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User information for JoeNapalm

Real Name JoeNapalm   
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Signed On Nov 1, 2008, 01:23
Total Comments 735 (Apprentice)
User ID 54497
 
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News Comments > Starpoint Gemini Demo
2. Re: Starpoint Gemini Demo Mar 23, 2011, 11:57 JoeNapalm
 

Yeah, I'll have to find time to take a look, too...

Always jonesing for something Traveller-esque.

-Jn-
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News Comments > Free Angry Birds
8. Re: Free Angry Birds Mar 23, 2011, 09:10 JoeNapalm
 
DarkCntry wrote on Mar 23, 2011, 05:01:
I didn't have any issues.

But alas, people are always going to find something to bitch about, even if it's free.


Ah, yes, the old "I didn't experience any problems so all reports of problems are invalid."

It must be hard, being the center of the Universe.

Dozey


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News Comments > Free Dawn of War II Retribution DLC in April
4. Re: Free Dawn of War II Retribution DLC in April Mar 22, 2011, 10:37 JoeNapalm
 

Ingratitude much?

In these benighted days of Horse Armor DLCs, I for one would like to say "Thank you, THQ."

Most companies would want $6 for this...

-Jn-
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News Comments > More Dragon Age II Ban Follow-up
44. Re: More Dragon Age II Ban Follow-up Mar 17, 2011, 18:37 JoeNapalm
 
Erebus wrote on Mar 16, 2011, 20:19:
Darn it, I forgot to read through the whole thread to see what it was ok for me to say.

Well, based on the position you are supporting - that an individual should lose property rights for speaking out - maybe you SHOULD read and carefully consider what it is "okay" for you to say.

Erebus wrote on Mar 16, 2011, 20:19:
Please back up the statements of your running mouth by standing in the middle of Wal-Mart next time you're there (which I'm sure won't be more than 24 hours from now) and starting a 4-letter-word rant trashing the company and their employees, running down their products and services and doing so ad nauseum in a manner the other shoppers can't avoid. That's the kind of behaviour that most of these ban-clowns participate in, and I'm *perfelctly* comfortable with them losing their game privileges altogether.

1. I don't shop at Wal-Mart, as a personal choice. That said, I wouldn't imply that shopping there is somehow derogatory, as that would make me a self-important elitist prig, now wouldn't it?

2. Being kicked out a store for being disruptive is one thing - having them take back my purchased items before doing so? That would be a crime.

Erebus wrote on Mar 16, 2011, 20:19:
A git I may be, but I don't go around telling people what they can and can't think or call them names for expressing their opinion.

No, you want companies going around telling people what they can and can't think. That's MUCH better.

And if being called a "total git" for expressing an asinine opinion expressed without a moment of thought as to the repercussions of the position you choose to support is going to upset you, get under your skin, keep you up at night, or in any way impact your emotional well-being, may I suggest that you avoid posting on the interwebs?

I'm not trying to censor you - I'm just thinking that your skin might not be thick enough to endure the ridicule that even a well-considered, reasonable opinion would receive...let alone a bone-headed anti-consumer sheep opinion.


-Jn-
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News Comments > Battlefield 3 Trailer
13. Re: Battlefield 3 Trailer Mar 16, 2011, 16:52 JoeNapalm
 
TurdFergasun wrote on Mar 16, 2011, 16:40:
i'm not too keen on prone, it was a worthy sacrifice for gameplay in BC2. ppl are going to abuse it, and many cool maps will become camp graveyards. hopefully they release mod tools so u can limit the number of snipers per team or some other balancing tool.

Yes, because there's absolutely no way to fix dolphin diving. It's not just a problem specific to BF2 that could have easily been remedied by a code rat with an IQ over 60.

Also, once you put a baby in bathwater, and that bathwater gets dirty, you must pitch both out.

Or nuke them from orbit. It's the only way to be sure.

-Jn-
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News Comments > Batman: Arkham City Trailer, Campaign Length
15. Re: Batman: Arkham City Trailer, Campaign Length Mar 16, 2011, 16:40 JoeNapalm
 
Public Service Announcement:

I'd just like to point out to the "Bluesnews people are all haters" demographic that this thread is an example of a constructive discussion of a good game.

A fair number of the regulars have already chimed in, with nary a harsh word (just the odd bit of constructive criticism...which, really, is the whole point, isn't it?).

See? If they made more games this good, we'd spend less time shredding the one's that suck.

I now return you to your regularly scheduled thread topic.

-Jn-
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News Comments > More Dragon Age II Ban Follow-up
28. Re: More Dragon Age II Ban Follow-up Mar 16, 2011, 16:32 JoeNapalm
 
Erebus wrote on Mar 16, 2011, 16:16:
While it's amusing to see the publishers running scared over this issue and un-banning left and right, as fas as I'm concerned one of the biggest problems with internet gaming is people feeling they can act like a horse's ass with no repercussions.

Name one "real life" business where you can stand in the middle of the store, act like a jackass, criticize and run down the establishment and its employees, and literally cause damage to the business with no repercussions. With the exception of a WWE wrestlish match or the Republican National Convention, I can't think of too many.

Ban 'em all and let God sort 'em out.


Impressive.

Even after so many have clearly illustrated how the last guy to post this is a total idiot - there you are to pile on with your support.

You actually believe it is a good idea to let a company revoke someone's rights (in this case a game they paid money for) simply because they "criticize and run down the establishment and its employees"?

So, if I don't like a game, and say so, the company should be able to prevent me from playing it? Even though I paid for it?

What if I give it a bad rating on a user review site? Or a mediocre one? Or just fail support it with every fiber of my being?

For crissake, go buy 1984 and have someone read it to you, then explain why you're being a total git.

-Jn-
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News Comments > Batman: Arkham City Trailer, Campaign Length
4. Re: Batman: Arkham City Trailer, Campaign Length Mar 16, 2011, 11:23 JoeNapalm
 
nin wrote on Mar 16, 2011, 10:32:
The first game felt like the right length. The breadcrumbs from the story were spread well enough that, other than the Killer Croc level, I was never thinking "this is getting boring".


That matches my experience, exactly.

Here's hoping they expand on the success of the last one.

This will be one of the few games I'll be torn between the PC and PS3 on...I played the last one on the PC, and it was a very solid port.

-Jn-
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News Comments > The Return of Lord British
15. Re: The Return of Lord British Mar 15, 2011, 17:39 JoeNapalm
 
CommunistHamster wrote on Mar 15, 2011, 06:51:
Look, he's made several great games and amassed enough money to go to space. I think he should retire now for about 5 years.

I think he spent the bulk of his fortune to get the Russians to let him go up to the Big Dark.

Of course, if UO2 had seen the light of day...

-Jn-
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News Comments > Dragon Age II Controversy of the Day
62. Re: Dragon Age II Controversy of the Day Mar 15, 2011, 16:37 JoeNapalm
 
PropheT wrote on Mar 15, 2011, 16:22:
If this is embarrassing for Bioware I see it as being more embarrassing for the gaming community as a whole. The gaming community sucks. It's petty, it has an overinflated sense of entitlement and ego, and everybody is so willing to jump on The Man for any perceived slight that there's no winning once the mob's hive mind has taken up arms against something. If anything, all this really serves to do is illustrate how completely and totally useless the user review scores are.



No winning?

Look, all they had to do was expand on the success of DAO. It was a no-brainer.

But some bean-counter marketing wonk at EA decided that they could just cash in - sure, they're alienate the current fans of the franchise, but most of them are likely to buy it, anyway, based on the name - meanwhile they expand their player base.

Which, in itself, wouldn't have been well-received...but they chose to do this to the self-proclaimed "spiritual successor to Baldur's Gate"!

They made a choice to invoke Bioware's reputation as a maker of epic PC RPGs, and they made a choice to intentionally abuse that reputation with this sequel in order to - and let's be perfectly clear on this - try to sell 4,000,000 copies instead of a mere 3,500,000.

They took a rep that Bioware had cultivated since 1995 and just milked it for a bit more bling.

This is why there's all the "nerd rage" people.

Maybe it doesn't matter to a lot of people - but most people, if they were objective, can see how all of the BS surrounding this game is really sort of shameful.

But hey, if you're okay with them trading on the whole "Baldur's Gate/PC game maker" image that they'd spent the last 15 years cultivating for more console sales, installing DRM while promising NOT to install any DRM, the professional and user reviews all appearing just a BIT too squirrelly to be totally above board...if all of that, combined, doesn't smack the least bit of distasteful to you, then give 'em your money.

I'm sure they'll be glad to have it.

-Jn-
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News Comments > Dragon Age II Controversy of the Day
59. Re: Dragon Age II Controversy of the Day Mar 15, 2011, 16:18 JoeNapalm
 
eRe4s3r wrote on Mar 15, 2011, 16:10:
The problem is that in between those boss fights you face scripted waves of bandits jumping from roofs, spawning behind, inside, above, and below you. With more HP and DPS than your fully specced warrior. Difficulty should NEVER be increased by adjusting DAMAGE AND HP. Difficulty should only ever impact behavior, additional difficulty (friendly fire, fatigue, no auto regeneration etc) and AI to drink potions and heal themselves and use spells more "tactical" ie trying to stun or deadlock your mages, and your healer particularly.

I won't deny that the combat looks very flashy, but when its not against a boss its either a walk in the park (easy,normal) or completely broken (hard,nightmare).


Agreed. This is why I never bothered replaying Mass Effect at higher difficulty.

I mean, you'd never hear the end of it if the game, on higher difficulties, just made your weapons less powerful - but cranking up the armor and HP (in effect, the exact same thing as weapon nerfing) seems to be totally acceptable.

This applies to all games that do this, of course, not just Bioware. It's lazy.

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News Comments > Dawn of War II Voiceover Trailer
4. Re: Dawn of War II Voiceover Trailer Mar 15, 2011, 16:13 JoeNapalm
 

I beat Retribution as a Space Marine...

I didn't like that it level caps at 10. DOWII went to 20, I believe.

I get that this expansion is too short to get to 20, but why not just leave the cap at 20? So what if you can't get there?

As it is, you hit 10 about 2/3rds of the way there.

Also, though I very rarely pre-order, this kind of reinforced that I never should - the pre-order bonus items for my Space Marine captain made him utterly unkillable. While I lack the willpower not to equip them (c'mon...they're purple! I've been trained like a mouse in a skinner box to equip gear with purple title bars!) they sort of took a lot of the game down a notch.

All I had to do was send in ol' Captain Amazing, then set up my other troops to take out vehicles, hardpoints, and bosses (the pre-order gear doesn't do a ton of DPS, so the fire-team thing sped things up).

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News Comments > Dragon Age II Controversy of the Day
50. Re: Dragon Age II Controversy of the Day Mar 15, 2011, 15:31 JoeNapalm
 
Dirwulf wrote on Mar 15, 2011, 15:22:
So many angry nerds on Metacritic lol.

The funny part is, its certainly not hurting the sales.

Only the raging nerds are on the boards yelling at the top of their lungs that their precious RPG was screwed up. Everyone else is too busy playing.


I hate to be the one to break this to you, dude...but you're posting on Blues News.

You might want to dial down the stone throwing until you move out of that glass house.

All of the people citing "nerd rage" and following up with how they're too busy playing a fantasy-themed video game might want to pause for a moment of introspection...


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News Comments > Dragon Age II Controversy of the Day
9. Re: Dragon Age II Controversy of the Day Mar 15, 2011, 11:36 JoeNapalm
 
Indeed. A company consists of employees - so any time the company does something dumb, it is done by an employee.

Not that I disagree with Beamer's point entirely - EA/Bioware could have disavowed said employee, rather than embracing his actions.

They may not have directed the employee to do what he did, but rather than condemning it, they've endorsed it.

EDIT: And as for the negative Metacritic reviews - I've poked around a bit, myself. I'd say for every suspicious 0 review, here's an equally suspicious 10...only three reviews, a cut-and-pasted 10 for PC, PS3, and 360. Even if you call it a wash, the negatives outnumber the positives by 4-to-1 (and that's not taking into consideration that, in the gaming world, a 7 is an "average" score on a 10 point scale...)

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News Comments > Dragon Age II Controversy of the Day
6. Re: Dragon Age II Controversy of the Day Mar 15, 2011, 11:13 JoeNapalm
 
Verno wrote on Mar 15, 2011, 10:53:
Why am I not surprised? So much for Laidlaw claiming they were just reading reviews and trying to sift through legitimate criticism. This whole game should be a lesson of what happens when marketing and business trump creative efforts.


Sadly, the lesson will be that it generates controversy, and as stated in the "EA <3s Fox News" story, EA considers controversy to be free advertising.

The only thing about this Metacritic stuff that shocks me is how hamfisted they appear to have gone about it. Same with the AAA review sites - it's as if they didn't merely exert their influence, as many big publishers do...it's as if they gave them a press package and told them not to deviate from the script.

I would have expected shills...Hell, I'm not sure I trust half of you people Paranoid ...but attributable employees? That just seems...gah.

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News Comments > EA ♥s Fox News
20. Re: EA &#9829;s Fox News Mar 15, 2011, 09:08 JoeNapalm
 

People who think that all publicity is good and thrive on being the center of controversy probably didn't get hugged enough as children.

Seriously...this is juvenile behavior. If I can't get GOOD attention, I can get BAD attention, and it's still attention!

Listen, Frank - if you make a good enough game, everyone will talk about it. Trust me. I realize your way is easier...setting the bar as low as possible usually is.

"Creative integrity"...from EA... Laugh


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News Comments > Morning Safety Dance
10. Re: Morning Safety Dance Mar 14, 2011, 15:01 JoeNapalm
 
Quicksilver wrote on Mar 14, 2011, 12:13:
Who would've thought the future would actually be a cyberpunk novel?


Ooh! Ooh! I did! I did!


But...I was hoping for Snowcrash.

This is a lot more Spook Country.

-Jn-
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News Comments > More on Reclaim Your Game, Dragon Age II, and SecuROM
23. Re: More on Reclaim Your Game, Dragon Age II, and SecuROM Mar 14, 2011, 14:35 JoeNapalm
 
entr0py wrote on Mar 14, 2011, 14:10:
Virtually every Windows program leaves behind folders and registry entries when uninstalled. If that's all it is, it's nothing unusual. Still it's a minor irritation that software developers can't be asked to clean up after themselves, but that's why we have things like registry cleaners and revo uninstaller.

Methinks you may have missed some trivial details, such as EA being under a court order to disclose any use of SecuROM. They did the opposite, in this case - stating vehemently that they were NOT using SecuROM.

Of course, according to EA, they didn't. They used something else, that just happens to leave files behind that are named (and behave) exactly like SecuROM.

My money is on SECUrom. Which is, you know, like totally different.

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News Comments > More on Reclaim Your Game, Dragon Age II, and SecuROM
21. Re: More on Reclaim Your Game, Dragon Age II, and SecuROM Mar 14, 2011, 13:46 JoeNapalm
 
Verno wrote on Mar 14, 2011, 12:05:
They were smart about its release date if nothing else, its up against nothing right now. That being said its metacritic rating is quite low for a big budget title and that could potentially hurt its sales. The word of the mouth on the game isn't wonderful either. Unfortunately marketing is very effective with the casual/console crowd.

Its almost insulting that they tried to pass off a lesser sequel for a larger price tag.


Almost??

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News Comments > More on Reclaim Your Game, Dragon Age II, and SecuROM
11. Re: More on Reclaim Your Game, Dragon Age II, and SecuROM Mar 14, 2011, 11:05 JoeNapalm
 
killer_roach wrote on Mar 14, 2011, 10:46:
JoeNapalm wrote on Mar 14, 2011, 09:50:
Never mind that - they're obviously the victims of terrible libel, here.

I mean, they didn't use the SecuROM rootkit. They used a totally different rootkit, that just happens to use a lot of the same files.

Inquisitive

Except even the old-style SecuROM wasn't a rootkit. It ran in user space. Granted, it was a royal pain in the ass to get rid of, but that's not the same thing as being a rootkit.


Eh, it hides - but with no root, I guess you are right.

Here, I'll fix it:

"I mean, they didn't use the SecuROM rootkit trojan. They used a totally different rootkit trojan, that just happens to use a lot of the same files."


(There, is that better?)


-Jn-
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