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User information for Pure Luck

Real Name Pure Luck   
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Nickname MoreLuckThanSkill
Email Concealed by request - Send Mail
ICQ None given.
Description More Luck Than Skill.
Homepage http://
Signed On Mar 31, 2009, 18:40
Total Comments 1548 (Pro)
User ID 54863
 
User comment history
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News Comments > EverQuest Next Requires 64-bit OS
1. Re: EverQuest Next Requires 64-bit OS Feb 4, 2014, 09:23 MoreLuckThanSkill
 
no 32-bit OS support? Hardly surprising. In other news, EverQuest Next requires a video card made after 2011.
 
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News Comments > etc.
6. Re: etc. Feb 3, 2014, 21:10 MoreLuckThanSkill
 
Verno wrote on Feb 3, 2014, 13:12:
BF4 needs more a higher update rate, its pathetically low. Playing something like Counter-Strike or TF then going to BF4 makes this very apparent. I like the game for what it is but they could fix a lot of the gunplay issues with lower player counts and higher update rates.

Like most people on bluesnews(probably) I've put in years worth of time on CS, CS:S, QWTF, Quake1-3, TFC, TF2, etc etc. BF4/BF3 aren't really comparable to those mostly hitscan games with no terrain deformation or vehicles.

I WISH BF4 had the hit detection of a 100tic CS server, but that isn't going to be possible until we're all on fiber with beastly comps and servers.

I sure as hell wouldn't trade 64 players for some fractionally better hit detection. I usually stick to servers I know run solo on a dedicated machine, and avoid playing at peak Japanese/Russian High Ping invasion times, aka early morning East coast.

It's just too much fun on 64 player Golmud Railway. I can't even wait for DICE to get their act together enough to re-release Caspian Border, the greatest map of all time. What other game is going to let you shoot down a transport chopper with your tank, machine gun most of the guys as they try to bail out, then roadkill the last guy as he is about to 'safely' land with his parachute? The other 59-60 players are just required to act as stunned witnesses to that sort of event.


 
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News Comments > etc.
2. Re: BF4 Disaster Report Feb 3, 2014, 12:40 MoreLuckThanSkill
 
I don't think the BF series is ever going to have truly tight hitboxes/hit detection like Quake 3, or any game without vehicles/terrain destruction.

However you can have a better time playing if you avoid servers that have people with pings over 200 or so, and/or only play on servers that are running on a dedicated machine, ie. none of the servers that are running multiple instances on one box.

The second one is harder to accomplish, because not all admins even realize their server is just one of many instances running on one rented box, but dedicated solo servers are out there. Usually the server webpage will advertise itself as such.

Also technically I don't think BF4 uses hitboxes, but yes I know what you mean. Player position lag + some client side hit detection = you get shot after you are somewhere else/behind cover.
 
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News Comments > Morning Safety Dance
1. Re: Morning Safety Dance Feb 3, 2014, 12:30 MoreLuckThanSkill
 
Anybody use that TinyWall firewall? I was about to try it, then realized their home site is in Hungary, that seems like a red flag.
 
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News Comments > Steam Top 10
5. Re: Steam Top 10 Feb 2, 2014, 12:03 MoreLuckThanSkill
 
I've only played the DayZ mod... and it was honestly pretty boring. Spawn, run around trying to find a can of soup or whatever, get machine gunned by other players before you can even get killed by zombies. Or conversely, run into nothing but buggy-pathing zombies, kill them, repeat until you run out of ammo or get bored.

Maybe the standalone will be different? I hear it has the same animation bugs as the mod though.
 
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News Comments > Matador Announced
2. Re: Matador Announced Feb 2, 2014, 10:57 MoreLuckThanSkill
 
What the hell, this looks awesome. I'm sold unless the price is ridiculous, or the controls end up being utterly horrible without a gamepad or something.

*DISCLAIMER* I am not on a holy war against gamepads, I am just far better with KB/Mouse.
 
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News Comments > Steam Top 10
1. Re: Steam Top 10 Feb 2, 2014, 10:54 MoreLuckThanSkill
 
Wow, people need to stop buying DayZ, that game will not be finished before 2017.

That said, congrats to the DayZ team, they've hit the sweet spot for indie gaming sales apparently.
 
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News Comments > AMD Catalyst Beta Adds Mantle Support
1. Re: AMD Catalyst Beta Adds Mantle Support Feb 2, 2014, 10:53 MoreLuckThanSkill
 
Meh, still beta. Let me know when this is a finalized release.


 
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News Comments > Blackguards Trailer
1. Re: Blackguards Trailer Feb 1, 2014, 10:43 MoreLuckThanSkill
 
hrm, looks pretty good, but not great. Also includes the less than stellar voice work I've come to expect frmo Darkensang/Dark Eye games.

Still, I'll probably get it on sale at some point.
 
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News Comments > Op Ed
14. Re: The Kotaku article Jan 31, 2014, 17:53 MoreLuckThanSkill
 
Beamer wrote on Jan 31, 2014, 16:36:
His point is that saying "DO THIS OR I WON'T BUY YOUR GAME!" is pretty meaningless. His incentive isn't one additional sale.
Saying "I think your game would work better if you did this" gets a better response out of him.

I got that; I found it hypocritical of him to keep bringing up the fact that he could quit at any time and get a real job if the game development becomes too tiresome. I know he's trying to get across "we'd like more constructive feedback" and "we love what we do."

I was also pointing out how ridiculous it is to expect all feedback to be rational, let alone constructive or helpful in any way. This is humanity we're talking about here.
 
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News Comments > Op Ed
9. Re: The Kotaku article Jan 31, 2014, 16:33 MoreLuckThanSkill
 
I am not familiar with Vlambeer, or after looking at their webpage, any of their games, before today.

What exactly does this guy expect from random people on the internet? Of course they are going to say they won't buy your game, or want a refund. Those people probably deal with paragons of business ethics such as EA and Activision on a regular basis, of course they are used to companies treating them like a monetary resource.

He then goes on to basically threaten that he and his company can quit at any time and get real jobs, if they keep getting that sort of feedback. Hypocritical much?

In relation to the rest of the thread, I can only tolerate watching Yahtzee's videos, usually for games I will never play.
 
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News Comments > Warlock 2 Trailer; Editor Plans; Livestream Today
5. Re: Warlock 2 Trailer; Editor Plans; Livestream Today Jan 30, 2014, 17:33 MoreLuckThanSkill
 
Hrm, looks good, I put some serious time into Warlock:Master of the Arcane, considering how little I paid for it. Yet another game to be put on the Steam wish list, which never really seems to decrease no matter how much I buy on sale.
 
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News Comments > PC GTA5 Preorders This Week?
19. Re: PC GTA5 Preorders This Week? Jan 29, 2014, 21:35 MoreLuckThanSkill
 
Hrm, delayed PC port, probably with whatever replaces GFWL along with Rockstar Club or whatever it's called... waiting for the $9.99 or less sale.

 
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News Comments > Battlefield 4 Tweak Plans
1. Re: Battlefield 4 Tweak Plans Jan 29, 2014, 21:11 MoreLuckThanSkill
 
Hrm, I'm looking forward to the DMR changes. Right now they are definitey the gimped weapon class, but with a little skill you can do pretty well with them. It'll be nice to utterly destroy servers with the DMR after the patch.

I am surprised they are buffing shotguns though... they already seem crazily strong, and easily 1 shot people at medium to close range.
 
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News Comments > EA Taking Lessons From Launching BF4
21. Re: EA Taking Lessons From Launching BF4 Jan 29, 2014, 12:04 MoreLuckThanSkill
 
Ah, poor BF4. You're very playable now, but you were quite shitty on release, scaring most people away. Now, when you're finally ready, 85% of the players have already uninstalled.

The game is still a ton of fun, and it's gotten to the point where I don't crash at all. Kill trading with non-hitscan weapons doesn't bug me a great deal, just avoid servers with a ton of people with pings 280+ and it'll be fine.

*EDIT* My bad, RPGs do one shot kill attack and scout helos, unless the server or target is laggy as shit, and the hit fails to register as a direct hit(splash only). Confirmed after some testing.

This comment was edited on Jan 29, 2014, 21:02.
 
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News Comments > Stronghold Crusader 2 Delayed to Summer
1. Re: Stronghold Crusader 2 Delayed to Summer Jan 28, 2014, 14:17 MoreLuckThanSkill
 
Surprise level: 0.

I do hope they get their shit together, however history seems to be against Firefly Studios.

 
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Jan 27, 2014, 11:10 MoreLuckThanSkill
 
Creston wrote on Jan 27, 2014, 11:08:
Only 35% is porn? Damn, that many people pirate Game of Thrones???

Haha, I was just about to post something similar. 35% seems insanely low.
 
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News Comments > Steam Top 10
13. Re: Steam Top 10 Jan 26, 2014, 12:12 MoreLuckThanSkill
 
Wow, this is just getting out of control. Half of those games are alpha/beta or not even publicly playable.

That's not to say that they might not all get finished, it's the principle of the matter.

 
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News Comments > Middle-earth: Shadow of Mordor Trailer
21. Re: Middle-earth: Shadow of Mordor Trailer Jan 24, 2014, 13:18 MoreLuckThanSkill
 
Looks pretty interesting, even if the Wraith powers seem crazily overpowered. Adding this to my "buy when it gets below 9 bucks or so" list.


 
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News Comments > Kingdom Come: Deliverance Funded
13. Re: Kingdom Come: Deliverance Funded Jan 24, 2014, 13:04 MoreLuckThanSkill
 
Looks pretty good, although I don't think it'll be very fun to have your character realistically die from sepsis, the plague, etc. Or have any random fight lead to a crippling injury, or a slow death from blood loss because the chiurgeon decided to bleed you to get the demons out of your body.

Medieval games end up having magic to cover these gaps in actual fun. A zero magic RPG is just going to have bandages and crap that effectively are "magic" in terms of their healing ability. The rest of the game sounds great but attempted realism is usually a mistake in games, in my opinion. All things in moderation of course.

 
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1548 Comments. 78 pages. Viewing page 25.
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