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User information for JoeNapalm

Real Name JoeNapalm   
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Signed On Nov 1, 2008, 01:23
Total Comments 750 (Graduate)
User ID 54497
 
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News Comments > Morning Metaverse
1. Re: Morning Metaverse Dec 14, 2010, 13:13 JoeNapalm
 
I love these Netflix articles. Reminds me of all that tough talk from Blockbuster.

Hey, a little tip for you, Mr. Bewkes - if you're trying to make it appear as if you're not worried about Netflix, maybe you...the CEO...shouldn't be the one dismissing them as insignificant?

Merely the act of the CEO speaking about Netflix, no matter what he says, sends a message...and that message is that Netflix is a big enough deal to have his attention.


-Jn-
Ifriti Sophist
 
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News Comments > Cataclysm Sells 3.3m in 24 Hours
23. Re: Cataclysm Sells 3.3m in 24 Hours Dec 13, 2010, 12:56 JoeNapalm
 
AnointedSword wrote on Dec 13, 2010, 11:37:
JoeNapalm...why are you so concerned about what others make? Stop focusing on the negative and go after success yourself. Unless you are an alien, I believe anyone can be successful if they have the right mindset. Btw, I am not nerding out on you. I am trying to open your eyes to the truth. I have started my own business and I am my own boss. There is also a flip side of having your own business. You have to get out there and bring the money in because no one will cut you check for just showing up.

Call up your local internet provider and ask them how much it was cost to host for 3million plus people. Once you get that number, let me know if you think running a business is all fun and games.

Well said, TJ.


Uh...what?


-Jn-
Ifriti Sophist

This comment was edited on Dec 13, 2010, 13:22.
 
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News Comments > Batman: Arkham City Trailer
2. Re: Batman: Arkham City Trailer Dec 13, 2010, 11:52 JoeNapalm
 

Batman: Arkham Asylum was a great game, visually.

A great game, in general, but they did a very good job of translating the input from the player into a movie-like effect on the screen.

-Jn-
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News Comments > Cataclysm Sells 3.3m in 24 Hours
2. Re: Cataclysm Sells 3.3m in 24 Hours Dec 13, 2010, 11:28 JoeNapalm
 

Lemme see here...3,300,000 x $40...carry the one...

Yup, that's $132M in a day.

Or $5.5M an hour.

In effect, damn near $100K a minute.

Without considering subscriptions, Collector's Editions, etc.

Now, before y'all nerd out on me about net vs gross and market variables, currency differences, Asia, etc...I think we can all agree that they just made a huge bucket of green, green money.

I can already hear the new WoW clones crowding the wings. Hail Blizzard, those who are about to die a quick and painful death seek to emulate you.

-Jn-
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News Comments > Fallout: New Vegas Patch Next Week
6. Re: Fallout: New Vegas Patch Next Week Dec 10, 2010, 14:34 JoeNapalm
 
GarrettTX1 wrote on Dec 10, 2010, 14:12:
Was going to buy it on day one - but thankfully read the Bethesda forums for a few days first. Also, almost grabbed it yesterday - but will hold of until after it's released and then can read their forums again for a few days....

Not sure what the term "QA" actually means to game developers anymore...

Basically what you just described...

-Jn-
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News Comments > November Game Sales and Black Ops Soar
16. Re: November Game Sales and Black Ops Soar Dec 10, 2010, 10:02 JoeNapalm
 
Rockn-Roll wrote on Dec 9, 2010, 21:02:
Making an average 10hour long game = $2,000,000/year for 3 years.
Cost of an average game to the end user: $60.
Mowing an average 50ft by 50ft lawn once a week = $10/week for 6 weeks.
Raking leaves on a 50ft by 50ft lawn once a week = $10/week for 6 weeks.

Do the math...games are cheap to the end user. Find some lawns to mow or rake and let those of us that like to work and play do it without sad remarks from the Lazy Lizards.



I know I should ignore the troll, as you all have done so admirably...but WTF does that have to do with the price of tea in China?

By your logic, the average cost of milk is $3.50 a gallon, therefore I should be happy to pay an extra $10,000 for a car.

The issue at hand is COD games costing more than the generally established price point of a game, yet having fewer features. If you regularly pay $10 for a movie ticket, yet a particular new release cost $15 but was only 45 minutes long, you'd probably not be happy.

Or rather, based on your comment, you'd not only be happy, but tell anyone who complained about it to get a job. PT Barnum would have @#$%ing loved you, man.


-Jn-
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News Comments > Humble Indie Bundle on Steam
3. Re: Humble Indie Bundle on Steam Dec 9, 2010, 16:33 JoeNapalm
 
I think I've bought Lugaru like three times, now...

...but I'm okay with that.

I wonder if I activate my code if I can give any duplicate games to my friends?


-Jn-
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News Comments > EA: A Decade of The Old Republic Won't Need Millions of Subs
41. Re: EA: A Decade of The Old Republic Won't Need Millions of Subs Dec 8, 2010, 17:56 JoeNapalm
 
Cutter wrote on Dec 8, 2010, 17:14:
The whole genre needs a reboot. It's gone way too far off track. It was us old school PnP/MUDders who created this damn genre so I know what I speak.



Except that it's come full circle, and now WoW is bleeding over into PnP (D&D 4e).

All of these publishers and devs have $$ in their eyes, still. As long as people are foolish enough to think that the fortunes WoW earns are still up for grabs, they'll keep adding to the bonepile.

How hard is it to understand that it's a finite market? Blizzard's the Alpha, and the rest of the pack are fighting over scraps.

-Jn-
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News Comments > Morning Tech Bits
3. Re: Morning Tech Bits Dec 8, 2010, 16:57 JoeNapalm
 
m0deth wrote on Dec 8, 2010, 16:13:
If this is all it has to offer, I'll pass, I'm no fan of the "cloud" which is nothing more than the ancient server/thin client model over IP.



Glad to hear someone else say it. There are, of course, technical and economic differences - but it's not terribly different from the old mainframe/dumb terminal arrangements from the '70s.

It has it's place, but it's not gaming. I'm looking at you, OnLive....

-Jn-
City of Brass Expatriate
 
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News Comments > Morning Consolidation
5. Re: Morning Consolidation Dec 8, 2010, 16:48 JoeNapalm
 
Beamer wrote on Dec 8, 2010, 16:33:
Gaming PCs? Probably about 3 million.

Thank god I'm not the dick to say it.


My guess? Nobody bloody knows.

How do you track that, when anyone with a little bit of know-how can throw a nice rig together on their kitchen table?

Probably another reason that so many are so interested in proclaiming the death of the PC, come to think of it...@#$%s up their precious marketing metrics.

-Jn-
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News Comments > EA: A Decade of The Old Republic Won't Need Millions of Subs
31. Re: EA: A Decade of The Old Republic Won't Need Millions of Subs Dec 8, 2010, 16:23 JoeNapalm
 
Hey, if we're talking about what Blizzard did right, let's not forget what they really do BEST - which is take other people's ideas and make them better.

Well, if not better, then more polished.

If I were one of the guys behind Games Workshop, I'd probably drink a lot...

...a lot more, anyway...

*Grin*

-Jn-
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News Comments > EA: A Decade of The Old Republic Won't Need Millions of Subs
22. Re: EA: A Decade of The Old Republic Won't Need Millions of Subs Dec 8, 2010, 14:58 JoeNapalm
 
[Edit: Verno and Entropy beat me to it.]

-Jn-
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News Comments > EA: A Decade of The Old Republic Won't Need Millions of Subs
7. Re: EA: A Decade of The Old Republic Won't Need Millions of Subs Dec 8, 2010, 13:05 JoeNapalm
 
briktal wrote on Dec 8, 2010, 12:55:
Acleacius wrote on Dec 8, 2010, 12:11:
Where did they learn this or who did they hire?

Unless ea learned this from outside their company, I can't find a reference point for this, is there a game ea has ever supported for more than 5 years, much less a mmog?


Ultima Online?


Their idea of supporting UO was to kill UO2.

I can do without that kind of "support", thanks.

-Jn-
Ifriti Sophist

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News Comments > EA: A Decade of The Old Republic Won't Need Millions of Subs
3. Re: EA: A Decade of The Old Republic Won't Need Millions of Subs Dec 8, 2010, 11:41 JoeNapalm
 

Something tells me that what a CFO thinks of as "perfect" and what I think of as perfect are probably not really the same thing?

I mean, Brown went to MIT, so he could very well be a geek - if I recall, you need to pass a Star Wars trivia test to get in, there - but he's their Chief Bean Counter. Bean counters are not to be trusted.

Oh, and it says "EA" in front of his name.

-Jn-
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News Comments > The Settlers 7 Patch Adds New Map
8. Re: The Settlers 7 Patch Adds New Map Dec 8, 2010, 11:28 JoeNapalm
 
Optional nickname wrote on Dec 8, 2010, 10:26:
The Entire World with a computer today:
Facebook 24/7 365d, always online, Tweet how and when I dropped a pea on the floor, and this is where I live, and there are my 6 best friends , and there is the Google Street View of their Safety Deposit Box.

The 1,000 people who can't pirate UBI games anymore: WAAAAHHHHH WHHAHHHHHHHHH I have to be online , WHHHHAHHHHHHHHHH

F U.

Well done UBI, you curbed PC Piracy somewhat, and you are supporting your game with subsequent patches, because you received funds accordingly.

Computer? Check.

Facebook? No, over my dead body.

Twitter? I'm not into e-narcissism, thanks.

Hell, I don't even show up on Google.

So, well done, Ubi. Yet another of your games I won't buy, because I refuse to be treated like a criminal, and didn't slow the pirates down won bit. Take your virtual tracking anklet and shove it.

-Jn-
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News Comments > Evening Mobilization
4. Re: Evening Mobilization Dec 8, 2010, 10:37 JoeNapalm
 

As Twain liked to say...lies, damn lies, and statistics.

The article cites that more people who have dedicated gaming devices also play games on their smartphones.

Not exactly a revelation.

The article goes on to say that people are playing their DS/PSP less, and some people who own a DS/PSP don't play them at all...

Which makes sense - but it doesn't mean that it's because of smartphones. Correlation /= causation.

I mean, Hell, I fall into the category of someone who owns a PSP, no longer plays games on it, and "plays games on a smartphone" (which is to say I play about 10 minutes of Sudoku in an airport now and then).

The fact that I play some crappy free game on my smartphone has absolutely nothing to do with the PSP. Heck, it probably has more to do with the fact that the luggage pocket I used to put my PSP in, I now stuff with a Kindle.

Prob & Stat, along with logic, should be a required course in High School and/or College. Too many people fall for the old "If A = B, then C!" non-sequitur trick.

-Jn-
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News Comments > EA's OnLive Skepticism
18. Re: EA's OnLive Skepticism Dec 8, 2010, 10:01 JoeNapalm
 
ibm wrote on Dec 8, 2010, 07:31:
Doesn't seem that long ago when 150ms was very acceptable. If you had lower than that you were a LPB and usually labelled a cheat

I must be a LPB, then...I haven't considered a ping of 150ms as acceptable since pre-1996.

America is behind the curve on broadband, but it isn't like it's unobtainable to a vast chunk of the market, now. Sure, having a low ping will make OnLine work better, but it's also going to increase the user's expectations - OnLive is always going to have more latency.

It might look great on paper, and may even work well for a certain subset of games. But I can't see how it can ever be successful as anything other than a cheaper alternative to consoles.

-Jn-
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News Comments > Hardware Reviews
3. Re: Hardware Reviews Dec 7, 2010, 17:06 JoeNapalm
 
Jay wrote on Dec 7, 2010, 11:54:
GTX 570 sounds absolutely awesome.
I just ordered a 470 last week and starting to feel a pinch of regret. Although it's almost $100 cheaper and comes with free games I actually want to play.


Try not to let it gnaw at you too much.

One thing I learned a long (long) time ago is that if you wait for the next awesome component to come out, you'd never buy anything.

-Jn-
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News Comments > World of Warcraft: Cataclysm Launch
17. Re: In other related news... Dec 7, 2010, 16:43 JoeNapalm
 
Blue wrote on Dec 7, 2010, 14:53:

There's already a business that follows this model. It's called the military.



Man! They beat me to it.

Again!

(Well played, Blue...well played...*Grin*)



-Jn-
City of Brass Expatriate
 
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News Comments > World of Warcraft: Cataclysm Launch
5. Re: In other related news... Dec 7, 2010, 12:02 JoeNapalm
 

My GOD! I just had a brainwave.

I'll start a buisness. Everyone I hire, I will title as Level 1 Peons/Widgeteers/Treeslayers/Code Warriors/etc.

For every set amount of time they clock, call it a full Quarter or whatever, they gain a level. When they complete a project, they get loot - an upgraded keyboard, a better pen, maybe a chair that doesn't make their legs go numb or their back hurt so much. (Or maybe I just throw some glittery crap on it, add some spikes or LEDs or something.)

Oh, and "higher level" workers get a better dress code. Noobs have to wear coveralls. Top level people get tuxedos with built-in special effects.

People who take sick days or vacation get a negative modifier on their earned "XP".

I mean, it's just a rough idea - I'll have to hammer out the details...maybe even pay them...

-Jn-
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750 Comments. 38 pages. Viewing page 20.
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