User comment history
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| News Comments > Out of the Blue |
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| 11. |
Down with Monarchy! |
Apr 30, 2013, 11:13 |
eRe4s3r |
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Viva la Revolution! Liberté, égalité, fraternité. Onward to the Bastion!
Also that Baboons Story is pretty scary.....
This comment was edited on Apr 30, 2013, 11:42. |
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| News Comments > Morning Safety Dance |
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| 11. |
Re: Morning Safety Dance |
Apr 29, 2013, 14:12 |
eRe4s3r |
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There is no such thing as absolute truth..
Online Piracy is not hurting music revenues
By the EU Commission Joint Research Center (link goes to torrentfreak)
Dunno if it holds true for games, But I would assume that at last some games would not sell without piracy boosting popularity to a critical point where word of mouth producing sales is stronger than the "not a sale but still someone actually bothering to check out your game" of piracy.
By the way, I think as far as game developer measures against piracy goes. If you start doing measures against pirates, you are stopping doing things for customers. At which point you should ask yourself very hard who actually buys your games, and whom you are pissing off who might be positive for your word of mouth. |
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| News Comments > Steam Top 10 |
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| 11. |
Re: Steam Top 10 |
Apr 28, 2013, 16:40 |
eRe4s3r |
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| Got it and love it.. man I can't believe I would nearly have skipped such an Interesting RPG... has a sort of Alpha Protocol vibe in it's rougness, but it seems interesting, combat is decent, and story is very interesting. |
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| News Comments > Counterstrike: GO Operation Payback Pays Map Authors |
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| 8. |
Re: Counterstrike: GO Operation Payback Pays Map Authors |
Apr 28, 2013, 11:37 |
eRe4s3r |
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While we talk about Steam Workshop and how retarded it is. I had a mod for CIV5, it auto updated.. in between 2 game sessions.. which ruined my damn 40hr on-going game SAVE.
So thank you steam, for not even be able to write a proper fucking update system for mods. Which means, DON'T FUCKING UPDATE MY INSTALLED MODS UNLESS I SAY SO. Bah! |
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| News Comments > Spamalot Unchained |
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| 21. |
Re: More Big Picture Details |
Apr 28, 2013, 09:55 |
eRe4s3r |
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The only thing from DAOC I still remember was a quest where I was supposed to kill a enemy dude... so I go there, and 80 people sit there killing the dude every single time he respawned, I sat there 4 hours trying to get this quest (which was an essential quest, ie. without it you could not progress) and got nothing, I killed the dude 53 times each time I did some damage, but never did the fucking game acknowledge I actually did it.
So yeah, DAOC was awesome.. NOT |
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| News Comments > Spamalot Unchained |
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| 19. |
Re: More Big Picture Details |
Apr 28, 2013, 05:22 |
eRe4s3r |
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Same here, one thing I will never fund is anything MMO
2 million won't even get you a good MMO, the scale and vast resources required to make a good MMO are beyond comprehension, unless you do it in space (where you need only space ships as opposed to an entire world designed from scratch ,p) |
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| News Comments > Morning Interviews |
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| 16. |
Re: Morning Interviews |
Apr 28, 2013, 01:15 |
eRe4s3r |
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Not yet.. no.. I have been burnt so badly by SOTS2 that I wait for a really really good let's play before even considering touching it...
And from what I hear it isn't doing anything better than MOO2, also it's real time so the AI is even dumber than usual.
But that's only from watching, maybe the game has more to offer.. who knows. |
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| News Comments > Defense Grid 2 Announced |
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| 33. |
Re: Defense Grid 2 Announced |
Apr 27, 2013, 14:29 |
eRe4s3r |
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Dev wrote on Apr 26, 2013, 22:03:
eRe4s3r wrote on Apr 26, 2013, 03:25: Too much MP focus always destroys the SP gameplay. If you are being particularly evil, look at SOTS2, a game so completely and utterly ruined by MP support it is still completely fucking broken even today. And not just in terms of bugs, but in terms of general gameplay design and core functionality of the engine.
Now I will freely admit that what you mention wasn't even my intention to say, of course in case of DG more or less MP is not going to change the basic gameplay, it is still a "ok" tower defense game among a see of mediocre tower defense games.
But too strong MP focus can ruin a game's SP. Heck, look at Blizzard... they are the epitome of how MP destroys the SP of a game. I totally agree that MP focus can screw over SP gameplay and make a game suck. And that MP in that sucky ends up often not being played past the first month.
I'm just taking exception to you saying THIS PARTICULAR GAME adding MP will do it. I gave my specific reasons why it won't.
Also, as a side note, I'm a mostly SP person, and am unlikely to play MP in this game, and never asked for it. I just don't think it will change much, for THIS game (and my earlier post specifically said THIS). I agree with you I was speaking more generally about games not about DG2 as such. Was just replying to the original post in a lazy fashion |
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| News Comments > Morning Interviews |
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| 14. |
Re: Morning Interviews |
Apr 27, 2013, 14:26 |
eRe4s3r |
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Well of course Master of Orion and Gal Civ did that, but I want new games.. I guess I was being sloppy in expressing that
Also I always thought MOO2 had a late game bog-down situation and GalCiv 2, while interesting first few 50hrs or so, got really repetitive and predictable... but yeah, those 2 games are actually some of my (few) favorite 4x space games I spent more time building ships in Galciv2 than actually playing it though...
I Just think that the genre has been really really stagnant lately, with nobody doing anything to really make a GOOD 4x SP game. To me a sandbox is a cheap cop-out when all it does is degrading to a silly skirmish each and every match, especially when it's not actually random like in SOTS2...
A good 4x imo has a unique start and growth phase every single time. And only few games (like SOTS1) ever managed to do that even half-arsedly ^^ |
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| News Comments > Morning Interviews |
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| 11. |
Re: Morning Interviews |
Apr 26, 2013, 20:51 |
eRe4s3r |
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| Notice I said purely, I want 4x games that do NOT ever cater to MP. Story, Immersive campaign, that kind of stuff. Of course it doesn't help if the game sucks anyway.... |
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| News Comments > Ships Ahoy - Mars War Logs |
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| 7. |
Re: Ships Ahoy - Mars War Logs |
Apr 26, 2013, 11:45 |
eRe4s3r |
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Can you go into more details? Is it fun? Combat decent? RPG elements yes/no/cake? How deep are they?
Never heard of this before so.. uhm, their marketing failed I guess.
Also Divinity: Original Sin just completely Kickstarting with all Stretch Goals met (The 1m goal shy of 1m by 6k but they honor it anyway) Well I am in, so let's hope they make this epic.
This comment was edited on Apr 26, 2013, 12:16. |
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| News Comments > Morning Interviews |
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| 3. |
Re: Morning Interviews |
Apr 26, 2013, 09:45 |
eRe4s3r |
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I wish someone would make a 4x game that is purely SP... all the 4x games suck because they don't have any dynamic enviroment, scaling challenges, and proper story/immersion....
And I am of course glad that CD Projekt does pure SP games, ME3 was a travesty in certain aspects because of the (weird) forced MP focus... |
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| News Comments > Defense Grid 2 Announced |
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| 18. |
Re: Defense Grid 2 Announced |
Apr 26, 2013, 09:36 |
eRe4s3r |
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Verno wrote on Apr 26, 2013, 09:09:
eRe4s3r wrote on Apr 26, 2013, 07:41: Of course I am weird
But I just mocked the post that a "majority" of the community wanted MP. No, the majority of the DG community (meaning those that bought it) never even visited the forums or played a single MP game. The first game didn't even have multiplayer so of course people couldn't play it. I think his point still stands that it was the most popular feature request and the developers are implementing it so tough luck, I guess you'll just have to settle for a great SP campaign and having to ignore the multiplayer button in the main menu I can do that Barely! |
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4886 Comments. 245 pages. Viewing page 5.
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