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Real Name Slash   
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Nickname Slashman
Email Concealed by request - Send Mail
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Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 1703 (Pro)
User ID 52205
 
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News Comments > The Elder Scrolls Online Interview
11. Re: The Elder Scrolls Online Interview May 22, 2012, 08:27 Slashman
 
Did you guys know that the mod community is actually working on multiplayer Skyrim? Check out Skyrim Nexus. I forgot the name of the mod.  
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News Comments > The Elder Scrolls Online Interview
3. Re: The Elder Scrolls Online Interview May 21, 2012, 22:39 Slashman
 
They'll try to ride the Skyrim name for all its worth...and then crater.

That's my prediction anyway.

"Oh wow!! This is an MMO based on the same world as Skyrim!!! It'll be like playing Skyrim, only multiplayer!!!" Smitten

No...no it won't! Nono
 
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News Comments > Diablo III Hacking?
141. Re: General complaints, longish May 21, 2012, 19:44 Slashman
 
RollinThundr wrote on May 21, 2012, 18:59:
I really don't understand how Blizzard has survived as long as they have on really good cinematics and hype. SC2 is the same thing, a 10 year old game with a somewhat shinier coat of paint that still manages to look like it should have shipped in 06.

Even with the success of WoW all WoW is really is a carebear EQ in a warcraft skin, yet people flock to it due to a developer name on the box. I just can't understand how Blizzard has legions of fanboys when in reality all of their titles are really pretty mediocre.

Its a mystery, wrapped in a smokescreen, soaked in obfuscation.

I don't get it, but I'm sure someone will tell me I'm crazy if I say it. Starcraft was a good game in its time and so was D1 and D2. But they weren't 'earth-shattering, world-creating' good. World of Warcraft is the most bewildering success story I have ever seen and I have no real explanation for it.

All that said, I don't doubt that D3 is an OK game. I just don't get all the reviews saying its a 9/10 or 8/10. It's a generic ARPG that adds nothing, innovates nothing and has the usual Blizzard polish. How in the hell does something like that take 12+ years to make while the Witcher 2 took 4 years? How is clicking on stuff in D3 so much more satisfying than clicking on stuff in TL or Titan Quest?

Even the reviews that sing its praises say the story is crap and the narrative is laughable. But that stuff gets a hearty ignore, along with the always online requirements, and the rest of the game gets a huge thumbs up. So the generic, loot-chasing gameplay earns the game a 9, but it doesn't really do much that hasn't been done before(except take away attribute points and skill choices).
 
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News Comments > Op Ed
72. Re: Op Ed May 20, 2012, 23:59 Slashman
 
xXBatmanXx wrote on May 20, 2012, 23:22:
avianflu wrote on May 20, 2012, 21:09:
I am kinda surprised so many long-timers here at Blues bought D3 at launch. If there was ever a game to wait on for a few months, this might have been the game?

To me, that is like waiting to see how many Wonka bar winners there are and THEN buying a chocolate bar......no thanks...I want a chance at the golden ticket right away....

What the hell does that mean? What, exactly, would you lose if you waited to get a game? Is it going to spoil? Are stocks going to run out? What frigging golden ticket are you talking about???
 
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News Comments > Op Ed
70. Re: Op Ed May 20, 2012, 22:10 Slashman
 
avianflu wrote on May 20, 2012, 21:09:
I am kinda surprised so many long-timers here at Blues bought D3 at launch. If there was ever a game to wait on for a few months, this might have been the game?

I didn't buy it!

In fact I pre-ordered TL2 yesterday.
 
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News Comments > Op Ed
42. Re: Op Ed May 20, 2012, 00:12 Slashman
 
The problem, of course, comes when the gaming journalist stops being a mouthpiece and tries to do good journalism.

At that point, they stop getting exclusive interviews and hands-on. They stop getting juicy advertising deals from the big publishers and are basically relegated to being in the same knowledge pool as us, the ignorant gamer.

We, in turn, then stop reading their magazines and going to their websites because they have nothing there that we didn't know about already. So we end up going to the people who do have some exclusive info...the sell-out gaming journalists.

Even the sites that we tend to look to for the real scoop often pull their punches and stop short of telling us what they really want to say about a game sometimes because they can't afford to completely alienate the guys with the big pockets.

Its a sad state of affairs and I have no idea how to fix it.
 
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News Comments > Op Ed
35. Re: Op Ed May 19, 2012, 21:50 Slashman
 
I actually pre-ordered Torchlight 2 today.

I'm playing Torchlight 1 now and its not too bad. I do like to support indie companies who deliver polished products and I like ARPGs. Kind of a win-win for me.

D3 is yet another Blizzard game that I'll be skipping...and I honestly am not missing it or Starcraft 2 a whole lot.

My buddy got the starter key from a friend of his who preordered the game and even though he was downloading it and getting ready to play it, he was shocked that it was online only when I told him.

Some people don't stay informed about this stuff. I wonder how many people really didn't realize it was online only when they bought the game.
 
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News Comments > Origin Woos Crowd-Funded Games
30. Re: Origin Woos Crowd-Funded Games May 19, 2012, 09:50 Slashman
 
I don't like Origin mostly for the fact that somehow I'm never included in any of their sales because apparently I'm in the 'UK' or some shit like that. Whereas when Steam has a sale its a sale across the board, not based on territory. I don't live in the Us or Canada and that shouldn't be a factor in if I get a good deal from your service or not.

Origin is still light-years away from Steam and I don't see it changing anytime soon. I have no interest in becoming a customer of theirs at this time.
 
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News Comments > Darksiders II Trailer
7. Re: Darksiders II Trailer May 18, 2012, 22:40 Slashman
 
Fantaz wrote on May 18, 2012, 21:35:
From the videos I've seen, this game looks very good... and I haven't played the first one.

The first one was very good IMO. Definitely an underrated title. The mix of fighting, platforming and puzzle solving is really satisfying.

Also, you get to play as the very embodiment of conflict itself. Thumbsup
 
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News Comments > Op Ed
31. Re: Op Ed May 18, 2012, 17:52 Slashman
 
xXBatmanXx wrote on May 18, 2012, 17:07:
One thing that interests me is more info behind this "lag". I had 1 rubber band issue for a split second that was more funny than anything, but 23 hours in 3 days is pretty solid. My pc is 5 years old, running a dual core with a 8800 640MB card. I by no means have a machine to the caliber that most have my settings are all med or high.

I wonder where the bottle neck is? I live in MPLS so my pipe for the 'nets is HUGE. In 7 years at my current place, I think I was without 'nets for MAYBE an hour total. So what is the problem? Am I just lucky? Do I play at odd times (23 hours in 3 days, I was all over the place). What is it?

They are early out of the gate, and I look forward to knowing more. If it didn't work, I would be pretty bummed, that is for sure.

Nice posts Creston and others. The conversations are getting good.

The lag isn't going to affect people with great connections. That it will affect people with spotty connections is a given.

Most of the people who are saying they have smooth play are people who have decent connections. Broadband in the US is pretty widespread and easy to get. I can only imagine what the game is like for people who live in areas where they literally cannot get a decent connection consistently.

I'd probably be able to play it decently, but even though I have an OK connection where I live, there are people not too far from me who have crappy internet and have no real alternative(I live on a small island).

In the end, there is absolutely no real reason to not have an offline mode.
 
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News Comments > Torchlight II Stress Test This Weekend
77. Re: Torchlight II Stress Test This Weekend May 18, 2012, 16:37 Slashman
 
Overon wrote on May 18, 2012, 16:10:
1AngryGamer wrote on May 18, 2012, 15:48:
Creston wrote on May 18, 2012, 15:46:
Overon wrote on May 18, 2012, 15:23:
Will torchlight require a persistent online connection for single player and/or a login like Diablo 3?

No, it won't.

Creston

OH NO ITS SO BAD TO HAVE THAT EEEEK!!! I CANT HANDLE THE YEAR 2012!
You mad bro?

Nah...he's just stupid.
 
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News Comments > Op Ed
16. Re: Op Ed May 18, 2012, 14:31 Slashman
 
space captain wrote on May 18, 2012, 14:03:
for most people, the core of life experience is an almost absolute irony... i.e. all their problems are caused by themselves, which they blame on everything else

I look at it like people refusing to learn from mistakes. If you do something and realize it has a negative consequence, the rational thing would be to not do that thing again. Likewise it should be the same if you see someone else do something stupid that has a negative consequence.

Somehow, in our society, we've managed to encourage ourselves to keep doing the same stupid things while hoping really hard for a better outcome. The fact that it's D3 isn't a valid excuse for it if it wasn't a valid excuse for Ubisoft's games.
 
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News Comments > Ships Ahoy - Gratuitous Tank Battles
6. Re: Ships Ahoy - Gratuitous Tank Battles May 18, 2012, 09:34 Slashman
 
Burrito of Peace wrote on May 18, 2012, 09:32:
Wake me up when we start making games called "Gratuitous Nudity and Big Ass Explosions".


I'm preordering!!!!
 
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News Comments > Ships Ahoy - Gratuitous Tank Battles
4. Re: Ships Ahoy - Gratuitous Tank Battles May 18, 2012, 09:10 Slashman
 
The visuals just don't impress me. I did like Gratuitous Space Battles ok. But I'm kind of tired of retro looking indie games.

I have a decent PC...I'd like some games that take advantage of that.
 
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News Comments > Ships Ahoy - Diablo III
127. Re: Ships Ahoy - Diablo III May 15, 2012, 16:24 Slashman
 
WarChilde wrote on May 15, 2012, 16:21:
Slashman wrote on May 15, 2012, 15:16:
You actually lose progress when your game drops. You can't save so you are plunked back in the game with whole areas that you had explored now fogged out again(at least according to one of the first impression reviews). I mean I can't imagine what it would be like to have just nearly beat a hard boss and have your connection drop(either on your end or Blizzard's servers and have to do over the whole section that you just played through).

This is nearly the same as D2 (both single and online play). But in D2 you always restarted in town. In D3 you start at the last checkpoint.

Which is fine if you're in a multiplayer game with people who keep the instance progress, but if you're playing solo its just a big, annoying do-over. D2 also had checkpoints.

If you're playing alone, you progress is screwed. That's wonderful!!!!
 
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News Comments > Ships Ahoy - Diablo III
101. Re: Ships Ahoy - Diablo III May 15, 2012, 15:16 Slashman
 
I'm less concerned about launch than I am the long term implications for this.

You actually lose progress when your game drops. You can't save so you are plunked back in the game with whole areas that you had explored now fogged out again(at least according to one of the first impression reviews). I mean I can't imagine what it would be like to have just nearly beat a hard boss and have your connection drop(either on your end or Blizzard's servers and have to do over the whole section that you just played through).

I'm fine waiting for Grim Dawn and playing other things. D3 just isn't calling to me like its predecessors.
 
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News Comments > 38 Studios in Financial Trouble?
8. Re: 38 Studios in Financial Trouble? May 14, 2012, 22:37 Slashman
 
UttiniDaKilrJawa wrote on May 14, 2012, 22:27:
Cutter wrote on May 14, 2012, 22:02:
Well, thats what happens when you try to make a console/pc hybrid/wow clone. I couldn't even bother finishing it. Far too repetitious in art assets, tedious quests, combat, etc. No jumping sucked. They went far too much for style over substance and that is why they fail. How on earth they think an MMO with the same crap is going to be some huge hit is beyond me. The taxpayers of RI should tell the govnor to pull the plug while they can.

Actually, I never even made it that far to find out all that stuff. As far as I was concerned the story just seemed extremely generic and failed to hook me at all. Which I found really dissappointing because I really like RA Salvatores stuff.

Salvatore became a victim of his own ego and Wizards of the Coast's milking.

The first couple of Dark Elf trilogies were great but nothing after that was worth much. I had some hopes for the Cleric Quintet, but those got dashed rather quickly...
 
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News Comments > Steam top 10
5. Re: Steam top 10 May 13, 2012, 12:27 Slashman
 
nin wrote on May 13, 2012, 12:18:
nofb wrote on May 13, 2012, 12:05:
Portal 2? It's quite old... how come?

$7 and all the free maps you can eat?



Free maps! Yummy!!! Cake
 
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News Comments > Max Payne 3 Launch Trailer
6. Re: Max Payne 3 Launch Trailer May 12, 2012, 09:42 Slashman
 
Was modding in the first 2 Max Payne games a big thing? I never really saw much relating to the modding community for 1 and 2.  
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News Comments > XCOM: Enemy Unknown Interview
8. Re: XCOM: Enemy Unknown Interview May 11, 2012, 18:10 Slashman
 
I'm not convinced that this will be the disaster you guys are predicting.

I read some of the other interviews and it seems these guys are actually trying to put some thought into the game. I'm not sure why people thought it would be a copy and paste of the original.

I haven't really seen anything that leads me to believe that they are doing a bad job with this.
 
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1703 Comments. 86 pages. Viewing page 41.
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