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Real Name JoeNapalm   
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Signed On Nov 1, 2008, 01:23
Total Comments 747 (Apprentice)
User ID 54497
 
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News Comments > Op Ed
11. Re: Op Ed Apr 14, 2011, 12:38 JoeNapalm
 
This is just another cop out...

If you're making games shorter because gamers don't WANT longer games, then why not show us the numbers for game length vs game sales, rather than what percentage completed those games?

Or better yet, since you're making a shorter game with a shorter dev cycle, costing you less money, how about charging us LESS, rather than $10 more?

No, this is totally about charging the same (or more) for games that are cheaper to make. Business is business, but don't get greedy and tell me it's raining.


-Jn-
Ifriti Sophist

This comment was edited on Apr 14, 2011, 12:59.
 
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News Comments > BioWare on Mass Effect MMO Possibilities
8. Re: BioWare on Mass Effect MMO Possibilities Apr 11, 2011, 10:59 JoeNapalm
 
InBlack wrote on Apr 11, 2011, 10:46:
I hate the aliens in Mass Effect. They are more human than any humans. I fucking hate em. They arent really that alien at all. The only cool aliens seem to be the Reapers. I hope they win in Mass Effect 3.


More human than any humans? Headscratch

Yeah, those floating jellyfish and quadrupedal monotone guys are totally more human than humans.

The NPCs that you can recruit tend to be bi-pedal and have eyes and mouths and fingers - but are no more human than typical SF depictions of aliens (and are significantly more alien than, say, Star Trek aliens).


-Jn-
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News Comments > Op Ed
1. Re: Op Ed Apr 9, 2011, 19:46 JoeNapalm
 
I know bashing over-popular games is sort of what we DO around here, but...

...does this article strike anyone else as terribly self-important?

Angry Birds, The Sims, and Modern Warfare?

Yeah, Angry Birds and The Sims are wildly popular and very casual games...but they never put on airs of being anything else. For what they ARE, which is exactly what they are meant to be, they're outstanding. Modern Warfare is much the same - its SEQUELS are vastly over-appreciated, but Modern Warfare?

The author of that article seems to think that the definition of "over-appreciated" is games that lots of other people liked and he didn't - I'd reserve that title more for games like Modern Warfare 2, Mass Effect 2, DA 2, Oblivion - games that sold like hotcakes yet failed to even TRY to meet the potential that had already been reached by their progenitors.

Seriously - if there's games for Android that are so amazingly better than Angry Birds for killing a few minutes, I'm all ears.

-Jn-
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News Comments > Minecraft Full Launch in November
15. Re: Minecraft Full Launch in November Apr 8, 2011, 09:09 JoeNapalm
 
Nate wrote on Apr 7, 2011, 23:12:
Whats the piston mod?

I had to look this up, myself. Apparently, you can create a piston that is controlled by redstone wiring, and will allow you to either A) push blocks horizontally, or B) launch blocks into the air.

A video is worth a thousand words:

http://www.youtube.com/watch?v=zHAhRl1X6T0&feature=player_embedded

Pretty cool. I already have ideas for some upgrades to my fortress that might be pretty slick if I get them to work...first and foremost, building in some secret doors.

Minecraft is what it is. I didn't get what the big deal was until I tried it...couldn't grok what people were excited about.

If it's not your cup of tea, you may never get why people like it. It's not so much shallow as simple. Simple isn't necessarily bad...I kinda like simple, sometimes...but it's not for everyone.

It's not "press A for AWESOME!" - those who want that, or even desire a structured "!" over the quest-giver environment, need to look elsewhere.

-Jn-
Ifriti Sophist

This comment was edited on Apr 8, 2011, 09:18.
 
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News Comments > Stardock on GameStop, Impulse, and Steam
37. Re: Stardock on GameStop, Impulse, and Steam Apr 7, 2011, 16:27 JoeNapalm
 
Mashiki Amiketo wrote on Apr 7, 2011, 16:13:
Cutter wrote on Apr 7, 2011, 15:47:
Probably because most right-wing kooks are just too easy to make fun of it and its good times.
Yeah but if the majority of us had to drop to your level to make insults, we'd never forgive ourselves.


Yeah, it would be a real shame if the "fucktards Jesus Christ" guy had to stoop to the level of calling someone a "kook".

How would anyone sleep at night?




-Jn-
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News Comments > DARPA's Anti-Submarine Warfare Game
1. Re: DARPA's Anti-Submarine Warfare Game Apr 7, 2011, 16:22 JoeNapalm
 

Why am I suddenly reminded of Ender's Game?

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News Comments > Stardock on GameStop, Impulse, and Steam
22. Re: Stardock on GameStop, Impulse, and Steam Apr 7, 2011, 15:00 JoeNapalm
 

Okay, first of all, it's a real shocker - the President and CEO of Stardock says Stardock is better than a competitor.

Who could have predicted that?!

Second of all, Brad Wardell - in the real world, "who's tech is better" is moot, and you should know that. Time and time again, "better" tech has fallen in the face of the "most popular" tech. Betamax? Dead. HDDVD? Killed by the massive install base of Bluray.

History tends to repeat itself, and odds are that Steam will continue to dominate digital game distro.


-Jn-
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News Comments > Sheen Winning TMs
21. Re: Sheen Winning TMs Apr 6, 2011, 16:59 JoeNapalm
 
RollinThundr wrote on Apr 6, 2011, 16:21:

Except those teachers would most likely be liberals who continue to indoctrinate students into being entitlement whore socialists.



Yeah, we don't cotton much to book learnin' and other such high falutin' idears in these parts.

Best just stick to book burnin' just like Ben Franklin and Thomas Jefferson did!

Drool

Back on topic - we need to just ignore Sheen and he'll go away. (Yes, I see the irony in this statement hot on the heels of feeding a troll...but I sort of thrive on irony.)


-Jn-
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News Comments > Minecraft Grosses ~$33M
14. Re: Minecraft Grosses ~$33M Apr 6, 2011, 16:15 JoeNapalm
 
Icewind wrote on Apr 6, 2011, 15:42:
I guess charging people to be your beta testers works out.

It only proves that there are a lot of gullible aspies in the world.


There's a big difference between charging for a beta (which is what basically every MMO does) and selling a game at a discount during beta when you're a ONE MAN DEV TEAM and no marketing budget.

As a former code rat, I can say that one dude trying to beta his own game, especially a game that generates huge random environments and encourages players to try creative and unexpected things, would be an exercise in futility.

The most common bash I see on Notch and Minecraft is that you have to pay for the full Survival mode and it's only in Beta - but what other choice did he have? It was a smart solution, and...guess what...you don't HAVE to pay for it. Either play in Creative mode only (which is free) or don't flippin' play if you don't want to pay.

I've only bought two games in Beta state - M&B and Minecraft. Both were one (1) man dev teams, both were games with incredible potential, both were under $20, and both have given me more hours of enjoyment that most AAA titles (which often are released in a beta state) ever will.

Minecraft may not be to your liking - that's fine - but it's stupid to bash Notch for being smart, or to bash PC gamers who enjoy his game for supporting him. I'd rather support him than EA or Ubi, any day.


-Jn-
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News Comments > PlanetSide Next Plans
2. Re: PlanetSide Next Plans Apr 4, 2011, 14:20 JoeNapalm
 
Xirix wrote on Apr 4, 2011, 12:28:
I hope this will be awesome. I always loved the old PlanetSide.

Seconded.

-Jn-
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News Comments > Op Ed
13. Re: Op Ed Mar 30, 2011, 17:31 JoeNapalm
 
PropheT wrote on Mar 30, 2011, 17:06:
Creston wrote on Mar 30, 2011, 13:13:
A PERSON can easily want innovation, and most likely does. "People" don't want innovation. The mob will gladly buy yet another Call of Duty this November.

As opposed to what other innovative FPS game that they could be buying instead? Every single one of them is just a new twist or variation on an existing and recognizable formula, which is exactly what he was talking about in the article. Just because you like Crysis and someone else likes Modern Warfare doesn't somehow mean you like innovation and they don't.

There's a reason why sequels are as popular as they are in gaming, and it's not because we all want something really new and different. We just want better versions of ideas that came before, and are happy with innovation almost exclusively meaning that technological advances make new variations on the old themes possible.


You are making the same erroneous leap of logic that the author of the article is - the mistaken assumption that AAA companies like EA and Ubi have execs sitting around asking "What do Gamers really WANT?"

No. Just...no.

What they have are a bunch of suits who look at big charts and ask "What's selling a metric @#$% ton, right now?" and then they make a whole metric @#$% ton of games identical to that, and pour all of their marketing money into those games.

The result? No innovation.

The proof that gamers DO want innovation is that these games are rarely runaway hits. Yeah, CoD sells huge, record breaking numbers...but it, as a brand, has a huge, record breaking marketing engine behind it.

The something like Minecraft comes along and makes MILLIONS without marketing. Did CoD make more money? Sure it did...a lot more. But in terms of money in vs money out? Minecraft CRUSHED CoD.

Gamers LOVE innovation. But innovation is tricky - it's an art, not a science. A lot of innovative games fail. It's RISKY! The corporate bean counters HATE risk...and corporate bean counters are who decides which games get the green light.

So they flood the market with homogenized crap, and since that's what's available to buy, that's what sells. Particularly on the consoles, where people have been trained to buy the next installment on a short turn around (Madden 2011, anyone?).

Here's the logic of this article, spelled out: You can have any FPS you want, as long as it's CoD clone. People still buy FPS, therefore...people hate innovation!

The Sims has probably sold more copies than just about any game ever, over time. It was incredibly innovative. Aaand now they crank out the same spam year after year and tell us that gamers hate innovation.

Do they still teach logic and/or deductive reasoning in school?

-Jn-
Ifriti Sophist

 
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News Comments > The Man Who "Killed" Starsiege Tribes
31. Re: The Man Who Mar 30, 2011, 17:06 JoeNapalm
 
Verno wrote on Mar 30, 2011, 08:43:
Yeah exactly. No one wants to pilot a transport with no firing capabilities. They want to hide in cover and shoot dudes with sniper rifles to unlock perks and generally treadmill like rats in a maze. No, I'm not bitter about the state of modern FPS.

And, if memory serves, the Wildcat and Shrike weren't exactly stable platforms to pilot. If you tried "A for Awesome" and lacked a bit of skill, you were gonna die.

I should have realized Planetside was the harbinger of doom...our clan pilots regularly overcame 12-to-1 odds in the sky - that sort of imbalance couldn't last.

You see it time and time again in contemporary games - you want to keep as many people happy as possible? Nerf skill.

-Jn-
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News Comments > Mass Effect 2 Arrival Arrives
10. Re: Mass Effect 2 Arrival Arrives Mar 30, 2011, 16:55 JoeNapalm
 
Luther wrote on Mar 30, 2011, 15:05:
No where near worth 7$. 3$ is more like it.

So... months of hard work by 50 or so people isn't worth the price of a couple of beers? People have some f**ked up ideas of 'worth'.


I'm pretty sure, when they set the price, they expected to sell more than one copy.


-Jn-
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News Comments > Ultima IV Remake Speculation
24. Re: Ultima IV Remake Speculation Mar 30, 2011, 12:46 JoeNapalm
 
I played the Hell out of the original Wizardry and Ultima III.

No, I am not tearing up.

Lemme alone!

-Jn-
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News Comments > Battlefield 3 Trailer
8. Re: Battlefield 3 Trailer Mar 30, 2011, 12:40 JoeNapalm
 
Wait...

....Battlefield has single-player? Army


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News Comments > PC Virtua Tennis 4 This Summer
1. Re: PC Virtua Tennis 4 This Summer Mar 30, 2011, 12:33 JoeNapalm
 
I played a fair bit of Virtua Fighter in college (yes, on the big arcade cabinet in the student union...yes, I'm old) and every time I see anything on Virtua Tennis I can't help picturing Shun Di, the Drunken Master, stumbling around a tennis court, a racket hanging from one hand.

This amuses me greatly.

-Jn-
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News Comments > Out of the Blue
4. Re: Out of the Blue Mar 30, 2011, 12:16 JoeNapalm
 
InBlack wrote on Mar 30, 2011, 10:28:
So about that genius kid, at the end the article stated that he was debunking the big bang theory???

Ahem....April fools fake 2 days early???


DailyMail is a tabloid. I would take it with a sizable grain of salt. Not exactly a reputable science journal.

Most likely one of their editors just saw A Beautiful Mind.

-Jn-
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News Comments > Game Reviews
1. Re: Game Reviews Mar 30, 2011, 10:38 JoeNapalm
 
This is where Dragon Age II goes off the rails and plummets into mediocrity.


I have nothing to add.


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News Comments > Op Ed
3. Re: Op Ed Mar 30, 2011, 10:29 JoeNapalm
 

Wait...because Joseph Campbell was right, we don't want game innovation?

It's no stunning revelation that most people seek comfort in the familiar...but that doesn't mean that we ALL get off the plane in a foreign country and head for the nearest McDonald's.

Games like Black Ops selling well has nothing at all to do with The Hero with a Thousand Faces and everything to do with marketing and brand recognition.

There are plenty of examples of innovative games/bands/movies/whatever hitting it big - just because what is familiar, mainstream, and hyped to the gills sells well doesn't mean that "People don't WANT innovation!"

It means that bean counters abhor risk.

-Jn-
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News Comments > Game Reviews
5. Re: Game Reviews Mar 30, 2011, 09:55 JoeNapalm
 
Sepharo wrote on Mar 29, 2011, 19:58:
That guy is that guy by the way

Ah. Well, everyone's entitled to their opinion...even game reviewers. *Grin*

He should be happy - I may not agree with him on this one, but I obviously read his reviews.

-Jn-
Ifriti Sophist


PS - When I say "L2P", I mean it in the nicest possible way.
 
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