Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Harrisburg, PA 09/18

Regularly scheduled events

User information for Kyle Smith

Real Name Kyle Smith   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname briktal
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Jan 6, 2009, 18:41
Total Comments 486 (Amateur)
User ID 54674
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > Op Ed
7. Re: Op Ed Sep 18, 2011, 16:53 briktal
 
I don't think X-Com has to stay turn-based, but it probably should've stuck with a modern/near-future, "normal" aliens setting.

X-Com, though, is one of those games that's really hard to make a good sequel for. So much of the game is tied up with the plot and setting that you either need to make up some reason why the next game "resets" things or you lose the feel. You start out with one base, a handful of random troops and some slightly ineffective modern weapons. Then as you fight the growing alien menace, you expand and start improving your arsenal with captured alien technology.
 
Reply Quote Edit Delete Report
 
News Comments > Why the Syndicate Remake is a First-Person Shooter
28. Re: Why the Syndicate Remake is a First-Person Shooter Sep 12, 2011, 23:04 briktal
 
Annex wrote on Sep 12, 2011, 22:47:
Beamer wrote on Sep 12, 2011, 22:02:
That would sell about 200k copies.

Let some indie do that. It doesn't need to be Syndicate - let them create a new world with new twists in plot, setting and gameplay.

Fine so why not call this FPS game something other than Syndicate and have them hire a studio that actually wants to make a true sequel?

Because they aren't jaded gamers wishing everything was like it was back when they were younger and gaming wasn't so mainstream. Maybe they, like lots of people probably have, thought "oh man wouldn't a Syndicate FPS be cool?"
 
Reply Quote Edit Delete Report
 
News Comments > Why the Syndicate Remake is a First-Person Shooter
25. Re: Why the Syndicate Remake is a First-Person Shooter Sep 12, 2011, 22:44 briktal
 
beigemore wrote on Sep 12, 2011, 22:31:
How is it that every developer that takes on an old IP is always a "big fan" of the original? I seriously doubt that. Otherwise they'd have issues with changing the genre, as well.

Have you seen the kinds of art and stories fans of other IPs create?
 
Reply Quote Edit Delete Report
 
News Comments > Why the Syndicate Remake is a First-Person Shooter
21. Re: Why the Syndicate Remake is a First-Person Shooter Sep 12, 2011, 22:16 briktal
 
Slashman wrote on Sep 12, 2011, 22:12:
Beamer wrote on Sep 12, 2011, 22:02:

That would sell about 200k copies.

That, right there, is about all you needed to say.

And that's the problem in a nutshell. If they remade the original with expanded missions, improved AI, more research options, multiple objective and multiple outcome scenarios, added more tactical options and a destructible environment...it would be a blast! For about 200k - 300k people including the ones who remember and love the original Syndicate(like me).

The extra brain required to play and master something like that would chase away your console audience in a flash. And lets face facts, the console is where most big budget games are aimed. Dumbing down for console is where publishers and developers believe the monetary sweet spot is. Do the math...

Dude! You're gettin' a Dell FPS!

I don't know, a bunch of those fans of the old game would be upset because the same strategies or weapons aren't as effective or because they changed the color of the UI or something.
 
Reply Quote Edit Delete Report
 
News Comments > Syndicate FPS Confirmed for Next year
35. Re: Syndicate FPS Confirmed for Next year Sep 12, 2011, 12:39 briktal
 
Why does a "classic" gaming IP have to be limited to only one genre? There are Star Wars space sims, shooters/action games, strategy games and even a racing game that isn't that bad. I haven't heard a ton of people crying out that WH40k Space Marine isn't a strategy game. These sorts of things can be fine if a) the game itself doesn't suck b) they stick with the setting and feel of the originals. Of course, there's no guarantee either of those things will happen.  
Reply Quote Edit Delete Report
 
News Comments > Syndicate FPS Confirmed for Next year
10. Re: Syndicate FPS Confirmed for Next year Sep 12, 2011, 10:27 briktal
 
InBlack wrote on Sep 12, 2011, 10:24:
Beamer wrote on Sep 12, 2011, 10:10:
InBlack wrote on Sep 12, 2011, 09:50:
Note the specific mention of the pivotal "American market". WTF? Some more irrational dumbing down for the Average Joe America?

Is this a serious post?
The game takes place in America.

I swear I do not understand half of what some people here get their underwear wadded up over. I think some of you are variations of SmarterChild designed specifically to make me nuts, or of late make Jerykk nuts.

Did you play the original game Beamer?

Or better yet, do you live in the real world?

If the answer is yes to either one of these questions you would get my point.

I have no idea what you are talking about.
 
Reply Quote Edit Delete Report
 
News Comments > Battlefield 3 Beta Has "Hundreds" of Changes from Alpha
17. Re: Battlefield 3 Beta Has Sep 6, 2011, 14:41 briktal
 
Respen wrote on Sep 6, 2011, 14:05:
Unless the changes involve an in game server browser instead of the god aweful web based one and preferably steam support I'm not interested. It's sad that bad decisions and politics have ruined this game for me, but they have.

I thought the web server browser was generally considered better than any in-game server browser DICE had ever made. I don't actually know because I only used the quick join button.
 
Reply Quote Edit Delete Report
 
News Comments > Call of Duty: Modern Warfare 3 Using Steamworks
2. Re: Call of Duty: Modern Warfare 3 Using Steamworks Aug 29, 2011, 15:10 briktal
 
Kitkoan wrote on Aug 29, 2011, 15:06:
This should be interesting. CoD using Steamworks, BF3 using Origin. Both are large names but...

...MW2 and Black Ops also used Steamworks? Some people seem to be treating this as a big new development, especially with Steam vs Origin but it's more of an expected confirmation than anything.
 
Reply Quote Edit Delete Report
 
News Comments > RIFT Six Month Anniversary Celebration Begins
5. Re: RIFT Six Month Anniversary Celebration Begins Aug 25, 2011, 15:33 briktal
 
zincthallinide wrote on Aug 25, 2011, 13:48:
It's $14.95/month for the monthly plan, the larger plans are slightly less but I don't think any are as low as $10..

At any rate, I find Rift fun in spurts which for a MMOG makes it unique for me.. I mostly enjoy it for the PvP, though.. Warriors are fun..

I keep canceling my subscription, then resubbing, then getting burnt out again, etc. It's just not quite worth it at $15 a month for me. At $10 a month it might be.. It's one of those games I want to play every couple of weeks or so

It is the best MMOG I've played overall thus far. WoW has more content but after playing Rift it just feels too easy

Checking the site it looks like they have a 12 month plan for $10/mo. I'm not sure if they always had this plan though, as people who bought the game on release could get a 3 or 6 month plan for the cost per month of the current 6/12 month plans.
 
Reply Quote Edit Delete Report
 
News Comments > Square "Respects the Right of GameStop" to Remove OnLive Coupons
26. Re: Square Aug 25, 2011, 13:34 briktal
 
It sounds more to me like Square Enix is saying they screwed up.  
Reply Quote Edit Delete Report
 
News Comments > GameStop Stops Selling Physical Copies of Deus Ex: Human Revolution
25. Re: GameStop Stops Selling Physical Copies of Deus Ex: Human Revolution Aug 25, 2011, 06:56 briktal
 
jdreyer wrote on Aug 25, 2011, 04:56:
The last throes of Brick n Mortar. They are really shooting themselves in the foot with this reaction. Losing sales, and bad publicity.

Well they had three options: 1) Just sell the games as-is, letting Square Enix/OnLive walk all over them, possibly including breaking existing agreements 2) take the codes out and sell the games 3) return the copies with the codes and wait for SE to send them copies without the codes. From a business perspective, 1 is bad. They probably figured that taking the codes out would be the better option for both them and consumers, since it would be the fastest way for them to get the games without the codes. I guess they just underestimated how mad the internet would get that someone outside a factory might've touched the inside of the box of their Steamworks game.
 
Reply Quote Edit Delete Report
 
News Comments > GameStop Discarding Deus Ex: Human Revolution OnLive Coupons
10. Re: GameStop Discarding Deus Ex: Human Revolution OnLive Coupons Aug 24, 2011, 14:30 briktal
 
This whole story seems like it is missing something. The GameStop email only mentions regular edition copies. According to http://www.pcgamer.com/2011/08/24/get-onlive-with-deus-ex-human-revolution/ OnLive says only copies from GameStop will have the code. GameStop says the code was included without their knowledge.  
Reply Quote Edit Delete Report
 
News Comments > On Origin Data-Mining
42. Re: On Origin Data-Mining Aug 24, 2011, 09:31 briktal
 
Rattlehead wrote on Aug 23, 2011, 23:49:
I can't help but get this weird sensation this entire Origin/anti-steam/Battlefield 3 fiasco is just some giant social experiment on seeing how far you can go with alienating potential customers.

I was thinking more a social experiment on seeing how much hate they can generate by doing things Valve/Steam does.
 
Reply Quote Edit Delete Report
 
News Comments > Star Wars: The Old Republic Launch Sales Limited; Huttball Introduced
38. removed Aug 19, 2011, 16:58 briktal
 
* REMOVED *
This comment was deleted on Aug 19, 2011, 23:49.
 
Reply Quote Edit Delete Report
 
News Comments > From Dust DRM Dust Up - Refunds Offered? [Updated]
28. Re: From Dust DRM Dust Up - Refunds Offered? Aug 19, 2011, 09:18 briktal
 
eRe4s3r wrote on Aug 19, 2011, 07:07:
It validates because it syncs the saves on exit and start - saves are saved online.... when you lose connections it tries to sync (on exit ) until it has connection or waits till you start again.

So i am wondering if people confuse the cloud sync function with drm

Does the game start if it is unable to sync the saves?
 
Reply Quote Edit Delete Report
 
News Comments > Driver: San Francisco DRM Relaxed
38. Re: Driver: San Francisco DRM Relaxed Aug 18, 2011, 16:10 briktal
 
Frijoles wrote on Aug 18, 2011, 15:51:
wtf_man wrote on Aug 18, 2011, 15:31:
Not quite.

Both From Dust and Driver: San Francisco require a internet connection EVERY time you launch the game. (So the DRM still sucks)... but if you lose your internet connection after you launched... you can still play (until you exit... then you need an internet connection again to launch again).

As posted up a few comments, this was changed in From Dust. It now requires an always-on connection. In fact, they're giving refunds last I saw.

No, originally they announced that From Dust would have a one time only online activation. In reality, an internet connection is required every time you start the game, and they have now changed the post on their forums to reflect this (after the game had been released).
 
Reply Quote Edit Delete Report
 
News Comments > Quoteworthy - id's Tim Willits on Always-on Gaming
102. Re: Quoteworthy - id's Tim Willits on Always-on Gaming Aug 10, 2011, 15:36 briktal
 
Bhruic wrote on Aug 10, 2011, 13:45:
At the end of the day, people just want their crack:
[url=]http://bi.gazeta.pl/im/0/7251/z7251130X.jpg[/url]

Ah, yes, the old "19 people out of 833 didn't actually follow through on their boycott" pic.

Before there was the protest over CoD not having dedicated servers, did companies go out of their way to announce that they had them? Would "have dedicated servers" be used as a selling point for games if there wasn't an outcry? Just because it didn't change CoD (which was almost certainly feature-locked at that point) doesn't mean the protest had no impact, regardless of whether a few people caved and bought the game anyway.

The info about the lack of dedicated servers came out about 3 weeks before the game. If one site didn't ask about servers in an interview, who knows when they would've said something about it.

 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
9. Re: Out of the Blue Aug 10, 2011, 13:26 briktal
 
kanniballl wrote on Aug 10, 2011, 10:45:
-EDIT-

Never mind, this news posting says what I thought it was.

At least there's still one more season next year and we're still wrapping up Season 4.5.

On one hand it's a shame, on the other hand I think most shows shouldn't go past 3 or 5 seasons (the premise is no longer fresh, the writers run out of ideas, etc). And people have complained about the last season-or-two, specifically the big change they made during 4.0.

I say "go out on top" so you're remembered fondly instead of for going downhill at the end with some bad seasons.

The main problem with the cancelling of Eureka is that they were told they were going to get a short 6 episode season six to use to end the show, but as they finished season 5, that got cut.
 
Reply Quote Edit Delete Report
 
News Comments > Quoteworthy - id's Tim Willits on Always-on Gaming
12. Re: Quoteworthy - id's Tim Willits on Always-on Gaming Aug 10, 2011, 11:09 briktal
 
Creston wrote on Aug 10, 2011, 10:44:
Imagine picking up a game and it's automatically updated.

OMG, GET THE FUCK OUT OF HERE?! SERIOUSLY?! THAT'S INCREDIBLE! Please tell us more of this amazing digital wizardry! You mean, like, the game just auto-updates itself? Like Steam has been doing just fine for me for the past six years, even though I'm NOT always connected?

What more incredible fucking benefits do you have for us, oh Prononent of Horseshit DRM? Because let's be honest here, that's the ONLY reason to force being online for single player games, Tim Fucking Willits.

Creston

Hell, plenty of games 10 years ago had updaters in their launchers.

If you want people to accept online-only single player, you have to make the single player an online game, give the user a reason to want to play online. Why would I want to play Doom 3's single player online?
 
Reply Quote Edit Delete Report
 
News Comments > BioWare on Dragon Age Changes, Past and Future
21. Re: BioWare on Dragon Age Changes, Past and Future Aug 10, 2011, 08:34 briktal
 
Julio wrote on Aug 10, 2011, 07:59:
Here's why I didn't purchase DA2 and will not likely be buying DA3 or any Bioware products in the future.

Bioware no longer makes games that are what I want. I'm hoping that someone else will.

Here's why DA2 went from a 'must buy on day one' to 'never buying it':

1) Loss of overhead camera (made me wait for a demo/reviews)
2) Gameplay changes such as 'waves of mobs'
3) The demo sucked (and likely the full game did too)
4) Bioware employee(s) posted their own reviews (without revealing their conflict of interest). To me that's pretty fradulent.
5) Metacritic user reviews clearly showed the game sucked
6) PC Gamer gave it a score in the high 90s.
7) Development time/effort was too short, clearly shown in the repeating of map areas. Maybe DA3 will take place in only one room with different colors each time.
8) Bioware is doing lots of damage control BS. Basically the game sucked, but Bioware is right, and made the right decisions. So DA3 will be worse.

Overall, I suspect EA isn't happy with the lower amount of sales DA2 did than DA1. Or maybe DA2 sold well and they fooled lots of gamers into paying for it. But I doubt DA2 sales > DA1 sales, and I'll predict DA3 sales will be worse.

I think DA2 sold pretty well. Keep in mind, there are a lot of people who see a 2 and think "whoa they made another one!" and buy it. That's the entire point of a cash in sequel. Now, DA3 sales might be another issue.

I wouldn't say that DA2 was really all that dumbed down. The problem is, it was bad. You still had some of the combat depth in there, but you couldn't use it due to the waves.
 
Reply Quote Edit Delete Report
 
486 Comments. 25 pages. Viewing page 13.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

Blue's News logo