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User information for JoeNapalm

Real Name JoeNapalm   
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Signed On Nov 1, 2008, 01:23
Total Comments 738 (Apprentice)
User ID 54497
 
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News Comments > Mount & Blade: With Fire and Sword and Demo Released
1. Re: Mount & Blade: With Fire and Sword and Demo Released May 3, 2011, 14:44 JoeNapalm
 

I almost never, ever, pre-order.

This game is the "almost"...

(Now, I just need to find time to play!)


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News Comments > Game Reviews
7. Re: Game Reviews May 3, 2011, 14:16 JoeNapalm
 

I think maybe the author of the article is missing the mark in that - much like Wheatley experiencing diminishing returns - Portal 2 simply couldn't be as original a gaming experience as the original.

It's a good game, and I think they did it pretty well. I guess I'd agree that maybe the first one was better, but then again maybe it is simple nostalgia?

I do think that the author is trying to pin his less-than-expected enjoyment on the game, rather than the fact that it is a sequel, a bit too hard. For instance, he described the white goo as "game breaking" because, once you got it somewhere, you could get it anywhere - but the act of getting it where you needed it was part of the puzzle, in my opinion.

Was it the event that the first one was? Probably not - but f all sequels were as good as Portal 2, I could certainly live with it.


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News Comments > Game Reviews
2. Re: Game Reviews May 3, 2011, 11:39 JoeNapalm
 

While I'm not necessarily disagreeing with the Ars guy, he lost all credibility when he admitted that he couldn't play the original P0rtal at night.

I'd be lying if I said I'd never played a game that scared me - but P0rtal?

Seriously?


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News Comments > Station.com Intrusion
33. Re: Station.com Intrusion May 2, 2011, 16:08 JoeNapalm
 
killer_roach wrote on May 2, 2011, 15:12:
Verno wrote on May 2, 2011, 15:05:
killer_roach wrote on May 2, 2011, 14:55:
I'm more frightened by the people who think this sort of hacker action is justified. Remind me never to work with any of you.

I think you're confusing the word justified with expected. This is a common occurrence in the corporate world, there is a reason there are two entire industries built around it.

I wasn't referring to you specifically, just pointing out the number of people saying that they were "glad" the intrusion happened and saying that it's "what Sony gets for messing with hackers"... that's insidious thinking. I realize the people saying that don't have a stake in the game more than likely, but it's still a noxious idea to perpetrate, and yes, I do believe the people saying such things are considering the intrusion "justified". After all, if this happened in response to supposed slights to the hacker community, does that not make these black hats, in both word and deed, tantamount to terrorists? "Mess with us and we'll cripple your infrastructure and hopefully bring you down"... I'm not one for hyperbole, but there are parallels to be drawn here.


There's a big difference between saying "If you don't seek shelter during a thunderstorm, you could be struck by lightening" and saying "You DESERVED to get struck by lightening!"

As someone who has to deal with this crap, I'm just calling it how I see it. Sony kicked the hornet's nest. Whether or not the hornet's nest was asking for it is open for debate.

Obviously, committing a felony because you're angry Sony sued a dude is stupid and unjustified - if you're that angry, start a grass-roots movement or something, don't nuke the entire PSN.

Hell, I'm one of the people who gets called in to clean this kind of crap up, so I definitely don't condone the action - but it WAS a predictable result of the actions that Sony took.

Valve or MS would have given Geohot a T-shirt, or maybe hired him. Sony sued him for $50M. The difference? Sony saw only an individual, not a community.


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News Comments > Station.com Intrusion
14. Re: Station.com Intrusion May 2, 2011, 13:57 JoeNapalm
 

I don't think Geohot is behind it in any way, just people who are angry about how he was treated - but I also don't think this is script kiddies or even ID thieves.

Script kiddies wouldn't have the chops to do this kind of outtage - DDOS, yeah, hammer a major corporation for this kind of loss of face and revenue? No.

ID Thieves good enough to pull this off would be smart enough to do it quietly. A smash-and-grab doesn't work so well with credit card numbers - too easy to just call and get it canceled.

I don't condone what they've done - I just think Sony handled it badly, and now someone's sending them a message.


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News Comments > Station.com Intrusion
12. Re: Station.com Intrusion May 2, 2011, 13:40 JoeNapalm
 
winnetou wrote on May 2, 2011, 12:25:
Cutter wrote on May 2, 2011, 12:14:
You'd think that after one attack they'd automatically start looking at their other networks and infrastructure, bringing in any and all outside help needed to ensure they're secure.
And that's exactly what this is. PSN is still in maintenance mode, and this is a service that was previously left up. Those extra checks seemed to have turned up some additional work to be done, which resulted in its temp shutdown and overhaul.


Maintenance mode.

That's like saying the USS Arizona is "undergoing renovation."


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News Comments > Station.com Intrusion
9. Re: Station.com Intrusion May 2, 2011, 13:36 JoeNapalm
 
Here's the thing - Sony has obviously pissed off some people with way more skill than Anonymous.

That being the case, there's pretty much nothing they can do about it. In the computer security arms race, offense owns the day.

People in glass houses shouldn't anger people with orbital weapon platforms.

If I were Sony, I'd be trying awfully hard to make nice with Geohot - their best option, at this point, is hoping he can call off the dogs.


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News Comments > Free Dungeon Siege III Online Comic
1. Re: Free Dungeon Siege III Online Comic Apr 28, 2011, 11:09 JoeNapalm
 

Oooh! A free ad that collects registration info! I'm SO excited.

Blank


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News Comments > Mass Effect Interview
4. Re: Mass Effect Interview Apr 27, 2011, 14:37 JoeNapalm
 

Yeah, this seems like a bit of patting themselves on the back.

I mean, c'mon, it's not like it's Fallout or something, where your choices really have any impact. Nobody seriously believes, after DA2, that their ME2 choices are going to carry over in any significant fashion, do they?

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News Comments > Morning Consolidation
37. Re: Morning Consolidation Apr 27, 2011, 14:32 JoeNapalm
 
vacs wrote on Apr 27, 2011, 11:40:
Cutter wrote on Apr 27, 2011, 11:33:
Yeah, but it's been a great week for the rest of laughing our asses off at the Sony fanboys!

Yes, the week almost couldn't have been any better. Wait, no, it could have been better. Apple could also have been hacked like this. That would be great fun look at all this crapplefans


Idiocy followed by more idiocy.

This doesn't demonstrate that the 360 or Live are in any way superior - just that Sony sucks as dealing with their customers.

If MS had gone after someone for cracking the 360 the way Sony did, the end result would likely be the same - you motivate the wrong people with the right skillset, this is what happens.

As for the Apple comment - well, OS X is still pretty damn secure, so I'm not sure where you're going with that. I mean, love it or hate it, Apple's track record with security is about as good as it gets in the tech world. Enjoy your pipe dreams.


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News Comments > Morning Tech Bits
1. Re: Morning Tech Bits Apr 25, 2011, 12:20 JoeNapalm
 

I agree 100% with that Slashdot 3D article.

All for innovation, but the current stuff is just smoke...it actually detracts from, rather than improves, the experience.

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News Comments > Op Ed
11. Re: Op Ed Apr 14, 2011, 12:38 JoeNapalm
 
This is just another cop out...

If you're making games shorter because gamers don't WANT longer games, then why not show us the numbers for game length vs game sales, rather than what percentage completed those games?

Or better yet, since you're making a shorter game with a shorter dev cycle, costing you less money, how about charging us LESS, rather than $10 more?

No, this is totally about charging the same (or more) for games that are cheaper to make. Business is business, but don't get greedy and tell me it's raining.


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This comment was edited on Apr 14, 2011, 12:59.
 
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News Comments > BioWare on Mass Effect MMO Possibilities
8. Re: BioWare on Mass Effect MMO Possibilities Apr 11, 2011, 10:59 JoeNapalm
 
InBlack wrote on Apr 11, 2011, 10:46:
I hate the aliens in Mass Effect. They are more human than any humans. I fucking hate em. They arent really that alien at all. The only cool aliens seem to be the Reapers. I hope they win in Mass Effect 3.


More human than any humans? Headscratch

Yeah, those floating jellyfish and quadrupedal monotone guys are totally more human than humans.

The NPCs that you can recruit tend to be bi-pedal and have eyes and mouths and fingers - but are no more human than typical SF depictions of aliens (and are significantly more alien than, say, Star Trek aliens).


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News Comments > Op Ed
1. Re: Op Ed Apr 9, 2011, 19:46 JoeNapalm
 
I know bashing over-popular games is sort of what we DO around here, but...

...does this article strike anyone else as terribly self-important?

Angry Birds, The Sims, and Modern Warfare?

Yeah, Angry Birds and The Sims are wildly popular and very casual games...but they never put on airs of being anything else. For what they ARE, which is exactly what they are meant to be, they're outstanding. Modern Warfare is much the same - its SEQUELS are vastly over-appreciated, but Modern Warfare?

The author of that article seems to think that the definition of "over-appreciated" is games that lots of other people liked and he didn't - I'd reserve that title more for games like Modern Warfare 2, Mass Effect 2, DA 2, Oblivion - games that sold like hotcakes yet failed to even TRY to meet the potential that had already been reached by their progenitors.

Seriously - if there's games for Android that are so amazingly better than Angry Birds for killing a few minutes, I'm all ears.

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News Comments > Minecraft Full Launch in November
15. Re: Minecraft Full Launch in November Apr 8, 2011, 09:09 JoeNapalm
 
Nate wrote on Apr 7, 2011, 23:12:
Whats the piston mod?

I had to look this up, myself. Apparently, you can create a piston that is controlled by redstone wiring, and will allow you to either A) push blocks horizontally, or B) launch blocks into the air.

A video is worth a thousand words:

http://www.youtube.com/watch?v=zHAhRl1X6T0&feature=player_embedded

Pretty cool. I already have ideas for some upgrades to my fortress that might be pretty slick if I get them to work...first and foremost, building in some secret doors.

Minecraft is what it is. I didn't get what the big deal was until I tried it...couldn't grok what people were excited about.

If it's not your cup of tea, you may never get why people like it. It's not so much shallow as simple. Simple isn't necessarily bad...I kinda like simple, sometimes...but it's not for everyone.

It's not "press A for AWESOME!" - those who want that, or even desire a structured "!" over the quest-giver environment, need to look elsewhere.

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This comment was edited on Apr 8, 2011, 09:18.
 
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News Comments > Stardock on GameStop, Impulse, and Steam
37. Re: Stardock on GameStop, Impulse, and Steam Apr 7, 2011, 16:27 JoeNapalm
 
Mashiki Amiketo wrote on Apr 7, 2011, 16:13:
Cutter wrote on Apr 7, 2011, 15:47:
Probably because most right-wing kooks are just too easy to make fun of it and its good times.
Yeah but if the majority of us had to drop to your level to make insults, we'd never forgive ourselves.


Yeah, it would be a real shame if the "fucktards Jesus Christ" guy had to stoop to the level of calling someone a "kook".

How would anyone sleep at night?




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News Comments > DARPA's Anti-Submarine Warfare Game
1. Re: DARPA's Anti-Submarine Warfare Game Apr 7, 2011, 16:22 JoeNapalm
 

Why am I suddenly reminded of Ender's Game?

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News Comments > Stardock on GameStop, Impulse, and Steam
22. Re: Stardock on GameStop, Impulse, and Steam Apr 7, 2011, 15:00 JoeNapalm
 

Okay, first of all, it's a real shocker - the President and CEO of Stardock says Stardock is better than a competitor.

Who could have predicted that?!

Second of all, Brad Wardell - in the real world, "who's tech is better" is moot, and you should know that. Time and time again, "better" tech has fallen in the face of the "most popular" tech. Betamax? Dead. HDDVD? Killed by the massive install base of Bluray.

History tends to repeat itself, and odds are that Steam will continue to dominate digital game distro.


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News Comments > Sheen Winning TMs
21. Re: Sheen Winning TMs Apr 6, 2011, 16:59 JoeNapalm
 
RollinThundr wrote on Apr 6, 2011, 16:21:

Except those teachers would most likely be liberals who continue to indoctrinate students into being entitlement whore socialists.



Yeah, we don't cotton much to book learnin' and other such high falutin' idears in these parts.

Best just stick to book burnin' just like Ben Franklin and Thomas Jefferson did!

Drool

Back on topic - we need to just ignore Sheen and he'll go away. (Yes, I see the irony in this statement hot on the heels of feeding a troll...but I sort of thrive on irony.)


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News Comments > Minecraft Grosses ~$33M
14. Re: Minecraft Grosses ~$33M Apr 6, 2011, 16:15 JoeNapalm
 
Icewind wrote on Apr 6, 2011, 15:42:
I guess charging people to be your beta testers works out.

It only proves that there are a lot of gullible aspies in the world.


There's a big difference between charging for a beta (which is what basically every MMO does) and selling a game at a discount during beta when you're a ONE MAN DEV TEAM and no marketing budget.

As a former code rat, I can say that one dude trying to beta his own game, especially a game that generates huge random environments and encourages players to try creative and unexpected things, would be an exercise in futility.

The most common bash I see on Notch and Minecraft is that you have to pay for the full Survival mode and it's only in Beta - but what other choice did he have? It was a smart solution, and...guess what...you don't HAVE to pay for it. Either play in Creative mode only (which is free) or don't flippin' play if you don't want to pay.

I've only bought two games in Beta state - M&B and Minecraft. Both were one (1) man dev teams, both were games with incredible potential, both were under $20, and both have given me more hours of enjoyment that most AAA titles (which often are released in a beta state) ever will.

Minecraft may not be to your liking - that's fine - but it's stupid to bash Notch for being smart, or to bash PC gamers who enjoy his game for supporting him. I'd rather support him than EA or Ubi, any day.


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738 Comments. 37 pages. Viewing page 9.
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