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Real Name ere   
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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 6289 (Guru)
User ID 54727
 
User comment history
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News Comments > Evening Patches
9. Re: Evening Patches Apr 9, 2014, 04:46 eRe4s3r
 
PHJF wrote on Apr 8, 2014, 23:59:
I was DCd five times today inside an hour.

That earns you a mere giggle.. why would you play D3 on a patch day?
 
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News Comments > Morning Legal Briefs
6. Re: Morning Legal Briefs Apr 8, 2014, 15:29 eRe4s3r
 
Cutter wrote on Apr 8, 2014, 11:23:
A polygraph is not a lie-detector.

Indeed... but it's ARS... what do you expect?
 
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News Comments > Goat Simulator Patch Plans
3. Re: Goat Simulator Patch Plans Apr 8, 2014, 04:32 eRe4s3r
 
nin wrote on Apr 8, 2014, 00:08:
SlimRam wrote on Apr 7, 2014, 23:35:
Anybody know if the nude patch is out yet?

Imagine:

NAKED GOATS!!!!

Awwwwww YEAH

Had a coworker who raised goats, years ago. I went out once to see what all the fuss was about. They're very cute, when they're little...but trust me when I say you never, ever, want to see the back end of a pregnant goat. You literally want to avert your eyes...


Seriously... WHY? Why? Why do you mention that.. how is anyone supposed to resist googling that to see what you are talking about? What's Google going to think about us now that we googled it...

You evil, evil person you!
 
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News Comments > Broforce Early Access
12. Re: Broforce Early Access Apr 8, 2014, 04:30 eRe4s3r
 
HorrorScope wrote on Apr 7, 2014, 18:21:
Tip toeing the line for likeness, hopefully they got some permissions.

Hehe, there is no way anyone can enforce likeness rules on an 8bit stylized pixelated shooter like this... which is pretty much why so many of these 8bit games exist I'd wager.
 
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News Comments > Game Reviews
2. Re: Game Reviews Apr 5, 2014, 23:55 eRe4s3r
 
jdreyer wrote on Apr 5, 2014, 22:23:
Arma 3 on GameSpot.

They weren't so hot on the campaign, but all comments here on Blue's have been positive about it.

From what I have seen the AI is pretty damn broken. VA is terrible and yeah.. the plot isn't the best But aside that it looked like good action... (watched a let's play)
 
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News Comments > Evening Tech Bits
2. Re: Evening Tech Bits Apr 5, 2014, 10:54 eRe4s3r
 
jdreyer wrote on Apr 4, 2014, 21:55:
I wonder if Linus said, "Fuck you Sievers!" You KNOW how fond he is of that word.

He did in fact say it....
 
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News Comments > Evening Consolidation
7. Re: Evening Consolidation Apr 5, 2014, 10:13 eRe4s3r
 
1badmf wrote on Apr 5, 2014, 04:37:
no a coder myself, but it is kinda befuddling. how does a flaw like that work into the system? does someone have to actually put it in, like a backdoor? or is it a debug tool someone forgot to take out? or was it like a passive vulnerability no one thought of?

This is an active massive failure of the coder in question, so massive he should be fired. ^^

you gotta realize what happened here. Kid filled the pw box with spaces " " and the xbox live interface used that to generate a hash, then it compared that to the pw hash... and it passed the check despite the hashes not matching . And that is, literally, the opposite of how hash compare should work.

If this didn't just affect the xbox machine itself but online logins in general, it may be one of the biggest security flaws ever to be discovered.
 
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Apr 4, 2014, 22:01 eRe4s3r
 
jdreyer wrote on Apr 4, 2014, 21:52:
5yr old exposes serious Xbox One security flaw.

"XBox - So insecure, a 5-year-old could hack it."

With the spacebar key, no less. Quality coding there
 
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News Comments > The Elder Scrolls Online Launches
34. Re: The Elder Scrolls Online Launches Apr 4, 2014, 14:25 eRe4s3r
 
McTurbo wrote on Apr 4, 2014, 12:28:
boring trailer.. shows nothing about the game.

Doesn't even show anything about the lore... what a waste of 5 minutes

And technically, it's a shitty trailer as well, very hard cuts no setup, no thematic arc... it was directed by a noob.
 
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News Comments > Elder Scrolls Online Launch Prep
27. Re: Elder Scrolls Online Launch Prep Apr 3, 2014, 23:20 eRe4s3r
 
Drayth wrote on Apr 3, 2014, 22:30:
ToR has normal subscriptions. That's kind of the idea there, all the nickel and dime stuff just kind of opens up parts of the game (especially crafting). They make it all annoying enough that they want you to just cave and say 'Ah, F it, I'll just sub'.

I know I should have put a paragraph there, I meant ESO with my comment about the subscription, and SWTOR with my comment about how annoying f2p can actually be.... I blame kittens!
 
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News Comments > Evening Metaverse
26. Re: Evening Metaverse Apr 3, 2014, 23:16 eRe4s3r
 
Slinkycatz wrote on Apr 3, 2014, 20:11:
There is a difference between a cause that seeks to protect the liberty of others as opposed to a cause that seeks to deprive the liberty of others.

You hate a group of people and want to persecute and deprive them of everything you can possibly deprive them? You're not getting any sniffles from me when you turn out to be the one persecuted.


Pretty much, he doesn't just have an opinion, he tried to push that one others. At which point it is no longer a private matter, nor one that makes him an acceptable CEO of a major internet company.
 
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News Comments > Elder Scrolls Online Launch Prep
20. Re: Elder Scrolls Online Launch Prep Apr 3, 2014, 22:12 eRe4s3r
 
Darks wrote on Apr 3, 2014, 21:39:
Osc8r wrote on Apr 3, 2014, 21:14:
Darks wrote on Apr 3, 2014, 20:18:
Osc8r wrote on Apr 3, 2014, 20:06:
mlw wrote on Apr 3, 2014, 19:40:
Do movie theaters let you watch movies for free?
Do restaurants let you eat for free?

Welcome To The Real World.

You mean the real world where there are better MMO's than ESO and which don't have a monthly fee attached?

This ESO MMO is as generic as they come - there is simply no justification for the monthly fee in THIS CASE considering their competition.

Give it time, i'm sure they too will realise this.

Glad you are enjoying it though! Half a dozen beta's were more than enough for me.


Yea, says you. Ill take a monthly sub any day of a free to play model. the F2P model nickel and dimes you to death for almost anything you need or what to do In the game.

And since when has a monthly sub now become bad?

As for this being as generic as they come, I take it you haven't gone past level 15? Because the game really starts to open up after you get on the main land and questing. I have seen MMO's that are way worst then this game. This game at least has quality voice overs acting and voice overs for nearly every NPC that you talk to through your the world that is of relevance. Where is that being done in any other MMO? Certainly not in Wildstar.

Monthly sub became bad when MMO's became nothing but generic themepark clones which everyone has already played dozens of times already.

The game opening up after level 10 helps, but it's still same old same old... and does nothing to help the cumbersome combat and tired old formula.

As for voice overs - SWTOR? And it's free!

You sir are delusional, SWTOR is far from free. That game is the epitome of Nickel and Dime you to death.

Gotta agree on that, timers, cooldowns on certain missions, restrictions everywhere. SWTOR is the example of how fucking lame free to play can be. I get they want to ear money, but if they had balls they'd ask actual subscriptions. As it is, f2p mmo's are mostly complete garbage unless you play an hour a day at most.
 
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News Comments > Daylight Delayed for Scariness
7. Re: Daylight Delayed for Scariness Apr 3, 2014, 12:49 eRe4s3r
 
CrimsonPaw wrote on Apr 3, 2014, 09:56:
I get this, Deadlight, and Dying Light mixed up. Let's get some zombie "horror" games that start with the letter J or something to that effect.

And I thought I was the only one wondering where the zombies went....

Very confusing naming going on with those 3 games.
 
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News Comments > Steamships Ahoy - Warhammer 40,000: Storm of Vengeance
5. Re: Steamships Ahoy - Warhammer 40,000: Storm of Vengeance Apr 3, 2014, 10:14 eRe4s3r
 
InBlack wrote on Apr 3, 2014, 10:12:
Lane strategy? Oh Jesus....

Game Workshop sucks balls, these guys are worse than Wizards of the Coast....

Makes you wonder how they even still exist. This isn't even a better flash game, or browser game... hah
 
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News Comments > Tropico 5 in May
3. Re: Tropico 5 in May Apr 2, 2014, 23:59 eRe4s3r
 
RaZ0r! wrote on Apr 2, 2014, 22:27:
I haven't played 4 yet, nor all the DLC.........

If you have played 3 you didn't miss anything
 
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News Comments > Evening Patches
2. Game Stock Car 2013 Apr 2, 2014, 22:56 eRe4s3r
 
Is apparently and supposedly one of the best racing sims there is. Based on rFactor but heavily and insanely detailed modded, with one of the best racing AI's in any racing game ever made.

Gonna try it myself tomorrow and say what I think of it's physics It looks and feels pretty damn realistic so far. FAR more realistic than any other sim I played recently.

if only the graphics weren't so meh, but hey, at least it runs at good enough FPS to be viable for VR (for the future ,p)
 
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News Comments > Morning Tech Bits
29. Re: Out of the Blue Apr 2, 2014, 22:51 eRe4s3r
 
jdreyer wrote on Apr 2, 2014, 20:08:
Mashiki Amiketo wrote on Apr 2, 2014, 18:54:
eRe4s3r wrote on Apr 2, 2014, 18:48:

I get migraine from cinema 3D as well.. in the end, for people like us a test-run in a store is the only way to make sure we are compatible with the tech. Your speculation is not unfunded but even your specific medical problem has a technological fix (eye tracking and adaptive lenses)
We'll have to see, that's the only way in the end. A store demo of it would help. But I don't see stores lining up for it, and I don't see Oculus lining up and shipping out demo units to people to try out and see if the tech will work for them either.

I see stores lining up. Places like Best Buy will have these running Skyrim or BF4, and people will try it and be floored.

Both these games would be really bad examples of good VR demos though, you need to control directional movement and head-movement separately, a mech-sim, racing game, flight sim and specific for VR demos are what's gonna sell the tech. If the people in question are smart, they will bring VR demo units in every major store in every relevant nation. Just throwing it at the market is not gonna do anything.

Also obviously a porn demo needs to exist. Just saying...
 
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News Comments > Morning Tech Bits
18. Re: Out of the Blue Apr 2, 2014, 18:48 eRe4s3r
 
Mashiki Amiketo wrote on Apr 2, 2014, 18:03:
But much like 3D, the VR helmets won't work well for those of us who have serious brain injuries, especially in the occipital lobe. And while I can see the stuff in 3D, 10mins tops and I either get a migraine, or I'm ready to vomit.

I get migraine from cinema 3D as well.. in the end, for people like us a test-run in a store is the only way to make sure we are compatible with the tech. Your speculation is not unfunded but even your specific medical problem has a technological fix (eye tracking and adaptive lenses)
 
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News Comments > Watch Dogs Trailer
22. Re: Watch Dogs Trailer Apr 2, 2014, 18:38 eRe4s3r
 
SpectralMeat wrote on Apr 2, 2014, 16:29:
nimski wrote on Apr 2, 2014, 14:22:
eRe4s3r wrote on Apr 2, 2014, 09:31:
Wind simulation... that's... a first in gaming.. looks pretty neat. Let's hope it's a good game.

Flight simulators have a certain amount of wind modeled on occasion. It's usually a fairly simple and uniform effect, at least from what I've seen.
I wonder if that tech is going to have any sort of use in the game or it will just be and extra layer of eye candy.

It'd be pretty hilarious if they developed such tech just for eye-candy. But even if just eye-candy.. it's curious to see that in such a game
 
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News Comments > Morning Tech Bits
15. Re: Out of the Blue Apr 2, 2014, 17:18 eRe4s3r
 
Mashiki Amiketo wrote on Apr 2, 2014, 16:07:
eRe4s3r wrote on Apr 2, 2014, 14:20:

No that's just you VR with proper presence is an absolute game changing technological revolution. And 1 step of many to the holo deck.
I heard almost word-for-word that same sentence back in 1996 when I started working in IT. It didn't hold true then either, it's not true now. The biggest problem with VR headsets are the novelty effect and motion sickness.

Novelty effect? *Presence* is not a novelty effect. If they nailed presence you can literally fool your brain into believing it is somewhere else. This would the FIRST TIME that VR has ever managed this. And from all accounts so far from the dev kit 2, this has been achieved. And as for motion sickness.. that is a technological solvable problem that was not solvable in 1996, but it is now.

Heck, this is the first step into remote presence systems. I think you simply don't understand what this means. With sufficient technology you can fool your brain into believing a puppet or machine body you control in real-life is you. We won't need manual labor in space ever again should that technology be created.

You act like VR is a novelty gimmick for gaming, when it has substantial far reach implications to technologies. Fighter jets, drones, every single thing where you don't want people to experience hostile effects (G force/death) will be remote presence VR stuff. Medical applications, social applications.

Don't get me wrong, I am skeptic and realist. Motion sickness is a real issue that they need to fix. And it will take a lot of technology to do it. But it can be done today. It could not be done 1996 or 2000 or even 2005

And yes, latency would mean humans would need to be in space, but they would not be required to do EVA work on stations. They can literally remote operate an robot with actual presence via VR + full-haptic feedback suit.
 
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6289 Comments. 315 pages. Viewing page 3.
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