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User information for Lord Tea

Real Name Lord Tea   
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Nickname None given.
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Homepage http://
Signed On Jan 11, 2009, 18:19
Total Comments 244 (Novice)
User ID 54690
 
User comment history
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News Comments > EA on C&C4's "No" DRM
28. Re: EA on C&C4's Mar 18, 2010, 19:22 Lord Tea
 
All your savegames are belong to us, but

Command & Conquer 4 has NO DRM. Zip, zero, zilch, none.

You purchased a game with your hard earned cash and we won't let you play it if you're not online, but

Command & Conquer 4 has NO DRM. Zip, zero, zilch, none.

You must have an account with us which your borrowed (from us) copy of C&C4 is tied to, but

Command & Conquer 4 has NO DRM. Zip, zero, zilch, none.

We're expecting a couple of DDOS attacks on our servers in the near future because our recently released
Command & Conquer 4 has NO DRM. Zip, zero, zilch, none.
For reasons unexplained you might not be able to launch your game during that time.

I'm not bothered by this shit because I'm smart enough not to buy the garbage. What I don't understand is why games such as Assassin's Creed II are still getting top-score reviews in spite of their brutal DRM. Give ZEROs ffs! Reason: Great game but customer screwd. And screwing customers = worst crime ever.
 
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News Comments > Ships Ahoy - Metro 2033
7. Re: Ships Ahoy - Metro 2033 Mar 16, 2010, 13:51 Lord Tea
 
Surf wrote on Mar 16, 2010, 13:18:
it looks extremely scripted and linear, nothing like Stalker's more open game.

meaning replay value = ZERO?

I'll pass then. I don't like the comments regarding "consolitis" either. Hands off!
 
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News Comments > Borderlands DLC Retail Pack Next Month
8. Re: Borderlands DLC Retail Pack Next Month Mar 15, 2010, 21:52 Lord Tea
 
KilrathiAce wrote on Mar 15, 2010, 16:44:
It feels this game blew over, long forgotten.

Disagreed. I'm still playing it and having lots of fun. Funnest shooter I've played in years and they keep it fresh by pumping out DLCs. The Ned/Moxxi-pack for $20 is not a good deal though; would've been much better had they included Knoxx as well.
 
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News Comments > Silent Hunter 5 CE German Recall
11. Re: Silent Hunter 5 CE German Recall Mar 11, 2010, 00:54 Lord Tea
 
Narf2029 wrote on Mar 10, 2010, 20:20:
Bill Borre wrote on Mar 10, 2010, 19:26:
How can you release a WWII game in Germany without swastikas in it? Isn't that kind of odd?

It's against the law in Germany to present any kind of Nazi symbol in the media. Maybe Nazi references of any kind too, not sure. They kind of pretend it never happened.

most of the Germans I know (and I know quite a few) are annoyed by the censorship in games because that's exactly what they say: Banning symbols won't undo the past. Odd is primarily the German government.
 
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News Comments > Supreme Commander 2 Patched
10. Re: Supreme Ruler 2 Patched Mar 7, 2010, 12:12 Lord Tea
 
PhysicalEd wrote on Mar 5, 2010, 23:34:
Perhaps you meant Supreme Commander?

SupCom? No. KidCom.

Re-installed SupCom, having lots of fun, units, strategy, (map-)size, build-queues, etc. etc.
 
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News Comments > Hardware Reviews
1. Re: Hardware Reviews Mar 5, 2010, 15:18 Lord Tea
 
hmmm the Gulftown review is gone...  
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News Comments > Ubisoft: DRM Not Cracked
50. Re: Secure? Mar 4, 2010, 17:54 Lord Tea
 
Longswd wrote on Mar 4, 2010, 15:58:
I just did my part and put up a negative Amazon review, hopefully it will be allowed to go through (I wasn't crude about it, but I was fairly scathing).



as expected, people are REALLY pissed by this DRM - 1-(out of 5) star average for this game on Amazon.com

Good job Ubi. The game developers must be happy too.
 
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News Comments > Ubisoft: DRM Not Cracked
36. Re: Ubisoft: DRM Not Cracked Mar 4, 2010, 14:54 Lord Tea
 
Verno wrote on Mar 4, 2010, 12:36:
moral of the story: Don't copy protect your game as doing so may kill you in the end. Whereas a couple of pirates won't.

I don't know how you get that "moral" out of the Iron Lore situation. They made a fantastic game with no secure online component like Diablo II and that was their real downfall.

As you mentioned in your post, Iron Lore explained it themselves - they were dealing with plenty of pirates who possibly used flawed cracks. So, my thoughts are: No crack necessary > no pirates swamping their forums (their claim!) > no bad reputation > negligible loss in sales due to piracy
 
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News Comments > Ubisoft: DRM Not Cracked
23. Re: Ubisoft: DRM Not Cracked Mar 4, 2010, 12:12 Lord Tea
 
Verno wrote on Mar 4, 2010, 11:19:
No, Iron Lore claimed piracy was responsible for killing their studio and that they were swarmed by pirated copies posting for support on their forums due to the crack bugs.

moral of the story: Don't copy protect your game as doing so may kill you in the end. Whereas a couple of pirates won't.
 
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News Comments > Assassin's Creed II PC DRM Patch
16. Re: Assassin's Creed II PC DRM Patch Mar 3, 2010, 23:45 Lord Tea
 
Acleacius wrote on Mar 3, 2010, 23:36:
Seems the community hasn't been this united in opposition since starforce, which doesn't bode well for ubi.

Iirc, ubi was front and center in the starforce debacle, ubi failed miserably and lost the lawsuits the customers filed.

well Starforce was at least a tough nut to crack but this new online DRM is a complete fiasco - exactly what Ubisoft deserved. Man I'm enjoying this
 
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News Comments > Supreme Commander 2 Pathfinding Trailer
9. Re: Supreme Commander 2 Pathfinding Trailer Feb 27, 2010, 21:05 Lord Tea
 
Darks wrote on Feb 27, 2010, 19:31:
I’ve been trying to tell you guy how impressive the new game is, but all I’ve been getting is flack. I know there are shortcomings that the game has and there are some things that you all would like to have. but overall the game does kick butt. This video perfectly displays what I’ve been saying about the new FlowTech engine and how awesomely smooth games are now. Yes even in MP.

excuse me?? The proper implementation of a more serious pathfinding algorithm alone does NOT make a game impressive, it takes a lot more IMO.

I've played the demo several times, yes I've noticed the vastly improved pathfinding and I still am all but impressed: You can poop out battleships and experimentals in minute intervals and a couple of standard units will destroy them equally fast.

Basic formations (present in SupCom 1, hold button when setting a waypoint) are completely gone.

Assisted production is basically gone. (Thanks for taking away some flexibility)

Compared to SupCom 1 Fatboys and battleships look like toys - WTF these are supposed to be huge and pack a lot of punch.

If a resource gets limited factory production automatically pauses and must be resumed manually - what a pain.

List goes on and on.
 
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News Comments > More Supreme Commander 2 Unit Trailers
15. Re: More Supreme Commander 2 Unit Trailers Feb 26, 2010, 10:34 Lord Tea
 
Mr. Taylor has been preaching "innovation" - which is exactly what SupCom 2 seems to be lacking.  
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News Comments > Borderlands Patch Notes
1. Re: Borderlands Patch Notes Feb 23, 2010, 17:57 Lord Tea
 
- Damage from shock elemental effects has been increased
- Repeater pistol damage has been slightly increased, accuracy slightly decreased
- Sniper Rifle critical hit bonus has been increased

how nice, my lvl 50 Mordecai is very pleased to hear that...
 
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News Comments > Supreme Commander 2 Trailers
11. Re: Game Reviews Feb 23, 2010, 11:17 Lord Tea
 
thanks for that link SpectralMeat, very interesting info there. I too will give it a shot (or two LOL) and then decide. I'm still hoping that the PC version is much different from the Xbox version.  
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News Comments > Supreme Commander 2 Trailers
2. Re: Supreme Commander 2 Trailers Feb 22, 2010, 23:44 Lord Tea
 
"tons of fun, weddings, funerals, birthday parties, you name it - the AC1000 gunship"  
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News Comments > Borderlands DLC this Week
8. Re: Borderlands DLC this Week Feb 22, 2010, 23:35 Lord Tea
 
if the "C" in DLC is big $10 is tolerable. Come on, people are paying $50 for Bioshock 2 - THAT's a ripoff. I'm looking forward to this DLC with a raised level cap and new waepons.  
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News Comments > Eschalon: Book II Trailer
3. Re: Eschalon: Book II Trailer Feb 22, 2010, 11:52 Lord Tea
 
Book II is going to be a must have for me - I played the 1st part of this Indie RPG trilogy and it was so much fun...

It looks like he (Basilisk = basically one guy who writes and codes the game/engine etc.) didn't re-invent the wheel and focused on tweaking and the storyline for Book II.
 
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News Comments > Sunday Tech Bits
1. Re: Sunday Tech Bits Feb 21, 2010, 23:45 Lord Tea
 
HAHAHAHH!! Grin  
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News Comments > Ubisoft DRM Interview
38. Re: Ubisoft DRM Interview Feb 21, 2010, 22:55 Lord Tea
 
eRe4s3r wrote on Feb 21, 2010, 21:04:
Hah, but you forget, banks are only in god-mode as long as someone can pay their debt...

looks like we ALL (still) can. But honestly, I don't want to. So, my statement was a healthy mixture of sarcasm, anger and frustration. I agree with your reply but let's not drift too far off topic here

Ubisoft's DRM will fail and I'm gonna enjoy watching it fail. That said, I've heard EA will ship C&C4 with a very similar if not the same idea disease of DRM.
 
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News Comments > Ubisoft DRM Interview
34. Re: Ubisoft DRM Interview Feb 21, 2010, 20:07 Lord Tea
 
eRe4s3r wrote on Feb 21, 2010, 17:24:
If you can not fail, you have no reason to succeed. Applies to banks and publishers alike.

not true. Banks are in constant godmode: They automatically succeed, and if they fail they get bailed out.
 
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244 Comments. 13 pages. Viewing page 9.
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