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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 8443 (Guru)
User ID 54727
 
User comment history
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News Comments > The Division in March
25. Re: The Division in March Jun 16, 2015, 13:14 eRe4s3r
 
SpectralMeat wrote on Jun 16, 2015, 13:01:
eRe4s3r wrote on Jun 16, 2015, 12:56:
SpectralMeat wrote on Jun 16, 2015, 12:45:
eRe4s3r wrote on Jun 16, 2015, 12:02:
They also blocked cross region trading and gifting on all game listings for Anno 2205
I though that was a Steam thing. Didn't they start region locking games a while back?

Steam itself? Only for Russia...

But Anno 2205 actually seems to be fully region locked (for trading/gifting). You can still trade/gift inside your region, but not with other regions.

Actually I do wonder if that means a key bought from Mexico wouldn't actually work for me in Germany? SteamDB doesn't explain that flag.
I am pretty sure when I was buying keys from GMG or other places I have to get NA or International versions of the games.
From GMG specifically I can not buy EU keys because they would not work with Steam.
It's been like that for a while now.
Here is a recent article about that: click me

Yeah I just read that same article heh.. oh well

In such cases I always buy uPlay games from MMOGA is a German site, but has the absolute best prices for uPlay titles I could ever find.

But that you can only buy the NA version is a GMG thing. Last I heard uPlay does not actually *support* region locking in that sense. But with steam key I really don't know. This stuff got really confusing

I want to say, I never actually bought a uPlay title the "proper" way, and same for Steam AAA titles. And so far I never had region issues.. thankfully.

This comment was edited on Jun 16, 2015, 13:25.
 
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News Comments > The Division in March
23. Re: The Division in March Jun 16, 2015, 12:56 eRe4s3r
 
SpectralMeat wrote on Jun 16, 2015, 12:45:
eRe4s3r wrote on Jun 16, 2015, 12:02:
They also blocked cross region trading and gifting on all game listings for Anno 2205
I though that was a Steam thing. Didn't they start region locking games a while back?

Steam itself? Only for Russia... (edit: no, actually for a whole slew of low-price regions)

But Anno 2205 actually seems to be fully region locked (for trading/gifting). You can still trade/gift inside your region, but not with other regions. This only applies to a few regions by default.


Actually I do wonder if that means a key bought from Mexico wouldn't actually work for me in Germany? SteamDB doesn't explain that flag.

This comment was edited on Jun 16, 2015, 13:04.
 
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News Comments > The Division in March
22. Re: The Division in March Jun 16, 2015, 12:51 eRe4s3r
 
Creston wrote on Jun 16, 2015, 12:08:
eRe4s3r wrote on Jun 16, 2015, 12:02:
They also blocked cross region trading and gifting on all game listings for Anno 2205 and yes, they sell a Season Pass already (part of the Gold Edition, listed as 70 or 80 without whatever rebate is in the works there. That's some extremely insane pricing for a game like this...

Ouch, that just reminds me that they absolutely DLC'ed Anno2070 to death. I got the entire game plus expansion for like 30 bucks or so, and it had a fantastic amount of content, but when I see how much of it was due to the DLC, I'm gonna guess that out of the box, anno9999 won't be as awesome.

I'll wait for a bundled edition.

Well imo the DLC was mostly useless fluff, unless you count the extra missions not part of the normal Anno 2070 version (they were part of the "deluxe" version) content and only 1 real expansion .. but I can see where you are coming from there. And waiting till way after release sales seems to always be the best idea anyway if you have the patience.

Btw, all Anno numbers per game added together are always 9 So There'll never be an Anno 9999 Although for the record, I'd like Anno 40k ;p Manage supply chain of the eldar craftworld!
 
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News Comments > The Division in March
19. Re: The Division in March Jun 16, 2015, 12:02 eRe4s3r
 
SpectralMeat wrote on Jun 16, 2015, 11:59:
eRe4s3r wrote on Jun 16, 2015, 11:52:
SpectralMeat wrote on Jun 16, 2015, 11:41:
eRe4s3r wrote on Jun 16, 2015, 11:36:
Cough

http://store.steampowered.com/app/375910/
Thanks, they must have put it up today. I was checking Steam last night and it wasn't there.

Yeah, they actually put it up about 15 hours ago ;p

Also 60 ..

(Dunno what your definition of today is.. in GMT it was about 2AM so.. today ,p)
I am in ET, checked last night around 7PM didn't see it.
As far as price yeah, its a bit steep. I'll wait for a lower price from GMG or something. Comes up as $70CDN which is too much for a PC game.

They also blocked cross region trading and gifting on all game listings for Anno 2205 and yes, they sell a Season Pass already (part of the Gold Edition, listed as 70 or 80 without whatever rebate is in the works there. That's some extremely insane pricing for a game like this...
 
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News Comments > The Division in March
17. Re: The Division in March Jun 16, 2015, 11:52 eRe4s3r
 
SpectralMeat wrote on Jun 16, 2015, 11:41:
eRe4s3r wrote on Jun 16, 2015, 11:36:
Cough

http://store.steampowered.com/app/375910/
Thanks, they must have put it up today. I was checking Steam last night and it wasn't there.

Yeah, they actually put it up about 15 hours ago ;p

Also 60 ..

(Dunno what your definition of today is.. in GMT it was about 2AM so.. today ,p)
 
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News Comments > The Division in March
15. Re: The Division in March Jun 16, 2015, 11:36 eRe4s3r
 
SpectralMeat wrote on Jun 16, 2015, 11:00:
Creston wrote on Jun 16, 2015, 09:24:
In true Ubisoft fashion, the graphics got downgraded again by roughly 40000%.

Might still be cool, though.
I really wish they would stop doing this along with the announce and show off games years before they come out.
I am really hoping this will still be cool.
Speaking of cool I am looking forward to the new Anno game, hope they will put it on Steam, not just Uplay.

Cough

http://store.steampowered.com/app/375910/
 
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News Comments > HITMAN Announced
4. Re: HITMAN Announced Jun 16, 2015, 10:32 eRe4s3r
 
Cutter wrote on Jun 16, 2015, 10:19:
Really? So 1000s - at least - of people all competing for the same target? Sigh. And the Derpman legacy goes forward.

Yeah no idea how they envision that not going to be a major derp fest... why does Hitman need online anything?
 
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News Comments > Anno 2205 Announced
15. Re: Anno 2205 Announced Jun 16, 2015, 10:23 eRe4s3r
 
Luke wrote on Jun 16, 2015, 09:24:

welcome to games anno 2015 Clown

Nah I can't be that cynical... yet! There is always hope.... very.. small hope that Anno 2205 will be great, and I am a sucker for such games so I will get it for cheap somewhere.. on some key site or something (where uPlay games are often nicely priced for some reason).. there is no way around it. How many games like this exist and are made?.. Exactly

And I haven't even yet ranted on Ubisofts absurd retarded stance on modding. I was involved with Anno 2070 modding for a while, and we needed a 3rd party mod detector tricking exe to even get MODS to work properly, which Ubisoft actually *patched in* ! Otherwise the game would "detect" mods and lock you out of 90% of the game (and the forced online interactions which added, literally, nothing of value to the game... except the ARK, which as you might imagine, sucks if you don't have access to storage and modules AT ALL (which was part of what mod detection disabled)).

Considering advanced module stuff was the "end-game" of the game, you were literally locked out of that in offline mode. You couldn't even research
 
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News Comments > Shenmue 3 Kickstarter Instantly Funded
6. Re: Shenmue 3 Kickstarter Instantly Funded Jun 16, 2015, 10:14 eRe4s3r
 
HorrorScope wrote on Jun 16, 2015, 10:08:
InBlack wrote on Jun 16, 2015, 09:36:
I have never heard of Shenmue 1 or 2. What is it?

It's a game that was released at a time people were starved for games and anything representing a 3d world with an story attached to it was applauded.

Aside that it's (Shenmue 2) a standard arcade brawler.. with a sort of open world and TONS of quick-time events.. sigh (yeah yeah, it also has a decent story.. somewhat...)
 
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News Comments > The Division in March
11. Re: The Division in March Jun 16, 2015, 07:56 eRe4s3r
 
Does this surprise you? Openworld zero consequence online games like this will always, ALWAYS turn out like DayZ.

And that's exactly the kind of crowd they want to attract I guess.
 
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News Comments > etc., etc.
3. Re: etc., etc. Jun 16, 2015, 07:13 eRe4s3r
 
And when they will fix the match-making issues? takes a good 3 minutes before a game is found.. often hangs.. unplayable on PC  
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News Comments > Ghost Recon Wildlands Announced
15. Re: Ghost Recon Wildlands Announced Jun 16, 2015, 05:39 eRe4s3r
 
jdreyer wrote on Jun 16, 2015, 03:35:
Bleh, 3rd person cover-based shooter with serious consolitis. Doesn't deserve to wear the Ghost Recon label.

But could still be very fun... even though it might as well be called Farcry - Cartel Wars ;p
 
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News Comments > Anno 2205 Announced
10. Re: Anno 2205 Announced Jun 16, 2015, 02:57 eRe4s3r
 
StoNe wrote on Jun 16, 2015, 01:41:
eRe4s3r wrote on Jun 15, 2015, 23:58:
StoNe wrote on Jun 15, 2015, 23:40:
I actually love these games and I'm a massive fan. I don't know why people hate on them considering there is such a drought for good city builder / supply chain games.

If you play Anno 2070 now as first game ever, within 2 minutes you would be right at home again in Anno 1404... is that "good" ? To me it's... just lazy game design.

Yeah it's just a preference thing because I see that as a good thing. It's what I know and love..but with added flavor; and yes I thought each one added that bit extra, plus gave it a new feel.

I'm in the group of people that doesn't believe 3D, new technology etc. has improved games. I'd rather play Caesar 3 over Caesar 4 any day...Sim City 4 over SC2013...or any of the old adventure games like Gabriel Knight 1 over 3 etc. I find that new tech takes the centre stage and neglects the overall polish.

Whereas the ANNO series (for me) has found a winning formula and have managed to not break it over the years which I quite like.

Yep, I agree with you that the basic formula is still there, and supply line stuff IS done well, but everything else around it is imo suffering from lack of ideas when it comes to drastically changing things. For me I'd already be happy if the grid-based building and road stuff would get canned, and a proper freeform system, with proper transport of resources to warehouses from harbors, with proper agent simulation etc. Where factories are modular, where I can extend a factory however much I want as long as the road can sustain it. With rail system for long range on island transport etc... dang, I could think a lot of things that would make Anno better without breaking the core gameplay at all.

But it doesn't seem Ubisoft even wants to try anymore.
 
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News Comments > Evening Consolidation
5. Re: Evening Consolidation Jun 16, 2015, 00:45 eRe4s3r
 
If Fallout 4 is not fully 64bit then this is irrelevant anyway (for the xbone especially)... sure you can do skin mods and a few quests. But the actual big content mods can never run on the xbone's limited RAM (which is far below even the 32bit limit)

And like others I don't get how you going to download adult only mods from the Nexus to the xbone. Somehow I don't believe this is going to be "free" in the "freedom" sense of the word.

And there is still that looming threat of paid mods. No doubt under the guise of MS moderation for the xbone at first.

Also... if fallout 4 is not 64bit on PC, then modding for that game is going to be largely gimped anyway. As you know very well from modding Fallout 3/NV, those games looked like shit, but they had very low ram ceiling (1.5GB and below, leaving you nearly 2.5GB worth of actual content adding mods to blow through). You could do some serious crazy stuff in NV... (Fallout Dust - http://www.nexusmods.com/newvegas/mods/57927/ - comes to mind)

This comment was edited on Jun 16, 2015, 00:50.
 
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News Comments > Anno 2205 Announced
7. Re: Anno 2205 Announced Jun 15, 2015, 23:58 eRe4s3r
 
StoNe wrote on Jun 15, 2015, 23:40:
I actually love these games and I'm a massive fan. I don't know why people hate on them considering there is such a drought for good city builder / supply chain games.

It's not hating, it's that I played every Anno game and I don't find them challenging anymore (Anno 2070 expansion added deep-sea wares and 3rd civ type, but challenging? More steps is not more challenging, just requires more space). To me just having supply lines is not a challenge. If you'd press me I'd name Factorio as the BETTER game in that regard. Because there your supply lines really are physical existing things. They can be damaged, interrupted... backlogs can clog your supply lines etc. (Ok, it's also not a city builder, rather it's a.. factory.. survival.. builder?)

Point being. This game series needs innovation at the core. Every Anno since earliest, example _> 1701 just reiterated and added some gimmick on top (in 1404 it was.. nothing, actually, just a rethread of 1701) (in 2070 it was the Ark) Ind deep blue it was.. I don't even know. Underwater.. stuff?

Heck, remember 2011? When they announced they shifted the series to modern industrial (and now to Sci-fi industrial) people were aghast. Because the core gameplay didn't change. It never actually even improved.

If you play Anno 2070 now as first game ever, within 2 minutes you would be right at home again in Anno 1404... is that "good" ? To me it's... just lazy game design.

It's actually really telling that the ONLY thing that ever even changed is the military.

Sure, the games have a certain first flair.. I won't deny that. I loved Anno 2070 for a time. I loved 1404, for a time. But once you dig deep into the mechanics you notice that it's the same game all over again. And 2205 really does look nearly identical to Anno 2070, remains to be seen whether "5 times larger islands" is really true btw. It's something they had claimed for Anno 2070 as well, except they meant "map size" not "island size"

This comment was edited on Jun 16, 2015, 00:13.
 
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News Comments > Anno 2205 Announced
5. Re: Anno 2205 Announced Jun 15, 2015, 23:22 eRe4s3r
 
Slick wrote on Jun 15, 2015, 23:08:
eRe4s3r wrote on Jun 15, 2015, 22:41:
We'll see.. no real gameplay in that trailer ;/ And from the 3 screenshots it seems like they learned nothing from Anno 2070, still grid-based, still multiple-identical factory buildings needed to sustain a ware cycle. And hopefully no god damn always online nonsense via uPlay, that makes it an auto-not-buy for me nowadays.

There is a special place in hell for uPlay

lol no gameplay in that trailer, it's anno, there's no gameplay period. you build supply lines, so that you can build more supply lines, and then kill 7 pirate ships and uhh, win?

I understand the focus on citybuilding and away from military, but then just don't do military altogether. if you're going to be able to build units that can shoot stuff, flesh out that part of the game and this would be a sure win.

Well there is nothing wrong with what you say But that is what a lot of people like with Anno I supposed. And most of the resource cycles are complex enough that it's not simple build everything and "win" with the challenge being how far you can push your city without breaking your supply lines.

But for me military in 2070 was always just "annoying" as hell. But if ye remove any truly hostile faction the game it is just a soulless sandbox.

Imo far worse than their crappy undecided stand regarding military is that the game looks damn near identical to Anno 2070. Roads, grids, 4x4 4x6, 4x8 housing, big "need" provider somewhere... where is the CITY BUILDING challenge? At least with Skylines you can argue that the traffic management is the "true" challenge but aside from magic warehouses there is nothing in Anno to challenge you, beyond just building up a resource cycle and set up the needed supply line. Always thought that warehouses that had "per island" storage sucked massively in Anno. It made the game too easy.
 
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News Comments > Mass Effect Andromeda Announced
35. Re: Mass Effect Andromeda Announced Jun 15, 2015, 23:07 eRe4s3r
 
There is really no way this makes any sense if it's post Mass Effect 3 RGB ending Unless we are talking, 200 or 500 or 5000 years after. Even then questionable, specially with blue and green ending

Will say though that it looked great. But then what AAA game does not with Unreal 4, latest Frostbite etc....

Also, the PR blurb says that character is not player character.
 
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News Comments > Anno 2205 Announced
3. Re: Anno 2205 Announced Jun 15, 2015, 22:41 eRe4s3r
 
We'll see.. no real gameplay in that trailer ;/ And from the 3 screenshots it seems like they learned nothing from Anno 2070, still grid-based, still multiple-identical factory buildings needed to sustain a ware cycle. And hopefully no god damn always online nonsense via uPlay, that makes it an auto-not-buy for me nowadays.

There is a special place in hell for uPlay
 
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News Comments > DOOM Next Spring
39. Re: Doom Next Spring Jun 15, 2015, 12:15 eRe4s3r
 
descender wrote on Jun 15, 2015, 11:17:
For me the worst example though is Half-Life 2

I think you spelled "Bioshock Infinite" wrong. :p That game was one of the worst offenders with getting hit-scan shot the instant you were visible.

Tons of shooters suffer from that problem though. Also see: Entire Battlefield, Crysis and CoD franchises. Basically every cover shooter. I think it might be really hard to accommodate for this in terms of gameplay, the enemies are basically either going to be retarded and boring or accurate and annoying.

Battlefield 3/4/Hardline at least does not have hit-scan weapons anymore, like none.. but yeah, Bioshock Infinite was also very.. aggravating... made the rail bits a lot of fun too... in a bad way
 
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News Comments > DOOM Next Spring
33. Re: Doom Next Spring Jun 15, 2015, 10:12 eRe4s3r
 
Man I completely agree with that, hit-scan weapons should not be in such run and gun shooters that on the surface promote constant movement because that really doesn't make them fun at all.

For me the worst example though is Half-Life 2. When you assault the citadel there is a huge fight with TONS of enemies that shoot laser accurate bullets, often through the tiniest cracks in cover.. sigh
 
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8443 Comments. 423 pages. Viewing page 7.
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