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User information for ere

Real Name ere   
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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 4913 (Master)
User ID 54727
 
User comment history
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News Comments > Steam Top 10
41. Re: Steam Top 10 Mar 4, 2013, 13:28 eRe4s3r
 
jacobvandy wrote on Mar 4, 2013, 01:24:
eRe4s3r wrote on Mar 3, 2013, 22:46:
Funnily, I consider Skyrim to be worse than Oblivion in terms of "RPG". At least THAT had the dark brotherhood and thief questlines, which were absolutely amazing (assassins) and mostly amazing (Thief). Sadly to few games ever get the "be evil" right..... at least Oblivion tried.

Er, maybe you didn't make your point clear enough, but Skyrim also has Dark Brotherhood and Thieves' Guild quests... As I expected, the former constituted THE best and most interesting/entertaining structured content (especially when you include additional scattered one-off quests that are actually connected, such as the jester transporting a coffin and bothering that farmer outside Whiterun). Your tasks may not be so darkly evil as what you do in Oblivion (what was it called, the Purification?), but it culminates in something that rivals defeating the doomsday dragon as far as Tamriel-changing events. There's obviously a few guys on the Bethesda team that absolutely love that stuff and put extra work into it, because the characters and non-combat objectives are unparalleled anywhere else in the game. The Thieves' Guild stuff was pretty good, also, easily #2 among the various side-quest lines. At this point, I don't know why they don't just make an entire game centered around those themes, or at least an expansion.

I just thought that Oblivion lend itself more to roleplaying, even if you had to limit yourself to a role. In Skyrim playing the Dark Brotherhood is not exactly "evil" most of the time you are killing proper evil people. And the other part you are simply defending yourself and your family against betrayal.

I absolutely hated the Thief Questline in Skyrim, for one, getting to the quest people was a pain in the ass. You had to go through 2 level changes and transitions to get in, and 2 to get out again. Yeah it made sense from a logical point of view but it made the flow of the missions so clunky. And then you ended up with barely any proper resolution. Although the story was good, the role play as thief was massively limited. Most of the AI never even notices their stuff going missing in the night...

In Oblivion, the thief quest line was.. mysterious and fun. For half the time I had no idea where it would go and I dual played brotherhood and thief class which meant I often had a lot of sneaking fun (going on assassinations lend itself to plundering everything...)

My point was simply that I didn't like Skyrim as an RPG much. It was more an action game with different classes... although there was choice, most of it is without consequence.

 
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News Comments > Out of the Blue
5. Re: Out of the Blue Mar 4, 2013, 13:15 eRe4s3r
 
The site isn't flagging topics as read for me for a while now. And constantly resets what I have "Read" or clicked on. That is pretty weird... I think I am gonna wipe the history in Chrome and see what happens...

Nope, that didn't fix it.

Funnily, browsing elsewhere and coming back after a few minutes it remembers. Strange.

This comment was edited on Mar 4, 2013, 13:48.
 
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News Comments > Steam Top 10
27. Re: Steam Top 10 Mar 3, 2013, 22:46 eRe4s3r
 
Deathbishop wrote on Mar 3, 2013, 14:24:
Once again, another week where it's proven that it's Bethesda's (Skyrim) world, we're just living in it.

Are we now in the 'one of the greatest of all Time RPG' discussion now (if it wasn't already)? On the same level (historically) as BGII and PlanetScape Torment?

No...
Sorry, but no. Seriously.. NO Skyrim is fastfood, lots of it, lots of tasty pieces of it but generally fastfood, BG2 or Torment are a full course meal.

Heck I am not even playing Skyrim for any dialog, I never listen to that crap. Most of it is so boring that reading random package descriptions is more entertaining. In essence, Skyrim is a sandbox with checkbox Quests. Not a world with living stories. Where motivations of the evil guys and interesting characters draw you in.

Funnily, I consider Skyrim to be worse than Oblivion in terms of "RPG". At least THAT had the dark brotherhood and thief questlines, which were absolutely amazing (assassins) and mostly amazing (Thief). Sadly to few games ever get the "be evil" right..... at least Oblivion tried.

This comment was edited on Mar 3, 2013, 22:53.
 
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News Comments > Evening Q&As
15. Re: Evening Q&As Mar 2, 2013, 08:06 eRe4s3r
 
Quboid wrote on Mar 1, 2013, 21:49:
eRe4s3r wrote on Mar 1, 2013, 20:02:
I have played the (2nd) 1hr beta and if you see the depth of the simulation with its many thousands of independent smart actors you will understand why it's limited to the size it is. Simulation depth is absolutely stunning, and the data views are the BEST visualization of data on a city map ever conceived. It looks absolutely stunning. The game itself looks ok, even pretty at times

Will see on the 8th whether it has the magic or not.

I played it too, quite pleased with what I saw and I don't think my rig could handle larger cities. However, as jacobvandy says, why not make it future-proof? I suppose it won't matter, they'll switch off the server before I upgrade... *sobs*

If anything BF3 shows that EA can be very committed to a game.... I have no doubts Sim City will see many updates, DLC and content that it makes SIMS3 look like a barren wasteland
 
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News Comments > Evening Q&As
3. Re: Evening Q&As Mar 1, 2013, 20:02 eRe4s3r
 
I have played the (2nd) 1hr beta and if you see the depth of the simulation with its many thousands of independent smart actors you will understand why it's limited to the size it is. Simulation depth is absolutely stunning, and the data views are the BEST visualization of data on a city map ever conceived. It looks absolutely stunning. The game itself looks ok, even pretty at times

Will see on the 8th whether it has the magic or not.
 
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News Comments > J.U.L.I.A. Enhanced Edition Crowdfunding
1. Re: J.U.L.I.A. Enhanced Edition Crowdfunding Mar 1, 2013, 19:54 eRe4s3r
 
Would have supported them for a new story.. but not enhancing the (good) old one ;/  
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News Comments > Out of the Blue
10. Shouldn't have bought a g500 Mar 1, 2013, 10:40 eRe4s3r
 
g400 = improvement from MX518, best mouse ever built, with slender cable and better optical sensor
g500 = cheap knock-off that has NOTHING to do with MX518 OR g400 tech.

Next time buying mice, ask your resident readership G5, G400 or MX518 are the mice to buy. ^^ G400 is an issue if your cable swings about wildly so there is that. I have it fixated and that mouse is a bit lighter even than the mx518 (cable is lighter..) so that is that...

I would never even consider buying anything mice related from Logitech that is post G5

For me, G400 and MX518 or G5 are the only mice I ever would touch. I tried razor stuff once, I had RSI within 2 days. Not built for my hands. If I could I would stay with my old mx518 till the end of the world. But it's wheel is getting "soft" and doesn't register 100% .. not an huge issue.. but my g400 replacement is there to.. replace (So far, a good replacement). ^^

This comment was edited on Mar 1, 2013, 10:48.
 
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News Comments > Evening Q&As
4. Re: Evening Q&As Feb 28, 2013, 23:00 eRe4s3r
 
Brutal Legends was a masterpiece of a game for any metal fan though...  
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News Comments > Crysis 3 Patch
10. Re: Crysis 3 Patch Feb 28, 2013, 12:40 eRe4s3r
 
Well I haven't played the later Alien parts, he said there is nearly no feedback as to what constitutes a good hit or not. Especially in a level that's dark (Guess there is such a level?) He said there was no way to tell whether you even hit an enemy. Unless you used the bow.. and once the aliens appear that was my impression as well. You could empty an entire mag at them with no clear hit or damage feedback. Aiming at the head in high grass was also not really possible

From what I saw in the first 3 hours (including that completely terrible tower and I think something with aliens in high grass and that distortion device.) These sections were imo the worst of any game I ever played. If I could play the game without enemies.. I would It is extremely pretty. By far the prettiest game out there. But as a shooter.. I think it would not be worth to buy it just for that. He played on hardest difficulty by the way. Enemies definitely did not die from 1 hit.

And speaking of AI, the AI is not as bad as i thought it would be. In fact most of the time it handles your fucking up being stealthy extremely well and swift.. usually means reload.

Also .. Checkpoint saves (sometimes quite far apart).

This comment was edited on Feb 28, 2013, 12:51.
 
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News Comments > Crysis 3 Patch
7. Re: Crysis 3 Patch Feb 28, 2013, 12:08 eRe4s3r
 
Extremely boring shooter with great visuals and TERRIBLE shooting physics.. but I only played the first 3 hours.. so take it or leave it

My buddy said it gets much worse once Aliens show up. I believe him.
 
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News Comments > Evening Metaverse
4. Re: Evening Metaverse Feb 27, 2013, 20:39 eRe4s3r
 
This. As long as they don't lower price of the lower tiers, higher tiers won't find adoption.

But all it takes is 1 new-comer with lots of cash to offer the high tier at competitive prices and all the other ISP's go down in flames crying. Because once there at good price, adoption will sky-rocket.
 
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News Comments > Natural Selection 2 "Gorgeous" Update This Week
15. Re: Natural Selection 2 Feb 26, 2013, 18:31 eRe4s3r
 
yuastnav wrote on Feb 26, 2013, 14:26:
eRe4s3r wrote on Feb 26, 2013, 10:47:
[...]
And of course.. 128 players. And a 1:2 balance for Marines:Aliens ie. Aliens get twice as many players as marines. That way, you could build balance around that. And make huge swarms possible.... ;p

If you have such asymmetrical gameplay it is difficult to balance the game. Natural Selection was balanced for 6vs6 and basically everything beyond 8vs8 was a mess.
If you want something akin Battlefield 3 you would need to redesign large aspects of the game and the classes.

Yeah that's the downside But just because nobody ever did it doesn't mean it can't be done. But I am not seeing a developer do this anytime soon. Maybe next console iteration will change the playing field.. one can never know..
 
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News Comments > Natural Selection 2 "Gorgeous" Update This Week
14. Re: Natural Selection 2 Feb 26, 2013, 18:28 eRe4s3r
 
Sadly I have no money to spend on mystery support like that. But if they kickstarted it they would have me as backer Then again, I am not blind and well aware that a game like that would likely need 20m or something...  
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News Comments > AMD's Hair-Raising Tech
8. Re: AMD's Hair-Raising Tech Feb 26, 2013, 12:10 eRe4s3r
 
It's going to be platform agnostic. It's written in DirectCompute, which is a agnostic api in Windows Vista, 7, 8 any DX11 card can run it.

Of course, that doesn't mean AMD won't deadlock it.. but that could be easily hacked... in the end, DirectCompute has nothing to do with Radeon cards, any DX11 card (evn Intel GPU's!) should work... (Although at what performance I don't know)
 
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News Comments > Natural Selection 2 "Gorgeous" Update This Week
2. Re: Natural Selection 2 Feb 26, 2013, 10:47 eRe4s3r
 
Mhhh... I tried NS2. I wished it had large open world maps with several square miles of area, proper infestation simulation, large scale complexes and vehicles as well as world changing infestation stages. Until then.. BF3 it is....

My dream game is AVP1 mixed with NS2 mixed with BF3 proper alien infestation simulation on large scale areas with underground labs and surface structures. Huge alien infestations spreading out to the surface, changing the climate and light. Cutting power to buildings around and distorting radar. Add vehicles for the Marines, and huge overworld and underground aliens like worms or dragon like fliers...

Looking at NS2 just makes me sad. So much potential.. so little of it used.

And of course.. 128 players. And a 1:2 balance for Marines:Aliens ie. Aliens get twice as many players as marines. That way, you could build balance around that. And make huge swarms possible.... ;p
 
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News Comments > ROAM Kickstarter Ends Today
14. Re: ROAM Kickstarter Ends Today Feb 24, 2013, 16:36 eRe4s3r
 
ASeven wrote on Feb 24, 2013, 16:27:
More interesting KS projects:

http://kck.st/VVo87T - FTL 2 by any other name...
http://kck.st/VZYEXb
http://kck.st/TGEsYc

Aurora Rising -> http://kck.st/VVo87T

I am very on the fence about this.. 15k$ is not exactly much, but seeing the same approach to the ship overview as in FTL doesn't make me hopeful.. I had hoped for a much more detailed crew and ship management aspect, maybe even turn based... FTL got way too chaotic sometimes.
 
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News Comments > Morning Legal Briefs
5. Re: Morning Legal Briefs Feb 22, 2013, 11:43 eRe4s3r
 
Inside joke: Here in Germany, a legitimate video site fully legal in Germany, won't show you any 18+ movies before 10pm and after 6am

And they wonder why movie piracy is so high here....
 
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News Comments > GeForce GTX TITAN Announced
77. Re: GeForce GTX TITAN Announced Feb 21, 2013, 01:14 eRe4s3r
 
The only thing I "told" is that GPU's , if you take them as a whole, are 40 times faster than the CPU's we have now. That is not a small red orange, that is reality*

*In certain unix performance benchmarks

I am just confused why some people think CPU's are fast... Talk to an AI or Physics coder what he thinks about the current state of CPU development.
 
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News Comments > etc.
10. Re: System Shock 2 Modification Guide Feb 20, 2013, 12:21 eRe4s3r
 
These super powers are probably dream-region blocked.  
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News Comments > GeForce GTX TITAN Announced
74. Re: GeForce GTX TITAN Announced Feb 20, 2013, 12:05 eRe4s3r
 
dj LiTh wrote on Feb 20, 2013, 11:07:
...Your statement is completely false...

Wha... how can you not get what I mean, do we speak different languages here?

I THINK traditional CPU CORES ARE TOO SLOW compared to modern GPU's and their many-core approach.

I ALSO THINK THEY SHOULD BE FASTER IN GENERAL by factor 5 to 40 per CORE to be USEFUL for futuristic stuff. Like AI, Physics and proper.. AI.

Meh!

If you want slower cpu's, good for you. I want faster cpu's.
 
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4913 Comments. 246 pages. Viewing page 17.
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