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Real Name JB   
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Nickname sdgundamx
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Signed On Sep 27, 2008, 04:05
Total Comments 101 (Novice)
User ID 54381
 
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News Comments > Morning Interviews
10. Re: Morning Interviews Jun 11, 2015, 22:08 sdgundamx
 
I've realized there's almost no point in engaging with those kind of posts anymore (or the one's in this forum for that matter). The most vocal people here on Blue's about issues of representation in videogames compose an ever-shrinking minority of gamers shouting ever more loudly in their own echo chambers as they realize how much the landscape is changing around them.

Meanwhile, in the real world, the other gamers I talk with are all for more diverse representations in games. No one fears this. They realize there's nothing to fear. Companies know where their bread gets buttered and will continue to make games to appease that population. But new markets are being opened as well and that can only be good for gamers everywhere since it keeps the gaming economy healthy. There's room for all types of games (and gamers) out there, and people who try to argue otherwise really don't seem to have a clue.

Squirmer wrote on Jun 11, 2015, 19:00:
OK, so on the one hand people say: "GO AND MAKE YOUR OWN GAME, STOP RUINING MY VIDEOGAMES"

Then when someone goes and makes a game: "THIS IS NOT A GAME IT'S SOME SJW BULLSHIT, STOP RUINING MY VIDEOGAMES"

(Also, one of the Offworld articles linked in that interview is one in which Hudson writes about how she loves Bloodborne. Contrary to the hysteria coming from gamers, they are not opposed to traditional "hardcore" games, they just want more diversity.)
 
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News Comments > Op Ed
5. Re: Op Ed May 1, 2015, 21:16 sdgundamx
 
jdreyer wrote on May 1, 2015, 17:28:
It's kind of a shame, as when you do gaming by committee you end up with Call of Duty. A maverick with a singular vision can create something unique and interesting, even if the potential for failure is increased.

But it works both ways. Sometimes you get total dicks in charge who think they're God's gift to game design and refuse to change anything even as the team throws up red flags. I'd much rather have some kind of failsafe built in to reign in ego-driven creative directors or lead designers. Probably the best situation is to have someone in charge who has a clear vision and can articulate it to the team well, but who is also open to suggestions and input from team members.
 
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News Comments > Grand Theft Auto V Tips
7. Re: Grand Theft Auto V Tips May 1, 2015, 21:11 sdgundamx
 
I'm a bit surprised that this is the best reviewed game of all time. I beat the single player game yesterday. I enjoyed the story, but I was kind of sad to see it end. I think it only took me around 20 hours to beat it, which is a bit of a disappointment. Apparently there isn't much to do other than races and the Freaks and Strangers missions afterwards. I'm surprised they didn't implement a Skyrim Radiant-like system where it randomly generates mini-heists for you to do after the single-player game ends.

I've avoided online because I hear there are a ton of problems (long waiting times, people getting dropped once you finally get into a heist, etc.). Plus all my friends play on the console version and I'm leery of playing with total strangers.

Still, though, GTA V is a massive technical achievement with the crazy draw distances and how alive the city feels. I just love driving or flying around the city at sunset. Plus, as someone whose lived in LA I can say they really nailed the feel of it.
 
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News Comments > Op Ed
2. Re: Op Ed May 1, 2015, 13:07 sdgundamx
 
From what I understand, he's pretty hands-off these days. His position is more of a Creative Director type of role--other people design the games and come to him for the stamp of approval or advice on tweaking game mechanics. The original Pikmin on the GameCube was probably the last game he personally designed.

Tavil wrote on May 1, 2015, 09:42:
No mention of Nintendo with Shigeru Miyamoto? Rather large oversight.
 
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News Comments > Middle-earth: Shadow of Mordor Game of the Year Edition Announced
11. Re: Middle-earth: Shadow of Mordor Game of the Year Edition Announced Apr 30, 2015, 02:54 sdgundamx
 
I never understood people who think it's not good enough to bash something they don't like, they have to bash the people who like it too.

Personally, I loved the game. I'm playing through the Bright Lord DLC now and having a good time with it. Probably have put around 40 hours into the game in total.

Found it too easy? Turn of the button prompts and the enemy outlines in the menu options. Don't perk the overpowered perks like the one that lets you take a hit and still keep your combo meter running. Limit yourself to one legendary rune per weapon (or don't use them at all). The game is as hard as you choose to make it.

As for your other complaint about the artwork, I did feel that most parts of Mordor did look too similar (with a few notable landmarks being exceptions). But I found the overall placement of enemies, campfires, structures to use for stealth or as sniping vantage points, and plants to be pretty well thought out.

Really, I saw this game as a kind of proof of concept, which is why I'm willing to overlook certain minimalistic aspects of it.

Brumbek wrote on Apr 30, 2015, 02:39:
saluk wrote on Apr 30, 2015, 01:31:
Most overhyped game of 2014 for me. Felt totally flat and repetitive. Thought I would be getting the best of batman mixed with the best of assassin's creed in a world I like. But I just found it really boring with no motivation to keep playing.
Agreed. It is interesting to compare people's reactions to the game. For those of us who play many, many games and tend to be skilled players, Mordor wasn't very impressive. The combat required a child's intellect and the game world wasn't nearly as compelling as Batman or most AC games.

But for people who don't play many games or don't really study games in depth, they loved Mordor because it was so easy to be an "epic killa" and such. And for those who barely study art or environment design, they didn't care that most of the areas were repeated with highly formulaic design (similar to many AC games).

So Mordor is the ultimate "you're awesome for dummies" game. It required no dedication, no studying, no discipline. For me, I could see through the charade too easily, my "victories" were empty since I knew the game was handing me "epic" encounters on a silver platter.

But maybe I'm just insane and matching huge slow-mo button prompts is the ultimate combat experience. PRESS Y TO WIN, PRESS IT NOW, ANYTIME NOW. Good! You win!!
 
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News Comments > Grand Theft Auto V Patched
14. Re: Grand Theft Auto V Patched Apr 21, 2015, 22:26 sdgundamx
 
Yeah, I hear you. I'm very similar. The only 3D GTA I played to the end was Vice City, because I really enjoyed the whole 80s theme. I bought San Andreas and IV but only got a couple of hours into each (10-12 tops).

I'm loving GTA5 though, and having a blast playing the story mode exclusively (haven't jumped online yet). I'm around 15-20 hours in. I think the story is pretty good for a GTA game. I like the characters well enough--Trevor is scary and creepy at first but he grew to be my favorite character as I found out more about him. The dialogue is well-written and well-acted and I've laughed out loud at several of the cut-scenes.

All of the missions have been fun so far except for one (spoiler): where you have to torture a guy to get information in order to move the story along. And I'm really digging just exploring the world via plane, helicopter, and car. I've been doing every available sidequest and found them to nice changes of pace from the missions. Personally, I see myself easily putting over 100 hours into this game, maybe more once I jump online. That doesn't necessarily mean you should buy it, but hopefully it gives you a better idea of what you're getting into.

Sho wrote on Apr 21, 2015, 22:11:
Here's me and every 3D GTA so far: I really like the idea of a 3D GTA. I want it. I buy it. I have fun fooling around in the sandbox for about two hours. I try doing the campaign, but don't like any of the characters or find the story interesting, and absolutely loathe the missions, which are filled with massive amounts of tedium (like waypoint tours) and really clumsy gameplay (like being the worst shooter with the most frustrating controls imaginable). All the minigame stuff doesn't do it for me, either. After five hours tops I'm done.

Is GTA V any different?

I will say I loved the original, first top-down one. It was just a simpler game that made it easier to experiment and build traps for the police and what not, also because top-down afforded more situational awareness and it was easier to "build" things with car wrecks.
 
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News Comments > Killing Floor 2 Regional Gore Cuts Possible
6. Re: Killing Floor 2 Regional Gore Cuts Possible Apr 18, 2015, 22:47 sdgundamx
 
DangerDog wrote on Apr 18, 2015, 15:20:
Japan strikes me as an odd one, they're perfectly fine with tentacle rape but splatter blood around a map in a game and they flip their shit?


Actually they're okay with that shit in porn but not commercial games. There are strict rules for both industries about what can and can't be shown (which is the reason why all porn in Japan had naughty bits pixelated).

 
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News Comments > Grand Chase Closed
1. Re: Grand Chase Closed Apr 17, 2015, 01:02 sdgundamx
 
*crickets*  
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News Comments > Grand Theft Auto V Steam Records
47. Re: Grand Theft Auto V Steam Records Apr 17, 2015, 00:59 sdgundamx
 
I'm curious about what control scheme people are using... only mouse and keyboard? Only controller? Both?

I started out intending to switch to controller for driving but I actually got pretty used to it with the m&kb.
 
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News Comments > On Sale
1. Re: On Sale Apr 15, 2015, 01:15 sdgundamx
 
Thanks to whoever submitted the GMG code. That put GTA V at a price point that matched my buying point. Cheers!  
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News Comments > etc.
33. Re: etc. Apr 5, 2015, 23:50 sdgundamx
 
Does no one here find it ironic that a lot of the same people suggesting "it was just a joke" are also the same people who went batshit crazy when it was sarcastically suggested in a certain Gamasutra blog last year that gamers are basement-dwelling angry young men?

As I recall, there was a concerted movement by offended gamers to not just get the blog pulled down but to get all advertising funding pulled from Gamasutra over those comments.

So, on the one hand, offending gamers is cause not only for trying to censor the original author of the writing but to take down the whole website which had the audacity to post it.

But offending minorities? Hell, it's just a joke right?

Hypocrisy at its finest, ladies and gentlemen.
 
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News Comments > etc., etc.
31. Re: etc., etc. Apr 1, 2015, 11:32 sdgundamx
 
harlock wrote on Apr 1, 2015, 08:39:
sdgundamx wrote on Apr 1, 2015, 03:40:
In short, calling a female you've never met "honey" is sexist and offensive. I have no doubt Cutter intended his comment that way

in the USA, in the south, its everyday language.. its fucking normal there dude, its a term of endearment

i bet youve got something to say about that tho

Yep, sure do. I lived in Texas for a bit. Sugarland to be exact. And I'd overhear white people dropping the N-bomb in public as part of everyday language. For example, someone in a waiting room at the doctor might ask "Who won the lottery last night?" and the reply would be "Some <N-bomb> won it."

Just because it's everyday language doeesn't mean it's not racist, now, does it? The same applies to sexist language--or homophobic language for that matter.

Back when I was a kid, we all used to use "gay" as a pejorative to mean stupid. We didn't think for an instant about how actual gay people felt about it. We weren't trying to be homophobic, but by associating gayness with stupidity we absolutely were unintentionally promoting homophobia.

I don't know what part of the south you live in. If guys really are calling random women they encounter "sugar," "honey," or whatever (I'm dubious it's as prolific as you're claiming) they probably aren't being sexist intentionally. But they are promoting sexism all the same (just like we were unintentionally promoting homophobia as kids). Like it or not, words like the N-bomb, gay, and these "pet words" for women are loaded language with long histories and usages as tools of oppression. It's difficult to use them in many situations without bringing up those connotations or reinforcing existing stereotypes/inequalities.
 
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News Comments > etc., etc.
28. removed Apr 1, 2015, 09:50 sdgundamx
 
* REMOVED *
This comment was deleted on Apr 1, 2015, 10:41.
 
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News Comments > etc., etc.
27. Re: etc., etc. Apr 1, 2015, 09:34 sdgundamx
 
nin wrote on Apr 1, 2015, 09:09:
InBlack wrote on Apr 1, 2015, 04:00:
sdgundamx wrote on Apr 1, 2015, 03:40:
InBlack wrote on Apr 1, 2015, 03:02:
Beamer, I realize that Cutter posted a disparaging and probably offensive comment directed at Sarkeesian. There is very little (if any) sexual context attached to the comment as I see it, so how is it sexist? He is basically telling someone off. Someone who is female, which is why he used a female pronoun. Is it because he called her honey? I honestly want to know, Im not trying to bait you or anything.
Where did he riff on her sexuality?


The fact that this even needs explaining shows how far a lot gamers (particularly certain frequent posters on Blues) need to go in getting in touch with the real world.

When a male refers to an adult female who he doesn't know and has no personal relationship with as "honey," "sweetie," "sugar," "cupcake," or any other term that implies females aren't human but instead a tasty treat awaiting consumption, it is called "casual sexism." They are throwaway labels designed to reinforce the dominant power relationship of men over women by implying that women should be "nice girls" while guys have the prerogative to be asshats.

In the real world, if I were to refer to a female co-worker by any of those terms, the least I could expect would be an icy stare. Worst case scenario, I'd be called up to the boss for a talking-to and likely be required to take one of those god-awful online sexual harassment seminars.

In short, calling a female you've never met "honey" is sexist and offensive. I have no doubt Cutter intended his comment that way.

Did that clarify things for you?


What happens if it's a girl calling a guy honey, or sweetie or things of that nature. I frequently get it from waitresses and the like, due to my 'youthful' looks.

I get that all the time from waitresses around here.

How do these morons find us?


The only morons I see here are the ones who didn't bother reading the whole thread, since this issue was specifically addressed twice already.

This comment was edited on Apr 1, 2015, 11:05.
 
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News Comments > etc., etc.
26. Re: etc., etc. Apr 1, 2015, 09:31 sdgundamx
 
Feel better now that you got that off your chest cupcake?

Yeah, "cupcake" in that previous sentence was patronizing and condescending. Just like Cutter's use of the term "honey." And we only use those kinds of phrases for women or to emasuclate and shame other men (by implying they are acting like women and therefore are inferior).

So maybe you're the one that needs to get some goddamn perspective and stop trying to defend clearly sexist language when it happens.

To reiterate, no, using these words as terms of endearment with women you are close with is not sexist. Using them with women you hardly know--well it depends on the context but most women aren't going to take too kindly to it.

You can easily try this out for yourself. Just walk up to random women in the grocery store and address them as "cupcake," "honey," or "sweetie" and see what kinds of reactions you get. Let us know how it works out for you.

yonder wrote on Apr 1, 2015, 05:32:
Sorry no. One of the main horrible issues with Sarkeesian is that her ENTIRE MO revolves around taking what happens far too often and applying it to LITERALLY every situation. It undermines a very legitimate point and does a disservice to humanity. And you're doing the same.

Cutter is a dick. Don't get me wrong. But the ACTUAL WORDS HE USED were not sexist. And, honestly, your INSISTENCE On the right to add connotation to 100% of statements in 100% of situations is more offensive than Cutter's horrible, horrible existence.

Get some damned perspective and learn that your's isn't 100% flawless 100% of the time. If you actually expanded your horizons where "honey" isn't a torches-and-pitchfork word, you might enjoy life better.

I dunno, I don't pretend to know you beyond the horrible and close minded arrogance you show in this thread.

N n
sdgundamx wrote on Apr 1, 2015, 03:40:
InBlack wrote on Apr 1, 2015, 03:02:
Beamer, I realize that Cutter posted a disparaging and probably offensive comment directed at Sarkeesian. There is very little (if any) sexual context attached to the comment as I see it, so how is it sexist? He is basically telling someone off. Someone who is female, which is why he used a female pronoun. Is it because he called her honey? I honestly want to know, Im not trying to bait you or anything.
Where did he riff on her sexuality?

The fact that this even needs explaining shows how far a lot gamers (particularly certain frequent posters on Blues) need to go in getting in touch with the real world.

When a male refers to an adult female who he doesn't know and has no personal relationship with as "honey," "sweetie," "sugar," "cupcake," or any other term that implies females aren't human but instead a tasty treat awaiting consumption, it is called "casual sexism." They are throwaway labels designed to reinforce the dominant power relationship of men over women by implying that women should be "nice girls" while guys have the prerogative to be asshats.

In the real world, if I were to refer to a female co-worker by any of those terms, the least I could expect would be an icy stare. Worst case scenario, I'd be called up to the boss for a talking-to and likely be required to take one of those god-awful online sexual harassment seminars.

In short, calling a female you've never met "honey" is sexist and offensive. I have no doubt Cutter intended his comment that way.

Did that clarify things for you?

 
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News Comments > etc., etc.
17. Re: etc., etc. Apr 1, 2015, 04:55 sdgundamx
 
Except women are not in a dominant position when they're your waitress. She's quite literally your server, so it's a false analogy.

Again, can't believe I have to explain this, but it's not the words, it's the CONTEXT. I can call my wife sweetie or whatever because it's a term of endearment and our relationship warrants it (she uses it back as well). I can't call my female co-workers sweeties because by using the term in that context it implies both a closeness in relationship and power differential that simply don't exist.

Generally speaking, men in Western society make more money and get better positions than women. I agree in an ideal world we could call whoever we want "sweetie" but the fact is that in this world--and again, I need to bring up the "real world"--in most situations a man calling a woman who he doesn't have a close relationship with "sweetie" has an entirely different connotation from a woman calling a man "sweetie."

And judging by your first post in the thread, you clearly understand this concept. You correctly interpreted the clearly derogatory connotations Cutter intended by his use of the word "honey," so I'm not sure what you're still unclear about here.

InBlack wrote on Apr 1, 2015, 04:00:
sdgundamx wrote on Apr 1, 2015, 03:40:
InBlack wrote on Apr 1, 2015, 03:02:
Beamer, I realize that Cutter posted a disparaging and probably offensive comment directed at Sarkeesian. There is very little (if any) sexual context attached to the comment as I see it, so how is it sexist? He is basically telling someone off. Someone who is female, which is why he used a female pronoun. Is it because he called her honey? I honestly want to know, Im not trying to bait you or anything.
Where did he riff on her sexuality?

The fact that this even needs explaining shows how far a lot gamers (particularly certain frequent posters on Blues) need to go in getting in touch with the real world.

When a male refers to an adult female who he doesn't know and has no personal relationship with as "honey," "sweetie," "sugar," "cupcake," or any other term that implies females aren't human but instead a tasty treat awaiting consumption, it is called "casual sexism." They are throwaway labels designed to reinforce the dominant power relationship of men over women by implying that women should be "nice girls" while guys have the prerogative to be asshats.

In the real world, if I were to refer to a female co-worker by any of those terms, the least I could expect would be an icy stare. Worst case scenario, I'd be called up to the boss for a talking-to and likely be required to take one of those god-awful online sexual harassment seminars.

In short, calling a female you've never met "honey" is sexist and offensive. I have no doubt Cutter intended his comment that way.

Did that clarify things for you?


What happens if it's a girl calling a guy honey, or sweetie or things of that nature. I frequently get it from waitresses and the like, due to my 'youthful' looks. I don't find it offensive, on the contrary. Is that sexist? Should I be offended? When is it ok for society to tell us what should offend us and how we should percieve tings and when is it taboo? One day you will wake up and you will hate the world you live in and the rules you are forced to follow in the name of 'insert stupid ideology here'. Im all for equality, between races, sexes, animals, bacteria, whatever. What I loathe is when others presume to tell me that some are more equal than others.

 
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News Comments > etc., etc.
13. Re: etc., etc. Apr 1, 2015, 03:40 sdgundamx
 
InBlack wrote on Apr 1, 2015, 03:02:
Beamer, I realize that Cutter posted a disparaging and probably offensive comment directed at Sarkeesian. There is very little (if any) sexual context attached to the comment as I see it, so how is it sexist? He is basically telling someone off. Someone who is female, which is why he used a female pronoun. Is it because he called her honey? I honestly want to know, Im not trying to bait you or anything.
Where did he riff on her sexuality?

The fact that this even needs explaining shows how far a lot gamers (particularly certain frequent posters on Blues) need to go in getting in touch with the real world.

When a male refers to an adult female who he doesn't know and has no personal relationship with as "honey," "sweetie," "sugar," "cupcake," or any other term that implies females aren't human but instead a tasty treat awaiting consumption, it is called "casual sexism." They are throwaway labels designed to reinforce the dominant power relationship of men over women by implying that women should be "nice girls" while guys have the prerogative to be asshats.

In the real world, if I were to refer to a female co-worker by any of those terms, the least I could expect would be an icy stare. Worst case scenario, I'd be called up to the boss for a talking-to and likely be required to take one of those god-awful online sexual harassment seminars.

In short, calling a female you've never met "honey" is sexist and offensive. I have no doubt Cutter intended his comment that way.

Did that clarify things for you?

 
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News Comments > etc., etc.
3. Re: etc., etc. Mar 12, 2015, 21:45 sdgundamx
 
Cutter wrote on Mar 12, 2015, 20:28:
Loved AC. Would love a new one.

And ageism is rampant across all industries and has been for a long time. There's nothing new to this. It's the reason why most people from 40 onward really don't have a whole lot of choice but to go into business for themselves.

True, but the point is that the games industry is particularly bad in this area, at least for game designers or artists. I wouldn't be surprised if this were true. Most people (like me) bail on the industry after around 5 years because they realize things like the instability of the job is not conducive to raising a family and the unreasonable hours working hours and/or conditions are not properly compensated at most companies.

Friends who stayed in the industry after I left eventually transitioned out of development to more managerial positions or teaching positions in game design programs. And there weren't many who stayed. A lot of them like me eventually hit the eject button and transitioned out to other more stable/better paying industries.

So, on the one hand you have people bailing on the industry, probably in their late 20s or early 30s, and on the other hand you have companies trying to keep costs down by hiring younger and less inexperienced developers. What you wind up with is likely a culture of "youth" at the company--at least at the level of game designers and artists.

However, during my time in the industry I noticed that programmers tended to be substantially older than the rest of the team. Yeah, there'd be one or two hotshot young up-and-coming programmers but the programming leads were often guys who had been around since the Atari days. I think the industry greatly values programmers who haven proven themselves capable of not only writing good code but being able to adapt to the ever-changing technology associated with game development
 
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News Comments > Morning Mobilization
5. Re: EA Founder Trip Hawkins Teams Up with Skillz Dec 15, 2014, 20:02 sdgundamx
 
"Trip Hawkins, the charismatic videogame pioneer who founded Electronic Arts (EA), has joined forces with Skillz to help bring eSports to the world’s most popular and accessible platform."

Yeah, they fail to mention how he single-handedly drove The 3DO company into the ground, never paid the final paychecks to any of the employees, then conned a bunch of investors to pay over $12 million to start the mobile game development company Digital Chocolate--which he then proceeded to drive into the ground.

This guy is a hack and should be banned from the games industry for life.

(Yes, I was at 3DO when the ship sank. Yes I'm still bitter. Trip Hawkins personally assured everyone they would get their final paycheck... that was 11 years ago and I'm still waiting for mine.)
 
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News Comments > Free Torchlight
4. Re: Free Torchlight Nov 26, 2014, 20:15 sdgundamx
 
Torchlight was in my backlog for the longest time (picked it up for $5 a while back) but I finally got around to it last month. Put in 60 hours easily. I recommend the hardcore mode (dead is dead)--really adds a nail-biting feeling to the game. Also, there are lots of great mods out there to improve gameplay, including new content.

The game does have some balance issues (not all skills are equally useful and some are downright bugged) but overall I enjoyed it and recommend you try it if you're thinking of getting Torchlight 2 (which added new skills, classes, monsters, dungeons, outside areas--pretty much improved on everything).
 
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101 Comments. 6 pages. Viewing page 1.
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