing other than show a green screen with the word Xbox on it. The software update took twice as long as the Day One update for the PS4, and what I got when it finished was disappointing.

    There have been plenty of comments in this thread about the friends system (broken), the achievements system ( have to dig for them, very broken), and so on. Other things to note: parental controls have been destroyed, with several missteps made, including one-time-only permissions setting–you can't actually set permissions that very from day to day (today Johnny gets to play Perfect Dark, but he has homework tomorrow, so we'll block it then... can't do it anymore!)

    The voice control is flakey, the OS lags (push the Xbox jewel and you'll see the game "shrink" then you'll see the tile overlay kick in and it will "shrink" a second time) and the whole thing is plastered in ads. The ads on PS4 tend to blend in; the ads on Xbox One pop right out at you.

    Naturally neither compares to the glorious PC master race gaming experience, but I must say that I do like the second screen experience on both consoles. Microsoft takes the lead a bit here with tablet compatibility; the Playstation app is very 1.0 - but it's an excellent 1.0. Factor in the Vita (making the PS4 $100 more expensive than the Xbox One) and it's a vastly superior experience, giving you access to Vita games, second screen/remote play at home, and even remote play via LTE.

    All in all, the PS4 is the console you're looking for if you need one of the big two.

    That said, if you're a PC gamer, get a god damned Wii U. It's the only console that will give you truly unique experiences for the next year, and there's already a library of badass shit. Go play Wind Waker HD. Seriously. Great game.
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    News Comments > Warhammer 40,000: Storm of Vengeance Announced
    12. Re: Warhammer 40,000: Storm of Vengeance Announced Dec 2, 2013, 13:05 Graham
    Task wrote on Dec 2, 2013, 10:20:
    The Warhammer 40k license has fallen into bad hands.

    I fear this is what will happen to the Star Wars game/universe license as well.

    Ewok Tower Defense 40,000k.

    "Nub nub, motherfuckers."

    I'd play it.
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    194 Comments. 10 pages. Viewing page 3.
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