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User information for ere

Real Name ere   
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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 8191 (Guru)
User ID 54727
 
User comment history
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News Comments > Twitch Breach
4. Re: Twitch Breach Mar 23, 2015, 21:19 eRe4s3r
 
truncated card number coupled with DOB, name, address and phone number can be used by a hacker to social engineer their way into your amazon or paypal account, so be very careful to dismiss this as a tiny security problem

And btw, holy shit. This press release talks about this as if it's a tiny inconsequential problem. What they leaked here can be used to nearly entirely pwn you.
 
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News Comments > Out of the Blue
8. Re: Out of the Blue Mar 23, 2015, 12:55 eRe4s3r
 
Suckage wrote on Mar 23, 2015, 12:35:
jdreyer wrote on Mar 23, 2015, 11:58:
California's about to run out of water.and produces things not grown anywhere else, like almonds. You let those trees die, and no almonds for 30 years.

Where did you get that information? Sure, the USA are a major producer of almonds, but they're far from being the only one. Regardless, California's situation is worrisome.

This from 2001

(in tons / almonds)
USA 376,480
Spain 257,000
Italy 112,812
Iran 97,144
Morocco 81,820
Greece 55,267
Syria 49,487
Turkey 42,000
Pakistan 33,236
Lebanon 33,000

So we are talking about at least 33% of the entire global market here. (Absolutely largest US production of almonds is in Cali)

And this data is from 2001.. no idea how you would even go about finding out up-to-date numbers.

Btw, most of these countries do not export almonds to the USA so Cali going down means almonds prices going up. But I doubt you see a real shortage as in, "impossible to get anywhere"

Worth noting that Cali isn't the only large farm area with water problems.
 
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News Comments > Gone Gold - Broken Age Act 2
10. Re: Gone Gold - Broken Age Act 2 Mar 23, 2015, 12:37 eRe4s3r
 
Parallax Abstraction wrote on Mar 23, 2015, 12:33:
Bloody finally. There's no way this can live up to how insanely overbudget and time it went but at least it's out. I was one of the few who was actually pretty underwhelmed by part 1 but I hope this one is great.

No you are not part of the few ,) The first part was complete weak sauce for any adventure / point and click fan. Nice art, but zero substance. And basically baby's first steps in a point a click when it came to difficulty...
 
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News Comments > Out of the Blue
1. Re: Out of the Blue Mar 23, 2015, 08:47 eRe4s3r
 
Tees react- Gaming is .. hilarious  
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News Comments > Diablo III Gold & Experience Bonus
11. Re: Diablo III Gold & Experience Bonus Mar 23, 2015, 08:07 eRe4s3r
 
ItBurn wrote on Mar 23, 2015, 07:15:
MoreLuckThanSkill wrote on Mar 23, 2015, 06:51:
ItBurn wrote on Mar 23, 2015, 05:15:
I've played maybe 200 hours of D3 and I'm having a hard time getting enough gold. Mostly gems are costing me a fortune. It would be nice if gold did more, but I wouldn't say it's useless.

I won't be partaking in this promotion though, because I'm bored of replaying the same content...

Hopefully you find yourself a Boon of the Hoarder gem, and then your gold concerns will vanish, if you do play again.

That said, Diablo 3, like most games, has a limited lifespan. I check back in anytime there is a new patch, but the last couple changes to game mechanics: Ancient Legendaries, Season-delayed new Legendaries, possible micropayments(only China right now) have kinda killed my D3 enthusiasm.

Grim Dawn is slowly, very slowly, coming along though.

Grim Dawn. I haven't really been following it, but I really liked Titan Quest, so I'm kinda eager to play it. How is it? How far is it from completion? I'm not interested in early access.

Playable, but not sure I'd call it fun yet.
 
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News Comments > Game Reviews
4. Re: Game Reviews Mar 23, 2015, 07:11 eRe4s3r
 
PHJF wrote on Mar 22, 2015, 12:11:
There's no puzzle about it, EA has done the same to virtually every IP they own.

That's the sad reality, and the review confirms that it's turned into pay to win as well...
 
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News Comments > The Witcher 3 Day One Patch & Other Details Revealed
74. Re: The Witcher 3 Day One Patch & Other Details Revealed Mar 22, 2015, 21:25 eRe4s3r
 
saluk wrote on Mar 22, 2015, 15:48:

Don't y'all ever tire of being so predictable?


Nope
 
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General Discussion > Cities Skyline Bluesnoobs
15. Re: :o Mar 22, 2015, 04:16 eRe4s3r
 
Always keep your people train in their own loops and never connect to main. If you want to connect to outside, build a 2nd station (get rural station mod ,P) to connect to outside in a tighter statio configuration, and never connect it to ANY of your own internal rail networks.

Keep outside and inside separate for people transport
 
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News Comments > Sword Coast Legends Video
27. Re: Sword Coast Legends Video Mar 22, 2015, 04:06 eRe4s3r
 
Quinn wrote on Mar 20, 2015, 22:04:
Axis wrote on Mar 20, 2015, 19:13:
Better looking than anything since NwN for DnD, lets hope they do it justice again after all these years...

Right?!

My god I'm in love. Just waiting for Q3 2015 hurts!

Hype always ends in tears. But it does look semi-interesting. But I hope that isn't the final look of the game. Combat feels so .. disconnected.
 
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News Comments > Cities: Skylines Soars
134. Re: Cities: Skylines Soars Mar 21, 2015, 20:17 eRe4s3r
 
Quboid wrote on Mar 21, 2015, 12:37:
eRe4s3r wrote on Mar 21, 2015, 04:30:
I have auto bulldoze mod

But I honestly have no idea where the people come from, or why they are there and not moving out despite there not being any jobs. But it is as it is.. (And traffic is thus a nightmare)

It's gotten to the point where my high traffic intersections need to be perfectly smooth curved or straight, because a tiny bump delays traffic ;p

Are you using any balance mods? There is one that makes high density buildings have more realistic numbers (i.e. more people) and others tweak the numbers in various ways.

I might use Building Simulation Overhaul in my next city. That modder has several balance tweaks that look useful, without Infinite Oil and Ore I wouldn't bother with either.

Mhh I have installed some compilation so.. turns out I have mod that increases the speed at which people move in and fill free households. So technically the population number is correct, it just happened faster than without the mod. Got unemployment down to 30% ... Really really hard though, because as jobs increase, more people move into the yet unfilled households as people in jobs have kids my Healthcare is nearly 100% so very low death rate (yet). I am at 110k and haven't actually built a new housing zone ;p

Sewer lake has yet to overflow!
 
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News Comments > Saturday Crowdfunding Roundup
2. Re: Saturday Crowdfunding Roundup Mar 21, 2015, 20:06 eRe4s3r
 
jdreyer wrote on Mar 21, 2015, 11:59:
I hope they get a native English speaker to help them with their dialog. The pitch text is pretty rough.

Which is why..


All the funds will go to:

professional voice overs and proofreading 90%
language versions 10%

 
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News Comments > The Witcher 3 Day One Patch & Other Details Revealed
7. Re: The Witcher 3 Day One Patch & Other Details Revealed Mar 21, 2015, 10:30 eRe4s3r
 
But not when it comes to PC GUI or controls, Witcher 2 was a fucking mess. A dozen menus to access 2 tiny things, no proper mouse controls etc.

And no full rebinding
 
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News Comments > The Witcher 3 Day One Patch & Other Details Revealed
4. Re: The Witcher 3 Day One Patch & Other Details Revealed Mar 21, 2015, 10:04 eRe4s3r
 
Heresy indeed, again demoed on controller, no PC GUI shown.. lmao  
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News Comments > Cities: Skylines Soars
132. Re: Cities: Skylines Soars Mar 21, 2015, 04:30 eRe4s3r
 
I have auto bulldoze mod

But I honestly have no idea where the people come from, or why they are there and not moving out despite there not being any jobs. But it is as it is.. (And traffic is thus a nightmare)

It's gotten to the point where my high traffic intersections need to be perfectly smooth curved or straight, because a tiny bump delays traffic ;p
 
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News Comments > Cities: Skylines Soars
130. Re: Cities: Skylines Soars Mar 21, 2015, 03:38 eRe4s3r
 
Sepharo wrote on Mar 21, 2015, 01:12:
eRe4s3r wrote on Mar 20, 2015, 22:22:
Baristan wrote on Mar 19, 2015, 16:39:
I decided to unlock the "Business Park" requiring 20k commercial squares. Had a city of 70K and 16,250/20,000 and thought it would be easy. At 100k pop I only had 16,540... commercial demand is odd. It started to grow a bit again at 105k, and at 119,980 pop I finally managed to reach the 20k commercial needed.

Next unique building, the "Observatory", required 1,000 vacant buildings. Figured if I turned off all the power it wouldn't take long. The pop raised to 125k before any one left. Then every one left at once. 125,000 to less than 200 in no time at all.


Watch out putting too many water pumps on a river. You can end up reversing the flow, sucking sewage into the drinking supply.



Which is why I put all my sewage in a lake (Aptly named Sewer Lake ,p) I have 12 water pumps and they reversed the flow of the river so much that a piece of dirty water from WAY at the beginning of me playing this city is now caught in a coastal area.

http://imgur.com/mX0CE4I

This is a 97k city, and Hadron Collider brought me 56% unemployment ~.~ Still trying to fix that, (The circular thing near the top is a office/commercial enclave worth 10k workplaces)

Nice city man. Our layouts are very similar, except yours is far neater and nicer to look. Though they appear roughly the same size you have 47k more than me at just 50k. Where are you hiding all those people?

Every single house in housing zones is level 5 (really, not 1 house not level 5 ,p) but aside that I have honestly no idea. After I built the Hadron collider my population exploded, and it was then I noticed my folley, sure 96k is nice, until you have to employ them. Because after I saw that I suddenly had 80000 ! people as workforce and only HALF of that employed I knew I had a problem. If you population doesn't grow it's because households don't fill up, so I had parks everywhere pre-patch and that's where all those people suddenly came from. After patch my population went up substantially

So your guess is as good as mine. If you have similar size of city then likely you have households not filled to the max. Did you meet ALL their needs? Schools of all 3 types close by, mass transit (subways) proper police/health/fire HQ ? Graveyard cematoriums etc.

My monthly costs are around 235k (income 272K) So I had a lot of wasteful spending to really get every household to level 5 and super happy. Housing happiness is 97% (commercial is 70%...)

I think that is linked to how many people move in per house. That, and foot-paths over the highways, everywhere where it's needed. And inter-connected parts of the city all connected via foot paths...
 
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News Comments > Cities: Skylines Soars
128. Re: Cities: Skylines Soars Mar 20, 2015, 22:22 eRe4s3r
 
Baristan wrote on Mar 19, 2015, 16:39:
I decided to unlock the "Business Park" requiring 20k commercial squares. Had a city of 70K and 16,250/20,000 and thought it would be easy. At 100k pop I only had 16,540... commercial demand is odd. It started to grow a bit again at 105k, and at 119,980 pop I finally managed to reach the 20k commercial needed.

Next unique building, the "Observatory", required 1,000 vacant buildings. Figured if I turned off all the power it wouldn't take long. The pop raised to 125k before any one left. Then every one left at once. 125,000 to less than 200 in no time at all.


Watch out putting too many water pumps on a river. You can end up reversing the flow, sucking sewage into the drinking supply.



Which is why I put all my sewage in a lake (Aptly named Sewer Lake ,p) I have 12 water pumps and they reversed the flow of the river so much that a piece of dirty water from WAY at the beginning of me playing this city is now caught in a coastal area.

http://imgur.com/mX0CE4I

This is a 97k city, and Hadron Collider brought me 56% unemployment ~.~ Still trying to fix that, (The circular thing near the top is a office/commercial enclave worth 10k workplaces)
 
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News Comments > Gone Gold - Pillars of Eternity
59. Re: Gone Gold - Pillars of Eternity Mar 20, 2015, 08:05 eRe4s3r
 
I am enthusiastic about both ;p  
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News Comments > On Sale
1. Re: On Sale Mar 20, 2015, 07:22 eRe4s3r
 
Anyone know whatever happend to the Lightning Returns: Final Fantasy XIII for PC? Release date? It was supposed to come out in spring.. and we.. kinda have spring  
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News Comments > Out of the Blue
13. Re: Out of the Blue Mar 20, 2015, 06:32 eRe4s3r
 
InBlack wrote on Mar 19, 2015, 10:25:
harlock wrote on Mar 19, 2015, 10:20:
Shineyguy wrote on Mar 19, 2015, 09:51:
For all the shit that the military gets thrown at it, many of the things we take for granted now came out of DARPA funded projects.

direct funding for advanced R&D would be much, much preferred over side drippings from military exploits

living in a world of insane powermongers is also something we take for granted i guess

Except that there is no direct funding for any major R&D except in communist countries. The only real money in R&D these days in the Capitalist Reality most of us live in today comes from two sources. Corporate & Military. So unless we change our society from the ground up (fat chance of that) what we are left with is two evils, out of which the lesser is definitely military funding. (They dont just fund the shit that is 'profitable')

*cough*

http://home.web.cern.ch/about/member-states

European science is entirely based on multi-national cooperation. And CERN is a non-profit endeavor

While the US military industrial complex fiddles around with railguns and drones, Europe has the largest and most advanced particle accelerator, and I am pretty sure none of the countries within Cern are communist.
 
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News Comments > Into the Black
8. Re: Into the Black Mar 20, 2015, 06:22 eRe4s3r
 
InBlack wrote on Mar 20, 2015, 03:24:
I don't get it. Are they just going to ignore Alien3 ever happened or what?

Not sure that'd be the worst thing ever for that IP Let's hope they REALLY ignore Aliens Colonial marines though. Because if that is canon this IP is dead.
 
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8191 Comments. 410 pages. Viewing page 14.
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