User comment history
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| News Comments > Diablo III Lag-Free? |
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| 12. |
Re: Diablo III Lag-Free? |
Sep 14, 2011, 11:16 |
shul |
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Let's say we take what Blizzard says as face value. This is a very easy mechanism to circumvent , and I am amazed that Blizzard calls this tamper proof (for single player). This game is going to be available for single player through torrents, I'm sure.
As for online gaming (coop,competitive,etc.) there is no way to be lag free since the information coming back is important for the player's decisions and the ongoing flow of the game.
In short, this article is about their DRM and it sucks.. |
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| News Comments > Portal 2 Watch |
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| 62. |
Re: Portal 2 Watch |
Apr 17, 2011, 10:12 |
shul |
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Beamer! What an eloquent way of saying that, nice!
I remember when blue fought, and won over the anonymous trolls in the threads, it was a long time ago and The community became much more positive here at blues for a long time. But lately I see more and more of what u are talking about. If you don't enjoy the game, people, don't play it.
Just thought of something interesting - as gamers, we were constantly being asked 'why do you play?' , which means that most people didn't understand this thing for a long time. I am talking about our parents, spouses etc. ; now, some of the people here do the same as were done to them. Circle of abuse anyone?
shul |
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| News Comments > Out of the Blue |
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| 4. |
Son, daddy isn't coming home tonight - Minecraft. |
Apr 15, 2011, 10:59 |
shul |
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| Read the thread. pure genius. The community built around minecraft and reddit is just awesome. |
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| News Comments > Garry's Mod vs Pirates |
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| 47. |
Re: Garry's Mod vs Pirates |
Apr 14, 2011, 11:56 |
shul |
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The industry has yet to find a decent DRM implementation that has any meaningful effect on piracy Actually, there is a good way to stop piracy and it's already working. Sadly, it means that no one will ever hold a copy of the game they bought, I guess we'll need to find our endorphine rush in other ways.
The way is services like onlive, off-course; with faster networks, higher quality of service etc. etc. we will end up playing online, immediately, and then the price will be determined by normal parameters of demand and supply. Good games will have the lead, bad games will drown. I think that that's why some gamers who hear about onlive dismiss it immediately - it's a new way and it will end the piracy. |
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| News Comments > Garry's Mod vs Pirates |
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| 45. |
Re: Garry's Mod vs Pirates |
Apr 14, 2011, 10:22 |
shul |
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Very true. The system should not create a self advertising bug. maybe the change should be that the game will work with lower than minimal difficulty. the pirates will go through it quicker, forget it faster and all will be good... although they might cry its too easy and too short..
reminds me of the batman arkahm asylum anti pirate thing.. |
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| News Comments > Garry's Mod vs Pirates |
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| 44. |
Re: Garry's Mod vs Pirates |
Apr 14, 2011, 10:05 |
shul |
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If someone can't be wooed for a buck then what makes you think obnoxious DRM will somehow change that situation? If someone don't want to play the game, don't play it. You can't go both ways saying the pirate won't pay but wants to play, it's either this or that.
The problem is that this one cracker makes the software and means of cracking accessible to others, then it's just a matter of seconds to having a working copy free of charge. |
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| News Comments > Garry's Mod vs Pirates |
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| 42. |
Re: Garry's Mod vs Pirates |
Apr 14, 2011, 09:38 |
shul |
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Is piracy hurting your profit ? Lower the price to the point that pirates feel ashamed to show a illegal copy of your game to their friends! That's another fallacy, the iphone appstore has plenty of games which are less than $2 and people still pirate them. How low would you like devs to go? .99c is already a price point that most devs can't make money on, and I'm speaking from experience. |
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626 Comments. 32 pages. Viewing page 3.
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