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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 7951 (Guru)
User ID 54727
 
User comment history
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News Comments > Total War: WARHAMMER Accidentally Revealed?
38. Re: Total War: WARHAMMER Accidentally Revealed? Jan 15, 2015, 23:08 eRe4s3r
 
Slashman wrote on Jan 14, 2015, 16:50:
jdreyer wrote on Jan 14, 2015, 14:48:
Slashman wrote on Jan 14, 2015, 13:27:
TOTAL WAR: STONE AGE!

Now with enhanced romance options: 1) Club
2) Smooth Rock
3) Drag by hair into cave kicking
and screaming


It's called Total War, not Total Sex Simulator.

Also, Chris Taylor tried to KS a stone age game. It tanked.

W-what? People wanted the family tree mechanics back in the TW series. I'm just proposing they add Stone Age marriage mechanics.

Expecting historical accurate portrayal of marriage/sex/slavery in medieval, pre-medieval (or basically any post 1900) societies in games with AAA budgets is a pipe-dream
 
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News Comments > etc.
1. Re: etc. Jan 15, 2015, 19:31 eRe4s3r
 
That real life vs racing game comparison is pretty big bullshit.

If you ever drove a car and had a dash-cam... you know, what a camera sees is NOT what the human driving sees, so if both game and camera recording look identical then the game failed at the basic premise (being there, vs only seeing a recording). This means Project Cars is not realistic looking, it is a realistic simulation of a CAMERA. Not of *you* actually being there. Or better put, that's an utter fail for a simulation that wants to be realistic.

Just pointing that out....
 
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News Comments > Pillars of Eternity in March
22. Re: Pillars of Eternity in March Jan 15, 2015, 17:25 eRe4s3r
 
Krovven wrote on Jan 14, 2015, 19:05:
I think most people rebuying the game are doing so for the Online game.

I will likely play single player again with all the changes. We'll see.

As for Pillars, I'll get it eventually. My backlog of RPGs is way too big to get right away.

D:OS, I really enjoyed but haven't finished. Im at the end but apparently missed picking up Inert Stones I thought were useless. Turns out they are the used Star Stones needed to complete the game. I haven't been will to sit down and go through a list of locations and try and figure out where the missing stones are.

as Beta tester that made me laugh out loud. We buggered Larian to make it very clear those stones are important. The goblin in your Homestead says it specifically, bring these to him and unlock new areas in the homestead, and there are 2 major situations where these stones will teleport you to your homestead and unlock new rooms with your companions talking about it. How did you miss that?

I don't think that could have been made any more obvious without breaking 4th wall.
 
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News Comments > Total War: WARHAMMER Accidentally Revealed?
37. Re: Total War: WARHAMMER Accidentally Revealed? Jan 15, 2015, 17:19 eRe4s3r
 
Prez wrote on Jan 15, 2015, 03:30:
eRe4s3r wrote on Jan 15, 2015, 01:35:
Prez wrote on Jan 14, 2015, 22:15:
The Total War bashers are a bit of an enigma to me. I get that Creative Assembly has been releasing games with some big downsides since Empire:TW - I really do. But unless you just find the horse and musket era completely off-putting, it just boggles my mind how people cannot think it is one of the best strategy games ever made once you install the Darth Mod for it. Shogun had some brilliant community made fixes that made it as brilliant as it could be, and even though the "Darth Modder" has hung it up there is still the TWCenter Rome 2 section. Have you seen the changelist for some of these? Every complaint addressed. If you are going to be idealistic and say you shouldn't have to mod your games that is fine but I think you ignoring the biggest advantage PC gaming has over console gaming - a community-improved experience.

The main problem in Rome 2 is that with a complete lack of proper politics and family trees you can't actually DO total war And while mods make things more historical, they can't fix things that are hardcoded.... like the sea battle AI (still one of the worst things ever to touch Total War)

The Darthmod greatly improved the Sea Battle AI in Empire. Why wouldn't they be able to in Rome?

I don't know why, but I own ALL total war games, and obviously I am big into mods. Sea Battle AI is a complete mess in every mod I tried in Rome 2 (And also Shogun 2, though there at least I can mostly ignore it). From Darthmod (Which I don't actually like, makes siege combat way too slow) to Radious Mods.

I will make jumps of joys when Warhammer version of this game does NOT have sea battles.

You should never underestimate how much difference a gun on a ship makes to the AI. With "melee" being an option for 90% of the vessels, the AI will always try to ram or board you (or if it's skirmishers, constantly run away from you, which is SO MUCH FUN in a game where battles take 20+ minutes... sigh). And more awesome, unless you BOARD or SINK a ship, any fleeing ship means you can replay that battle 5+ times.

There are mods that boost auto-resolve for naval engagements for a reason

Anyway, I don't know why, but I did not like Rome 2 at ALL. I liked Shogun 2 to some extent, mainly because of the fantastic atmosphere and art style. And I liked Empire mainly because guns solve a lot of the problems this game has with AI... unless it's melee troops facing gun troops, or formation movement in huge battle lines. ;p
 
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News Comments > Total War: WARHAMMER Accidentally Revealed?
35. Re: Total War: WARHAMMER Accidentally Revealed? Jan 15, 2015, 01:35 eRe4s3r
 
Prez wrote on Jan 14, 2015, 22:15:
The Total War bashers are a bit of an enigma to me. I get that Creative Assembly has been releasing games with some big downsides since Empire:TW - I really do. But unless you just find the horse and musket era completely off-putting, it just boggles my mind how people cannot think it is one of the best strategy games ever made once you install the Darth Mod for it. Shogun had some brilliant community made fixes that made it as brilliant as it could be, and even though the "Darth Modder" has hung it up there is still the TWCenter Rome 2 section. Have you seen the changelist for some of these? Every complaint addressed. If you are going to be idealistic and say you shouldn't have to mod your games that is fine but I think you ignoring the biggest advantage PC gaming has over console gaming - a community-improved experience.

The main problem in Rome 2 is that with a complete lack of proper politics and family trees you can't actually DO total war And while mods make things more historical, they can't fix things that are hardcoded.... like the sea battle AI (still one of the worst things ever to touch Total War)
 
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News Comments > All Platform Battlefield Hardline Beta Coming
12. Re: All Platform Battlefield Hardline Beta Coming Jan 14, 2015, 20:47 eRe4s3r
 
Agent.X7 wrote on Jan 14, 2015, 20:07:
eRe4s3r wrote on Jan 14, 2015, 19:44:
Julio wrote on Jan 14, 2015, 18:12:
I'm confused, I thought beta = final game for the Battlefield series now.

Define "final game" ... because the game isn't final when they remove content for the future 5 dlc releases...

Anyway, after BF4 I will take what I get for free, but paying money for something DICE made? Not gonna happen ever again. This game is a huge pass for me.

You're in luck, DICE didn't make this. It's crap anyway, but...you know.

Well that is why I will check out the beta.. ,p
 
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News Comments > All Platform Battlefield Hardline Beta Coming
10. Re: All Platform Battlefield Hardline Beta Coming Jan 14, 2015, 19:44 eRe4s3r
 
Julio wrote on Jan 14, 2015, 18:12:
I'm confused, I thought beta = final game for the Battlefield series now.

Define "final game" ... because the game isn't final when they remove content for the future 5 dlc releases...

Anyway, after BF4 I will take what I get for free, but paying money for something DICE made? Not gonna happen ever again. This game is a huge pass for me.
 
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News Comments > Total War: WARHAMMER Accidentally Revealed?
31. Re: Total War: WARHAMMER Accidentally Revealed? Jan 14, 2015, 16:58 eRe4s3r
 
Warhammer could be fantastic in Total War style, corruption, magic, heroes, smaller battles = better performance and AI ,p

But the question is.. will they make it complex, deep and fun? Or will they remake Rome 2 with fantasy units.......
 
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News Comments > Evening Crowdfunding Roundup
9. Re: Evening Crowdfunding Roundup Jan 14, 2015, 16:17 eRe4s3r
 
Lord Tea wrote on Jan 14, 2015, 05:27:
[sarcasm]
Everything is going to be SO MUCH BETTER once TTIP is here! Be HAPPY!
[/sarcasm]

If I didn't have an actual US CC thanks to my US bank account I probably wouldn't even know what Kickstarter is.

OMG.. don't even get me started on TTIP... ;p

I only know what KS is because some projects offer paypal links. I know I am a tiny minority (as Europeans sadly are on KS) but without paypal a project won't get any backing from me. ;/ And I will never use Stripe. I grudgingly! use paypal only because I am protected by European laws with them.
 
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News Comments > Pillars of Eternity in March
15. Re: Pillars of Eternity in March Jan 14, 2015, 16:08 eRe4s3r
 
Bring it, will not watch any videos about it either, When it releases I will be blissfully ignorant (Well, lore aside, because as Backer you kinda get lore info nobody else does..) !  
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News Comments > Alien: Isolation Safe Haven DLC Released
12. Re: Alien: Isolation Safe Haven DLC Released Jan 14, 2015, 03:39 eRe4s3r
 
Yeah I am still not even done with the game... too frigging scary that last part (On a proper sound-system..)  
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News Comments > Evening Crowdfunding Roundup
6. Re: Evening Crowdfunding Roundup Jan 13, 2015, 23:43 eRe4s3r
 
Creston wrote on Jan 13, 2015, 23:09:
I'm glad SR is doing so well with its project, but at the same time I am EXTREMELY pissed that Kickstarter dropped Amazon payments, and I now have to give YET ANOTHER fucking payment processing place my information. What.The.Effing.Eff.


Yeah, and after reading more about it, apparently it's not even KS we can blame. Amazon removed the payment API/System KS was using with no replacement. Probably because of the many charge-backs.. who knows.
 
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News Comments > Call of Duty: Advanced Warfare Havoc Trailer
4. Re: Call of Duty: Advanced Warfare Havoc Trailer Jan 13, 2015, 22:15 eRe4s3r
 
I like how they show combat, yet don't show that 9 out of 10 people run the OP elite laser sniper rifle of doom with infinite ammo.

MP is already ruined ;/
 
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News Comments > Evening Crowdfunding Roundup
4. Re: Evening Crowdfunding Roundup Jan 13, 2015, 22:05 eRe4s3r
 
Wake me when KS actually wants payments by Europeans again... Not gonna use American CC providers and their non-existent payment security. And especially not Stripe, which is not a trustworthy payment provider in the EU. As in literally, it's classified as "do not use" because of zero protection required in the EU for banking business (which is what stripe is, even if it just temporarily touches the money

Stripe also has a 15$ chargeback fee. Which is illegal in the EU. (And now you know why they don't support European payment systems)

And before you wonder, the difference between Stripe and Paypal, is that Paypal has a banking license and is thus protected by and obligated to EU banking laws. Which means if Stripe is hacked or your payment details leak you are fucked. Zero protection, zero rights.

Can't believe they choose that provider of all the possible ones

This comment was edited on Jan 13, 2015, 22:13.
 
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News Comments > Shadowrun: Hong Kong Kickstarter Live
13. Re: Shadowrun: Hong Kong Kickstarter Live Jan 13, 2015, 15:29 eRe4s3r
 
nin wrote on Jan 13, 2015, 15:13:
El Pit wrote on Jan 13, 2015, 15:10:
Would have supported this, but kickstarter now wants my cc details instead of using Amazon. Sorry, no deal. Bad move by kickstarter, at least for me.

Yeah, they moved to a different payment system, I wasn't aware of it after first, either:

http://techcrunch.com/2015/01/06/kickstarter-drops-amazon-payments-for-stripe/

edit: Also 117, in like two hours...holy shit.


Stripe it's called, and that means I will pledge ZERO money to KS projects. Stripe does not support German or European SEPA banking as payment method, which is only the FUCKING STANDARD IN EUROPE.

Another brain-dead move by KS. And further proves, KS is a US thing, for international projects other platforms need to be found
 
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News Comments > Shadowrun: Hong Kong Kickstarter Live
7. Re: Shadowrun: Hong Kong Kickstarter Live Jan 13, 2015, 14:56 eRe4s3r
 
so unlike I previous assume this was already funded, they just want.. more money to add more features than they have budgeted. So sorry I was doubting that back the other topic.  
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News Comments > Alien: Isolation Safe Haven DLC Released
3. Re: Alien: Isolation Safe Haven DLC Released Jan 13, 2015, 14:53 eRe4s3r
 
Makes me sad all the DLC is for time limited stuff. This game basically begs for a sandbox game-mode of some description. Where you only job is to survive in an changing environment for as long as possible, with hunger/thirst/sleep mechanic...  
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News Comments > Star Citizen Status Report
69. Re: Star Citizen Status Report Jan 13, 2015, 03:39 eRe4s3r
 
Freelancer though massively over-hyped was still one of the greatest space games ever made though.

Anyway, as long as Squadron 42 is delivered with cinematic production values (And we know Cry-Engine is up for that) then they make what I wanted out of it...

And for the rest, I assume the tiny closed levels currently are exactly the way they are because the MAJOR part of the game, which requires massive engine modifications, new netcode, new simulation and new AI, is nowhere near to being playable for normal players. And since everything is modular (And Arena Commander is supposed to be the "combat simulator" module that is basically the training mode) we are getting an early peek, but nothing even remotely like the full game.

And that's how game development is. Some parts are done early, some parts take forever. And boarding itself is a module that you need to take into account when making art, and when coding the engine. It's impossible to "patch that in" later. FPS module and every single SHIP making (both from Squadron 42 and the other teams) has to coordinate on getting this to work....
 
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News Comments > Writer's Guild Videogame Writing Award Nominees
11. Re: Writer's Guild Videogame Writing Award Nominees Jan 13, 2015, 03:01 eRe4s3r
 
HorrorScope wrote on Jan 13, 2015, 00:33:
Cutter wrote on Jan 12, 2015, 23:17:
HorrorScope wrote on Jan 12, 2015, 19:58:
eRe4s3r wrote on Jan 12, 2015, 18:41:
Julio wrote on Jan 12, 2015, 18:26:
HorrorScope wrote on Jan 12, 2015, 17:53:
Missed Shadowrun Dragonfall.

Agreed, clear miss there. At least DA:I isn't in the running.

Let me guess, you never played DA:I

Not directed at me, but...
I'll play it when they patch in what they said they would day 2 after release. They have gone completely radio silent at this point and I look at it as if no patch has been released because the one they did have did nothing if not create more issues.

I finished the game with nary a problem.

Thousands did, thousand finished a game you didn't like. My point is most acknowledge bad controls, they did day 2, said they'd fix and then nothing. Or put it another way... you've knocked games for less around here I'm sure. EA isn't living up on their end. Don't defend it.

You have a point That patch is still MIA... and that's a pretty fucking bit MIA considering when they promised it'd come
 
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News Comments > Steamship Ahoy - War, the Game
3. Re: Steamship Ahoy - War, the Game Jan 12, 2015, 21:24 eRe4s3r
 
This seems like a REALLY dumbed down real time risk clone with terrible controls.. as if made for a tablet or touch-screen  
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7951 Comments. 398 pages. Viewing page 20.
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