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User information for 007Bistromath

Real Name 007Bistromath   
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Nickname None given.
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Homepage http://
Signed On Jan 31, 2009, 05:44
Total Comments 190 (Novice)
User ID 54732
 
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News Comments > Stratego Games Planned
2. Re: Stratego Games Planned Dec 4, 2013, 16:16 007Bistromath
 
This is a sad day for boardgames. Thousands will be exposed to one of the most aggressively boring strategy games ever made, and turned off the hobby forever. Stratego could do what Monopoly failed to. Why are all the good games only on iOS and crappy websites?  
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News Comments > Endwar Online Announced
13. Re: Endwar Online Announced Sep 11, 2013, 17:26 007Bistromath
 
The players seem to control what would normally be called creeps. There don't seem to be any heroes.

Therefore, this isn't a MOBA. It's just a massively dumbed-down RTS. Considering how simplified the original EndWar was (despite being fun, mind you) I don't see how this will be worth even watching another video of.

Who the hell decided this was a good idea?
 
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News Comments > Steve Ballmer to Retire
38. Re: Steve Ballmer to Retire Aug 23, 2013, 17:10 007Bistromath
 
When I read this story on slashdot, me and my roommate went to the store and bought cookie dough and then baked and ate a batch of Steve Ballmer Is Retiring cookies.

True story.
 
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News Comments > Battlefield 4 Trailer
8. Re: Battlefield 4 Trailer Aug 23, 2013, 01:20 007Bistromath
 
This is neat and all, but I like how this guy "took responsibility" for the name, basically acknowledging it as a terrorist attack on our beloved language.  
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News Comments > Planetary Annihilation's $90 Alpha
48. Re: Planetary Annihilation's $90 Alpha Jun 15, 2013, 06:04 007Bistromath
 
These guys are doing it exactly right. More right than anyone else releasing in Steam's early access program, in fact.

When you release an unfinished product, people will inevitably judge the project as a whole by whatever they see right then, and will not look at it ever again if their opinion is negative. Which it will be, because it's not finished.

If you are crowdfunding your development, you need to restrict access to the part of your audience that is very committed to the idea of the product as they and you hope it will be when it is finished. If you don't, you get far more bad press than you ever would by asking a high price, because now a large portion of the people who would've bought your game at final release already have it and are complaining everywhere like a bunch of complete morons that they paid full normal price for a quarter-finished game.

tl; dr: A dev releasing an alpha does not want you to buy it unless you are so excited about the concept they're working on that you would definitely buy it when it's finished even if you knew it could be better. You have to want it that much, or else they are taking a stupid risk by selling it to you.
 
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News Comments > Paypal vs. Skullgirls
14. Re: Paypal vs. Skullgirls Apr 23, 2013, 17:44 007Bistromath
 
Before Paypal did this, very few people would've considered doing that. I mean, who the fuck would? You know that you bought a vote, not the content.

But this drama has put the idea in peoples' heads that they might be entitled to get their money back. They're going to come running. Paypal fucked this.

Considering how often they succeed when they unilaterally just decide to not give you your money, I'd say they did it on purpose.
 
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News Comments > Jay Wilson: Auction Houses "Really Hurt" Diablo III
43. Re: Jay Wilson: Auctions Houses Mar 29, 2013, 12:02 007Bistromath
 
Having an auction house wasn't the problem, it was their implementation. Everything they did with it was geared towards making it an income stream, rather than focusing on solving the problems caused by the black market in Diablo II. A game like this needs trade support, but the dev sticking their fingers in the pie will fuck it up every time.

ETA: I should note that a game like this needs trade support when there's any kind of competitive aspect to it. Torchlight's not my bag, but their solution of dispensing with all pretense of competition and not giving a damn about dupes is an entirely valid one.
 
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News Comments > EA Will "Look Into" Offline SimCity; New Patch Released
2. Re: EA Will Mar 10, 2013, 16:28 007Bistromath
 
This seems like a great opportunity for some enterprising hacker to work out exactly what needs to be done to dike out the online functionality, thus showing how lazy and obstinate EA is almost definitely being by "looking into it."  
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News Comments > Call of Duty: Black Ops II Patched
1. Re: Call of Duty: Black Ops II Patched Feb 24, 2013, 10:56 007Bistromath
 
I like how the "improvements" to the matchmaking system do nothing to address the fact that the last patch completely beanbagged the matchmaking system, causing matchmaking to totally hose my network connection for no apparent reason.  
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News Comments > Notch Backtracks on Psychonauts 2 Support
47. Re: Notch Backtracks on Psychonauts 2 Support Feb 5, 2013, 19:14 007Bistromath
 
cento wrote on Feb 5, 2013, 16:06:
15-25mil is COMPLETELY inline with any kind of AAA console title.
I feel like we really need a good definition of AAA if we're going to swallow that. Psychonauts was excellent, and it was beautiful, and there needs to be more of it... but it did not feel at all like a big-budget game. It vastly outstrips other things that usually have the AAA label applied to them in terms of artistry and fun, but didn't feel like it had nearly the same level of polish. And that's fine. Polish is massively overrated, and hideously overpriced.

Knowing that it will carry the outstanding Double Fine flavor that they practically seem able to convey with two pencils and a ball of string, I'd much rather have a cheap Psychonauts 2 than wait 'til the end of never for a fancy expensive one.
 
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News Comments > Borderlands 2 Racism Discussion
20. Re: Borderlands 2 Racism Discussion Feb 3, 2013, 13:58 007Bistromath
 
Having been poor and around poor people pretty much forever, I can say with certainty that this isn't at all racist. Tiny Tina doesn't talk like a black girl, she talks like a poor girl. The underlying problem is the overlap between those in the real world.  
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News Comments > Out of the Blue
16. Re: Out of the Blue Dec 6, 2012, 15:53 007Bistromath
 
Creston wrote on Dec 6, 2012, 14:30:
Don't think this has been posted yet:

Former Madden Developer loses his shit against EA on Twitter.

Creston
That entire rant can be summarized (and improved by doing so) in one single sentence.

Why doesn't anybody want my bags anymore?
 
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News Comments > Nuketown 2025 II Map Pulled from Black Ops 2 Playlists
17. Re: Nuketown 2025 II Map Pulled from Black Ops 2 Playlists Nov 20, 2012, 03:01 007Bistromath
 
"Game Design Director" is not a title a messenger has, you disingenuous twat.  
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News Comments > No BF3 Color Grading Removal
8. Re: No BF3 Color Grading Removal Oct 23, 2012, 21:55 007Bistromath
 
Battlefield 3 is the only contemporary conflict themed shooter that has an awful looking washed-out blue filter like a 90's war movie, and this industry can ill-afford the suppression of such cinematic vision. This is the word we have from DICE, and we can trust them when they say it, because they have every bit as much artistic integrity as Bioware.

This comment was edited on Oct 23, 2012, 22:05.
 
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News Comments > Battlefield 3 Adding Color Grading Removal Option
12. Re: Battlefield 3 Adding Color Grading Removal Option Oct 21, 2012, 01:08 007Bistromath
 
Mordecai Walfish wrote on Oct 20, 2012, 20:06:
This is EA, every "feature" that they add after you purchase a product will be half-assed, unless you pay them extra DLC $$ for it.

Thats been their thing for a long while and I certainly won't defend them for the buggy piles of shit they leave most of their games to be.

And if the feature would effectively disable certain scopes and items in the game from working properly, thats probably good enough reason to leave the option out of the menus and require a console command.

Except this isn't an EA problem. This is DICE's guy being a douchecanoe. This is DICE failing to adhere to its own standards of post-release support. If you like the BF series, you fully expect what you get out of the box to be broken. DICE puts effort into things after they're released, and this iteration of the series hasn't been different in that respect so far. They've ironed out alot of bullshit.

Then there's this, which is a blatant middle finger to anyone that doesn't love their stellar art direction. Fixing the issues with removing this filter would be just as easy as removing the filter itself. But they won't, because screw you, customer.
 
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News Comments > Battlefield 3 Adding Color Grading Removal Option
7. Re: Battlefield 3 Adding Color Grading Removal Option Oct 20, 2012, 16:54 007Bistromath
 
Mordecai Walfish wrote on Oct 20, 2012, 16:41:
They added a function to the console to enable it because others were using 3rd party tools to do this, and clearly said before that they were banning the use of that mod because it attained the desired effect in a way that could be similarly used for *actual* exploits to the graphics that could potentially give an unfair edge.

But please go ahead and complain more because they added in a feature that many BF3 players desired & were using 3rd party programs previously to attain.

Is it okay if we bitch that they added it in a half-assed way that clearly shows their contempt?
 
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News Comments > Metro: Last Light Dropping Multiplayer
17. Re: Metro: Last Light Dropping Multiplayer Oct 13, 2012, 22:26 007Bistromath
 
Best news I've heard all year. Since when does THQ make sound decisions?  
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News Comments > Mass Effect Trilogy Announced
7. Re: Mass Effect Trilogy Announced Sep 26, 2012, 22:28 007Bistromath
 
Make it easier to get Bring Down the Sky, unify the face creator, and include an all-paths save editor, then we'll talk.  
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News Comments > Blizzard "Looking At" F2P StarCraft II Multiplayer
34. Re: Blizzard Sep 22, 2012, 19:47 007Bistromath
 
Krizzen wrote on Sep 22, 2012, 17:54:
So that's what the article is about. It's about Blizzard releasing SC2 multiplayer while respecting the fact you must absolutely have all units.

No, it's about them being complete morons because they can't figure out how to do it. The only idea they talked about having is the wrong one. Meanwhile, I could name five different ways to turn this game into a cash cow in as many minutes. One of them doesn't even require going F2P. I'm pretty sure they already do it. They just have to charge less for each map and make more of them, and they'll sell like hotcakes to freepers.
 
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News Comments > Sleeping Dogs October DLC Details
13. Re: im listening... somewhat Sep 22, 2012, 03:13 007Bistromath
 
Cutter wrote on Sep 21, 2012, 21:29:
Still looks awful.

Do you have a problem with this type of game, or is it just that you've only looked at console screenshots? A side-by-side isn't necessary to know that this is a port job with some real effort behind it. It's actually got some of the best graphics and smoothest gameplay I've seen in a long time. The graphics are actually better than anything else in the genre.
 
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190 Comments. 10 pages. Viewing page 3.
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