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User information for Kyle Smith

Real Name Kyle Smith   
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Nickname briktal
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Jan 6, 2009, 18:41
Total Comments 486 (Amateur)
User ID 54674
 
User comment history
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News Comments > Deus Ex: Human Revolution Leak Lawsuit
6. Re: Deus Ex: Human Revolution Leak Lawsuit Jul 6, 2011, 11:23 briktal
 
Mashiki Amiketo wrote on Jul 6, 2011, 10:39:
Yeah good luck with that. If the server is public, or even semi-public, requiring no, or limited login credentials to gain access. The only one at fault will be Square Enix.

It was Steam.

Link
 
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News Comments > Hear Yee, Hear Yee
21. Re: Hear Yee, Hear Yee Jun 27, 2011, 18:49 briktal
 
ViRGE wrote on Jun 27, 2011, 18:36:
Krovven wrote on Jun 27, 2011, 18:32:
R rated movies are locked up where you live? Somehow I doubt that.
Correct. The stores here will not sell R rated movies to minors.

In the most recent FTC Undercover Shopper Survey on Enforcement of Entertainment Ratings (link), 64% could buy explicit CDs, 33% could buy tickets to R-rated movies, 38% could buy R-rated DVDs but only 13% could buy M-rated games.
 
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News Comments > EA Didn't Pull Crysis 2 from Steam
49. Re: EA Didn't Pull Crysis 2 from Steam Jun 15, 2011, 21:54 briktal
 
Dev wrote on Jun 15, 2011, 20:34:
Hyatus wrote on Jun 15, 2011, 16:46:
2. Steam couldn't guarantee the content that didn't come from them. Let's say you buy $200 worth of DLC from EA. EA shuts down Origin or changes their mind on allowing unlimited downloads for DLC. It's going to make Valve look bad. At least with Steam, the content is always there to download.
You mean like the month long DA:O outage that was related to the DLC authentication? The one where bioware was asleep at the switch and it took them a month to figure out they had a problem and fix it so people could play the game again?

nin wrote on Jun 15, 2011, 17:26:

As someone on K points out:

That it's pretty strange that somehow Valve unexpectedly removed it, and not ten seconds later "ONLY ON ORIGIN" advertising kicks into gear.

LOL, good point. Sounds more like EA wanted an excuse to pull the games so they could advertise them as "ONLY ON ORIGIN"
Of course its still available on things like d2d, so maybe EA just doesn't know wtf is going on.

Or maybe Valve and EA talked to each other and they knew it would get pulled.
 
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News Comments > 2K on DNF PR
16. Re: 2K on DNF PR Jun 15, 2011, 15:58 briktal
 
In Twitter veritas.  
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News Comments > BioWare on Dragon Age II Criticisms
29. Re: BioWare on Dragon Age II Criticisms May 27, 2011, 13:35 briktal
 
I don't think the game was quite as bad as some people made it out to be, but that's not because of the game's quality. The problem is that half the complaints about Dragon Age 2 are elements that didn't really change from Origins. However, when Laidlaw says "I am absolutely aware of the concerns voiced here. Issues like level re-use, the implementation of wave combat, concerns about the narrative and significance of choice and so on have all been not only noted, but examined, inspected and even aided me (and many, many others on the team) in formulating future plans," those things he mentioned are just about everything that changed.

And the reused levels would've been easier to get over if the minimaps reflected what parts of the levels were cut off.
 
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News Comments > The Witcher 2 Patch Nears
18. Re: The Witcher 2 Patch Nears May 25, 2011, 15:50 briktal
 
Techie714 wrote on May 25, 2011, 14:05:
Hey Bioware take a page from these guys! Why couldn't Dragon Age 2 be this good of a game? Yea, it has a few issues but so do all games they will get worked out, nothing to major.

What I find so interesting with this game is that the game is full of things that people tend to dislike in other games in the genre. It's Mass Effect with swords and nobody really cares. I hope Deus Ex 3 is a real good game too and will have a similar effect on some of it's mechanics.
 
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News Comments > Op Ed
11. Re: Op Ed May 20, 2011, 13:56 briktal
 
Fion wrote on May 20, 2011, 13:17:
Considering I still play DA:O I am certainly not idealizing the game. It had it's issues but at the same time it is in my opinion the greatest game they have made in a decade of great Bioware games. And yes, as well in my opinion Dragon Age 2 was by far the worst game they made. When 52% of players never even finished the game, that tells you something. I slogged through the game, hearing rumors that the second half was better, but when I hit the end I was like 'thats it?' In the end I have 20 hours played on the game, and 202 hours played on DA:O. There is my opinion right there.

The 52% was that only 52% of players beat Origins, not DA2. According to the same site, it looks like 59% for DA2, so I guess it was an improvement, though not by much, which kinda hurts the whole point of the article.

DA2 wasn't terrible, but it definitely was a step back. The reused environments were bad but tolerable (and could've been improved some just by having the minimap reflect what parts were closed off), the wave-based combat was terrible, but most importantly, the plot didn't work.

The dialogue wheel system works pretty well 95% of the time. You get the nice option, the mean option, the neutral option, maybe some special options. That's not really all that different from the old style, except in the old system you'd get two of one of the types of options that had some minor differences but ultimately moved the conversation along the same way. However, when you get to the tricky decisions, those additional options end up being meaningful.
 
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News Comments > Op Ed
14. Re: Op Ed Apr 30, 2011, 18:21 briktal
 
Creston wrote on Apr 30, 2011, 17:28:
Hoop wrote on Apr 30, 2011, 15:44:
I thought treyarch were doing back to back cod games as Infinity Ward imploded?

No, they said a few months back that MW3 would focus on "retelling the story" of MW1. Or, to put it in layman's terms. "We no longer are able to tell a new story, so we're not just going to release the exact same game, we're basically going to reuse all the levels and setpieces as well."

And the idiots will still buy it in droves. I don't blame Activision for shitting in a box every year and watching it make a billion dollars.

Creston

It depends on how they deal with the "Why get the new one?" question. Now this might not be too representative of console gamers, but on PC, there are slightly more people playing MW2 than Black Ops. As yearly games with few changes between years, they are a bit like sports games. However, sports games give people a reason to upgrade with the updated rosters. About the only thing CoD really gives you are new maps and I don't know how much of a draw that is (the map pack DLC sells well at least).
 
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News Comments > Portal 2 Free DLC Announced
29. Re: Portal 2 Free DLC Announced Apr 29, 2011, 21:47 briktal
 
loomy wrote on Apr 29, 2011, 20:53:
the game wasn't done on time. they de-scoped it and are releasing the leftovers later. this is not really a gift.

I thought everyone expected Portal 2 to have/get challenge maps, since Portal 1 got them. A lot of people were hoping this would be included in Portal 2, but I don't know why anyone would think that this wouldn't be free. The only concern is that people (or even Valve) might point to this expected content to try and quiet people who want more stuff.
 
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News Comments > WoW Patched
10. Re: WoW Patched Apr 27, 2011, 11:24 briktal
 
loomy wrote on Apr 27, 2011, 10:51:
says a lot that they have to incentivize people to play roles that aren't fun. and not only are they unable to fix their game design, their players are also gullible enough to be bribed with virtual rewards into doing something they don't want to do, in a game they pay regularly for.

so you pay them... to give you things of no value... to do something you don't want to do.

it's a call to arms! everybody into the pool!

There are three main ways to attack this problem from a design standpoint: 1) Remove dedicated tanks/healers (somewhat like Guild Wars or a game like Diablo) 2) Allow more/all classes to tank and/or heal (like Rift) 3) Change the ratio of tank :-healer-: dps in groups (6 man groups with 4 dps in wow's case).

1 is a fundamental design change, 3 requires group content and the interface to be reworked. 2 is the easiest to do to an existing game, but it's still a big change that would probably need to be part of an expansion.
 
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News Comments > Portal 2 Countdown?
34. Re: Portal 2 Countdown? Apr 23, 2011, 14:50 briktal
 
Beamer wrote on Apr 23, 2011, 13:21:
I still don't get how buying a ton of games at a supercheap discount is a "scam," but some people here are morons, in that they either don't understand what a scam is or they're so stupid they'll spend $40 in hopes of getting a game a little early.


Again, I keep hearing that Valve didn't make any cash off of this, that all the proceeds went to the indies themselves, but whatever, Valve screwed you over and took your unborn children by forcing you to support the indie games by tricking you into thinking you'd never play Portal 2 unless you did.

While it was a good deal, the "buying a ton of games at a supercheap discount" thing does at least sound a little silly, considering it's on the platform that not only has a sale of some sort every weekend, but also has a couple big annual sales and often has mid-week sales.
 
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News Comments > Portal 2 Countdown?
15. Re: Portal 2 Countdown? Apr 22, 2011, 23:23 briktal
 
Riker wrote on Apr 22, 2011, 21:58:
I enjoyed the game. I have nitpicks here and there about the story, and it didn't quite meet my expectations, but really, it's another solid game from Valve. Ran through it again today for the commentary mode.

I'm very interested in checking out co-op, but don't want to pop my cherry on running through with a random stranger. Hoping to convince my brother to pick it up.

Regarding the timer... looks like another pointless, anti-climactic timer, but it doesn't look like Valve is involved this time.

Most of my issues with the game involve Act 2.

I started to go through the game again with commentary, but there's just so little commentary. There's something like 50 more nodes total in Portal 1, and in Portal 2 they are also spread between sp and coop modes. I think I went through one or two test chambers without a node and gave up.
 
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News Comments > Ships Ahoy - Portal 2
32. Re: Ships Ahoy - Portal 2 Apr 19, 2011, 16:00 briktal
 
ForgedReality wrote on Apr 19, 2011, 15:41:
Frijoles wrote on Apr 19, 2011, 12:14:
One thing I do dislike is the constant loading. Run over here, load. Run over there, load. Time to retire Source.

So glad I recently set up my dual 120gb SSDs in jbod. My game decrypted in less than a minute, and loading times between sections are nearly unnoticeable. Easily less than 5 seconds.

I don't ever want to boot to my other win7 install on an ordinary SATA drive. I don't care that it has all my games and programs installed. This shit is so much faster!

I think the real problem with the loading is that there's now an actual loading screen, instead of just a little "Loading" popup.
 
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News Comments > Op Ed
3. Re: Op Ed Apr 19, 2011, 11:30 briktal
 
descender wrote on Apr 19, 2011, 11:12:
12 hours early is pretty significant. I was in game and playing by 12:35am EST and I continue to have a job today because it was released that early

If they released it before midnight they would have also broken street-date agreements with retailers.

People were "sold" games at a 75% discount under no pretense of releasing more than a day early.

Only the extremely self-entitled feel slighted by this.

I think the amount of mindless time/effort they encouraged the ARG community to put in was excessive considering they pretty clearly planned to do a midnight release (flying 9 key ARG players out to Valve HQ Monday, the whole launch party they had, giving the people who had all 36 potatoes access at midnight with a general release ~30 minutes later).
 
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News Comments > ESRB Changes
10. Re: ESRB Changes Apr 18, 2011, 19:46 briktal
 
Dev wrote on Apr 18, 2011, 19:20:
Oh and "stocked by Wal-Mart" doesn't mean "major retail games" to me. I've seen total crap junk there.

I think this is more of a non-retail thing, e.g. mobile games, Facebook games, other PC indie games.
 
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News Comments > One Potato, Two Potato...
31. Re: One Potato, Two Potato... Apr 18, 2011, 12:48 briktal
 
descender wrote on Apr 18, 2011, 12:40:
<i>There were numerous reasons to believe that Portal 2 could be released days early.</i>

No, there was absolutely no indication of that other than internet rumors and perpetuated stupidity on messageboards. Classic case of assuming something is going to be way better than it is and then trying to act all upset about it when it didn't live up to your unrealistic expectations.

I never said "if you actually believed Valve, you're an idiot."... what I said was if you believed you were going to effect the release date of something by days with no confirmation from Valve themselves, you are a fool.

People saw "Help Release Portal 2 Early" and figured it would be more than just hours early because they didn't think it would make sense for Valve to do this whole glados@home thing just for a midnight release.
 
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News Comments > ESRB Changes
3. Re: ESRB Changes Apr 18, 2011, 11:15 briktal
 
I'm worried this will reduce the number of games that get those ESRB description paragraphs. There's something about the writing style and the subject matter that make them so interesting.  
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News Comments > THQ: Layoffs "Just Business"
11. Re: THQ: Layoffs Apr 12, 2011, 15:06 briktal
 
Beamer wrote on Apr 12, 2011, 14:14:
And Beamer, movies are made with just a few people?

No, they're made by many, but very few have any creative input into them, therefore the rest are commoditized pieces.

You posted Titanic. Outside of maybe 5 actors, the director, the writer, the cinematographer, the director of photography and a few artists and visual designers you could swap anyone out with a peer from another film and get the same film.

Movies aren't collaborative processes. Video games are.

I'm having trouble picturing Joe Programmer #3 or Additional Artist #2 having much of an impact on how Call of Duty X looks/plays compared to a replacement employee, aside perhaps from quality of their work.
 
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News Comments > Op Ed
9. Re: Op Ed Apr 8, 2011, 15:00 briktal
 
Hyatus wrote on Apr 8, 2011, 11:54:
Creston wrote on Apr 8, 2011, 10:40:
So if we're looking for anything to blame, I'd start with the ESRB?

Exactly this. It's the same deal with the MPAA in the movie industry. Most companies are trying to trim adult ratings (R/NC17) off of their movies to achieve at least a PG-13. Parents will take their kids to see a PG-13 film, but R-rated movies still have a stigma attached to them, no matter whether the content was fairly judged or not. You try to go for the wider audience to bring in more money.

It's why I wait for a director's cut on some films. I don't know why games can't have the same deal. I'd say put a big "parental-controlled sex and violence" sticker on it and let it be adjustable, but kids are smarter than parents when it comes to technology and will eventually find a way to change it without the parents knowledge.

What's interesting is that the real big selling games are almost all rated either M (Call of Duty, Halo, etc) or E/E10 (Sports games, "casual" games).

http://arstechnica.com/gaming/news/2011/03/in-2010-5-percent-of-games-were-rated-m.ars
 
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News Comments > Op Ed
2. Re: Op Ed Apr 8, 2011, 10:55 briktal
 
Creston wrote on Apr 8, 2011, 10:40:
This is partly down to the overblown reaction of media outlets such as Fox News when news of sex scenes in games hit the mainstream, but it's also evidence of a certain level of prudishness on the part of triple-A developers and publishers in particular.

Actually, it's likely neither of those two. If they show partial nudity in a game, it immediately gets an AO rating from the ESRB, which means none of the major chains will carry it.

So if we're looking for anything to blame, I'd start with the ESRB?

Creston

It's not "triple-A developers and publishers" it's more like "America."
 
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486 Comments. 25 pages. Viewing page 15.
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