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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 6661 (Guru)
User ID 54727
 
User comment history
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News Comments > Out of the Blue
1. Re: Out of the Blue Feb 22, 2014, 11:05 eRe4s3r
 
Buying new furniture..... sigh, wish I had no plans this weekend.  
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News Comments > Schafer Confirms Broken Age Act 2 Funded
25. Re: Schafer Confirms Broken Age Act 2 Funded Feb 22, 2014, 10:56 eRe4s3r
 
Jerykk wrote on Feb 22, 2014, 03:41:
eRe4s3r wrote on Feb 21, 2014, 18:51:
Can we stop calling Broken Age a game? Something without a fail state is not a game.....

By the way, the same way Wolf Among us is NOT a game, you can not fail (don't believe me? ignore all button inputs in all fight scenes...)

They are interactive stories, but not games.

You don't need an explicit fail state to qualify as a game. If a game presents challenges to the player and completing those challenges is the only way to progress, that is gameplay. Broken Age has puzzles that must be completed in order to progress and therefore qualifies as a game.

The fact that there are some form of challenges in your way of progression does not make them gameplay. A book also has pages you have to flip over to continue.... that is a challenge for some people for sure, but it ain't gameplay. Getting up in the morning (or not) is a challenge state blocking progression......

While it's true that you have to complete said "challenges" you can not FAIL them if you are methodological.... ie, you rub everything on everything exactly once, and in case of apple quest, you'd have to back-track exactly once and NOT rub it on anything you rubbed it on before

And just to be clear, this has no bearing on anything other than semantics for me, but I consider Broken Age and certain other POC's (interactive) Visual Novels and not games. Specifically not in that category are text-adventures, many of which do have actual fail-states and quite many have thousands of them.

Walking Dead from Telltale is a game with actual gameplay.
Wolf Among us is a (interactive) visual novel.

I just think if you call everything a game then your are muddying the definition of what games and gameplay are supposed to be.
 
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News Comments > Out of the Blue
39. Re: Out of the Blue Feb 21, 2014, 18:56 eRe4s3r
 
Mr. Tact wrote on Feb 21, 2014, 08:21:
eRe4s3r wrote on Feb 20, 2014, 23:59:
Olympia was the only reason I didn't go insane with blues comments being down..... just saying...
Olympia? You mean the Winter Olympics?

German word for that ;p yeah
 
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News Comments > Schafer Confirms Broken Age Act 2 Funded
21. Re: Schafer Confirms Broken Age Act 2 Funded Feb 21, 2014, 18:51 eRe4s3r
 
Can we stop calling Broken Age a game? Something without a fail state is not a game.....

By the way, the same way Wolf Among us is NOT a game, you can not fail (don't believe me? ignore all button inputs in all fight scenes...)

They are interactive stories, but not games.
 
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News Comments > Men of War: Assault Squad 2 Early Access
8. Re: Men of War: Assault Squad 2 Early Access Feb 21, 2014, 16:33 eRe4s3r
 
KilrathiAce wrote on Feb 21, 2014, 11:26:
It was flagged because that person have been on a mission to get revenge for certain bans in mowas 1 and also global chat ban in as2 group.

And this has what to do with the review? It's not offensive or hating, it's listen legitimate issues. Developers can't just flag negative reviews willy nilly because of the poster who wrote it. That stinks of unprofessional behavior... especially since the community fixes the problem anyway. Had they not flagged it I'd never have read it...
 
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News Comments > Gatherings & Competitions
2. Re: Gatherings & Competitions Feb 21, 2014, 05:26 eRe4s3r
 
DangerDog wrote on Feb 20, 2014, 20:40:
Oh, how could you resist trolling that design contest.

A big ol "Battlefield 4 has stopped working" dialog box aught to do it.

"Your submission must be 100% your own. No existing game assets, screenshots, logos, icons, photo sampling, etc. are allowed."

Also that dialog box hasn't ever appeared for me in 150hrs ,p
 
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News Comments > Men of War: Assault Squad 2 Early Access
5. Re: Men of War: Assault Squad 2 Early Access Feb 21, 2014, 04:06 eRe4s3r
 
Looking at reviews I just want to point out that the ONLY negative review was flagged as abusive.. despite it not actually being abusive.... professional indeed...  
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News Comments > Out of the Blue
37. Re: Out of the Blue Feb 20, 2014, 23:59 eRe4s3r
 
Creston wrote on Feb 19, 2014, 17:02:
jdreyer wrote on Feb 19, 2014, 06:44:
yonder wrote on Feb 19, 2014, 03:47:
I cried the whole time BN was down, including the time that only the comments were down. Then I got paranoid when I forgot Steam's weekly maintenance downtime, I thought there was a major DDOS going on.

Blues down + Steam down = No reason to live.

Girls?
Pizza?
Girls who eat pizza?
Girls who BRING pizza?
Games?
The Dutch winning 21 out of 30 speed skating medals?

I mean, come ON! There's PLENTY of reasons!

Olympia was the only reason I didn't go insane with blues comments being down..... just saying...
 
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News Comments > Another Diablo III: Reaper of Souls Gameplay Clip
15. Re: Another Diablo III: Reaper of Souls Gameplay Clip Feb 20, 2014, 23:56 eRe4s3r
 
Krovven wrote on Feb 20, 2014, 23:03:
eRe4s3r wrote on Feb 20, 2014, 15:27:
The funny thing is, people playing right now (as in, before patch 2.0) are just wasting their time but yeah... Diablo 3 is Diablo 3... it isn't a bad game, it's just before the patch and expansion, there is no point playing it.

How exactly are they wasting their time?


Because for most players Diablo 3 is about the LOOT ^^ At least it is for me... and the loot sucks because Itemization sucks.

Ps.: Yes on that I agree, Necro in Diablo 2 is a completely gimped class ^^ There are mods that fix it though by giving Necro mana based summons that have stat dependency and interlinks with normal summons. So you add points in 1 and it boost the other. Forgot the name of the mod though... ;p
 
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News Comments > Evening Patches
3. Re: Evening Patches Feb 20, 2014, 21:12 eRe4s3r
 
Cutter wrote on Feb 20, 2014, 18:02:
Any of you Rome II people in on this new Hegemony Rome yet? You likin it? Lookin' forward to it?


Its currently still extremely buggy
 
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News Comments > Respawn Attacks Titanfall Bribery Claims
62. Re: Respawn Attacks Titanfall Bribery Claims Feb 20, 2014, 16:16 eRe4s3r
 
1badmf wrote on Feb 20, 2014, 10:28:
yeah this game doesn't really tickle my stompy robot fetish like OG mechwarrior does. shogo/hawken/virtual on always felt like... just, dudes fighting. never had the weight of giant mechanized combat.

Believe me, that's what everyone who liked Mechwarrior back in the day feels...

Titanfall feels like you are just a bigger fatter dude walking around with slightly bigger pew-pew guns... and Titans bump into every small geometry element. It feels broken, as if Titans were an afterthought.
 
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News Comments > Another Diablo III: Reaper of Souls Gameplay Clip
5. Re: Another Diablo III: Reaper of Souls Gameplay Clip Feb 20, 2014, 15:27 eRe4s3r
 
descender wrote on Feb 20, 2014, 14:21:
Current player count on steam:
Path of Exile - 3318 (supposedly half of the player base uses steam, so let's give PoE 7k players... because why not)
Torchlight II - 902

Current estimated diablo 3 player count:
Diablo 3 - ~50000, possibly way more

Which game was it that no one cared about?

Diablo doesn't have a real online count, but you can infer it from the number of the general chat it sticks you in. There are also 735 public games to join (containing somewhere between 735 and 2940 players), but most of the games played are not public.

The funny thing is, people playing right now (as in, before patch 2.0) are just wasting their time but yeah... Diablo 3 is Diablo 3... it isn't a bad game, it's just before the patch and expansion, there is no point playing it.
 
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News Comments > Line of Defense Tactics Demo
23. Re: Line of Defense Tactics Demo Feb 20, 2014, 13:00 eRe4s3r
 
ASeven wrote on Feb 20, 2014, 06:37:
You know things are truly fucked up when even Techdirt does ann awesome article on these antics.

And, obviously, he gets to the comments there too for the delight of the Techdirt audience!

He should just have let the review stand, it was well written. Instead he goes to attack the author.... classic

Just like EA, DS is in the business of being antagonistic, and not game development.
 
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News Comments > Line of Defense Tactics Demo
11. Re: Line of Defense Tactics Demo Feb 20, 2014, 02:37 eRe4s3r
 
Mhhh... played for few minutes and one thing that's going to drive anyone on PC completely nuts is going to be the wheel menu that pops up when you "move-drag" your dudes, and hold lmb slightly too long... that menu is in theory useful (even on PC) but it opens when I hold left mouse button to move my guys into a exact position... and it doesn't close without letting go of the button and clicking on the X. The ring menu should close when I let go of the mouse button in the center and trigger the function I am mousing over otherwise (when I let go)

aside that, not greatest game ever, not worst game ever. Compared to 90% of stuff on Steam nowadays, this one is actually pretty polished... it ain't worth 23 though... but I get that pricing on steam is taking into account sales and what not...
 
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News Comments > Diablo III: Reaper of Souls Gameplay Video
17. Re: Diablo III: Reaper of Souls Gameplay Video Feb 19, 2014, 14:39 eRe4s3r
 
Creston wrote on Feb 19, 2014, 13:17:
This looked boring as all hell. The player whose stream you're following just stands there and shoots these orange laser beams out, that apparently hit everything around him, pierce through monsters, do ungodly amounts of damage, never run out of mana or whatever, and it's ALL HE EVER DOES.

Exciting?

That's how endgame as mage looked in normal Diablo 3 as well. Crit chance high, mana on crit = infinite beam weapon. It's also about as exciting as it looks in that video...
 
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News Comments > Free BF4 Handgun Shortcut Kit
15. Re: Free BF4 Handgun Shortcut Kit Feb 18, 2014, 22:22 eRe4s3r
 
Crustacean Soup wrote on Feb 18, 2014, 21:51:
What? Who cares about bullet drop when you're ripping around like you can in this? Or is that some in-joke I'm missing?

Makes hitting crits on titans a total no brainer... i got a KD of 10+ in this and I am not a superb pro gamer. But I *can* aim perfectly when weapons are hit-scan

I am quake railgun master
 
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News Comments > Free BF4 Handgun Shortcut Kit
12. Re: Free BF4 Handgun Shortcut Kit Feb 18, 2014, 21:45 eRe4s3r
 
60$ ? Here Origins wants.. no joke.. 60 or 82$

And yeah, it can all be summed up as "Awesome for a short while, but then boring as hell" yeah, seeing Titans fall from the sky LOOKS awesome, it sounds awesome. Commanding them is cool.. the movement is ok. But all this in a game that has absolutely no dynamic element to it. You played it for 5 to 10 hours, you have seen everything there is. Also.. no bullet drop.
 
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News Comments > Free BF4 Handgun Shortcut Kit
7. Re: Free BF4 Handgun Shortcut Kit Feb 18, 2014, 20:47 eRe4s3r
 
harlock wrote on Feb 18, 2014, 19:33:
eRe4s3r wrote on Feb 18, 2014, 19:27:
But... no destruction element anywhere.

yeh this is a huge problem with a game tossing massive explosions and gunfire around

its ridiculous

actually, IMHO fully destructible environments need to become a new standard for MP shooters

yeh, maybe at the end there is nothing but a giant pile of rubble, but fuck it, thats what happens

Actually I was under the impression this would have destruction simply because in my mind, there is no way to have GIANT FUCKING MECHS tossing around more firepower than a dozen tanks and not have at least visual non-vital-geometry destruction elements (trees etc.). It's hilarious to see those tiny trees standing or the various level elements not respond to collision. One of the coolest things in BF4, is you see someone hiding behind a wall and you just drive your tank through that shit. Wall is gone, roadkill is gained. Everyone is happy.

Or you drive into a house to evade a lock-on. Or especially on Golmund Railway where you can turn the entire battlefield into a crater landscape straight out of a moon exploration mission. And the upper 3 flags every single building can be flattened. After a match this area often looks like an utter wasteland. With craters deep enough to STAND in. And to get tanks stuck in.

I just can't go back to anything less than this. BF3 and BF4 can sometimes (or often) be quite annoying, but these moments when awesome things happen that are not scripted or "score based" are the reason I can't stop playing Battlefield. Having a tank suddenly burst through a house you thought was safe is awesome. That will never happen in Titanfall. It's an extremely linear battlefield when you are in a titan.

The parcour is cool but makes you an easy target. Running along a wall isn't such a smart idea when you got smart-pistol and titans as enemy. Smart pistol btw... yeah... Section 8 comes to mind. Stupid lock-on-player weapons have no place in a MP shooter.

Bottom line. This is not worth 60. And a game with that kind of explosion and effect density not having destruction is... hilarious. No doubt an engine limitation. The engine feels old. Not sure how else to describe this.
 
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News Comments > Free BF4 Handgun Shortcut Kit
1. Re: Free BF4 Handgun Shortcut Kit Feb 18, 2014, 19:27 eRe4s3r
 
Speaking of BF4... so I got into the Titanfall Beta and have to say, the gameplay itself seems incredibly fun.

But... no destruction element anywhere. Maps are 100% static. Animations are EXTREMELY wonky. Mechs feel like they bump and jitter around the map. No dynamic lightning of the maps either. So no weather changes or anything.

The gameplay was fun, but I feel after 5 hours I already have seen everything the game had to offer. And that was just the beta.

I still can't get over the fact that a 40mm burst fire shot does not even dent a lantern pole. Feels like a game from 2000.

Or put differently, this is COD with TITANS. Does not make it any better, but makes it slightly more fun for a short while.
 
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News Comments > Unreal Engine 4 Trailer
1. Re: Unreal Engine 4 Trailer Feb 18, 2014, 18:26 eRe4s3r
 
Or "How to make an explosion you see for 3 seconds in the most complicated way at all possible"  
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6661 Comments. 334 pages. Viewing page 30.
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