User comment history
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| News Comments > Fallout 3 Patched, Q&As |
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| 6. |
Re: Fallout 3 Patched, Q&As |
Jul 29, 2009, 12:53 |
AdamK47 |
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| I'm waiting for a patch to fix the SLI/Crossfire issue as well. I'm at work so I can't try the patch, so if anyone with a multi-card setup can test this out I would be greatful. |
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| News Comments > Out of the Blue |
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| 22. |
Re: Out of the Blue |
Jun 22, 2009, 17:17 |
AdamK47 |
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| I was 16 years old in 1996. I can still remember the excitement I had when picking up the game and playing it for the first time on my own home built PC. There's a lot of great games that have come out in the past few years, but I just don't get that feeling anymore. There was a lot of awe and wonder in what these game could deliver relative to the time. I still love PC gaming, but it's evident that the "feeling" has been lost from many who grew up with these games. |
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| News Comments > NecroVisioN NA Ships, AU Cut Details |
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| 8. |
Re: NecroVisioN NA Ships, AU Cut Details |
May 26, 2009, 15:22 |
AdamK47 |
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Is this really as crappy as it's Metascore? It's getting knocked mainly by western reviewers. It's not as great as Painkiller, but it does have plenty of moments where there is good mindless fun. |
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| News Comments > Tim Sweeney Interview |
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| 2. |
Re: Tim Sweeney Interview |
May 26, 2009, 15:15 |
AdamK47 |
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The very last page...
Does it scare you when you see Crysis... or, I don't know. What's the biggest competitor in the game engine market? Is it id's stuff, or is it another company?
TS: Today, it's Crysis. Because Crysis is doing some things on high-end PCs that we're not doing ourselves. That's a tricky case though, because we could do vastly more than we're currently doing if we focused on supporting dual high-end video cards, which have about 10 times the graphics horsepower of a console today.
The thing is, that market is about 2% the size of the overall next-generation game market -- PS3, Xbox 360, and mainstream PC. So there's a real hard business decision: if you go the route that Crytek goes, you can beat us in certain areas in graphics, but you're really sacrificing the larger market.
Because you can't run that engine on the PS3 and that sort of thing.
TS: Yeah. And some of the things they're doing are just conceptually incompatible with that level of performance. Wherever you have an order of magnitude performance difference, you can't really scale.
We can scale down in performance by a factor of three by going to a low resolution, dropping some textures, and things like that. But to scale by a factor of 10 -- you can't design a game with 10 times the detail and then scale it back to something that looks decent on the consoles. You'd end up looking much worse than a console game that was just designed for the console specs. So they have real scalability difficulties there. |
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| News Comments > 3D Realms Closing? |
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| 96. |
Re: Who would make a good Duke game? |
May 7, 2009, 16:47 |
AdamK47 |
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If this is true... it seems DNF was a marketing ploy all along.
(Long read from ex 3DRealms developer)
http://gamingisstupid.com/2009/05/06/the-chair-story-revival/
He BOLDS the word "Story" so I don't know what to make of it, but it's most likely fake. The funny thing is that the "marketing scheme" part is believable but the crazyness with the chair isn't. Since this is a re-post, it's probably already been determined as a fake... but I never saw it before. It can't be true. Read the last part.
This comment was edited on May 7, 2009, 16:48. |
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214 Comments. 11 pages. Viewing page 9.
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