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User information for Adam

Real Name Adam   
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Nickname AdamK47
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Dec 7, 2008, 05:24
Total Comments 214 (Novice)
User ID 54603
 
User comment history
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News Comments > 3D Realms Closing?
14. Re: The reason why 3dRealms closed down May 7, 2009, 08:56 AdamK47
 
I suppose the reply of "It's not a marketing thing" is derived from all of the "marketing" George Broussard has been spewing over the years. It seems like an immediate disarm for those skeptical of anything said by people within 3D Realms.

This comment was edited on May 7, 2009, 08:56.
 
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News Comments > Westwood College Sued
6. Re: Westwood College Sued Apr 14, 2009, 13:27 AdamK47
 
I'd consider making games for a living with the mad skills I have. It would have some wicked VB Script code.  
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News Comments > Into the Black
1. Re: Into the Black Apr 2, 2009, 23:05 AdamK47
 
I agree.  
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News Comments > CryENGINE 3 Movie
31. Re: CryENGINE 3 Movie Mar 24, 2009, 09:37 AdamK47
 
Most of you drama queens can't even run any Crysis2 game, yet you're panting about Crysis3 (which looks just fine to me, for a console engine)?

This PC elitist can no problem.
 
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News Comments > CryENGINE 3 Movie
23. Re: CryENGINE 3 Movie Mar 23, 2009, 22:50 AdamK47
 
Oh how short are our memories. Remember when Crysis engine was being showed off? Those photorealistic jungle scenes, and then when the game actaully came out with everything maxed out it didn't look as photorealistic as initial screenshots.

I remember reading an article about examples of lieing through screenshots. Bullshot article:
http://www.gamepro.com/article/features/156868/the-truth-behind-doctored-screenshots/

Perhaps thats it. They learned their lesson from the past. Release screenshots now that look like sh!t so that when an actual game comes out it will look better than anticipated. Crysis on CryEngine 2 looks damn fine the way it is though.

I want to believe that Crytek will make CryEngine 3 scale much higher visually on the PC compared to the static nature of the consoles.
 
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News Comments > CryENGINE 3 Movie
19. Re: CryENGINE 3 Movie Mar 23, 2009, 22:18 AdamK47
 
You guys realize that this footage was taken of the engine running on a PS3/360, right?
Yep. That's the point. They took one step forward with CryEngine 2 and two step back by cashing in on the consoles with CryEngine 3.
 
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News Comments > CryENGINE 3 Movie
15. Re: CryENGINE 3 Movie Mar 23, 2009, 21:46 AdamK47
 
I don't think that is what he meant.

Post edited the images... OK. I see what Mr. Smartypants did there.
 
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News Comments > CryENGINE 3 Movie
12. Re: CryENGINE 3 Movie Mar 23, 2009, 21:41 AdamK47
 
I'm not sure what you mean by post edit. That's the original post. I stole the images from an NV News forum post if you must know Mr. Smartypants.

Edit: Original post here: http://www.nvnews.net/vbulletin/showpost.php?p=1965953&postcount=15

This comment was edited on Mar 23, 2009, 21:45.
 
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News Comments > CryENGINE 3 Movie
7. Re: CryENGINE 3 Movie Mar 23, 2009, 21:15 AdamK47
 
Dramatic much?

I don't see it as a step forward, but it didn't come off as a step backward to me either. Can you be a little more specific?

Exibit A:
http://i39.tinypic.com/2dm9z9.jpg

Exibit B:
http://www.imageshack.gr/files/ba3jo5mo0jihck5xkcnq.jpg
 
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News Comments > PC Dark Sector This Summer
18. Re: Weird Mar 10, 2009, 19:50 AdamK47
 
I didn't see anyone else answering your question, so I decided to give you an answer. It's OK to not want to anticipate something. You don't have to ask.  
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News Comments > PC Dark Sector This Summer
16. Re: Weird Mar 10, 2009, 19:08 AdamK47
 
#10. I know, thats what I said. Thanks for repeating me.

Well, you did ask. I just wanted to give you the go-ahead.
 
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News Comments > PC Dark Sector This Summer
10. Re: Weird Mar 10, 2009, 18:10 AdamK47
 
I cant anticipate a huge demand for the PC version of this?

Yes you can't.
 
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News Comments > Safety Dance
3. Re: Safety Dance Mar 9, 2009, 09:57 AdamK47
 
What is Firefox so insecure about?  
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News Comments > Out of the Blue
17. Re: Out of the Blue Feb 10, 2009, 19:54 AdamK47
 
And if you look at the Logo Archive (link on left) I count at least 10-15 other games that appeared on consoles and have had logos featured here.

I took a look at the logo archive. It appears Walter may have lost interest in PC games during his 5 year hiatus.

Ahhh well, it's just a bunch of bits assembled in a specific way to produce a digital image. Who cares?

This comment was edited on Feb 10, 2009, 20:28.
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Feb 10, 2009, 18:24 AdamK47
 
Perhaps Mr. Walter Costinak needs to be informed of the lack of relevance his logos represent. It's like putting Mac themes on a primarily PC centric site.  
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News Comments > etc.
6. Re: etc. Feb 10, 2009, 14:34 AdamK47
 
Reason #4159751 why MMORPGs need to die.  
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News Comments > NecroVisioN Demo
12. Re: NecroVisioN Demo Feb 10, 2009, 14:21 AdamK47
 
I'll be checking it out once I get home. From what I hear it does use a heavily modified/upgraded Painkiller engine. This seems like a decent title by what I've seen in gameplay videos, screenshots, and forum posts.  
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News Comments > No PC PoP DLC
9. Re: No PC PoP DLC Feb 2, 2009, 22:02 AdamK47
 
I hate consoles for making the DLC acronym stick.  
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News Comments > New Spore Plans
12. Re: New Spore Plans Jan 23, 2009, 13:11 AdamK47
 
EA + Spore = http://gucomics.com/comic/?cdate=20090122  
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News Comments > BioWare on PC Gaming
7. Re: BioWare on PC Gaming Jan 19, 2009, 21:32 AdamK47
 
This kind of reminds me of Warren Spectors reaction to the criticism of Deus Ex IW. Many many PC gamers had accusations of Xbox bias. We all know how that game ended up. While not a horrible game, it could have been so much better. I'll quote him here...

We're as dedicated to the PC as we are to the Xbox. There are folks out there who feel like we went over to the dark side…. [But] we've been 'dinged' by console gamers for making too-PC-centric a game as often as we've been dinged by PC gamers for making a game that's too consoley!

Specter dumbed the game down into failure by compromising.
 
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214 Comments. 11 pages. Viewing page 10.
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